Re: [Ayatana] Serious issues

2011-11-04 Thread staticd
On Thu, Nov 3, 2011 at 4:21 PM, Stefanos A. stapos...@gmail.com wrote:

 Two other potential solutions:

 1. A visual proximity indicator to the hidden launcher, for instance as a
 very soft glow that becomes more visible as the mouse moves towards the
 left side (similar to KDE 4.x when its taskbar is set to autohide).

 - or -

 2. Make the left-most column a clickable region and show the launcher only
 on mouse click or on high-momentum mouse movements. This way, the launcher
 will only appear after a deliberate action (click or high-momentum hit) and
 will not get in the way when working in the left region of the screen.

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 +1 for point 2.

clickable edge will be like the hide buttons on the sides of the gnome
panel.(Did anyone other than me use them?)

Regarding the high momentum movements, how about the launcher coming out
not on mouse reaching left corner, but say 200px beyond (outside) the left
edge?
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Re: [Ayatana] Serious issues

2011-11-04 Thread Sony-qs

Isn't it possible to adjust the launcher like this?
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Re: [Ayatana] Serious issues

2011-11-04 Thread Elias K Gardner
On Fri, Nov 4, 2011 at 4:04 AM, staticd staticd.growthecomm...@gmail.comwrote:

 clickable edge will be like the hide buttons on the sides of the gnome
 panel.(Did anyone other than me use them?)

 Regarding the high momentum movements, how about the launcher coming out
 not on mouse reaching left corner, but say 200px beyond (outside) the left
 edge?


I like the sound of the clickable edge though it might still interfere with
some applications. Also this would increase the number of interactions
needed to do most tasks.

I think launcher popping out only when the cursor goes beyond the outside
edge might be the best solution here. It would not require a setting, there
would be no divergence in  different user's workflow and it should cut down
on the vast majority of accidental launcher activations due to high cursor
momentum or working close to the edge.
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Re: [Ayatana] Serious issues

2011-11-04 Thread Jo-Erlend Schinstad

Den 03. nov. 2011 03:25, skrev anthropornis:
Canonical has guaranteed Unity to be 100% issue-free. What you have 
perceived as an issue is actually explained here: 
file:///usr/share/doc/unity/copyright


How awesome is that?
Commanding other people to spend their money on a feature only you want, 
is rude. Get over it. I simply pointed out that Canonical has not, as 
you untruthfully claimed, denied you the right to configure things the 
way you want it.


I, however, were pointing out a bug so that we can contribute to fixing 
it. I were not commanding anyone to create a feature I want. I pointed 
out that the software does not function as intended by the authors. Do 
you understand the difference? Obviously, running applications are not 
intended to become invisible and unusable.


Jo-Erlend Schinstad

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Re: [Ayatana] Serious issues

2011-11-04 Thread Mark Curtis

That would only work for Firefox, not all programs that have buttons on the 
left hand side.

Date: Fri, 4 Nov 2011 13:10:36 +0100
From: sony...@live.de
To: ayatana@lists.launchpad.net
Subject: Re: [Ayatana] Serious issues

Isn't it possible to adjust the launcher like this?

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Re: [Ayatana] Serious issues

2011-11-04 Thread anthropornis

I never commanded anyone to do anything.

However, both of us did post useless, unhelpful responses, which just 
pollute a mailing list.





On 11/04/2011 08:52 AM, Jo-Erlend Schinstad wrote:

Den 03. nov. 2011 03:25, skrev anthropornis:
Canonical has guaranteed Unity to be 100% issue-free. What you have 
perceived as an issue is actually explained here: 
file:///usr/share/doc/unity/copyright


How awesome is that?
Commanding other people to spend their money on a feature only you 
want, is rude. Get over it. I simply pointed out that Canonical has 
not, as you untruthfully claimed, denied you the right to configure 
things the way you want it.


I, however, were pointing out a bug so that we can contribute to 
fixing it. I were not commanding anyone to create a feature I want. I 
pointed out that the software does not function as intended by the 
authors. Do you understand the difference? Obviously, running 
applications are not intended to become invisible and unusable.


Jo-Erlend Schinstad

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Re: [Ayatana] Serious issues

2011-11-04 Thread Stefanos A.
2011/11/4 Mark Curtis merkin...@hotmail.com

  That would only work for Firefox, not all programs that have buttons on
 the left hand side.


Do you have a specific application in mind? I can't recall any application
with buttons that touch the left side of the screen (please note that if
the buttons don't touch the side, there's no change in behavior!) Moreover,
there's no other component that touches the left side of the screen
(treeviews don't touch the sides, left-side scrollbars don't exist).
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Re: [Ayatana] Serious issues

2011-11-04 Thread Thorsten Wilms

On 11/04/2011 01:10 PM, Sony-qs wrote:

Isn't it possible to adjust the launcher like this?

[Had mockup attached with Launcher starting below Firefox's  bars]

So far, I only have one case where I regularly get the Launcher while 
aiming at something else: using Inkscape's toolbar. I often use the 
shortcuts for tool switching, but now I'm painfully reminded of each 
time I don't. I would expect users who make less use of shortcuts to be 
hit harder.


For any application with an important toolbar or similar on the left, 
offsetting the Launcher is not possible, as there is not not enough 
space left. Triggering only when you slam the pointer to the edge does 
not help, as the user does that anyway, to get to the target area as 
fast as possible.


Triggering only if the pointer reaches negative coordinates is not an 
option, as that either is too hard to trigger, or will happen as soon as 
you slam the pointer towards the edge.



As long as the Launcher stays on the left and does not stay fixed on the 
screen *, application should avoid putting important stuff in proximity. 
But complex application may have so many tools and options that it may 
be painful, layout-wise, to avoid an entire edge.


* To be clear, I do not recommend to get rid of the Launcher hiding 
behavior, as screen space is too precious for that on anything but very 
large displays (perhaps).



--
Thorsten Wilms

thorwil's design for free software:
http://thorwil.wordpress.com/

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Re: [Ayatana] Serious issues

2011-11-04 Thread Ian Santopietro
What about requiring a hit and park to display the launcher? In order to
show the launcher, the user must place the point er on the edge of the
screen and stop it there. Then, after a brief delay (100-150ms), the
launcher would reveal.
On Nov 4, 2011 9:29 AM, Thorsten Wilms t...@freenet.de wrote:

 On 11/04/2011 01:10 PM, Sony-qs wrote:

 Isn't it possible to adjust the launcher like this?

 [Had mockup attached with Launcher starting below Firefox's  bars]

 So far, I only have one case where I regularly get the Launcher while
 aiming at something else: using Inkscape's toolbar. I often use the
 shortcuts for tool switching, but now I'm painfully reminded of each time I
 don't. I would expect users who make less use of shortcuts to be hit harder.

 For any application with an important toolbar or similar on the left,
 offsetting the Launcher is not possible, as there is not not enough space
 left. Triggering only when you slam the pointer to the edge does not help,
 as the user does that anyway, to get to the target area as fast as possible.

 Triggering only if the pointer reaches negative coordinates is not an
 option, as that either is too hard to trigger, or will happen as soon as
 you slam the pointer towards the edge.


 As long as the Launcher stays on the left and does not stay fixed on the
 screen *, application should avoid putting important stuff in proximity.
 But complex application may have so many tools and options that it may be
 painful, layout-wise, to avoid an entire edge.

 * To be clear, I do not recommend to get rid of the Launcher hiding
 behavior, as screen space is too precious for that on anything but very
 large displays (perhaps).


 --
 Thorsten Wilms

 thorwil's design for free software:
 http://thorwil.wordpress.com/

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Re: [Ayatana] Serious issues

2011-11-04 Thread Michael J Daniel
What about moving everything on the screen to the right when the 
launcher appears.

And move it back when the launcher goes away?

On 11/04/2011 06:55 PM, Ian Santopietro wrote:


What about requiring a hit and park to display the launcher? In order 
to show the launcher, the user must place the point er on the edge of 
the screen and stop it there. Then, after a brief delay (100-150ms), 
the launcher would reveal.


On Nov 4, 2011 9:29 AM, Thorsten Wilms t...@freenet.de 
mailto:t...@freenet.de wrote:


On 11/04/2011 01:10 PM, Sony-qs wrote:

Isn't it possible to adjust the launcher like this?

[Had mockup attached with Launcher starting below Firefox's  bars]

So far, I only have one case where I regularly get the Launcher
while aiming at something else: using Inkscape's toolbar. I often
use the shortcuts for tool switching, but now I'm painfully
reminded of each time I don't. I would expect users who make less
use of shortcuts to be hit harder.

For any application with an important toolbar or similar on the
left, offsetting the Launcher is not possible, as there is not not
enough space left. Triggering only when you slam the pointer to
the edge does not help, as the user does that anyway, to get to
the target area as fast as possible.

Triggering only if the pointer reaches negative coordinates is
not an option, as that either is too hard to trigger, or will
happen as soon as you slam the pointer towards the edge.


As long as the Launcher stays on the left and does not stay fixed
on the screen *, application should avoid putting important stuff
in proximity. But complex application may have so many tools and
options that it may be painful, layout-wise, to avoid an entire edge.

* To be clear, I do not recommend to get rid of the Launcher
hiding behavior, as screen space is too precious for that on
anything but very large displays (perhaps).


-- 
Thorsten Wilms


thorwil's design for free software:
http://thorwil.wordpress.com/

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Re: [Ayatana] Serious issues

2011-11-03 Thread Matt Richardson
Another potential would be to prevent windows from occupying the 
left-most 5px-10px of the screen. The Firefox back button is a stickler 
for this launcher behaviour, but try resizing it so that it is almost 
maximised, except leave a small space on the left hand side. This really 
helps to prevent the launcher popping out when not wanted IMO.


Matt

On 03/11/11 05:49, James Jenner wrote:
On 3 November 2011 14:06, Elias K Gardner zork...@gmail.com 
mailto:zork...@gmail.com wrote:


When you have to interact close to the left edge of a window the
launcher can be accidentally activated blocking interaction on
that part of the open window.

The launcher can be made not to popout when the cursor hits the
screen side by installing CompizConfig Settings Manager and
changing the Unity plugin's reveal mode on the behavior tab to none.

I think this is one setting that should be somewhere in the system
settings out of the box. It is maddening to have to move your
cursor out to close the launcher then carefully back.

Another alternative would be to have a button that when pressed
keeps/closes the launcher (just thinking out loud her not sure its
a good idea, seams to duplicate the super key dash functionality a
little).


An alternative would be to have a visual interactive control on the 
launcher that changes it's state of popout and to not popout. A pin is 
the obvious analogy though in reality some form of marker (eg. a small 
circle or an arrow or similar) would do the trick, as in to be 
consistent with the styling of Unity. Obviously a keyboard shortcut 
would apply as well.


With such an option when the launcher is hidden, the control to stop 
it from popping out would need to be visible, so some thought would be 
needed as to where this control sits, how it appears and how a user 
interacts with it (both via keyboard and the mouse).


I personally think such an option (to stop it popping out 
automatically) isn't such a bad idea.Maybe instead of a don't popout 
control, it could be a hide launcher control.


Just some thoughts. For me personally it hasn't been a problem and I 
have no need for such functionality, but then I have a very large 
screen and very rarely work full screen within an application. However 
I can see how this could be required for certain types of environments 
and work patterns.


Cheers,
James.


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Re: [Ayatana] Serious issues

2011-11-03 Thread Mikkel Kamstrup Erlandsen

On 11/03/2011 01:50 AM, Jo-Erlend Schinstad wrote:
We have really serious issues with Unity. For instance, look at the 
attached screenshot.


Can you please include a descriptive subject line and an actual 
explanation of the perceived problem in your email another time?


Consider that you are writing an email to 755 people and they might not 
not all be able to be read your mind :-)


Cheers,
Mikkel

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Re: [Ayatana] Serious issues

2011-11-03 Thread Stefanos A.
Two other potential solutions:

1. A visual proximity indicator to the hidden launcher, for instance as a
very soft glow that becomes more visible as the mouse moves towards the
left side (similar to KDE 4.x when its taskbar is set to autohide).

- or -

2. Make the left-most column a clickable region and show the launcher only
on mouse click or on high-momentum mouse movements. This way, the launcher
will only appear after a deliberate action (click or high-momentum hit) and
will not get in the way when working in the left region of the screen.
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Re: [Ayatana] Serious issues

2011-11-02 Thread Andrew Starr-Bochicchio
On Wed, Nov 2, 2011 at 8:50 PM, Jo-Erlend Schinstad
joerlend.schins...@gmail.com wrote:
 We have really serious issues with Unity. For instance, look at the attached
 screenshot.

Not trying to be snide, but I looked at the screenshot and I'm not
sure what the issue is. Could you please explain?

-- Andrew Starr-Bochicchio

   Ubuntu Developer https://launchpad.net/~andrewsomething
   Debian Maintainer
http://qa.debian.org/developer.php?login=a.starr.b%40gmail.com
   PGP/GPG Key ID: D53FDCB1

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Re: [Ayatana] Serious issues

2011-11-02 Thread anthropornis
Canonical has guaranteed Unity to be 100% issue-free. What you have 
perceived as an issue is actually explained here: 
file:///usr/share/doc/unity/copyright


How awesome is that?


On 11/02/2011 08:50 PM, Jo-Erlend Schinstad wrote:
We have really serious issues with Unity. For instance, look at the 
attached screenshot.


Jo-Erlend Schinstad


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Re: [Ayatana] Serious issues

2011-11-02 Thread Elias K Gardner
When you have to interact close to the left edge of a window the launcher
can be accidentally activated blocking interaction on that part of the open
window.

The launcher can be made not to popout when the cursor hits the screen side
by installing CompizConfig Settings Manager and changing the Unity plugin's
reveal mode on the behavior tab to none.

I think this is one setting that should be somewhere in the system settings
out of the box. It is maddening to have to move your cursor out to close
the launcher then carefully back.

Another alternative would be to have a button that when pressed
keeps/closes the launcher (just thinking out loud her not sure its a good
idea, seams to duplicate the super key dash functionality a little).

On Wed, Nov 2, 2011 at 9:18 PM, Andrew Starr-Bochicchio a.star...@gmail.com
 wrote:

 On Wed, Nov 2, 2011 at 8:50 PM, Jo-Erlend Schinstad
 joerlend.schins...@gmail.com wrote:
  We have really serious issues with Unity. For instance, look at the
 attached
  screenshot.

 Not trying to be snide, but I looked at the screenshot and I'm not
 sure what the issue is. Could you please explain?

 -- Andrew Starr-Bochicchio

   Ubuntu Developer https://launchpad.net/~andrewsomething
   Debian Maintainer
 http://qa.debian.org/developer.php?login=a.starr.b%40gmail.com
   PGP/GPG Key ID: D53FDCB1

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Re: [Ayatana] Serious issues

2011-11-02 Thread James Jenner
On 3 November 2011 14:06, Elias K Gardner zork...@gmail.com wrote:

 When you have to interact close to the left edge of a window the launcher
 can be accidentally activated blocking interaction on that part of the open
 window.

 The launcher can be made not to popout when the cursor hits the screen
 side by installing CompizConfig Settings Manager and changing the Unity
 plugin's reveal mode on the behavior tab to none.

 I think this is one setting that should be somewhere in the system
 settings out of the box. It is maddening to have to move your cursor out to
 close the launcher then carefully back.

 Another alternative would be to have a button that when pressed
 keeps/closes the launcher (just thinking out loud her not sure its a good
 idea, seams to duplicate the super key dash functionality a little).


An alternative would be to have a visual interactive control on the
launcher that changes it's state of popout and to not popout. A pin is the
obvious analogy though in reality some form of marker (eg. a small circle
or an arrow or similar) would do the trick, as in to be consistent with the
styling of Unity. Obviously a keyboard shortcut would apply as well.

With such an option when the launcher is hidden, the control to stop it
from popping out would need to be visible, so some thought would be needed
as to where this control sits, how it appears and how a user interacts with
it (both via keyboard and the mouse).

I personally think such an option (to stop it popping out automatically)
isn't such a bad idea.Maybe instead of a don't popout control, it could
be a hide launcher control.

Just some thoughts. For me personally it hasn't been a problem and I have
no need for such functionality, but then I have a very large screen and
very rarely work full screen within an application. However I can see how
this could be required for certain types of environments and work patterns.

Cheers,
James.
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