[Ayatana] Two dimensional launcher?

2011-11-17 Thread Simon Čopi
There is not a lot of place to launch applications from launcher. I 
don't like that movable (scrolling) launcher to much. And searching for 
an application is also time consuming. For me is better to have a tool 
(an application icon) on a fixed, memorized position. Not at an movable 
scrolling place. If your wife move your hammer 1 meter away from place 
you  you've left it, how many time you need to find it (if you have a 
lot of tools on a table)?


How about to make 2 dimensional launcher like:

B
B
*B B B B B B B* (configurable second dimension)
B
B
B
B
B
B

(B is button, application icon)

That means to add special button(s) and configure it (drag drop?) to 
show desired buttons in a row. So we can launch more applications 
without scroll or search. All desired icons can be 1 move (to show 
launcher and activate second dimension with just move over special 
button) + 1 click away.  Row is invisible unless it is activated, only 
special button is visible. So launcher it could be scrollable as it is, 
plus 2 dimensional.


So the point is that i would like to find a tool on a place where i left it.

I hope it is understandable what i wrote. I am far from perfect in this 
language.


Simon


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Re: [Ayatana] Two dimensional launcher?

2011-11-17 Thread Marco Biscaro
Do you mean something like Mac OS' Stacks? 
http://toastytech.com/guis/osx15stacksfan.png


Em 17-11-2011 06:15, Simon C(opi escreveu:
There is not a lot of place to launch applications from launcher. I 
don't like that movable (scrolling) launcher to much. And searching 
for an application is also time consuming. For me is better to have a 
tool (an application icon) on a fixed, memorized position. Not at an 
movable scrolling place. If your wife move your hammer 1 meter away 
from place you  you've left it, how many time you need to find it (if 
you have a lot of tools on a table)?


How about to make 2 dimensional launcher like:

B
B
*B B B B B B B* (configurable second dimension)
B
B
B
B
B
B

(B is button, application icon)

That means to add special button(s) and configure it (drag drop?) to 
show desired buttons in a row. So we can launch more applications 
without scroll or search. All desired icons can be 1 move (to show 
launcher and activate second dimension with just move over special 
button) + 1 click away.  Row is invisible unless it is activated, only 
special button is visible. So launcher it could be scrollable as it 
is, plus 2 dimensional.


So the point is that i would like to find a tool on a place where i 
left it.


I hope it is understandable what i wrote. I am far from perfect in 
this language.


Simon




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Re: [Ayatana] Notifications in unity

2011-11-17 Thread Evan Huus
On Thu, Nov 17, 2011 at 11:59 AM, staticd
staticd.growthecomm...@gmail.com wrote:
 Jo-Erlend:

 If you spend three hours a day using your computer, then you will have
 spent 10.920 hours during the next ten years. Is it more important that a
 user can use the system without learning anything, or is it more important
 that the next 10.919 hours are as pleasant as possible?

 It is folly to believe that people should be able to be masterful computer
 users without spending even ten minutes learning how to use it.

 I agree completely. However that might be the geek in me responding to the
 geek in you :P

 (I)Usage case:
 In the case of my mother, many times she doesn't pick up shortcuts that
 require a little looking around to discover.
 This is because she (and maybe other computer users) are not comfortable or
 interested in experimenting. Things in the corners of the screen may not be
 obvious.
 We must keep in mind, that the less an (average) user has to read a manual,
 the better. (here, take this CD and become a full time ubuntu user)
 (I)Hence:
 The notifications are transient, indicators are persistent and invite
 action principle might need rethinking either in principle or in practice.
 The ayatana list (IMHO) is the best place to do it.

 (II)Usage case:
 1)When a user is distracted by a notification and wants it to go away, there
 is no means of doing that
 2)When a (new) user mouses over a notification they may want to interact
 with the associated programme
 (II)Design principles and Constraints:
 a)Notifications must not capture input focus when they appear
 b)Notifications must not suddenly appear below clickable areas, get clicked
 and do something unexpected
 c)Notifications must not be used as a means of acquiring user input/ invite
 action. (barring informing  users about things they may act upon in other
 places)
 (II)Proposal:
 1)To satisfy Design principles and constraints (a) and (b): the notification
 behaviour remains as it is for the first two seconds,
 2)A mouse over after the delay will transform the notification to show a
 close and a help button(see attachment)
 3)Clicking the help button will direct attention to the relevant indicator/
 window/ status( How can this be implemented?)

I agree with the use cases and design principles/constraints you
listed. Thank you for so clearly describing the problem!

Your proposal is interesting, but I am unclear on one point. If the
notification appears under the mouse, does that count as a mouse-over
after two seconds? Or will the user have to mouse away and then back?
Either option seems potentially problematic...

How about this as a sort of counter-proposal (still trying to solve
the same root problems). The notification bubbles are associated with
an indicator menu via a speech-bubble like tail. So an empathy message
would be associated with the messaging indicator. Opening that
indicator would immediately clear the notification. The notifications
remain transient as they currently are.

Thoughts?
Evan

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Re: [Ayatana] Notifications in unity

2011-11-17 Thread Jo-Erlend Schinstad

Den 17. nov. 2011 17:59, skrev staticd:


*(II)Proposal:*
1)To satisfy Design principles and constraints (a) and (b): the 
notification behaviour remains as it is for the first two seconds,
2)_A mouse over_ after the delay will transform the notification to 
show a close and a help button(see attachment)
3)Clicking the help button will direct attention to the relevant 
indicator/ window/ status( How can this be implemented?)


Why? This is something people have complained about in Windows for many 
years. After logging in;


System: «Java must be upgraded»
User: «Oh, but I just wanted to read my mail. Can I please do it some 
other time?»
System: «Ok, but I'll not let you get away with it for long. And I'll 
stay here until you click me. I'll get back to you in about an hour».

User: «Ugh»
System: «There is an upgrade for Morfon Antivirus. Click me.»
User: «.. I have to respond to this email. It's important. Click»
System: «Adobe Flash 11 is ready to be installed. Click me»
User: «Click.»
System: «There is a new version of Sun Java Web Start. Click me.»
User: «You know, you're starting to annoy me. Click»
System: «New version of Appx is available».
User: «Click.»
System: «Registry Cleaner has an important update».
User: «Clickclickclickclickclickclickclick.»

If we get those clickable notifications back... I'll click something. Hard.

Jo-Erlend Schinstad
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Re: [Ayatana] Two dimensional launcher?

2011-11-17 Thread supernova
What about a three dimensional side bar? Like the one in the picture...
Supernova

2011/11/17 Marco Biscaro marcobiscaro2...@gmail.com:
 Do you mean something like Mac OS' Stacks?
 http://toastytech.com/guis/osx15stacksfan.png

 Em 17-11-2011 06:15, Simon Čopi escreveu:

 There is not a lot of place to launch applications from launcher. I don't
 like that movable (scrolling) launcher to much. And searching for an
 application is also time consuming. For me is better to have a tool (an
 application icon) on a fixed, memorized position. Not at an movable
 scrolling place. If your wife move your hammer 1 meter away from place you
 you've left it, how many time you need to find it (if you have a lot of
 tools on a table)?

 How about to make 2 dimensional launcher like:

 B
 B
 B B B B B B B (configurable second dimension)
 B
 B
 B
 B
 B
 B

 (B is button, application icon)

 That means to add special button(s) and configure it (drag drop?) to show
 desired buttons in a row. So we can launch more applications without scroll
 or search. All desired icons can be 1 move (to show launcher and activate
 second dimension with just move over special button) + 1 click away.  Row is
 invisible unless it is activated, only special button is visible. So
 launcher it could be scrollable as it is, plus 2 dimensional.

 So the point is that i would like to find a tool on a place where i left it.

 I hope it is understandable what i wrote. I am far from perfect in this
 language.

 Simon




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Re: [Ayatana] Notifications in unity

2011-11-17 Thread Jo-Erlend Schinstad

Den 17. nov. 2011 18:50, skrev Evan Huus:


How about this as a sort of counter-proposal (still trying to solve
the same root problems). The notification bubbles are associated with
an indicator menu via a speech-bubble like tail. So an empathy message
would be associated with the messaging indicator. Opening that
indicator would immediately clear the notification. The notifications
remain transient as they currently are.

Thoughts?
Evan



That might be nice, except that many notifications don't have an 
indicator to associate with. This means it would create an 
inconsistency. However, one possible solution would be to use an 
envelope as a background icon for all types of messages, and then use 
a smaller application icon on top of it. This would both show what 
indicator the message is available in, and which app caused it. It would 
remove the possibility of displaying peoples avatars though.


