Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-11 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

Glad to know you like the idea! please feel free to try the version thats currently up if you can and let me know how you get on!

URL: http://forum.audiogames.net/viewtopic.php?pid=211893#p211893




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-11 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Ronal - Ill hopefully be getting the Windows version out on Tuesday, Ill post on here when it goes up. Lots of people have been asking for it, sorry for the delay!@Locutus - Aha glad i can help you put your OS X to work, Let me know what you think and if you have any trouble. Thanks for trying it out 

URL: http://forum.audiogames.net/viewtopic.php?pid=211921#p211921




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-11 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

[ a-t ] burak - Yeah i know aha, i have one built but i wouldn't feel right releasing it before I've tested it (i don't have a windows system in my uni house) so it is currently number one on the update priority list. Thanks for the tip though, i really appreciate it. I realise i probably should have waited until both versions were up before posting here. As i said to Ronal, ill post here when its up, thanks again!

URL: http://forum.audiogames.net/viewtopic.php?pid=211929#p211929




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-12 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Douglas - I was considering that, i thought it might be a good idea but since its such a short game i didn't want to spoil anything , ill see if i can make a teaser trailer without using too much of the cutscene material, i understand it would help. Thanks for the suggestion!@Ishan - It does have horror elements yes! people have been saying the ending is quite scary and the game has been described by a few as "creepy and tense" so you might like it . Thanks for the comment!

URL: http://forum.audiogames.net/viewtopic.php?pid=211988#p211988




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-12 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@musical professor - I'm glad you see it that way and thanks! @Douglas - I was considering that, i thought it might be a good idea but since its such a short game i didn't want to spoil anything , ill see if i can make a teaser trailer without using too much of the cutscene material, i understand it would help. Thanks for the suggestion!@Ishan - It does have horror elements yes! people have been saying the ending is quite scary and the game has been described by a few as "creepy and tense" so you might like it . Thanks for the comment!

URL: http://forum.audiogames.net/viewtopic.php?pid=211988#p211988




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-14 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

Windows version is now live! let me know if anyone has any problems, or if something doesn't seem right (might be a bug), remember to fill in the survey if you have the time.Thanks for all the help so far, still need a few more response though!

URL: http://forum.audiogames.net/viewtopic.php?pid=212231#p212231




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-14 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Haramir - sorry to hear you having trouble with it, what problem are you having?@Douglas1 & @Ronal - Thats strange, ill put it on dropbox swell and add it to the website as an alternative link. will post back here when its done 

URL: http://forum.audiogames.net/viewtopic.php?pid=212261#p212261




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-14 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Douglas1 & @Ronal - Alternative windows link is now up, hope that works for you, let me know if theres any more issues

URL: http://forum.audiogames.net/viewtopic.php?pid=212269#p212269




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-14 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

Ive been doing some research and the problem thats happening seems to be pretty common when building from unity for windows and sending to other people. Its suggested that building again can fix the issue so i will try that and let you know when the new build is up. If there are any game devs here that know of this issue id be interested to hear your input.Also can anyone confirm that they have the windows version running? might be a corrupted upload to one of the links, is everyone having an issue downloading from Mediafire or Dropbox?@Hamir & @Sean-Terry01 - Thanks for letting me know of the issues and thanks for all your help and patience!

URL: http://forum.audiogames.net/viewtopic.php?pid=212303#p212303




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-15 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Flame_elchemist There is no options menu at the moment, simply because this version has been built as a degree project and I'm being marked on audio not game features!, but this would definitely be a possibility in a future version. What would you want to see in an options menu? and theres currently no running, i wanted to keep it as simple as possible for my first project! Thanks for your reply!

