Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

@20You can in theory bind a subset sufficient enough to get things working.  It's possible, but not easy.  If you write a C abstraction layer which converts some of it to BGT friendly stuff you can get more.@22If you aren't comfortable binding a C API in BT you move to Python and use the Libaudioverse wrappers, move to Python and use the Synthizer wrappers when I'm done, or hope that someone makes a wrapper for you public.This isn't in many audiogames because it's hard, and BGT's limitations drastically limit what you can talk to.  Synthizer might support BGT but it may not if I have to use something that BGT can't talk to and the fact that it can is coincidental, not by design.  Plus some of the more advanced stuff it might do absolutely requires function pointers which BGT can't do at all.  Also I won't be the one maintaining those bindings.  At the end of the day BGT's thing for calling DLLs is severely limited, and the lack of threads makes it even harder when talking about audio programming so it is almost impossible to make these libraries work with it.

URL: https://forum.audiogames.net/post/523858/#p523858




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

so how to have 3d audio with this

URL: https://forum.audiogames.net/post/523836/#p523836




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : Lucas1853 via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

As I said in 10, the LAV rapper isn't public. I'm not sure how it works completely, but I think it is pretty hacky. It works well enough in STW though I guess and was part of Redspot, although I never used it myself in either of those games so I'm not sure of the quality.

URL: https://forum.audiogames.net/post/523827/#p523827




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

No, Libaudioverse does not have  a BGT wrapper. BGT's dll support is not strong enough for what makes LAV work in so many situations.  There is a fmodex and Base wrapper somewhere?

URL: https://forum.audiogames.net/post/523814/#p523814




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

at18Libaudioverse have a bgt rapper? if yes, how to get it

URL: https://forum.audiogames.net/post/523811/#p523811




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

@16Bind Libaudioverse if you like the HRTF or wait for Synthizer which is coming along nicely. There aren't many options.  There is a reason I have been going after 3D audio for 6 or 7 years now.  The good options for the sighted require inaccessible editing tools, or are lame by the standards of audiogames, or both.

URL: https://forum.audiogames.net/post/523786/#p523786




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-28 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

camlorn wrote:Wow, is Sam still using it?  I'm surprised he got stability out of it.  I'm the author and I abandoned it because I couldn't get stability out of it.Na, Sam abandoned it, but I tried to stabilize it anyway because it seemed easier than working with fmodex. IDK if that's the version in use because I hit quote without reading the rest of the thread.The trick is not very pretty. Sam's demo crashes after 255 steps, even though there are fewer than 10 unique sounds... so it just keeps sounds in memory and replays them if they are requested more than once. This is, of course, a mess if you actually need multiple instances of the same sound, and can't just alter the capitalization or something. But I only wanted something I could use quickly while focusing on the game itself  of course that's not all. Do I create dummy reverbs to make sure that something is initialized correctly? How much? How do I be sure this was only done once? What happens if I make an invalid eax reverb? Why did it suddenly break when I reinstalled windows even though that entire folder was just extracted from a zip and copy-pasted?So yeah, still not a good idea to use it. I'm just a horribly lazthetic programmer.

URL: https://forum.audiogames.net/post/523734/#p523734




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-27 Thread AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

at13so what to use instedd?

URL: https://forum.audiogames.net/post/523658/#p523658




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-27 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

Frankly camlorn_audio itself was my first sizable programming project, not just in C++ but overall, and I only decided to even give it a C API halfway through.  On the one hand, given that it was C++ and needed threads it's actually surprising that it worked as well as it did.  On the other it's the quality you'd expect when someone says that it's their first sizable programming project overall, they decided to use C++, and hey it's got threads.  Plus it's using a hacky forked OpenALSoft that needs you to distribute HRTF definition files in order for everyone to get HRTF (you have to name them a certain way and produce a dataset for every sample rate as I recall, but I don't remember the scheme, and if you're wondering the unforked OpenALSoft would flat out not work at all, so it's at least not like I made it worse).There is a reason I don't talk about this project much.  I'm not embarrassed by it but I did abandon it for lack of the ability to fix the problems without just rewriting the entire thing from ground zero.

URL: https://forum.audiogames.net/post/523537/#p523537




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-27 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

yeah this thing is kinda broken, well not kinda, its broken!

URL: https://forum.audiogames.net/post/523530/#p523530




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: packing sounds with camlaun audio bgt rapper

2020-04-27 Thread AudioGames . net Forum — Developers room : masonasons via Audiogames-reflector


  


Re: packing sounds with camlaun audio bgt rapper

Hello,I strongly, strongly do not recommend using this as Camlorn said. You will run into problems. Not you might. You will.

URL: https://forum.audiogames.net/post/523524/#p523524




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector