[Ayatana] Window switching
Hi guys, I've been using Unity on my main desktop for a few days now, and I'm getting incredibly frustrated with the behaviour of switching between multiple windows of the same app. Say for example I have three windows open, and I minimize two of them I can't find a way to get to one of the minimized windows without restoring them all. Am I missing something obvious? What I'd like to happen is clicking the launcher should display all three open windows, and when I select the one I want, those that were minimized should remain minimized. The problem extends when you consider that all 3 windows may be minimized, in which case clicking the launcher restores all of them! I can't think of a single occasion where I'd want that to happen. Is there any chance of getting this behaviour looked at? It's making Unity unbearable, as I'm continually re-minimizing windows I don't need. My recommendation would be that if you have more than 1 window open, clicking the launcher button would display all the windows and then all but the selected one would return to its previous state. This would make the behaviour predictable, it took me a while to figure out what the current logic actually was! Thanks, Luke. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Grid snapping and corresponding animations are sloppy in function and appearance.
On Tue, Apr 12, 2011 at 12:48 AM, Carl Simpson cwd.simp...@gmail.com wrote: It doesn't do that. It does this weird, meaningless proximity… thing. I didn't notice that until you pointed it out - I assumed that you had to push the window all the way to the edge in order for it to maximize. I agree that the current behaviour is pretty much broken - the UI is essentially lying about what is going to happen. Don't lie to me, window manager! ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
[Ayatana] Mockup for ApplicationDash
Hi everybody, in ubuntu's italian community we are discussing about Unity and it's usability. From those talking came out two interesting mock-up. One is here and the other is here. I can translate comments on mock-up from italian to english if you wish. Let me know what do you think about. Regards MR ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Window switching
Bugs you can vote for regarding window switching / minimized windows: Please add list of running windows of an app, to its launcher icon https://bugs.launchpad.net/ubuntu/+source/unity/+bug/740862 Natty: Unity launcher buttons should allow to minimize apps, not just launch/restore https://bugs.launchpad.net/ayatana-design/+bug/733349 very hard to distinguish/select text documents in the expose window spread https://bugs.launchpad.net/unity/+bug/734253 Am Dienstag, den 12.04.2011, 07:48 +0100 schrieb Luke Benstead: Hi guys, I've been using Unity on my main desktop for a few days now, and I'm getting incredibly frustrated with the behaviour of switching between multiple windows of the same app. Say for example I have three windows open, and I minimize two of them I can't find a way to get to one of the minimized windows without restoring them all. Am I missing something obvious? What I'd like to happen is clicking the launcher should display all three open windows, and when I select the one I want, those that were minimized should remain minimized. The problem extends when you consider that all 3 windows may be minimized, in which case clicking the launcher restores all of them! I can't think of a single occasion where I'd want that to happen. Is there any chance of getting this behaviour looked at? It's making Unity unbearable, as I'm continually re-minimizing windows I don't need. My recommendation would be that if you have more than 1 window open, clicking the launcher button would display all the windows and then all but the selected one would return to its previous state. This would make the behaviour predictable, it took me a while to figure out what the current logic actually was! Thanks, Luke. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] New Unity lens - Contact lens
Thanks for your mockup (and clever name!) -- I'll make sure we discuss it during the UDS Lens session. This would be s great :) If you want you can add the mock-up to the wiki - just do with it what you want. Greetings Thibaut ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
[Ayatana] Fitts Law
Hi all, I've been wondering, the Global Menu debate has been very furious for a while now. Proponents argue that Fitts Law is efficient. However, Unity's implementation of the Global Menu is that it becomes a menu when it is hovered over. Doesn't this mean that Fitts Law is rendered invalid because the user is in a sense blind until the mouse hovers over the menu? Wouldn't it make more sense to have the menu activated by default so the user knows where to aim, rather than aim at the top, then move the mouse to where he/she wants to go? Apart from making Ubuntu look good, what is the argument behind making the menu so obscure? --Kevin Liao -- DISCLAIMER-- This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this email by mistake and delete this email from your system. Internet communications cannot be guaranteed to be error free. The sender does not accept liability for errors or omissions as a result of internet transmission. Any commitment implied or otherwise contained in this message require separate verification of the sender's authority. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
[Ayatana] Alt-Tab and switching
Hello Ayatana guys! Just wanted to get some opinions... I'm looking into making improvements to task/application switching on the desktop with Alt-Tab. There are slightly different approaches currently for Windows 7 and Mac. Personally I like the Windows way, as the window preview in the background helps me find exactly what I'm looking for. I can easily switch back and forth between 2 apps, and I can also see which window is part of which app. I can see that the app-based approach in Mac isn't a bad thing, but without the window preview, I'm not sure how this approach would scale to smaller screens. Any thoughts on this, and what would be good for Unity? Regards, Pippa ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Mockup for ApplicationDash
this is a good mockup, the first one. workspace as it is now is a chore to get to Sorry to everybody, I notice that second link point to a forum thread. Correct link is this MR ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
I personally like the ring switcher effect available in CCSM. It looks nice and provides window-based switching without being too much like either of the Unmentionable OSs. :) On Tue, Apr 12, 2011 at 09:51, Pippa Kyle pippa.k...@canonical.com wrote: Hello Ayatana guys! Just wanted to get some opinions... I'm looking into making improvements to task/application switching on the desktop with Alt-Tab. There are slightly different approaches currently for Windows 7 and Mac. Personally I like the Windows way, as the window preview in the background helps me find exactly what I'm looking for. I can easily switch back and forth between 2 apps, and I can also see which window is part of which app. I can see that the app-based approach in Mac isn't a bad thing, but without the window preview, I'm not sure how this approach would scale to smaller screens. Any thoughts on this, and what would be good for Unity? Regards, Pippa ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp -- Ian Santopietro Eala Earendel enlga beorohtast Ofer middangeard monnum sended Pa gur yv y porthaur? Public GPG key (RSA): http://keyserver.ubuntu.com:11371/pks/lookup?op=getsearch=0x412F52DB1BBF1234 ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
On Tue, 12 Apr 2011, Pippa Kyle wrote: Hello Pippa, greetings! Personally I like the Windows way, as the window preview It's been a while (a decade) since I was regularly using MS Windows machines, and I expect that there may have been a few revisions in the mean-time! Would you be able to describe in prose form or with screenshots what the precise behaviours you've got in mind are? This would make it easier for people less familiar with those platforms to follow along. I think my own observations about Alt-Tab are that I don't really look at the dialogues presented and mainly rely on Alt-Tab acting as a reliable LIFO stack (most recent first). For your request, is it the behaviour itself that you're looking into, or just the accompanying user-interface and visible arrangement? -Paul ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
Just my personal opinion, the thumbnails in Windows are too small to be useful. I think that the Mac one is better since it is easier for the user to make out icons rather than hunting for details on a tiny thumbnail. Cheers, Kevin Liao. On Tue, Apr 12, 2011 at 11:51 PM, Pippa Kyle pippa.k...@canonical.comwrote: Hello Ayatana guys! Just wanted to get some opinions... I'm looking into making improvements to task/application switching on the desktop with Alt-Tab. There are slightly different approaches currently for Windows 7 and Mac. Personally I like the Windows way, as the window preview in the background helps me find exactly what I'm looking for. I can easily switch back and forth between 2 apps, and I can also see which window is part of which app. I can see that the app-based approach in Mac isn't a bad thing, but without the window preview, I'm not sure how this approach would scale to smaller screens. Any thoughts on this, and what would be good for Unity? Regards, Pippa ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp -- DISCLAIMER-- This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this email by mistake and delete this email from your system. Internet communications cannot be guaranteed to be error free. The sender does not accept liability for errors or omissions as a result of internet transmission. Any commitment implied or otherwise contained in this message require separate verification of the sender's authority. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Window switching
Hi Luke, This is a bug, the spread should not return all minimized to the restored state. The correct behavior is: 1.A application has 1 window in a restored state and 2 windows in a minimized state 2.You click on the app icon in the Launcher 3.All three windows are be displayed in a spread 4.You click on one of the (currently minimised) windows in the spread 5.The window you selected should shift to the restored state. The other minimized widow should remain minimized when you exit the spread. I hope this answers your question and we get this bug fixed sooner rather than later. cheers, John -- John Lea | User Experience Architect Canonical www.canonical.com | Ubuntu www.ubuntu.com 27th Floor, 21-24 Millbank Tower, London, SW1P 4QP Tel: +44 (0) 20 7630 2415 | Email: john@canonical.com On 12/04/11 07:48, Luke Benstead wrote: Hi guys, I've been using Unity on my main desktop for a few days now, and I'm getting incredibly frustrated with the behaviour of switching between multiple windows of the same app. Say for example I have three windows open, and I minimize two of them I can't find a way to get to one of the minimized windows without restoring them all. Am I missing something obvious? What I'd like to happen is clicking the launcher should display all three open windows, and when I select the one I want, those that were minimized should remain minimized. The problem extends when you consider that all 3 windows may be minimized, in which case clicking the launcher restores all of them! I can't think of a single occasion where I'd want that to happen. Is there any chance of getting this behaviour looked at? It's making Unity unbearable, as I'm continually re-minimizing windows I don't need. My recommendation would be that if you have more than 1 window open, clicking the launcher button would display all the windows and then all but the selected one would return to its previous state. This would make the behaviour predictable, it took me a while to figure out what the current logic actually was! Thanks, Luke. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
I like how alt + tab currently works but agree that bigger icons would increase usability. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
You shouldn't need to make out details in Win7 as the whole window is previewed on the screen behind the switcher. On 12/04/11 17:18, Kevin Liao wrote: Just my personal opinion, the thumbnails in Windows are too small to be useful. I think that the Mac one is better since it is easier for the user to make out icons rather than hunting for details on a tiny thumbnail. Cheers, Kevin Liao. On Tue, Apr 12, 2011 at 11:51 PM, Pippa Kyle pippa.k...@canonical.com mailto:pippa.k...@canonical.com wrote: Hello Ayatana guys! Just wanted to get some opinions... I'm looking into making improvements to task/application switching on the desktop with Alt-Tab. There are slightly different approaches currently for Windows 7 and Mac. Personally I like the Windows way, as the window preview in the background helps me find exactly what I'm looking for. I can easily switch back and forth between 2 apps, and I can also see which window is part of which app. I can see that the app-based approach in Mac isn't a bad thing, but without the window preview, I'm not sure how this approach would scale to smaller screens. Any thoughts on this, and what would be good for Unity? Regards, Pippa ___ Mailing list: https://launchpad.net/~ayatana https://launchpad.net/%7Eayatana Post to : ayatana@lists.launchpad.net mailto:ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana https://launchpad.net/%7Eayatana More help : https://help.launchpad.net/ListHelp -- DISCLAIMER-- This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this email by mistake and delete this email from your system. Internet communications cannot be guaranteed to be error free. The sender does not accept liability for errors or omissions as a result of internet transmission. Any commitment implied or otherwise contained in this message require separate verification of the sender's authority. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
On 4/12/2011 11:37 AM, Pippa Kyle wrote: You shouldn't need to make out details in Win7 as the whole window is previewed on the screen behind the switcher. On 12/04/11 17:18, Kevin Liao wrote: Just my personal opinion, the thumbnails in Windows are too small to be useful. I think that the Mac one is better since it is easier for the user to make out icons rather than hunting for details on a tiny thumbnail. Cheers, Kevin Liao. On Tue, Apr 12, 2011 at 11:51 PM, Pippa Kyle pippa.k...@canonical.com wrote: Hello Ayatana guys! Just wanted to get some opinions... I'm looking into making improvements to task/application switching on the desktop with Alt-Tab. There are slightly different approaches currently for Windows 7 and Mac. Personally I like the Windows way, as the window preview in the background helps me find exactly what I'm looking for. I can easily switch back and forth between 2 apps, and I can also see which window is part of which app. I can see that the app-based approach in Mac isn't a bad thing, but without the window preview, I'm not sure how this approach would scale to smaller screens. Any thoughts on this, and what would be good for Unity? Regards, Pippa ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp -- DISCLAIMER-- This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this email by mistake and delete this email from your system. Internet communications cannot be guaranteed to be error free. The sender does not accept liability for errors or omissions as a result of internet transmission. Any commitment implied or otherwise contained in this message require separate verification of the sender's authority. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp I just started using Windows 7 at work (having been a long-time Ubuntu at home and Win XP at work user). I found Windows 7's way of previewing windows while holding alt and tapping tab very confusing--I had no visual cues of where I was "at" or how many times I needed to tap Tab to get where I was going, as the switcher was often covered by the window that I was previewing (this is probably a bug or, more likely, simply a poor implementation of what they were trying to achieve). I find previews (even the outline-of-the-window-only previews) visually confusing, mostly because when I alt+tab, I want to use as little brain power on finding the new window as possible. Previews add visual noise that's rarely helpful to me and tends to ask me to devote brain power to figuring out what I'm being shown. I much prefer the traditional alt+tab switcher (in both Windows and Gnome) which provides application icons and text, only because it's easier for me to identify icon shapes and colors quickly then confirm my choice with the window title, rather than to try to figure out whether the white window filled with rows of text that I'm looking at is a version of a spreadsheet or my inbox. Unfortunately, the traditional switcher is rather plain jane appearance-wise. There's probably a better way to switch applications, something I haven't seen yet (I can't comment on the Mac implementation, having never used it). But I think focusing on making windows/icons immediately recognizable while minimizing visual noise
Re: [Ayatana] Fitts Law
On Tue, Apr 12, 2011 at 8:48 AM, Kevin Liao kevinlia...@gmail.com wrote: Apart from making Ubuntu look good, what is the argument behind making the menu so obscure? --Kevin Liao It really isn't a problem for a power-user like myself - I have basically memorized the (hidden) menu item positions for the apps I use frequently, so I don't miss and have to re-correct when I make my fitts-law reach for the bookmarks menu. However, it's a big problem for users who have little confidence in themselves. It's not obvious that there are any menu items or where they are, and in fact it takes a user interaction (moving the mouse to the top of the screen or holding down, not just pressing, ALT) to show them. The interface is (FAR) less discoverable, and thus less useful. I propose that the file menu be shown and window title be hidden by default in full-screen mode, at least. When you are using one window that takes up the whole screen, knowing its name is never important. The only time the window name changes is when you're using the web browser, and browsers show the name at least twice - once in the tab bar and once in the window title. The title is only necessary for distinguishing tabs and locating pages in a search engine or window list, so showing the title instead of the menu bar doesn't make sense. For some applications, the new menu bar system is stupid. For example, if I've just selected a tool in The GIMP and I now want to access the program's menu bar, I am presented with nothing when I move my mouse to the top of the screen. Being the adaptable and forgiving individual I am, I have no problem investigating and finding out that I need to return focus to the main window before using the menu bar; but a less confident and adaptable designer using The GIMP will be confused by the pointless disappearance of the menu bar. Finally, I want to know what in the world touch users are supposed to do when they want to select a menu item. I don't have a touch-capable device to test with, so if somebody on the touch side of things could explain that one to me, perhaps this would be more clear. Thanks to the Ayatana folks for your consideration, Ryan ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
On Tue, Apr 12, 2011 at 10:51 AM, Pippa Kyle pippa.k...@canonical.com wrote: Any thoughts on this, and what would be good for Unity? For power-users, the more important thing is that the window switcher applet appear and respond immediately. On my multi-core name-brand-graphics-card machine, it takes about a quarter-second for the applet to show after I strike the tab-key. That response time is totally unacceptable - it shouldn't take more than 0.03 seconds (1 frame of standard 30FPS video) for the UI to respond to a keyboard shortcut, and ideally should take less time than that. If something in the current system makes that delay necessary, we should change the system enough that an immediate response can be given. And let's be honest, it's mostly power-users who know and utilize the alt-tab shortcut for window management. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
Hi Ryan, On Tue, Apr 12, 2011 at 8:31 PM, Ryan Prior ryanpr...@gmail.com wrote: On Tue, Apr 12, 2011 at 10:51 AM, Pippa Kyle pippa.k...@canonical.com wrote: Any thoughts on this, and what would be good for Unity? For power-users, the more important thing is that the window switcher applet appear and respond immediately. On my multi-core name-brand-graphics-card machine, it takes about a quarter-second for the applet to show after I strike the tab-key. That response time is totally unacceptable - it shouldn't take more than 0.03 seconds (1 frame of standard 30FPS video) for the UI to respond to a keyboard shortcut, and ideally should take less time than that. If something in the current system makes that delay necessary, we should change the system enough that an immediate response can be given. And let's be honest, it's mostly power-users who know and utilize the alt-tab shortcut for window management. This behaviour was bothering me, too. I found that there's a 200ms delay, by default. You can change it in CompizConfig Settings Manager: - Go to 'Static Application Switcher'. - Click 'Behaviour'. - Set 'Popup Window Delay' to 0. I have no idea why anyone would want a delay for this operation. I guess it's so that a quick Alt-Tab doesn't show the switcher, but I was finding that, more often than not, nothing would happen when I hit Alt-Tab very quickly. Application switching is nice and snappy with the delay set to 0. Thanks, J. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Alt-Tab and switching
