Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

hey thereim not sure what you meen by modern sounds but the sounds the game uses come from the game itself so there are no sounds included as they are already with in the game

URL: http://forum.audiogames.net/viewtopic.php?pid=201078#p201078




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Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

Hi.[[wow]], dude...Sometimes, I just wanna take a brake from my job, stay home and play games. I just got this feeling Again... I look very much forward to check this out. I have one question though:Is it possible to choose between the different maps but still play the mod? I mean, can we only play the map you have made if we wanna play with the new units?

URL: http://forum.audiogames.net/viewtopic.php?pid=201008#p201008




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Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

hivsmiro is rightI dont stand how work this mod

URL: http://forum.audiogames.net/viewtopic.php?pid=201013#p201013




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Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

Hey hey!You have to extract the files into a subfolder. not only to multi.Very interesting map and modifikation. Maybe you should team up with the crazimod team. I am curious to see more of your work!

URL: http://forum.audiogames.net/viewtopic.php?pid=201018#p201018




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Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

hello allOk lets see, for you guys who are having trouble reading it it is explained in the readme.txt file how to extract it and stuff but if not:go to your downloads folder, go to ntm1.zip, unzip, enter the unzipped version you will find a folder called ntm1, copy this to soundrts/multi and ste it there,then start sound rts, go to single player, start a game, then its in there.As for mods and maps and whatnot, well, my plan is to let tis go for a bit, make 1-2 campaigns that are based on the normal footman and archers stuff.@keywasfull... I think anywayyes, the aggressive will not work at the moment, my faultfor not mentioning this, I just copied and pasted the passive, bugs and all anyway, thank you for the idea about the armour, thatll be fixed in its update where hopefully so will the ai.Yes, I like your idea about researchi
 ng things to get certain units.The tank idea could work but the aircrafts are based off of real crafts:condore--not real spitfire--ww2 aircraft that had machine guns [I think]hurricane--ww2 bombersthere fore that couldnt work but yeah.About mines, laugh, yes they move, it was the only way I could think to make them. But again, that is on the list of things to develop.This release is essentially a bare basic of what I plan to do, and the next releases will fix bugs and add interesting features.One feature that I think youll all like is towers, machine gun towers etc.As for resources, well yeah there is a lot at the moment.Finally, map to a mod? WEll, maybe. Ive not actually played the crazy mod, but when Ive perhaps got to v3 then I may make it into a mod.I would advice taking off any mods before you play, I dont howmuch of a pain this would be bt yeah.@The terminatoryou
  posted your suggestion to theforum? what forum is that?To conclude all suggestions are welcome and I thank you all especially keywasfull for his brilliant points.Sincerely

URL: http://forum.audiogames.net/viewtopic.php?pid=201028#p201028




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Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

This is a really good start! There are a couple things that I have found. This is only a preliminary look and Ill keep on checking out the map thoughNone of the units are actually affected if you research armor. You can correct this by addingcan_use armorto each of the units you want to be able to benefit from the armor upgrade.The AI is incorrectly set up. Use the ai.txt for the normal game as a guide. The ai-making tutorial doesnt tell you everything you need to know. When I played against an aggressive AI it didnt recruit anything but just exploited the resources, which there are probably also too much of. Maybe having 500 of each resource is better than 1 million.Also think about having more upgrades, for example the gun factory can research longer-range guns, or the tank factory could have to research large tank driving before you could use the mega tanks. Perhaps something analogous to improved wood gathering for the peas
 ants, such as mining efficiencyMines can move? This is something new to me, but they have a speed of 1. Werd.Think about having tiered upgrades like the trolls in the orc race of crazy mod. Researching stuff in the library could allow you to, say, upgrade your condors to hurricanes and then upgrade your hurricanes to spitfires. The same with some of the other units like the missile launcher, which could perhaps upgrade to your choice of a rocket launcher or an anti-air launcher.You may want to make this a mod instead of including it with a map. One can play the map while they havenaother mod installed, but the buildings from the installed mod will still be available. I played this over the crazy mod and was allowed to build things like vigilance towers and the other elven buildings, because it had changed the peasants into harvesters.

URL: http://forum.audiogames.net/viewtopic.php?pid=201023#p201023




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Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : vsmiro via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

Hello. I successfully unzipped it, but it hasnť got modern sounds. Can I launch modern souznds or not? Vojta.

URL: http://forum.audiogames.net/viewtopic.php?pid=201039#p201039




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SoundRTS Modern Map1 released!

2015-01-13 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


SoundRTS Modern Map1 released!

hello all!Recently ive been working my poor little socks off to get this new modern map ready for you.Its basically a map for soundRTS but including units like tanks, megatanks, spitfires, gunman, rocket launchers and mutch mutch mutch more!Please, please do check it out!There is some good information in the readme.txt file in the zip folder so be sure to read it!Now then, enough of my rambling, heres the link!nathantech.podserver.info/ntm1.zipenjoy this new modern nathantech map 1!be sure to email me any ideas or suggestions!

URL: http://forum.audiogames.net/viewtopic.php?pid=200944#p200944




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SoundRTS Modern Map1 released!

2015-01-13 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


SoundRTS Modern Map1 released!

hello all!Recently ive been working my poor little socks off to get this new modern map ready for you.Its basically a map for soundRTS but including units like tanks, megatanks, spitfires, gunman, rocket launchers and mutch mutch mutch more!Please, please do check it out!There is some good information in the readme.txt file in the zip folder so be sure to read it!Now then, enough of my rambling, heres the link!http://nathantech.podserver.info/ntm1.zipenjoy this new modern nathantech map 1!be sure to email me any ideas or suggestions!

URL: http://forum.audiogames.net/viewtopic.php?pid=200944#p200944




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Re: SoundRTS Modern Map1 released!

2015-01-13 Thread AudioGames . net Forum — New releases room : vsmiro via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

Hello. How can I launch it? I see this map, but canť play. Vojta.

URL: http://forum.audiogames.net/viewtopic.php?pid=201001#p201001




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Re: SoundRTS Modern Map1 released!

2015-01-13 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector


  


Re: SoundRTS Modern Map1 released!

hi.its amazing!I left my suggestion on the form. I mean forum hehe.

URL: http://forum.audiogames.net/viewtopic.php?pid=200964#p200964




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