Making them clickable is not an option, in my not very humble opinion. 
Except from that, I think there are many possibilities for improvements. 
But I think the problem is greatly exaggerated.


Jo-Erlend Schinstad

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Re: [Ayatana] Notifications in unity

2011-11-17 Thread Omar B .

i agree with you.

My dad has spent over 20.000 hours in front of a computer and he only knows 
how to use firefox, send an email,  open a pdf and maybe login to skype (he 
cant install it without help).

am sure another 10.920 hours will pass and he wont know much else.

and as of younger generations i dont see them learning much either.

majority of people use computers/internet just to connect with other people and 
that's
 it. They dont want to learn an OS. They may know a little of windows/office, 
because is thought in schools and everyone has windows in some computer.

when apps hide inside the MM they are not obvious, is not just emesene. There 
needs to be a way to make it more obvious.


 Date: Thu, 17 Nov 2011 22:29:32 +0530 
 From: staticd.growthecomm...@gmail.com 
 To: ayatana@lists.launchpad.net 
 Subject: Re: [Ayatana] Notifications in unity 
  
 Jo-Erlend: 
 If you spend three hours a day using your computer, then you will have  
 spent 10.920 hours during the next ten years. Is it more important that  
 a user can use the system without learning anything, or is it more  
 important that the next 10.919 hours are as pleasant as possible? 
  
 It is folly to believe that people should be able to be masterful  
 computer users without spending even ten minutes learning how to use  
 it. 
  
 I agree completely. However that might be the geek in me responding to  
 the geek in you :P 
  
 (I)Usage case: 
 In the case of my mother, many times she doesn't pick up shortcuts that  
 require a little looking around to discover. 
 This is because she (and maybe other computer users) are not  
 comfortable or interested in experimenting. Things in the corners of  
 the screen may not be obvious. 
 We must keep in mind, that the less an (average) user has to read a  
 manual, the better. (here, take this CD and become a full time ubuntu  
 user) 
 (I)Hence: 
 The notifications are transient, indicators are persistent and  
 invite action principle might need rethinking either in principle or  
 in practice. 
 The ayatana list (IMHO) is the best place to do it. 
  
 (II)Usage case: 
 1)When a user is distracted by a notification and wants it to go away,  
 there is no means of doing that 
 2)When a (new) user mouses over a notification they may want to  
 interact with the associated programme 
 (II)Design principles and Constraints: 
 a)Notifications must not capture input focus when they appear 
 b)Notifications must not suddenly appear below clickable areas, get  
 clicked and do something unexpected 
 c)Notifications must not be used as a means of acquiring user input/  
 invite action. (barring informing  users about things they may act upon  
 in other places) 
 (II)Proposal: 
 1)To satisfy Design principles and constraints (a) and (b): the  
 notification behaviour remains as it is for the first two seconds, 
 2)A mouse over after the delay will transform the notification to show  
 a close and a help button(see attachment) 
 3)Clicking the help button will direct attention to the relevant  
 indicator/ window/ status( How can this be implemented?) 
  
  
  
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 https://launchpad.net/~ayatana Post to : ayatana@lists.launchpad.net  
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Re: [Ayatana] The dash should display recent stuff.

2011-11-17 Thread Josh Strawbridge
i dunno about best possible use but it is a great idea and i think it could
be useful for a lot of people.
the problem that would arise for me is that my computer use is quite a bit
different than that.
i don't like e-mail clients, i don't really blog (i have a few but i don't
use them as much as i should), and i rarely download anything.
so unless it can open e-mail in a web browser or i actually start using my
blogs i'd be 0 for 3 with those most of the time.
most of the recent stuff for me would be programs on my launcher, painting
files which i'm working on or just finished, and nothing for music since
that lens doesn't work with the music player i like (exaile) so it's 1 for
3 there with the default lenses and recent files aren't always useful.
 recent stuff from the files lens could be made much more useful if you
could filter out file types from the dash home section. like i'm not likely
to be opening a painting i just finished but it's likely going to be a .png
file where the stuff i'm working on is going to be .ora and .xcf in order
to save layer data.

i think it should probably be set up so the dash home can have a few
different options as to sections to swap in and out by each user.  since
everyone uses their computer a bit differently i think it would be the best
solution and
there wouldn't need to be that many different sections to swap in and out
since most suggestions i've seen overlap a little bit.
i've made my own suggestion for it in the past but i find that i quite like
https://lists.launchpad.net/ayatana/msg07146.html
it's got some interesting ideas and would be great for users who don't like
launchers (i like them) and could actually even make having the option to
turn off the unity launcher more viable since you aren't having to use it
as the task bar anymore.
options to mix and match a few different sections based on the suggestions
people have made would work quite well for everyone i think.
-- 
Josh Strawbridge
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Re: [Ayatana] The dash should display recent stuff.

2011-11-17 Thread Jo-Erlend Schinstad

Den 17. nov. 2011 19:36, skrev Josh Strawbridge:
i dunno about best possible use but it is a great idea and i think it 
could be useful for a lot of people.
the problem that would arise for me is that my computer use is quite a 
bit different than that.
i don't like e-mail clients, i don't really blog (i have a few but i 
don't use them as much as i should), and i rarely download anything.
so unless it can open e-mail in a web browser or i actually start 
using my blogs i'd be 0 for 3 with those most of the time.
Of course it would. Why shouldn't it? An email is an email and a client 
is a client.


most of the recent stuff for me would be programs on my launcher, 
painting files which i'm working on or just finished, and nothing for 
music since that lens doesn't work with the music player i like 
(exaile) so it's 1 for 3 there with the default lenses and recent 
files aren't always useful.  recent stuff from the files lens could be 
made much more useful if you could filter out file types from the dash 
home section. like i'm not likely to be opening a painting i just 
finished but it's likely going to be a .png file where the stuff i'm 
working on is going to be .ora and .xcf in order to save layer data.


My proposal was actually for news you didn't generate yourself, or at 
least not directly. This could be missed phone calls, contacts that have 
logged on, contracts that have been signed by your customer, pictures 
that have been shared with you on flickr or anything else.


i think it should probably be set up so the dash home can have a few 
different options as to sections to swap in and out by each user. 
 since everyone uses their computer a bit differently i think it would 
be the best solution and
there wouldn't need to be that many different sections to swap in and 
out since most suggestions i've seen overlap a little bit.
i've made my own suggestion for it in the past but i find that i quite 
like https://lists.launchpad.net/ayatana/msg07146.html
it's got some interesting ideas and would be great for users who don't 
like launchers (i like them) and could actually even make having the 
option to turn off the unity launcher more viable since you aren't 
having to use it as the task bar anymore.
options to mix and match a few different sections based on the 
suggestions people have made would work quite well for everyone i think.

--


It's not the worst idea I've seen. Logoff-buttons, etc? No way. That 
doesn't belong in the dash at all. For me, personally, it would be very 
difficult to use that setup, since it wouldn't be possible to see the 
content of the windows and that there would be very little space for 
text. So, even though he claims that super+w and alt+shift+arrowup are 
bad solutions, without explaning it, I might add, this is a much better 
solution for me... because I have lots of windows of the same type. So I 
have six gedit windows, and I have no idea which is which. I much prefer 
the alt+BAT (button above tab) combination for showing windows of the 
same type.


Jo-Erlend Schinstad


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[Ayatana] rotating side bar

2011-11-17 Thread supernova
Hi all, what do you think about this idea?
Supernova
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Re: [Ayatana] Two dimensional launcher?

2011-11-17 Thread Josh Strawbridge
i like the idea.
i actually used the gnome 2 panel drawers on a launcher panel i had on
the left side of my screen before natty. so my setup was actually a lot
like what you seem to have described.
these days i've taken to doing the same thing with a quicklist. for example
i stuck all the libreoffice stuff into a quicklist on a single button and
i've got another one for various tools and utilities.
it does keep my launcher more tidy but i don't think it's that great of an
option to be honest. if i put my art programs in a single button i wouldn't
be able to drag a file onto the launcher for the program in the quicklists.
-- 
Josh Strawbridge
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Re: [Ayatana] rotating side bar

2011-11-17 Thread Mark Curtis

What does this accomplish? How does one navigate it?

Date: Thu, 17 Nov 2011 23:10:15 +0100
From: supernova...@gmail.com
To: ayatana@lists.launchpad.net
Subject: [Ayatana] rotating side bar

Hi all, what do you think about this idea?
Supernova

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Re: [Ayatana] Two dimensional launcher?

2011-11-17 Thread Ian Santopietro
I wouldn't mind it. It would be like folders in Android or iOS, no?
I've never been big on folders in other, mobile OSs, but I know a lot
of people would use this. Plus, it would give people another way to
replicate the Gnome2 menu hierarchy.

On Thu, Nov 17, 2011 at 15:24, Josh Strawbridge
holyknightjos...@gmail.com wrote:
 i like the idea.
 i actually used the gnome 2 panel drawers on a launcher panel i had on the
 left side of my screen before natty. so my setup was actually a lot like
 what you seem to have described.
 these days i've taken to doing the same thing with a quicklist. for example
 i stuck all the libreoffice stuff into a quicklist on a single button and
 i've got another one for various tools and utilities.
 it does keep my launcher more tidy but i don't think it's that great of an
 option to be honest. if i put my art programs in a single button i wouldn't
 be able to drag a file onto the launcher for the program in the quicklists.
 --
 Josh Strawbridge

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-- 
Ian Santopietro

Please avoid sending me Word or PowerPoint attachments.
See http://www.gnu.org/philosophy/no-word-attachments.html

Eala Earendel enlga beorohtast
 Ofer middangeard monnum sended

Pa gur yv y porthaur?
Public GPG key (RSA):
http://keyserver.ubuntu.com:11371/pks/lookup?op=getsearch=0x412F52DB1BBF1234

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[Ayatana] Making ubuntu more praktical by adding a taskbar

2011-11-17 Thread Levan Chelidze
ubuntus new dash is not really practical because you lose a lot of time
searching folders you are using and running software

for exampled here is how my windows looks when i am working

http://i.imgur.com/YpCQZ.png

you can see task bar shows all the running software and folders i am
using so i can choose and switch thru them without loosing any time or
focus

now how will this look on ubuntu

http://i.imgur.com/5WXBa.png

I think it is to hard to open your folders all over again or
find your running software

so what i think is to add a taskbar on the right side just like on the
left but this should show running software and opened folders so while
working not to loos any time

http://i.imgur.com/M23Tm.png

Task Bar can be added on the top right hand side in menubar, then
dropdown menu appear with all open applications and folders
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Re: [Ayatana] rotating side bar

2011-11-17 Thread supernova
four sides on the same bar, meaning one for each Desktop!
go on side bar,scroll it...and have 4 desktop on one bar, that now is 3D...
Supernova


2011/11/17 Mark Curtis merkin...@hotmail.com:
 What does this accomplish? How does one navigate it?

 Date: Thu, 17 Nov 2011 23:10:15 +0100
 From: supernova...@gmail.com
 To: ayatana@lists.launchpad.net
 Subject: [Ayatana] rotating side bar

 Hi all, what do you think about this idea?
 Supernova

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Re: [Ayatana] Notifications in unity

2011-11-17 Thread James Jenner
On 18 November 2011 03:54, Jo-Erlend Schinstad joerlend.schins...@gmail.com
 wrote:

  Den 17. nov. 2011 17:59, skrev staticd:

 Why? This is something people have complained about in Windows for many
 years. After logging in;

 System: «Java must be upgraded»
 User: «Oh, but I just wanted to read my mail. Can I please do it some
 other time?»
 System: «Ok, but I'll not let you get away with it for long. And I'll stay
 here until you click me. I'll get back to you in about an hour».
 User: «Ugh»
 System: «There is an upgrade for Morfon Antivirus. Click me.»
 User: «.. I have to respond to this email. It's important. Click»
 System: «Adobe Flash 11 is ready to be installed. Click me»
 User: «Click.»
 System: «There is a new version of Sun Java Web Start. Click me.»
 User: «You know, you're starting to annoy me. Click»
 System: «New version of Appx is available».
 User: «Click.»
 System: «Registry Cleaner has an important update».
 User: «Clickclickclickclickclickclickclick.»


Hmm. I think your experience varies with others or is out of date. Do you
have a source for your claim that this is something people have complained
about in windows for many years?

I suspect that what your talking about is different to what others are
talking about. Do you comprehensively use windows now and if so what
version? Is the indicators that your talking about operating system
specific or application specific? To clarify under windows (95/Vista/7), a
notification appears and then disappears after a short period of time,
irrespective of whether the notification is interactive. Notifications are
tied to the bottom right corner and are subtle. It's up to the user to
interact if they so wish.

