Re: issue attempting to load sounds
Re: issue attempting to load sounds You don't need to load things in pool: It's really easy! Just do something like this:soune_pool spool; if(key_pressed(KEY_A) and instrament=="drum") { spool.play_stationary("drum0.wav",false);//where false is if it loops or not. } URL: https://forum.audiogames.net/post/457754/#p457754 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: issue attempting to load sounds
Re: issue attempting to load sounds moderation:For integrity's sake, I've deleted the other topic under the same name. URL: https://forum.audiogames.net/post/457680/#p457680 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: issue attempting to load sounds
Re: issue attempting to load sounds Make sure you increment the variable you pass on to the play function. drums"+value+".wav only concatenates the value to the drums. URL: https://forum.audiogames.net/post/457610/#p457610 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: issue attempting to load sounds
Re: issue attempting to load sounds This topic is duplicated, moderators? URL: https://forum.audiogames.net/post/457593/#p457593 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: issue attempting to load sounds
Re: issue attempting to load sounds We'd need the code to find the bug, because all I can tell you is that it does work for sure.Best Regards.Hijacker URL: https://forum.audiogames.net/post/457586/#p457586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: issue attempting to load sounds
Re: issue attempting to load sounds Hi Ivan, I'm already using soundpool to play them as stationary and looped is set to false. It's just loading that's being weird. Unless, there's a way to load with pool? URL: https://forum.audiogames.net/post/457585/#p457585 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Re: issue attempting to load sounds
Re: issue attempting to load sounds Just use sound_pool to play them. URL: https://forum.audiogames.net/post/457565/#p457565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
issue attempting to load sounds
issue attempting to load sounds Hello guys,Z some of you may know, I'm developing InstraPlanet and currently working on version 0.1.1 which is pretty big. However, I have an issue loading sounds. Here is my issue:So, under sounds.dat, I have drum0.wav through drum8.wav, which is 9 sounds. So I write this. sound[] drum_sound(9);I created a function and loaded sounds as the function was called. Iused an array to load all sounds containing drum+value+.wav, where value is the letter assigned. When I assigned sounds to keys though, only drum0 was registering. I tried loading the sounds individually, thinking perhaps I just messed the array up or something, but it produced the same result.If anyone could help me resolve this that would be great.Thank's! URL: https://forum.audiogames.net/post/457511/#p457511 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
issue attempting to load sounds
issue attempting to load sounds Hello guys,Z some of you may know, I'm developing InstraPlanet and currently working on version 0.1.1 which is pretty big. However, I have an issue loading sounds. Here is my issue:So, under sounds.dat, I have drum0.wav through drum8.wav, which is 9 sounds. So I write this. sound[] drum_sound(9);I created a function and loaded sounds as the function was called. Iused an array to load all sounds containing drum+value+.wav, where value is the letter assigned. When I assigned sounds to keys though, only drum0 was registering. I tried loading the sounds individually, thinking perhaps I just messed the array up or something, but it produced the same result.If anyone could help me resolve this that would be great.Thank's! URL: https://forum.audiogames.net/post/457509/#p457509 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector