Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Virtual Audio Cable help

@livrobo, ah, got it. VB-Audio calls their program "The Virtual Audio Cable," and it confused me. Thanks for the clarification.Edit: I'm also assuming that people are talking VAC by Muzychenko

URL: https://forum.audiogames.net/post/552010/#p552010




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Virtual Audio Cable help

@livrobo, ah, got it. VB-Audio calls their program "The Virtual Audio Cable," and it confused me. Thanks for the clarification.

URL: https://forum.audiogames.net/post/552010/#p552010




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: Virtual Audio Cable help

@leibylucw:Those are two different programs; Virtual Audio Cable by Muzychenko and VB-CABLE by VB-Audio.

URL: https://forum.audiogames.net/post/551972/#p551972




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: Virtual Audio Cable help

@leibylucw:There are two different programs; Virtual Audio Cable by Muzychenko and VB-CABLE by VB-Audio.

URL: https://forum.audiogames.net/post/551971/#p551971




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: Virtual Audio Cable help

@leibylucw:There are two different programs; Virtual Audio Cable by Muzychenko and VB-CABLE by VB-Audio. That's why you're seeing two different payment models.

URL: https://forum.audiogames.net/post/551970/#p551970




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector


  


Re: Virtual Audio Cable help

@leibylucw:There are two different programs; Virtual Audio Cable by Muzychenko, and VB-CABLE by VB-Audio. That's why you're seeing two different payment models.

URL: https://forum.audiogames.net/post/551969/#p551969




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Virtual Audio Cable help

You can do it this way, but depending on your setup, it may be insufficient. You might find yourself needing an external USB sound card.So there are basically two workflows that I use, and I avoid complicated setups like where you have 5 lines or something because that makes my head hurt and I don't do radio shows were I need to patch skype to teamtalk and the music to teamtalk and so forth.The first is simply to route an application that has its own internal mechanism (such as a media player or audio editor) to one of the lines and record that line. Doing it this way means you can actually take NVDA out of the picture. You're recording that app's audio output and only that app.The second is where you set one of the lines as your default device and use a repeater to patch your mic to the line. You'll want to change the settings of the repeater so it's not got a 500 ms latency on it, because that's horrid. Doing it this way means you can add another repeater for another device, so if you wanted to, you could have your mic, a line in device like your phone, and your PC sounds all mixed into one stream.You won't hit zero latency, but you can approach closer to that mark by setting up live listens in windows rather than using repeaters. mmsys.cpl in the run box and hit the recording tab, find your mic and hit properties on it, then control tab, check the box and set the line in the combo box and hit apply or OK. now it patches it through but with even less latency. You can also do this for the other end of your line as well if you're not, and I repeat not using it as the default device in the playback section. In this case, you can set the combobox for the line in the recording tab to that of your actual speakers.I do this to perform live processing of audio through reaper. Set reaper to output to line 1, set a live listen from line 1 back to my headphones, then have teamtalk pick up line 1 rather than my mic. If I place a track on reaper, arm it and turn record monitoring on, I can then add EQ, gating, and compression to it all via software.

URL: https://forum.audiogames.net/post/551935/#p551935




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Virtual Audio Cable help

So I'm a bit confused. I see something called VAC Cables A+B and C+D which are purchased by donation. Another website sells licenses for VAC V4. I'm not sure what the different "cables" are?

URL: https://forum.audiogames.net/post/551934/#p551934




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: Virtual Audio Cable help

@9 vac is paid, the free version is completely useless, who want to hear in his recording a voice that'll say trile every 5 sekonds or so

URL: https://forum.audiogames.net/post/551932/#p551932




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Virtual Audio Cable help

@6, that was an oddly-phrased question -- I suppose it would help if I asked something more specific, lol. I'd like to record me speaking through my mic and in-game audio. I can record everything that comes through my system without VAC, but Discord, NVDA, etc, are all distracting and unnecessary to the recording. It seems like there is a paid version of the program, which I think would be necessary if I need more than two channels (two programs that I want their sound included).

URL: https://forum.audiogames.net/post/551930/#p551930




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: Virtual Audio Cable help

Been trying to use this thing for quite awhile, but I don't understand the logic well.

URL: https://forum.audiogames.net/post/551798/#p551798




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Re: Virtual Audio Cable help

2020-07-13 Thread AudioGames . net Forum — Off-topic room : emuzychenko via Audiogames-reflector


  


Re: Virtual Audio Cable help

assault_freak wrote:They'll always switch to being the defaultsNone of them do this willingly but Windows does it forcibly for them. Moreover, some of virtual audio products try to avoid being set as default automatically, but Windows gives them no opportunity. In this issue, Windows behaves exceptionally crooked.There are just two policies that Windows may apply to an audio device being installed: to set it as a default if Windows decides it is suitable, or never set it as default at all (including setting default endpoints by explicit user actions).Obviously, these two approaches do not allow the user to clearly express their preferences.I recommend everybody who is concerned, to file the appropriate report via the Feedback Hub.

URL: https://forum.audiogames.net/post/551775/#p551775




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Re: Virtual Audio Cable help

2020-07-12 Thread AudioGames . net Forum — Off-topic room : kaigoku via Audiogames-reflector


  


Re: Virtual Audio Cable help

Not sure what the question is, but my advice for using VAC properly, probably reading the help files that come with it is a good place to start. Not trying to be that guy. lol But essentially, it depends on your use case. Virtual audio cable is just like a virtual mixer. You route inputs to outputs, and output to other outputs, etc. It's a neat program once you figure out the logical flow of your ideal audio setup. And the cool thing is, you can write batch files to automate the process for you. You first specify how many cables you want, and then you launch multiple instances of the VAC Audio Repeater program to facilitate the routing process. The Line number devices are essentially dummy connectors that don't do anything until you have device routing specified, like routing Microphone to a line, and routing a line to your speaker, and routing Skype to another line, etc.

URL: https://forum.audiogames.net/post/551711/#p551711




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Re: Virtual Audio Cable help

2020-07-12 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Virtual Audio Cable help

Noted. Wish I knew that before I tried to install *facepalm*Pretty nifty Win10 lets you control inputs and outputs per app even if there aren't any explicit settings to do so in the app.

URL: https://forum.audiogames.net/post/551523/#p551523




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Re: Virtual Audio Cable help

2020-07-12 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Virtual Audio Cable help

Yeah. That's a must when installing any of these types of appls. VAC, Hi-Fi Audio Cable, etc. They'll always switch to being the defaults, so it's always better to use an external sound card with your speech outputting to it until the installation is done, then just switch it back to your normal defaults.

URL: https://forum.audiogames.net/post/551513/#p551513




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Re: Virtual Audio Cable help

2020-07-12 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: Virtual Audio Cable help

I'll explicitly tell Jaws to output through my Yeti and see if I can get it to work. Thanks!

URL: https://forum.audiogames.net/post/551506/#p551506




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Re: Virtual Audio Cable help

2020-07-12 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Virtual Audio Cable help

It probably set itself as default in the sounds control panel mmsys.cpl. Just set your normal device back to default and you should be good.

URL: https://forum.audiogames.net/post/551498/#p551498




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Virtual Audio Cable help

2020-07-12 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Virtual Audio Cable help

After installing VAC, my sound is knocked out. I am monitoring my sound with my Blue Yeti and have all other playback devices turned off. I uninstalled it and restored my sound. How do you set it up and use it properly?

URL: https://forum.audiogames.net/post/551493/#p551493




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