I do not understand why you think a user has to interact with a
notification just because it is intractable. Interaction is optional and it
is not a necessity for the interaction to disappear. Maybe your confusing
different types of notifications under windows. Microsoft cannot control
the behaviour of all software under windows. I've seen bad software utilise
dialogs for notification, they must be dismissed and also change the focus.
The friendly kind are the type that Microsoft use.

My experience of other's experience with notifications that are intractable
is that people generally ignore them and ask someone who knows more than
they do when they know. It is extremely rare when I've had a call from
someone who is worried about a notification that they have received and
wont use their system until they understand what the issue is. Knowing such
users I am sure they would react the same to a notification under Ubuntu,
irrespective of whether the notification is interactive or not.

Using updates in your example is not appropriate because of the following:
a) notifications can be ignored;
b) notifications disappear when ignored;
c) notifications are subtle, at the bottom right hand corner; and
b) under windows every single software must manage updates separately,
while ubuntu has centralised management of updates.

Try the following example:

System: Notification appears for new email with subject/first line of email.
User: Glances at notification, chooses to ignore, continues with work.
System: Notification hides.
System: Notification appears for new email with subject/first line of email.
User: Glances at notification, decides it's important, clicks on
notification and is immediately taken to email application with the email
opened.

Regards,

James
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Re: [Ayatana] Making ubuntu more praktical by adding a taskbar

2011-11-17 Thread Omar B .

i think what you're asking for is an option for applications *not to stack* ?


i think windows vista and kde have this option.

that is what you did in your last screen/mockup. But you were duplicating the 
launcher. What you want is to take what you did in the right side and place 
that in the left. Now you see there is no need for 2 launchers.

now with windows 7 with a quick hover is easy to identify the window you need.



 From: levancheli...@gmail.com
 To: ayatana@lists.launchpad.net
 Date: Thu, 17 Nov 2011 23:11:38 +
 Subject: [Ayatana] Making ubuntu more praktical by adding a taskbar

 ubuntus new dash is not really practical because you lose a lot of time
 searching folders you are using and running software

 for exampled here is how my windows looks when i am working

 http://i.imgur.com/YpCQZ.png

 you can see task bar shows all the running software and folders i am
 using so i can choose and switch thru them without loosing any time or
 focus

 now how will this look on ubuntu

 http://i.imgur.com/5WXBa.png

 I think it is to hard to open your folders all over again or
 find your running software

 so what i think is to add a taskbar on the right side just like on the
 left but this should show running software and opened folders so while
 working not to loos any time

 http://i.imgur.com/M23Tm.png

 Task Bar can be added on the top right hand side in menubar, then
 dropdown menu appear with all open applications and folders
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Re: [Ayatana] Notifications in unity

2011-11-17 Thread Omar B .

- the items that now hide inside the MM are the icons (or what used to be icons 
in the panel/systray).

ref.
https://a248.e.akamai.net/assets.github.com/img/15183cadf2a9cdd7781aea9a6a22b84455adf703/687474703a2f2f6935342e74696e797069632e636f6d2f32343136787a6f2e706e67


- users used to spot these icons quickly

ref.
http://3.bp.blogspot.com/_FJH0hYZmVtc/TALwoQRxZrI/IBY/4Wxk1JmG-34/s1600/Selection_002.png


- now they only see this: nothing. And then ask: Sir i lost my app or Sir i 
see IM notifications but i dont see where app went to


is not obvious that the app icon is now hidden inside that panel.

Its a shift they are not used to and i see this everyday with dozens of people 
at the internet cafe (yea is awesome hearing complaints all day..), thus they 
ask to use other machines with older versions of ubuntu or windows (which i 
price higher to try to reduce demand). I have no proposal yet to fix this 
(visual?) regression, as there are too many variables that affect more than 1 
party. So any proposal will eventually hear complaints from some power user.


 Date: Thu, 17 Nov 2011 19:42:42 +0100
 From: joerlend.schins...@gmail.com
 To: ayatana@lists.launchpad.net
 Subject: Re: [Ayatana] Notifications in unity

 Den 17. nov. 2011 19:17, skrev Omar B.:
  i agree with you.
 
  My dad has spent over 20.000 hours in front of a computer and he only 
  knows how to use firefox, send an email, open a pdf and maybe login to 
  skype (he cant install it without help).
 
  am sure another 10.920 hours will pass and he wont know much else.
 
  and as of younger generations i dont see them learning much either.
 
  majority of people use computers/internet just to connect with other people 
  and that's
  it. They dont want to learn an OS. They may know a little of 
  windows/office, because is thought in schools and everyone has windows in 
  some computer.
 
  when apps hide inside the MM they are not obvious, is not just emesene. 
  There needs to be a way to make it more obvious.
 
  

 Apps do not hide in indicators. Indicators also do not hide
 applications. The applications themselves make the window hidden. That
 can be caused by anything and this doesn't have anything to do with
 indicators at all. Should these notifications present themselves
 whenever an application was being hidden, for any reason, or do you
 propose that all applications that is able to hide its window should be
 patched? What exactly is the proposal, anyway?

 Jo-Erlend Schinstad

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Re: [Ayatana] Notifications in unity

2011-11-17 Thread Jo-Erlend Schinstad

Den 18. nov. 2011 04:51, skrev Omar B.:

- the items that now hide inside the MM are the icons (or what used to be icons 
in the panel/systray).

ref.
https://a248.e.akamai.net/assets.github.com/img/15183cadf2a9cdd7781aea9a6a22b84455adf703/687474703a2f2f6935342e74696e797069632e636f6d2f32343136787a6f2e706e67



No, that is not true. The entries are in the menu all the time. It's 
just the window that's being hidden. It doesn't have anything to do with 
the indicator.

- users used to spot these icons quickly

ref.
http://3.bp.blogspot.com/_FJH0hYZmVtc/TALwoQRxZrI/IBY/4Wxk1JmG-34/s1600/Selection_002.png


Read Microsofts description of why that was a horrible idea and why 
they've wanted to get rid  of it for more than a decade. In short, that 
system was completely incomprehensible because all apps would work in 
completely different ways. Some would use left-click, others would use 
right click. Some would use double-click and still some would use 
middle-click. They also didn't symbolize things in a similar way, so you 
would have to understand every single icon separately.


You've completely drifted off course here, if your point was to make 
Unity easier to understand and learn.


It is very difficult for me to understand why you would force people to 
use Unity if they want a similar environment to Windows 95. Use Lxpanel 
instead. Actually, we have panels that make Ubuntu look exactly like 
Windows. It is an extremely bad idea to have as a main objective that 
Ubuntu should be automatically useable as long as you're accustomed to 
Windows.


Right. They're not used to it, and that seems to be your entire case. 
But it is not a valid argument. People used to say that about
movies too, before you got sound. «Nobody will ever want to hear an 
actor speak», they said. «People aren't used to it.» That was also used 
as an argument against the use of telephone. People were used to sending 
telegrams, so adding telephone would be a bad idea.


People were once used to entering commands, and the thought of using a 
mouse was difficult to understand. If your type of argument would win, 
we would still be entering commands for everything. You just can't let 
peoples habits get in the way of progress, because then there will be no 
progress.


Jo-Erlend Schinstad

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Re: [Ayatana] Overlay scrollbars

2011-11-17 Thread Christian Giordano
Hi guys,

On Thu, Oct 6, 2011 at 6:15 PM, Stefanos A. stapos...@gmail.com wrote:

 Two things I'd love to see improved (over the 12.04 video):
 (a) as, the OP suggests, hide the arrows quicker when the mouse moves
 away. This solves the resize vs scroll issue, and makes the GUI feel faster
 to boot.


We can definitely play with the speed of animations and delays to see if
this can reduce the conflict between the two operations.


 (b) make the arrows thicker to compensate. This has the additonal
 advantage of improving support for laptop touchpads and touchscreens.


During the session at UDS we showed another exploration we are doing that
is about adding a subtle friction to the horizontal movement of the pointer
when passing over the scrollbar and, very important, when its speed is
contained. While we are pleased with the results we just implemented it in
a dummy prototype, such feature requires lot of low level work and might
take some time to appear in the distro. If there is anyone who can help our
engineer, please contact Cimi.
Touch screen are not supposed to use the overlay scrollbars but should
scroll interacting directly with the content.


Thanks a lot for any feedback, chr
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Re: [Ayatana] Overlay scrollbars

2011-11-17 Thread Christian Giordano
On Fri, Oct 7, 2011 at 2:12 PM, SorinN nemes.so...@gmail.com wrote:

 Normal desktop user ? No one think about ?


It is not just about saving screen real-estate but also to remove
chrome/clutter.

Best, chr
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