URL: http://forum.audiogames.net/viewtopic.php?pid=212348#p212348




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-15 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@hadi.gsf - yeah unity is the go to game engine for beginners because there has been a free version for a while now, and it has extensive tutorials on youtube and an extensive community help site. I chose it because at the time it was the only engine that had a Binaural audio plug in (3Dception) with a free non-commercial version, combined with blender for 3d modelling the entire system for this game (not including my sound stuff) was £75 which was all a unity education license as plug ins are not usable in the free version. Ideally i would have used Unreal Engine 4, i have it and the audio tool are much better and its infinity less reliant on scripting, making it 100x easier for non programmers like me, the problem, no 3d binaural audio support yet. However you can now run 3Dception through Wwise into UE4 but Wwise is expensive and so wasn't viable. Yeah that would be great if more people would see the potential of games like this. There are some big developments in audio game tech going on thanks to VR headsets like occults rift and the new sony one. They are big business and people want 3D audio to go with the experience (thats how 3Dception started) so as these get mainstream releases your going to see game engines and unity start implementing binaural tools and opening up the possibility to game devs. This is great for audio games!Yeah I'm aware that a lot of people here are, and most audio game fans are. This actually doesn't surprise me! audio has been massively neglected in video games for years, although theres a bit of a revolution going on! Lots of sound designers are interested in audio games, the problem has been that without a dedicated engine (like The Nightjar had) its been impossible until very very recently to obtain the tools required to implement 3D audio properly without a huge budget. I know several people doing similar research they just aren't building something. The interest is there from the sound design front! it gives us a lot of freedom, but as an example this short project took 3 months and i had to acquire 3 pieces of software, learn them and gain a good understanding of scripting. Its a leap away from sound design. When we get good audio middleware (audio implementation tools for audio crews) with the 3D capabilities that allow us to design and implement properly, at high quality we will see ALOT more designers using real time 3D audio. So once the tools are there for the VR headsets your going to have a lot more people with the ability to create these audio only games with a high standard of audio! Remember real time 3D audio and binaural replication is still fairly new tech.Hopefully the VR headset will end up exposing more people to audio games and you'll see a popularisation of them with bigger budgets and higher and higher level sound designers coming on board. The requirement for sounds for "positional and game awareness" is actually present in visual games as well, just used slightly differently (Kinaesthesia, Proprioception) and theres lots of well respected research into the ideas around them, and positional sounds of things outside the character have required a much much lower accuracy to be playable, again i believe its the implementation tools that have been the problem, the level of accuracy thats needed is real time 3D binaural sound.The survey is targeting everyone as I'm trying to get everyone to play this game! (hoping it may open more sighted players to audio games as well)I realise some of the questions might be more relevant to sighted and partially sighted players but they are in there for a reason and have come from my research into general Immersion! The questions in there relating to sight and the removal of sight come from the theory that vision is a HUGE barrier to immersion if its not telling your brain the same as the audio is, so if the audio is saying theres a bird singing 10 metres infront of you but sighted players are sitting in a room with a wall right infront of them, this cannot only destroy any attempt at immersion but can also mess with the trickery that is the HRTF's creating the 3D sound and throw the bird 10 metres behind them. And so when evaluating my game it was really important to find out these circumstancesThe questions about gaming background and how much attention is normal payed to the sound in games relate to the concept that players must attempt to become immersed and invest themselves in the world to start the 3 step process that is immersion.If you interested in things like this and the Kinaesthesia, Proprioception stuff i can definitely recommend some stuff you might like to read, or go take a look at my research report! Hope I've managed to clarify some of the angles I'm coming from! and thank you so much for your extensive response! your info and views are a massive help!

URL: http://forum.audiogames.net/viewtopic.php?pid=212353#p212353




_

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-15 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@sswwaaiikkee & @nin - thanks for letting me know!, if you haven't seen already it appears @GhorthalonTheDragon has found a potential fix!"Clever dragon figured out that by removing the "win" out of the folder name for the data folder, the game will mysteriously start working. So rename The Dengemen Alapha 0.2.1 Win_Data to The Dengemen Alapha 0.2.1_Data"@GhorthalonTheDragon - Thank you so much for finding this, ill add it to the main post and see if it works for everyone!

URL: http://forum.audiogames.net/viewtopic.php?pid=212365#p212365




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-15 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@crashmaster - aha yeah that sequence is that final cutscene! well done you've completed it for now. Thanks for the comments, id really appreciate it if you could fill out the survey, it doesn't take long! and any chance you could edit your comment to remove the spoilers for others  Thanks again

URL: http://forum.audiogames.net/viewtopic.php?pid=212394#p212394




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-15 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@sswwaaiikkee - The dropbox (alternative) link now goes to a rebuilt version of the game which should work, so please try this I've tested it today on multiple computers and had no problems so it should be fine! hope it works for you. @Sean-Terry01 - Do you have any details on the error that occurred?

URL: http://forum.audiogames.net/viewtopic.php?pid=212402#p212402




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-15 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Haramir - W glad its finally working for some of the windows people! thanks for your patience and i look forward to hearing it

URL: http://forum.audiogames.net/viewtopic.php?pid=212410#p212410




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-19 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

Still looking for a few more survey responses, please have a look at it if you haven't already, Thanks to those who have As always let me know how you're getting on with the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=212888#p212888




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-21 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@GhorthalonTheDragon - Thanks! Really appreciate your feedback, and really really glad you enjoyed the game! Im currently looking into the possibility of creating a full length version, treating the current version as a sort of prequel so hopefully there will be more 

URL: http://forum.audiogames.net/viewtopic.php?pid=213146#p213146




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New Game, The Dengemen for Research into Audio and Immersion

2015-04-21 Thread AudioGames . net ForumNew releases room : matty903 via Audiogames-reflector


  


Re: New Game, The Dengemen for Research into Audio and Immersion

@Sean-Terry01 - Hi Sean. Sorry if I'm missing something or being an idiot but what files are you referring to?

URL: http://forum.audiogames.net/viewtopic.php?pid=213147#p213147




___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector