Re: [Ayatana] Global menu really frustrating in virtual machines

2011-03-14 Thread Matthew Paul Thomas
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Scott Ritchie wrote on 08/03/11 10:57:

 The global menu is based on the assumption that it's easier to hit the
 corner of the screen than it is to hit the edge of the active window.
 
 This breaks down, however, when the mouse doesn't actually stop at the
 corner of the screen, which is exactly the case in virtual machines
 that integrate with the host OS.
...

Maybe so, but even in that case it's no worse than (for example) a
maximized MDI window in Windows.

I guess the same problem exists for the launcher?

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[Ayatana] Global menu really frustrating in virtual machines

2011-03-08 Thread Scott Ritchie
The global menu is based on the assumption that it's easier to hit the
corner of the screen than it is to hit the edge of the active window.

This breaks down, however, when the mouse doesn't actually stop at the
corner of the screen, which is exactly the case in virtual machines that
integrate with the host OS.


Should VMs behave differently?  Should they grab mouse input on click,
like how vmware behaves without its tools installed?

Thanks,
Scott Ritchie

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Re: [Ayatana] Global menu really frustrating in virtual machines

2011-03-08 Thread zekopeko
Perhaps a better way would be for the VM software to have edge
resistance within the VM area. That way you can still move the mouse
out of the VM without pressing key combos.

On Tue, Mar 8, 2011 at 11:57 AM, Scott Ritchie sc...@open-vote.org wrote:
 The global menu is based on the assumption that it's easier to hit the
 corner of the screen than it is to hit the edge of the active window.

 This breaks down, however, when the mouse doesn't actually stop at the
 corner of the screen, which is exactly the case in virtual machines that
 integrate with the host OS.


 Should VMs behave differently?  Should they grab mouse input on click,
 like how vmware behaves without its tools installed?

 Thanks,
 Scott Ritchie

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