Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: two new releases

hmmm. Wel, like. Why the heck you would want to eeven release that?

URL: https://forum.audiogames.net/post/480155/#p480155




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Re: Scrolling battles pro version 3.0.0 released!

2019-08-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Scrolling battles pro version 3.0.0 released!

@31, that's more annoying than helpful.

URL: https://forum.audiogames.net/post/453328/#p453328




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Re: ArtilEcho a new artillery game prototype - testing round 1 complete

2019-08-09 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype - testing round 1 complete

Hope this game comes back sometime

URL: https://forum.audiogames.net/post/454210/#p454210




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Re: ArtilEcho a new artillery game prototype - testing round 1 complete

2019-08-09 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype - testing round 1 complete

@21, Sadly i didn't eeven thought to record the gameplay.

URL: https://forum.audiogames.net/post/454334/#p454334




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Re: ArtilEcho a new artillery game prototype - testing round 1 complete

2019-08-13 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype - testing round 1 complete

I'm happy that the game is being worked on again.

URL: https://forum.audiogames.net/post/455240/#p455240




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Re: world of zombies concept demo

2019-08-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: world of zombies concept demo

Heheh from the point cat registered i knew it was lord/fighter/gangster/bilal.

URL: https://forum.audiogames.net/post/456943/#p456943




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Re: Titan Conquest: a light-weight mobile mmo

2019-08-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

The interface is meh for me, that's why i registered, created a hero, and 5 minutes later i quit the game

URL: https://forum.audiogames.net/post/456961/#p456961




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Re: world of zombies concept demo

2019-08-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: world of zombies concept demo

your right, but what's the matter in banning you over and over and over and over?

URL: https://forum.audiogames.net/post/456979/#p456979




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Re: world of zombies concept demo

2019-08-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: world of zombies concept demo

@80 lol, no one's able to send you to jail at least here. So don't worry.Still, if you release the game with pirated/copyrighted music/sounds, you'll get banned/your game topic will get deleted/etc etc.

URL: https://forum.audiogames.net/post/457046/#p457046




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Re: ArtilEcho a new artillery game prototype - testing round 1 complete

2019-08-24 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype - testing round 1 complete

@27 wtf is wrong with you

URL: https://forum.audiogames.net/post/457410/#p457410




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Re: Survive the Wild!

2019-08-25 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Survive the Wild!

Stw is not that game it was before, sadly.

URL: https://forum.audiogames.net/post/457590/#p457590




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Re: Survive the Wild!

2019-08-25 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Survive the Wild!

sadly stw is no longer a game that was before.

URL: https://forum.audiogames.net/post/457590/#p457590




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Re: ArtilEcho a new artillery game prototype - testing round 1 complete

2019-08-26 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype - testing round 1 complete

btw @tojik, how's the progress going?

URL: https://forum.audiogames.net/post/457778/#p457778




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Re: 1942: A new strategy war game

2019-09-02 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: 1942: A new strategy war game

The game is nice.Allthough, when i press space on skills/items/equipment, i hear nothing. Same as with x, c and v.That's very frustrating, cause i want to lookup the descryption/info and i just can't.

URL: https://forum.audiogames.net/post/459124/#p459124




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Re: 1942: A new strategy war game

2019-09-02 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: 1942: A new strategy war game

Ok, i understood why i can't view info with x c and v, and pressing space on items/skills, this is because this information is outputted to tts and i have to press shift c every time to translate it.Can you tell the dev so he could make an option to output everything in standard mode, like terain information and all this?The game is definately awesome!

URL: https://forum.audiogames.net/post/459147/#p459147




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Re: TramSim: A new simulation game

2019-02-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: TramSim: A new simulation game

Wow, so harsh, @25. You know, people are trying to help you. That was very harsh and, yeah.

URL: https://forum.audiogames.net/post/413593/#p413593




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Re: TramSim: A new simulation game

2019-02-22 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: TramSim: A new simulation game

then, you should agree to host it in other places, cause as you see, people have problems downloading from one drive. I can't understand what's hard in it though.

URL: https://forum.audiogames.net/post/413653/#p413653




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Re: undead strike ultra client has been discontinued

2019-02-22 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: undead strike ultra client has been discontinued

hm, you are strange. Sure we need a key guide, you need to pack this with your game, who would not need a key guide? you are seriously strange dude.

URL: https://forum.audiogames.net/post/413854/#p413854




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Re: CrimeHunter 1.2 with new endless mode!

2019-02-23 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: CrimeHunter 1.2 with new endless mode!

Hello, if possible, can i get a registration key as well?

URL: https://forum.audiogames.net/post/413987/#p413987




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Re: TramSim: A new simulation game

2019-02-23 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: TramSim: A new simulation game

@40, i must fully agree with you on this issue.

URL: https://forum.audiogames.net/post/413997/#p413997




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Re: undead strike ultra client has been discontinued

2019-03-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: undead strike ultra client has been discontinued

haha, easy way of getting user carma! now i will never leave thumb ups on your posts.

URL: https://forum.audiogames.net/post/415429/#p415429




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Re: Trimps

2019-03-07 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Trimps

hello everyone, this game is awesome, and thanks to dev for working in a screen reader version! i first saw this game about a year ago, but it was not accessible as it is now. Thank you, green satellite! can someone explain me what buttons combat, story, unlocks and loot do? when i press them they are toggling, so what exactly am i toggling?

URL: https://forum.audiogames.net/post/416813/#p416813




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Re: Miriani Mud

2020-05-04 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Miriani Mud

About promo. Does someone know, is it being worked on, or abandoned forever? or we don't know what's happening?

URL: https://forum.audiogames.net/post/525717/#p525717




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Re: Survive the Wild!

2020-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Survive the Wild!

@3625, agree. But pythons need to be renamed.And stw needs to be nuked and replaced with redspot.

URL: https://forum.audiogames.net/post/525899/#p525899




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Re: Miriani Mud

2020-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Miriani Mud

@25, this always annoyed me. To get a basic thing you go a path that could bring you trillion of credits and a super 150 pilot galaxy crusher. But you get this computer, which should be available in every communication store, actually.

URL: https://forum.audiogames.net/post/525901/#p525901




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Re: Miriani Mud

2020-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Miriani Mud

I always thought there is no good soundpacks for mush. If there is one like for vip, that would be great. Same for star conquest.

URL: https://forum.audiogames.net/post/525927/#p525927




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Re: aardwolf MUD

2020-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: aardwolf MUD

It was shared here numerous times. I agree, that's a sorta cool mud.

URL: https://forum.audiogames.net/post/525968/#p525968




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Re: Prometheus back online!

2020-05-30 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Prometheus back online!

I'm glad that they are back online. I hope finally, i have a good space mud to play now.

URL: https://forum.audiogames.net/post/535178/#p535178




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Re: Dead Vision Release

2019-11-06 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dead Vision Release

The game has no upgrades and no replay value. If you are good at audio games, you will finish it in 15 minutes.

URL: https://forum.audiogames.net/post/473401/#p473401




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Re: First Audio Hand Cricket Game coming soon tonight according to IST

2019-11-11 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: First Audio Hand Cricket Game coming soon tonight according to IST

Hmmm. Seems interesting.

URL: https://forum.audiogames.net/post/475549/#p475549




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Re: First Audio Hand Cricket Game coming soon tonight according to IST

2019-11-14 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: First Audio Hand Cricket Game coming soon tonight according to IST

@17 thank you, because if i would have said this it would sound way way more harsh than your post.Runtime terror, please prepare your future games properly before release, and at least play them your self, not just check if they are running without compilation errors.

URL: https://forum.audiogames.net/post/476381/#p476381




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Re: Zombie War!

2019-11-17 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Zombie War!

what the f? perilous marathon? portable windows version? mwahahaha lmfaofaofaofao

URL: https://forum.audiogames.net/post/477397/#p477397




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Re: soundRTS campaign by NathanTech!

2019-09-04 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: soundRTS campaign by NathanTech!

Does someone still have this compaign?If yes, pls post the link?

URL: https://forum.audiogames.net/post/459607/#p459607




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Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: TGHub, my first real game.

@6, +1.

URL: https://forum.audiogames.net/post/461234/#p461234




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Re: Balloon master!

2019-09-19 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Balloon master!

@179, if you'd continue releasing payed games and discontinuing them, no one would buy your games anymore. I hope you understand it. Still, balloon master wasn't something i'd pay for, so i don't understand people who bought it. Well that's there own wish, so.

URL: https://forum.audiogames.net/post/462763/#p462763




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Re: battle city ofline has been released, I don't make more 100 levels

2019-04-28 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: battle city ofline has been released, I don't make more 100 levels

wow, i thought you wouldn't dare publish your, piece of, ahem, game, in here.

URL: https://forum.audiogames.net/post/429867/#p429867




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Re: battle city ofline has been released, I don't make more 100 levels

2019-04-28 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: battle city ofline has been released, I don't make more 100 levels

@7, all right. If i change sounds of, for example, stw, and change the musics and release it, it would be right in your opinion? please, don't defend this dude, we all know he did a wrong thing by publishing his clone here.Moast of all, he took sounds from firefight, which is, well, not a good thing if you wanna your game to be respected.

URL: https://forum.audiogames.net/post/429874/#p429874




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Re: battle city ofline has been released, I don't make more 100 levels

2019-04-28 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: battle city ofline has been released, I don't make more 100 levels

yeah fighter, this game contains 2 characters cause it's very cluttered and unoptimized. And remember, audiogames is not anyaudio. You can put what ever you want in anyaudio but not in audiogames.And what about your online game? another cm/redspot/btb/something else clone?

URL: https://forum.audiogames.net/post/429932/#p429932




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Re: battle city ofline has been released, I don't make more 100 levels

2019-04-28 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: battle city ofline has been released, I don't make more 100 levels

yeah fighter, this game contains 2 characters cause it's very cluttered and unoptimized. And remember, audiogames is not anyaudio. You can put what ever you want in anyaudio but not in audiogames.

URL: https://forum.audiogames.net/post/429932/#p429932




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Re: cm 2.599 is releaset!

2019-05-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: cm 2.599 is releaset!

dude. Just, no comments. You are destroying your reputation by making this kind of shit.

URL: https://forum.audiogames.net/post/430482/#p430482




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Re: cm 2.599 is releaset!

2019-05-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: cm 2.599 is releaset!

i must agree with post 30 here.

URL: https://forum.audiogames.net/post/430618/#p430618




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Re: Shooter Concept Demo (Windows and Mac!)

2019-05-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Shooter Concept Demo (Windows and Mac!)

hey mason,You can't kill your allys with weapons, but you can still kill them with mines, grenades, missiles and rockets. And maybe timebombs.Also, was it really nesessary to do so enemies can grab your items? it's pritty god damn annoying and i don't know if it's only me, but it rages me out like hell. Didn't mean to be rood in this part.This game is a good time waister, btw.

URL: https://forum.audiogames.net/post/430633/#p430633




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Re: Dreamland-official version

2019-05-02 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dreamland-official version

hello,@207, boldness does the following: 1 boldness =+1% damage done in pk by you, and -1% damage you receive in pk.

URL: https://forum.audiogames.net/post/430757/#p430757




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Re: Dreamland-official version

2019-05-03 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dreamland-official version

hey the blind ninja, please dump my char, nikita, out of the clan. I don't want to play for now, so i'm asking you to kick him to free a new place for some newcommer.

URL: https://forum.audiogames.net/post/431083/#p431083




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Re: branble takes a walk through the morning bramble bushes

2019-05-04 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: branble takes a walk through the morning bramble bushes

hey audiogame,thank you for a cool game!

URL: https://forum.audiogames.net/post/431238/#p431238




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Re: ArtilEcho a new artillery game prototype

2019-05-04 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype

This is a very cool game. I recommend it to yall guys.There's a somewhat steep learning curve, but after you know everything it becomes a good time killer.

URL: https://forum.audiogames.net/post/431370/#p431370




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Re: ArtilEcho a new artillery game prototype

2019-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype

The game was damn good. It's sad that it's no longer available.

URL: https://forum.audiogames.net/post/431434/#p431434




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blind arena tournament, a little old game.

2019-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


blind arena tournament, a little old game.

Hi all!I found this game, blind arena tournament on gamejoult, audiogames jam.It is an online game, where you shoot your opponents. You have only 1 weapon, and you don't have any items to pick up.The map is pritty small and easily navigatable/rememberable.One room can have a max of 4 players, while if no rooms found your client automaticly creates one. You can't choose a room to join.And the best part is, you don't need any ports forwarded to host a room!Before i'll give a link , i must warn you that the game has some bugs. They are not so serious but can be annoying for someone, but in all they are minor.The following bugs might happen:After the match is over, the game might do something unexplainable, that is you might create a new empty room instead of joining the available and you will have to restart the game.And various freezes/hangups might happen sometimes.Here's the link to the gamejoult page where you can download the game:https://gamejolt.com/games/blind-arena- … ent/183539The game is no longer in developement i think, but i wrote a letter to the devs cause i think, if this game will be developed further it will be a pritty awesome game!I'm sure if there will be enough demand, devs might continue the developement, fixx bugs, add new weapons items and features.If you like the game, or just want to write a letter, you can send an e-mail to:i...@risingpixel.comYou have the keyboard shortcuts on the gamejoult page, so i won't write them here. One thing i'd like to say  is, put your nvda in sleep mode, otherwise you won't be able to press keys in the game it self.I hope to see yall soon in there!If you have questions i didn't answer in my post, ask them here. If i know, i'll answer.

URL: https://forum.audiogames.net/post/431481/#p431481




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blind arena tournament

2019-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


blind arena tournament

Hi all!I found this game, blind arena tournament on gamejoult, audiogames jam. It was released in 2016 and updated on 2017, but the servers are still running, and that surprised me very much!It is an online game, where you shoot your opponents. You have only 1 weapon, and you don't have any items to pick up.The map is pritty small and easily navigatable/rememberable.One room can have a max of 4 players, while if no rooms found your client automaticly creates one. You can't choose a room to join.And the best part is, you don't need any ports forwarded to host a room!Before i'll give a link , i must warn you that the game has some bugs. They are not so serious but can be annoying for someone, but in all they are minor.The following bugs might happen:After the match is over, the game might do something unexplainable, that is you might create a new empty room instead of joining the available and you will have to restart the game.And various freezes/hangups might happen sometimes.Here's the link to the gamejoult page where you can download the game:https://gamejolt.com/games/blind-arena- … ent/183539The game is no longer in developement i think, but i wrote a letter to the devs cause i think, if this game will be developed further it will be a pritty awesome game!I'm sure if there will be enough demand, devs might continue the developement, fixx bugs, add new weapons items and features.If you like the game, or just want to write a letter, you can send an e-mail to:i...@risingpixel.comYou have the keyboard shortcuts on the gamejoult page, so i won't write them here. One thing i'd like to say  is, put your nvda in sleep mode, otherwise you won't be able to press keys in the game it self.I hope to see yall soon in there!If you have questions i didn't answer in my post, ask them here. If i know, i'll answer.

URL: https://forum.audiogames.net/post/431481/#p431481




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blind arena tournament

2019-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


blind arena tournament

Hi all!I found this game, blind arena tournament on gamejoult, audiogames jam. It was released in 2016 and updated on 2017, but the servers are still running, and that surprised me very much!It is an online game, where you shoot your opponents. You have only 1 weapon, and you don't have any items to pick up.The map is pritty small and easily navigatable/rememberable.One room can have a max of 4 players, while if no rooms found your client automaticly creates one. You can't choose a room to join.And the best part is, you don't need any ports forwarded to host a room!Before i'll give a link , i must warn you that the game has some bugs. They are not so serious but can be annoying for someone, but in all they are minor.The following bugs might happen:After the match is over, the game might do something unexplainable, that is you might create a new empty room instead of joining the available and you will have to restart the game.And various freezes/hangups might happen sometimes.Here's the link to the gamejoult page where you can download the game:https://gamejolt.com/games/blind-arena- … ent/183539The game is no longer in developement i think, but i wrote a letter to the devs cause i think, if this game will be developed further it will be a pritty awesome game!I'm sure if there will be enough demand, devs might continue the developement, fixx bugs, add new weapons items and features.If you like the game, or just want to write a letter, you can send an e-mail to:i...@risingpixel.comYou have the keyboard shortcuts on the gamejoult page, so i won't write them here. One thing i'd like to say  is, put your nvda in sleep mode, otherwise you won't be able to press keys in the game it self.I hope to see yall soon in there!If you have questions i didn't answer in my post, ask them here. If i know, i'll answer.Edit! forgot to tell you, that this game is also available on mac! Did not test this, so mac users, if your interested you need to try it out your self.Another edit: win32 version is a little more buggy than win64, so if you have 64bit windows it's strongly recommended you download 64bit version.

URL: https://forum.audiogames.net/post/431481/#p431481




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Re: blind arena tournament

2019-05-05 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: blind arena tournament

yeah if we want them to develope it i guess we have to write them an e-mail about it.

URL: https://forum.audiogames.net/post/431492/#p431492




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Re: Balloon master!

2019-05-06 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Balloon master!

Paying for the scoreboard? this kind of innovation i never saw.

URL: https://forum.audiogames.net/post/431780/#p431780




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Re: Balloon master!

2019-05-07 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Balloon master!

@37, oh well. It seems he doesn't care maybe?

URL: https://forum.audiogames.net/post/431944/#p431944




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evolve, a new incremental game

2019-05-08 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


evolve, a new incremental game

Hey all!Yesterday i found a new incremental game, called evolve.It is relatively new, was posted on reddit about 2 3 days ago.It is a game, where you evolve, starting from protoplasm, and you can evolve in to the three evolutionary forks, like animals, plants and mushrooms.After you evolve from protoplasm you start your own settlement, do researches, battle things and stuff. After you finish your settlement, there's a space part coming in. This gamre is still in developement, the developer is pritty active. Last update was released today. The main thing is, the layout of this game is somewhat inconvenient. Like you have to do mousovers to know what a thing does, and what it costs, like it was in trimps.The game is very good, and maybe we all can contact a dev via reddit or something, and maybe we can invite him here so he can do accessability updates on the game if he wants to?Find the game here.https://pmotschmann.github.io/Evolve/And the subreddit of this game can be found here:https://www.reddit.com/r/EvolveIdle/I've been playing this thing and i like it a lot, the main thing is the layout which can be improoved like it is in trimps.Your opinions?

URL: https://forum.audiogames.net/post/432174/#p432174




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Re: evolve, a new incremental game

2019-05-08 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: evolve, a new incremental game

actually it's not that bad, but it could be way more easier and better.

URL: https://forum.audiogames.net/post/432192/#p432192




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Re: Dreamland-official version

2019-05-08 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dreamland-official version

hello jitel,Try downloading and using the latest version of locale emulator.

URL: https://forum.audiogames.net/post/432206/#p432206




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Re: oh darn, by rory

2019-05-08 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: oh darn, by rory

kinda agree with @4

URL: https://forum.audiogames.net/post/432207/#p432207




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Re: evolve, a new incremental game

2019-05-08 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: evolve, a new incremental game

@4, yeah same. The only sad thing is that it is a bit clunky and too damn sloow. It is really, just, slow. Like, arg. It would be good if we can get a dev on this forum and ask him about changing interface a bit?

URL: https://forum.audiogames.net/post/432291/#p432291




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Re: Dreamland-official version

2019-05-09 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dreamland-official version

hey artur bro,1 monster damage level=+1% damage to monsters, and 1 monster defense level=-1% damage you take from monsters.

URL: https://forum.audiogames.net/post/432499/#p432499




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Re: Balloon master!

2019-12-16 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Balloon master!

A question, ivan. Do you convert keys from giveaways to perilous marathon keys? I have a key from balloon master giveaway, that's why i'm asking that.

URL: https://forum.audiogames.net/post/486120/#p486120




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Re: Fara, a new browser or downloadable roguelike

2019-12-22 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Fara, a new browser or downloadable roguelike

How do you eeven play this game? i see an ocean of clickables and it takes me a super long time to move around. We absolutely should get the dev of this here, and see if he can add some fixes or something, the game sounds great.

URL: https://forum.audiogames.net/post/487617/#p487617




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Re: Bloodbath released!

2019-12-29 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Bloodbath released!

So what the shit just happened with the game? in the morning, my ping was 120 ms, but now it's back to thousands. Developers, what did you just do?*very sad face*

URL: https://forum.audiogames.net/post/489263/#p489263




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Re: Bloodbath released!

2019-12-30 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Bloodbath released!

Increase shotgun spread, decrease machinegun spread and damage, and yep, agree with key, spinning bullets would be great, for example for shotguns. And pistol range needs to be increased. Tornado bomb is also not bad idea IMO.

URL: https://forum.audiogames.net/post/489428/#p489428




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Re: New Game From Galaxy Laboratory, Komandoh!

2020-01-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: New Game From Galaxy Laboratory, Komandoh!

Just finished the game with a collection of 100%. I'm the first on the scorebord, but sadly i didn't find a way how to look at other players that are on the scoreboard. Darn, i like this! hope this game will get more updates.

URL: https://forum.audiogames.net/post/489877/#p489877




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Re: Bloodbath released!

2020-01-09 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Bloodbath released!

@361 yeah, i'm a bit worried as well. Is this the end, or a preporation for a massive overhaul/update?

URL: https://forum.audiogames.net/post/491661/#p491661




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Re: evolve, a new incremental game

2019-06-24 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: evolve, a new incremental game

Hello @Demagorddon,I'm very, very glad that you are writing here!Well, first off, i'll try to give an accessibility feedback and i hope it will be useful.1. I'm using NVDA.2. Headings for each resource would be very helpful. For example:heading level 1 $113.2K / 113.2K23.84 /sHeading level 1 (the name of your race.Etc.That would help navigating resources of the game.2. I guess you have weather on pictures, right?It would be super helpful if you could display a text information on weather.3. Tooltips. To check the price of an item, or the descryption of an item, you need to mouseover the item. The trimps developer somehow made buttons next to the item, and instead of mouseover you press this button, and it auto speaks the item info. I don't know nor html, nor _javascript_ so i can't tell you how he made this.4. Headings againYou also should make a heading with the name of the tab you are in now, cause that again would make navigation more comfortable. The heading should be below the tab list and resource list.5. Evolution flowchart.When i went to the evolve wiki, i found out that there is an evolution flowchart so you could control the process of your evolution, but to my disappointment it was inaccessible. The screen reader just reads it out like graphic evolution flowchart and that's all. It would be cool if you'd make the html file with a table or something like this to navigate the evolution paths so we too could choose what we'll be evolving in to.6. Action multiplification. Sighted could hold ctrl, shift or alt to multiply an action and press the left mouse button to confirm, while we can't do this. The way you did the market multiplification is pritty accessible, btw.I think that's all i found out for now. Keep up your great work!

URL: https://forum.audiogames.net/post/443785/#p443785




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Re: Endless Runner, an addicting, rage creating endless runner style game!

2019-06-24 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Endless Runner, an addicting, rage creating endless runner style game!

This game is back? good.

URL: https://forum.audiogames.net/post/443804/#p443804




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Re: Endless Runner, an addicting, rage creating endless runner style game!

2019-06-24 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Endless Runner, an addicting, rage creating endless runner style game!

@4, you have the description on a download page. Why duplicate? i totally understand mason.Besides, this game was here before.

URL: https://forum.audiogames.net/post/443810/#p443810




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Re: Endless Runner, an addicting, rage creating endless runner style game!

2019-06-25 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Endless Runner, an addicting, rage creating endless runner style game!

@8, you have to buy the game.

URL: https://forum.audiogames.net/post/444021/#p444021




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Re: evolve, a new incremental game

2019-06-25 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: evolve, a new incremental game

yes, add soldiers and remove soldiers are swapped lol.Also dark, build farms and recrute farmers. Everything will help.I've reached titanium now. The game is freakin' interesting!

URL: https://forum.audiogames.net/post/444026/#p444026




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Re: evolve, a new incremental game

2019-06-26 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: evolve, a new incremental game

@23, great! Thank you for taking accessability issue seriously.

URL: https://forum.audiogames.net/post/444221/#p444221




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Re: world of zombies concept demo

2019-07-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: world of zombies concept demo

wow, what a f*cking good reception we have here!People, i'm amazed by your ignorance and arrogance, especially master of death impressed me(I didn't mean to do a personal attack at you).While we should not be greatful for every game that gets released, it's true, but in the last days, i see that what ever gets released gets such a bashing, battering and beating that a developer that releases the game loses all his motivation to develope anything at all! While i my self maybe bashed some game not so long ago, i don't remember exactly what game it was.You know, i'm trying to stand aside from those clony drama conflicts and such, but this surprised me so much.I know bopitmaster released glass breaker, ultimate destruction and something else saying that it's completely his game, and he eventually got a warning, after what he promised to change.Then, he releases world of the zombies, and people, without eeven trying it out, start to bash him, shouting: hey guy, fuck you with your stupid game, go away!I agree with the following posts: @10 and @15. Finally someone here who understands that a newbie developer needs to learn how to code, and what if he uses an open sourced game? mason said nothing about that it couldn't be used, and you still bash the dev. I agree he released the game a little too early, but he's heading in the right direction! no?You people expect too much, and if that will continue eventually no one will develope nothing.Don't think you will always get high quality games. And no, i'm not defending balloon master or echos from levia or however it's spelled.I didn't want to offend anyone i'm sorry if i did, and basicly this was just a small opinion about what's happening in the last days/weeks/months. Sure, someone might disagree and i fully understand those who does.Again, i hope i offended no one.

URL: https://forum.audiogames.net/post/445376/#p445376




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Re: world of zombies concept demo

2019-07-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: world of zombies concept demo

wow, what a f*cking good reception we have here!People, i'm amazed by your ignorance and arrogance, especially master of death impressed me(I didn't mean to do a personal attack at you).While we should not be greatful for every game that gets released, it's true, but in the last days, i see that what ever gets released gets such a bashing, battering and beating that a developer that releases the game loses all his motivation to develope anything at all! While i my self maybe bashed some game not so long ago, i don't remember exactly what game it was.You know, i'm trying to stand aside from those clony drama conflicts and such, but this surprised me so much.I know bopitmaster released glass breaker, ultimate destruction and something else saying that it's completely his game, and he eventually got a warning, after what he promised to change.Then, he releases world of the zombies, and people, without eeven trying it out, start to bash him, shouting: hey guy, fuck you with your stupid game, go away!I agree with the following posts: @10 and @15. Finally someone here who understands that a newbie developer needs to learn how to code, and what if he uses an open sourced game? mason said nothing about that it couldn't be used, and you still bash the dev. I agree he released the game a little too early, but he's heading in the right direction! no?You people expect too much, and if that will continue eventually no one will develope nothing.Don't think you will always get high quality games. And no, i'm not defending echos from levia or however it's spelled.I didn't want to offend anyone i'm sorry if i did, and basicly this was just a small opinion about what's happening in the last days/weeks/months. Sure, someone might disagree and i fully understand those who does.Again, i hope i offended no one.

URL: https://forum.audiogames.net/post/445376/#p445376




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Re: evolve, a new incremental game

2019-07-03 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: evolve, a new incremental game

Well, i think now the thing that only remains is button tooltips instead of mouseovers, and i believe it will be the hardest thing to do.Thank you for your hard work demagorddon!

URL: https://forum.audiogames.net/post/445846/#p445846




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-04 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

So, i encountered a problem. If i configure keys, they do not save when i refresh the page. Is it my problem, or it hasn't been implemented yet? If it is so, @malachi can you implement saving of shortcuts that you've configured?

URL: https://forum.audiogames.net/post/498559/#p498559




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Re: audio cookie clicker v2.0 released

2020-02-07 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: audio cookie clicker v2.0 released

I'm sorry. That's a clicker? that's not a clicker. Why do you have a wait after each click? why do you need to press down arrow and enter to click? why don't you have quick shortcut to go to store? why you don't see how much cookies you need for your next purchase? If you do information messages, why don't just do them as dlgs instead of making people configuring there screen reader delay rate or something like this?Do you have any incremental/idle/clicker game features like prestige, clicking and per second multipliers?What type of integer do you use to store cookies/cookies per second? I'm not trying to do destructive critisysm, i know what i'm talking about. I've played cookie clicker, and many more incremental idle games. And i know how you code incremental games in bgt, i've seen sources of lots of them because my friend makes them and i made one my self.

URL: https://forum.audiogames.net/post/499357/#p499357




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Re: audio cookie clicker v2.0 released

2020-02-07 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: audio cookie clicker v2.0 released

I'm sorry. That's a clicker? that's not a clicker. Why do you have a wait after each click? why do you need to press down arrow and enter to click? why don't you have quick shortcut to go to store? why you don't see how much cookies you need for your next purchase? If you do information messages, why don't just do them as dlgs instead of making people configuring there screen reader delay rate or something like this?Do you have any incremental/idle/clicker game features like prestige, clicking and per second multipliers?What type of integer do you use to store cookies/cookies per second? I'm not trying to do destructive critisysm, i know what i'm talking about. I've played cookie clicker, and many more incremental idle games. And i know how you code incremental games in bgt, i've seen sources of lots of them because my friend makes them and i made one my self.Edit: discovered a baking mode. This shouldn't be in the game. Cookies per second should always be added to your cookies, even if your in the store or just in the main menu.

URL: https://forum.audiogames.net/post/499357/#p499357




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Re: audio cookie clicker v2.0 released

2020-02-07 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: audio cookie clicker v2.0 released

I'm sorry. That's a clicker? that's not a clicker. Why do you have a wait after each click? why do you need to press down arrow and enter to click? why don't you have quick shortcut to go to store? why you don't see how much cookies you need for your next purchase? If you do information messages, why don't just do them as dlgs instead of making people configuring there screen reader delay rate or something like this?Do you have any incremental/idle/clicker game features like prestige, clicking and per second multipliers?What type of integer do you use to store cookies/cookies per second? I'm not trying to do destructive critisysm, i know what i'm talking about. I've played cookie clicker, and many more incremental idle games. And i know how you code incremental games in bgt, i've seen sources of lots of them because my friend makes them and i made one my self.Edit: discovered a baking mode. This shouldn't be in the game. Cookies per second should always be added to your cookies, even if your in the store or just in the main menu.Edit 2: discovered that there are actual dlgs, why don't you hear them when you press arrows to like, repeat them?

URL: https://forum.audiogames.net/post/499357/#p499357




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Re: environment suite new version

2020-02-07 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: environment suite new version

It needs menu map editor. I'm too lazy to mess with the text editor.

URL: https://forum.audiogames.net/post/499555/#p499555




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Re: Bloodbath released!

2020-02-23 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Bloodbath released!

Be patient.

URL: https://forum.audiogames.net/post/503575/#p503575




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Re: Pizza Clicker - Produce Pizza for your Customers!

2020-03-10 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Pizza Clicker - Produce Pizza for your Customers!

so you spent one week to make this game? No, you spent one week to make this space key masher?Thieves and fires? what the actual heck you need to do? slices=-random(something, something); and play a sound? well, also produce a dlg with oh shit man, a thieve stole your slices.Customers going in and out is really simple as well. Maybe it took you and this person with who you are developing the game to setup all the synths and record this hi! some pizza for me! and this stuff.You are acting like you did a hole tun of work, but the result is actually very minimal. The only thing i can explain the time it took you, you were coding from 10 to 30 lines per day.You shouldn't have released that. Too simple. Even for 0.1. Make a bunch of michanics, upgrades, workers and stuff first, then you can go and release it, and then adding content with updates.

URL: https://forum.audiogames.net/post/507541/#p507541




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Re: Pizza Clicker - Produce Pizza for your Customers!

2020-03-10 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Pizza Clicker - Produce Pizza for your Customers!

so you spent one week to make this game? No, you spent one week to make this space key masher?Thieves and fires? what the actual heck you need to do? slices=-random(something, something); and play a sound? well, also produce a dlg with oh shit man, a thieve stole your slices.Customers going in and out is really simple as well. Maybe it took you and this person with who you are developing the game to setup all the synths and record this hi! some pizza for me! and this stuff.You are acting like you did a hole tun of work, but the result is actually very minimal. The only thing i can explain the time it took you, you were coding from 10 to 30 lines per day.You shouldn't have released that. Too simple. Even for 0.1. Make a bunch of michanics, upgrades, workers and stuff first, then you can go and release it, and then adding content with updates.Edit: @18, even those crappy games were better than this one.

URL: https://forum.audiogames.net/post/507541/#p507541




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Re: Pizza Clicker - Produce Pizza for your Customers!

2020-03-10 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Pizza Clicker - Produce Pizza for your Customers!

@30, sighted also: buy upgrades, allocate workers if the game allowes to, prestige, watch numbers grow, and in general they do more, than just tapping on the screen. This is no excuse for your game.

URL: https://forum.audiogames.net/post/507558/#p507558




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-09 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

Har har har. Quote:Perilous Marathon is available for $5.99, however you can play for free if you only wish to play the first 10 levels of the game. Scoreboards are also disabled in the free version.You know, i want to say something but i won't.

URL: https://forum.audiogames.net/post/467160/#p467160




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-10 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

@34, we seam to have same opinions when it comes to games. Lol. Maybe i'm wrong though.+1, btw.

URL: https://forum.audiogames.net/post/467289/#p467289




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-10 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

@41 come on, don't be so lazy people.

URL: https://forum.audiogames.net/post/467317/#p467317




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-12 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

@80, i think you need to switch places for high and low, lol. That's high price and low demo time. Lmfao.

URL: https://forum.audiogames.net/post/467796/#p467796




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-14 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

@117, i think not all people are the same. Some are calm, like you. Some just ignore all this stuff. Some are easily frustrated.It's good to be very proud of your self, but it's bad to be overproud of your self.

URL: https://forum.audiogames.net/post/468319/#p468319




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-14 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

@117, i think not all people are the same. Some are calm, like you. Some just ignore all this stuff. Some are easily frustrated.It's good to be proud of your self, but it's bad to be overproud of your self.

URL: https://forum.audiogames.net/post/468319/#p468319




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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-10-31 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

If this is going to keep up, don't get your hopes up @155.

URL: https://forum.audiogames.net/post/471388/#p471388




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Re: Zapocco zombie themed survival browser game

2019-11-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Zapocco zombie themed survival browser game

Fuck games with energy and action points.

URL: https://forum.audiogames.net/post/471481/#p471481




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Re: Zapocco zombie themed survival browser game

2019-11-01 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Zapocco zombie themed survival browser game

Fuck games with energy and action points. I wish you could turn the damn wait mode on and off, because i want to play, not wait. This game would be really cool without those meh things.

URL: https://forum.audiogames.net/post/471481/#p471481




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Infinite Layers, a new accessible incremental game

2019-05-16 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Infinite Layers, a new accessible incremental game

Hey all,I discovered this game today in the morning. I'm not sure about the gole of this game, but it's like antimatter dimentions, only i guess AD is more advanced than IL.In infinite layers, at first you get a new dimention, you buy it, it starts to generate money, then you buy the second dimention and the second dimention starts to produce the first dimention, then you buy third and third produces second, well stuff like that. Then, when you get your first infinity point you can buy your first infinity dimention, it gives you infinity power, which, i guess, you will be able to convert in to eternity points when you get enough.The game is pritty decent, not that boring and gives you enough interest to continue playing, well, at least for me.I don't know when it appeared, but here's the link to the game it self:https://dan-simon.github.io/misc/b2/Try it out!

URL: https://forum.audiogames.net/post/434097/#p434097




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Re: Dreamland-official version

2019-05-17 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dreamland-official version

You get those by killing monsters, also you can find nirvana fruits in treasures.

URL: https://forum.audiogames.net/post/434272/#p434272




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Re: Dreamland-official version

2019-05-17 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Dreamland-official version

You can't see daibuo in your inventry. You need to go to basic or fighting atributes, sorry i don't remember exactly.

URL: https://forum.audiogames.net/post/434289/#p434289




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Re: Shooter Concept Demo (Windows and Mac!)

2019-05-17 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Shooter Concept Demo (Windows and Mac!)

yeah @412 and @413, same problem. Also i'm soo glad that enemies can no longer take your items.

URL: https://forum.audiogames.net/post/434306/#p434306




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Re: glass breaker

2019-05-19 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: glass breaker

Lol. Just, i don't know what to say.@bopitmaster, you just changed the sounds? well that's not a new game. It's a clone. You have the same sourcecode, like of sound fall. If it was your own rewrite, well, then yeah, but you just took this source of this little game and replaced the sounds? And you thought you released a new game? i'm afraid this is not how it works.

URL: https://forum.audiogames.net/post/434687/#p434687




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Hey nyanchan,Nice release out there. I hope the co op mode will be added sometime. Or as i didn't read the latest topic where everyone discussed screaming strike, have you decided not to implement this online/co op mode?

URL: https://forum.audiogames.net/post/435192/#p435192




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-05-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

@nyanchan, co op ideas? well, why not just like a co op where you like it's a usual game, or it could be made like several types of co op, normal co op, arcade co op and so on, and so when one of the players in the co op picks up an item it spreads to other players also, well sorta like that. Just a simple enough co op.

URL: https://forum.audiogames.net/post/435235/#p435235




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Re: Endless Runner

2019-05-21 Thread AudioGames . net ForumNew releases room : SkyLord via Audiogames-reflector


  


Re: Endless Runner

yeah i agree with @29. Doors are shit, other obstacles are cool.Also mason, i think you need to make polls sound louder.

URL: https://forum.audiogames.net/post/435456/#p435456




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