Re: [BangPypers] First python interview
On Tue, Oct 15, 2013 at 11:25 AM, Navin Kabra na...@smriti.com wrote: If I were interviewing you, I would not really be checking your python knowledge (unless you claimed to be good in Python in your resume). I would really check how good you are in Java (your primary language), and your general programming and problem solving skills. +1. I always prefer to ask someone what he is really good at and assuming one of the interviewing team has good exposure to that go really deep. I know this is not an answer to your question, but is more an aside - interviewing someone who claims limited knowledge or exposure to something is more often than not a futile exercise unless the candidate turns out really strong. If the candidate cannot answer the questions well, it is very hard to reach any reasonable assessment. So if I was the interviewer, I would really not worry about how much python you knew, but instead go after your java skills because thats what you've primarily worked on, and its your java knowledge that would be the decisive factor. ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers
Re: [BangPypers] Object Oriented Programming in python
Dear Pranav, The following video would get you understand better http://www.sagemath.org/help-video.html check for Google I_O 2008 - Painless Python Part 1 2 Srikanth On 14-Oct-2013, at 10:16 PM, Pranav Raj pranav09...@hotmail.com wrote: Hi fellow python lovers, I wanted to do OOPS programming in python, but i just found out that there are no private variables in python. Does anyone know why python classes have no private variables and why python's OOPS concept are a lot different from other programming languages? thank you, Pranav Raj ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers
Re: [BangPypers] Object Oriented Programming in python
Also take a look at videos by Raymond Hettinger http://pyvideo.org/speaker/138/raymond-hettinger -- Dhruv Baldawa (http://www.dhruvb.com) On Tue, Oct 15, 2013 at 1:58 PM, T S KAMATH tsk.kam...@gmail.com wrote: Dear Pranav, The following video would get you understand better http://www.sagemath.org/help-video.html check for Google I_O 2008 - Painless Python Part 1 2 Srikanth On 14-Oct-2013, at 10:16 PM, Pranav Raj pranav09...@hotmail.com wrote: Hi fellow python lovers, I wanted to do OOPS programming in python, but i just found out that there are no private variables in python. Does anyone know why python classes have no private variables and why python's OOPS concept are a lot different from other programming languages? thank you, Pranav Raj ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers
Re: [BangPypers] [JOB] DreamWorks Dedicated Unit, Technicolor India: Pipeline Technical Director (TD)
Hi Sneha, Can I get the feedback from the panel. Just want to know where is my process or I am out of the Queue itself :) Anticipating your reply. Nitin K On Wed, Sep 18, 2013 at 2:18 PM, Venkatraman Sneha sneha.venkatra...@technicolor.com wrote: Openings at DreamWorks Dedicated Unit Technicolor, India (Bangalore) About the company: DreamWorks Animation is a leading producer of high-quality entertainment including CG animated feature films, television series and specials, that have included franchises such as Shrek, Madagascar, Kung Fu Panda. In mid-2008, DreamWorks Animation partnered with Technicolor India to create DreamWorks Dedicated Unit (DDU), Technicolor India, the first studio for DreamWorks Animation outside of the US, with the goal of creating a fully functioning studio for DreamWorks Animation in India. “...We have transformed over the years from hand-drawn animation to computer-generated films to being a leader in 3D entertainment. Our strategy has remained the same: to produce great stories that are creatively driven and technologically state-of-the-art. In pursuit of this goal I’m proud to say that what defines DreamWorks Animation more than anything else is the dedication and the expertise of our people.” - Jeffrey Katzenberg, CEO, DreamWorks Animation SKG The Studio - Life at DDU While DDU operates under the HR umbrella of Technicolor India, the employees are provided the same world class facilities and work culture that has propelled DreamWorks Animation among the “100 Best Companies to Work For” by FORTUNE(r) Magazine for four consecutive years and currently ranked at #12 in 2013. DDU integrates seamlessly with DreamWorks Animation’s other campuses through proprietary tools and technology including state-of-the-art video conferencing facilities and review rooms. The employees of DDU, led by world class leadership, share a passion to tell stories and make movies and bring your most beloved DreamWorks characters to life, with an unflinching commitment to delivering the highest level of quality that has become the hallmark of DreamWorks Animation. It is hence not surprising that DDU attracts a diverse collection of artists, technologists, production and corporate staff including a sizeable number of international talent from countries such as Australia, Belgium, France, Spain, Singapore, Thailand and USA. The artists at DDU are currently working on their first full-length feature film - ‘Penguins of Madagascar’, after having successfully delivered highly rated TV specials such as Merry Madagascar, Scared Shrekless, Madly Madagascar, beside adding valuable contributions to full-feature animated films such as “Puss In Boots”, “Madagascar 3 - Europe’s Most Wanted” and “Rise of the Guardians”. In addition to getting to work on the most prized entertainment properties, every day DreamWorkers enjoy free breakfast at the studio, fitness classes such yoga and pilates, art galleries and more. The training department at DDU provides a wide range of artistic and technical training to enhance the ongoing development of our employees. To celebrate our films and company milestones, DDU has premiere screenings of all of DreamWorks Animation’s movies to all employees and their families. At its core, DDU celebrates the unique personalities of our employees. We support a diverse group of employee interests at work including the DDU Photography group, DDU Badminton club, GreenWorks (with Eco friendly members), volunteer groups, film club and more. At the heart of DDU is the desire to tell great stories and inspire audiences. Our company culture encourages our employees to not only create but also innovate and, ultimately, have fun while at it! Follow these links to see and hear what our employees have to say about work and life at the DDU: DDU Sizzle reel (life at DDU): http://vimeo.com/32071503 DDU 2011 Studio reel: http://vimeo.com/20462459 DDU 2012 Studio reel: http://vimeo.com/50970882 How is python is used in the company: DreamWorks Animation's day to day technical production operations are executed using its complex scalable proprietary pipeline, which is almost all python based. In addition, almost all the proprietary and third party software tools provide a python extension language through pyrex, boost.python and pyQt. The NxG pipeline for the studio is a highly scalable distributed system with complex taskflow mgmt systems and analytics all built on python. Pipeline TD Job Description: A Technical Director (TD) provides pipeline support for production artists and department heads, and enables artist to work more self-sufficiently. A TD will design, develop, and implement new tools and processes for a particular show or department, as well as triage and debug technical issues. A TD is the first line of defense for their department for technical issues and is the liaisons with RD and other technology
Re: [BangPypers] [JOB] DreamWorks Dedicated Unit, Technicolor India: Pipeline Technical Director (TD)
Sorry for my last mail. I wish reply would have gone to the originator and not to the group, the way it used to work earlier. :( Sorry for spamming. Nitin K On 15-Oct-2013 4:42 PM, Nitin Kumar nitin.n...@gmail.com wrote: Hi Sneha, Can I get the feedback from the panel. Just want to know where is my process or I am out of the Queue itself :) Anticipating your reply. Nitin K On Wed, Sep 18, 2013 at 2:18 PM, Venkatraman Sneha sneha.venkatra...@technicolor.com wrote: Openings at DreamWorks Dedicated Unit Technicolor, India (Bangalore) About the company: DreamWorks Animation is a leading producer of high-quality entertainment including CG animated feature films, television series and specials, that have included franchises such as Shrek, Madagascar, Kung Fu Panda. In mid-2008, DreamWorks Animation partnered with Technicolor India to create DreamWorks Dedicated Unit (DDU), Technicolor India, the first studio for DreamWorks Animation outside of the US, with the goal of creating a fully functioning studio for DreamWorks Animation in India. “...We have transformed over the years from hand-drawn animation to computer-generated films to being a leader in 3D entertainment. Our strategy has remained the same: to produce great stories that are creatively driven and technologically state-of-the-art. In pursuit of this goal I’m proud to say that what defines DreamWorks Animation more than anything else is the dedication and the expertise of our people.” - Jeffrey Katzenberg, CEO, DreamWorks Animation SKG The Studio - Life at DDU While DDU operates under the HR umbrella of Technicolor India, the employees are provided the same world class facilities and work culture that has propelled DreamWorks Animation among the “100 Best Companies to Work For” by FORTUNE(r) Magazine for four consecutive years and currently ranked at #12 in 2013. DDU integrates seamlessly with DreamWorks Animation’s other campuses through proprietary tools and technology including state-of-the-art video conferencing facilities and review rooms. The employees of DDU, led by world class leadership, share a passion to tell stories and make movies and bring your most beloved DreamWorks characters to life, with an unflinching commitment to delivering the highest level of quality that has become the hallmark of DreamWorks Animation. It is hence not surprising that DDU attracts a diverse collection of artists, technologists, production and corporate staff including a sizeable number of international talent from countries such as Australia, Belgium, France, Spain, Singapore, Thailand and USA. The artists at DDU are currently