Re: Sound RTS development?

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : SoundMUD via Audiogames-reflector


  


Re: Sound RTS development?

Hi. There is really no need for help.Players' patience will be needed if the game is ported to Python 3 and new bugs appear.Players' feedback will be needed if the game is rewritten.

URL: https://forum.audiogames.net/post/514463/#p514463




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Re: Sound RTS development?

2020-03-30 Thread AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector


  


Re: Sound RTS development?

Ah, before this topic goes a fiew pages away, If he ports or rewrites the game to Python 3 can it be necesary to rewrite the translation system_

URL: https://forum.audiogames.net/post/514088/#p514088




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Sound RTS development?

2020-03-29 Thread AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector


  


Sound RTS development?

OK guys,I don't know if I've posted here or if I did something wrong, you can move it to the decired place. Thanks and sorry for the annoyance.Anyway, so a fiew days ago, I was just talking on the SoundRTS chat google group with the developer and other guys on there. I was telling the developer if I really missed something on the development or if it have been stopped. He said that has stopped fore some time.I was asking if the development being stopped was because Python 2.7.x was beeing discontinues since this year?He's still thinking if he wants to port it, or reprogram it from scratch (as I say in my language (literally) "reprogram from 0") to Python 3. He said that if reprogram or port it will have more functions or something.If you can help the developer or collaborate with him, or eaven if you want to develope a longside him, or aport some ideas, you can do it here.

URL: https://forum.audiogames.net/post/513814/#p513814




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