On Tue, Apr 12, 2011 at 1:36 PM, Jamu Kakar jka...@kakar.ca wrote: Hi Ryan, This behaviour was bothering me, too. I found that there's a 200ms delay, by default. You can change it in CompizConfig Settings Manager: Thanks for the info - it's interesting that 200ms was chosen as the preferred delay time. I have no idea why anyone would want a delay for this operation. I guess it's so that a quick Alt-Tab doesn't show the switcher, but I was finding that, more often than not, nothing would happen when I hit Alt-Tab very quickly. Application switching is nice and snappy with the delay set to 0. I'm not bothered by momentarily seeing the switcher on a quick alt-tab, but I can understand that it would look ugly to some people. However, changing the delay time to 0.03 seconds allows quick alt-tabs to go without triggering the switcher applet while still feeling responsive if I hold down the Tab key and wait for the switcher to appear. I think the right thing to do here is lower the default delay time. I'd consider the current default a bug, so I've filed it here: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/759061 ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
[Ayatana] Music Lens
Hello, everybody. First let me tell you that I've been testing Ubuntu 11.04 Beta for a week now, and I really like Unity and the potential that it has. Second, I love the Lenses and I think it would be really great if you include a Music Lens. I made a mockup with my idea here, http://ubuntuone.com/p/mIU/ that shows songs, albums and artists, but it could include playlist and Ubuntu Music Store results. Let me know what you think. Regards. -- Seba http://twitter.com/spg76 http://twitter.com/#!/spg76 http://spg76.deviantart.com/ ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Fitts Law
On Di, 2011-04-12 at 21:48 +0800, Kevin Liao wrote: However, Unity's implementation of the Global Menu is that it becomes a menu when it is hovered over. Doesn't this mean that Fitts Law is rendered invalid because the user is in a sense blind until the mouse hovers over the menu? I don't have a link, but somewhere on the blogs or in a bug report I read a comment (I think by Mark himself), that actually the idea is for the menu to become gradually more visible when the mouse approaches it - like Notif-OSD bubbles in reverse. Apparently there are currently problems with X not playing nice. I assume that this is still intended to be implemented in the future. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Fitts Law
Hi, On Tue, Apr 12, 2011 at 11:03 PM, Mario Vukelic mario.vuke...@dantian.org wrote: On Di, 2011-04-12 at 21:48 +0800, Kevin Liao wrote: However, Unity's implementation of the Global Menu is that it becomes a menu when it is hovered over. Doesn't this mean that Fitts Law is rendered invalid because the user is in a sense blind until the mouse hovers over the menu? I don't have a link, but somewhere on the blogs or in a bug report I read a comment (I think by Mark himself), that actually the idea is for the menu to become gradually more visible when the mouse approaches it - like Notif-OSD bubbles in reverse. Apparently there are currently problems with X not playing nice. I assume that this is still intended to be implemented in the future. I hope that doesn't happen. I already find the menu flicker that appears when I press Alt a distraction. Having that happen when I happen to move the mouse close to the top of the screen would be even worse. Thanks, J. ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
Re: [Ayatana] Fitts Law
I don't have a link, but somewhere on the blogs or in a bug report I read a comment (I think by Mark himself), that actually the idea is for the menu to become gradually more visible when the mouse approaches it - like Notif-OSD bubbles in reverse. I like this approach as long as there isn't too much 'visual noise'. IMHO - Global menu bar and the new overlay scrollbar have (right now) the same UX problem: 1. MOVE cursor to desired area 2. »identify target« MOVE cursor to it 3. interaction In the end you move your mouse twice before your able to interact (click). This its a real UX problem because you have often to preform this 'aiming task'. The fade-in approaches could work for the global menu bar. But I see difficulties to solve the problem for the overlay scrollbar because they are not visible enough while aiming (compare to the old scrollbar). Just some thoughts Thibaut ___ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp
[Ayatana-commits] [Merge] lp:~karl-qdh/indicator-datetime/datereset into lp:indicator-datetime
The proposal to merge lp:~karl-qdh/indicator-datetime/datereset into lp:indicator-datetime has been updated. Status: Needs review = Merged For more details, see: https://code.launchpad.net/~karl-qdh/indicator-datetime/datereset/+merge/57173 -- https://code.launchpad.net/~karl-qdh/indicator-datetime/datereset/+merge/57173 Your team ayatana-commits is subscribed to branch lp:indicator-datetime. ___ Mailing list: https://launchpad.net/~ayatana-commits Post to : ayatana-commits@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana-commits More help : https://help.launchpad.net/ListHelp
[Ayatana-commits] [Merge] lp:~karl-qdh/indicator-datetime/locations-select into lp:indicator-datetime
The proposal to merge lp:~karl-qdh/indicator-datetime/locations-select into lp:indicator-datetime has been updated. Status: Needs review = Merged For more details, see: https://code.launchpad.net/~karl-qdh/indicator-datetime/locations-select/+merge/57151 -- https://code.launchpad.net/~karl-qdh/indicator-datetime/locations-select/+merge/57151 Your team ayatana-commits is subscribed to branch lp:indicator-datetime. ___ Mailing list: https://launchpad.net/~ayatana-commits Post to : ayatana-commits@lists.launchpad.net Unsubscribe : https://launchpad.net/~ayatana-commits More help : https://help.launchpad.net/ListHelp