working on their first full-length feature film - ‘Penguins of Madagascar’, after having successfully delivered highly rated TV specials such as Merry Madagascar, Scared Shrekless, Madly Madagascar, beside adding valuable contributions to full-feature animated films such as “Puss In Boots”, “Madagascar 3 - Europe’s Most Wanted” and “Rise of the Guardians”. In addition to getting to work on the most prized entertainment properties, every day DreamWorkers enjoy free breakfast at the studio, fitness classes such yoga and pilates, art galleries and more. The training department at DDU provides a wide range of artistic and technical training to enhance the ongoing development of our employees. To celebrate our films and company milestones, DDU has premiere screenings of all of DreamWorks Animation’s movies to all employees and their families. At its core, DDU celebrates the unique personalities of our employees. We support a diverse group of employee interests at work including the DDU Photography group, DDU Badminton club, GreenWorks (with Eco friendly members), volunteer groups, film club and more. At the heart of DDU is the desire to tell great stories and inspire audiences. Our company culture encourages our employees to not only create but also innovate and, ultimately, have fun while at it! Follow these links to see and hear what our employees have to say about work and life at the DDU: DDU Sizzle reel (life at DDU): http://vimeo.com/32071503 DDU 2011 Studio reel: http://vimeo.com/20462459 DDU 2012 Studio reel: http://vimeo.com/50970882 How is python is used in the company: DreamWorks Animation's day to day technical production operations are executed using its complex scalable proprietary pipeline, which is almost all python based. In addition, almost all the proprietary and third party software tools provide a python extension language through pyrex, boost.python and pyQt. The NxG pipeline for the studio is a highly scalable distributed system with complex taskflow mgmt systems and analytics all built on python. Pipeline TD Job Description: A Technical Director (TD) provides pipeline support for production artists and department heads, and enables artist to work more self-sufficiently. A TD will design, develop, and implement new
Re: [BangPypers] First python interview
Lots of great links resources ! Thanks Krace for the great reddit links Time complexity of operations on python data structures might be useful https://wiki.python.org/moin/TimeComplexity All the best Avneesh ! Update this thread with the questions you got asked after the interview cheers ashish *The only way to do great work is to love what you do. If you haven’t found it yet, keep looking. Don’t settle. As with all matters of the heart, you’ll know when you find it.” - Steve Jobs (1955 - 2011)* On Tue, Oct 15, 2013 at 12:07 PM, Dhananjay Nene dhananjay.n...@gmail.comwrote: On Tue, Oct 15, 2013 at 11:25 AM, Navin Kabra na...@smriti.com wrote: If I were interviewing you, I would not really be checking your python knowledge (unless you claimed to be good in Python in your resume). I would really check how good you are in Java (your primary language), and your general programming and problem solving skills. +1. I always prefer to ask someone what he is really good at and assuming one of the interviewing team has good exposure to that go really deep. I know this is not an answer to your question, but is more an aside - interviewing someone who claims limited knowledge or exposure to something is more often than not a futile exercise unless the candidate turns out really strong. If the candidate cannot answer the questions well, it is very hard to reach any reasonable assessment. So if I was the interviewer, I would really not worry about how much python you knew, but instead go after your java skills because thats what you've primarily worked on, and its your java knowledge that would be the decisive factor. ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers
[BangPypers] [ANN] CFP: SciPy India 2013: Dec 13 - 15, IIT Bombay
Hello, The CFP and registration for SciPy India 2013 (http://scipy.in) is open. SciPy India 2013 will be held in IIT Bombay between December 13th to December 15th, 2013. Please spread the word! SciPy India is an annual conference on using Python for science and engineering research and education. The conference is currently in its fifth year and provides an opportunity to learn and implement Python in education and research. Call for Papers We look forward to your submissions on the use of Python for scientific computing and education. This includes pedagogy, exploration, modeling and analysis from both applied and developmental perspectives. We welcome contributions from academia as well as industry. For details on the paper submission please see here: http://scipy.in/2013/call-for-proposals/ Important Dates - Call for proposals end: 24th November 2013 - List of accepted proposals will be published: 1st December 2013. We look forward to seeing you at SciPy India. Regards, Prabhu Ramachandran and Jarrod Millman ___ BangPypers mailing list BangPypers@python.org https://mail.python.org/mailman/listinfo/bangpypers