Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

also, I was using vocalizer with jaws when I posted this topic

URL: https://forum.audiogames.net/post/487388/#p487388




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

all right. when I posted this topic I tried to edit the title, cause I notest something was wrong with it. but for some reason I couldn't change the title. sorry for that. and sorry for spelling his name rong.I thank those who answered my question.after all, that was the point of the topic

URL: https://forum.audiogames.net/post/487386/#p487386




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

And if anyone is wondering, this is the script op was refering toclass kh{bool already_installed;void install(){if (screen_reader_is_running(1) and !already_installed){install_keyhook();already_installed=true;}}}As you can see, that wouldn't help, Aaron? Use the keyhook for jaws.

URL: https://forum.audiogames.net/post/487384/#p487384




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

First, BGT has a built-in function for this.install_keyhook();Mason simply made that keyhook file as to avoid overwriting dll's. That's it. That has nothing to do with jaws support. Also it does make a difference, I use vocalizer, and it says it way wrong when you spell it wrong

URL: https://forum.audiogames.net/post/487360/#p487360




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

Agree with 2. You need to seriously consider editing your posts, especially the title of the topic. I was super confused when reading the title about what you were trying to say.And it is a big deal whether you spell things correctly. In my opinion, bad spelling makes someone look less intelligent in my eyes, and not caring about that spelling doesn't help this fact. It's just hard to completely understand someone and take them seriously. I understand that if English isn't your first language, then that would be difficult. But if it is, then there should be no reason why you can't take some time to sit down and edit the posts. I don't some times, and I end up mis-representing what I try to say.

URL: https://forum.audiogames.net/post/487354/#p487354




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

Agree with 2. You need to seriously consider editing your posts, especially the title of the topic. I was super confused when reading the title about what you were trying to say.

URL: https://forum.audiogames.net/post/487354/#p487354




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

damit! I saw it was arron, but it is aaron. meh. its not like the world is gonna end. its not that big of a deel. and I was talking about that same thing you did.

URL: https://forum.audiogames.net/post/487343/#p487343




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Re: does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: does arron interface screen readers like you would normally would do i

Dude, seriously, learn to spell Aaron. It's not that hard.also, BGT already has a function for this.if(screen_reader_is_running(1))install_keyhook();There, that easy.

URL: https://forum.audiogames.net/post/487334/#p487334




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does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


does arron interface screen readers like you would normally would do i

well, I was looking at jaws and arrons games, and some other games.and this is what I found out.I don't think arron uses the key_huk.bgt file. witch mason created I think.so, maybe, if he would have used it, maybe jaws would work with his games?but, i'm just experimenting. i'm a nvdA user, all the way!i'm also using jfw to right this poste.my god, my english

URL: https://forum.audiogames.net/post/487317/#p487317




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does arron interface screen readers like you would normally would do i

2019-12-21 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


does arron interface screen readers like you would normally would do i

well, I was looking at jaws and arrons games, and some other games.and this is what I found out.I don't think arron uses the key_huk.bgt file. witch mason created I think.so, maybe, if he would have used it, maybe jaws would work with his games?but, i'm just experimenting. i'm a nvdA user, all the way!i'm also using jfw to right poste.

URL: https://forum.audiogames.net/post/487317/#p487317




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