The Ruby Language Module doesn't work

2008-08-28 Thread The Geek Inside

Hello There,

I download the 9.0, and I'm surprised with the new features.

However when I try to open some of my ruby scripts the Language Module
doesn't recognize this as a Ruby file, I try too select the Languages
from the languages in the left-bottom corner,  but anyway doesn't
recognize my scripts.

Some one can help me with that?

Greetings

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Re: Any hope for support for scripts in other languages?

2008-08-28 Thread Jim Correia

On Aug 28, 2008, at 6:58 PM, rowen wrote:

 A feature I'd really like to see is the ability to write scripts in
 any standard language (e.g. Python or Perl) that can modify the
 current selection by reading it from standard output and writing the
 modified version to standard output. If no text is selected then
 transform the entire document.

Rowen,

A #! (nee Unix) filter solves this need exactly.

The only difference is that the selection is actually passed to the  
script in a temporary file (first argument in ARGV.)

Look at the examples which ship with BBEdit. In the menubar...

#! - Unix Filters - ...

Jim


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BBEdit 9.0 crashes CoreServicesUIAgent on launch

2008-08-28 Thread DjML

BBEdit 9.0 crashes CoreServicesUIAgent on launch and ends up bouncing
in my dock forever until I force quit it.

Any ideas?

ml

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Save Default Window Menu Item

2008-08-28 Thread The Geek Inside

Hello There,

I use this menu item to save the state (size, position, etc) of my
default window , in the former version (8.7.2) this work fine.

However in the last version (9.0) doesn't work anymore, in neither of
the windows (Text Window, Disk Browser, Project, etc.)

Thanks in advance for your help.

Greetings

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Looking for BBEdit equiv. to TextMate functions.

2008-08-28 Thread Lee Hinde

I've just updated to 9.x after sitting out the 8.x series. I've been
using TextMate.

There are two actions/keystrokes that I use frequently with TextMate
and I'm wondering how to do the same in BBEdit.

With the first, I could type something like:

html

and type control-shift-leftarrow and I'll end up with:

html/html

The second keystroke is control-shift-w. It works on selected text, so
if I were to select the following text:

here is some text

and hit the keystroke, i'd end up with:

phere is some text/p

Pointers are appreciated.

Thanks.

 - Lee

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Re: Looking for BBEdit equiv. to TextMate functions.

2008-08-28 Thread Rich Siegel

On 8/28/08 at 9:28 PM, [EMAIL PROTECTED] (Lee Hinde) wrote:

html

and type control-shift-leftarrow and I'll end up with:

html/html

I don't use TextMate, so I can't give you a mapping of its 
control functions, but you can generate markup really easily 
from the commands on the Markup menu, so that's probably worth a 
look. And you can adjust the keyboard equivalents on the menu 
commands using the Menus preferences, which might help ease the transition.

The second keystroke is control-shift-w. It works on selected text, so
if I were to select the following text:

here is some text

and hit the keystroke, i'd end up with:

phere is some text/p

This would be the Paragraph tool, on the Markup menu. There's 
also a clipping for it in the factory default set, which you can 
apply with the Insert Clipping command.

Hope this helps,

R.
-- 
Rich Siegel Bare Bones Software, Inc.
[EMAIL PROTECTED]  http://www.barebones.com/

Someday I'll look back on all this and laugh... until they 
sedate me.


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Re: What is a predefined name in BBEdit 9?

2008-08-28 Thread Steve Piercy

On Aug 28, 4:20 pm, Jim Correia [EMAIL PROTECTED] wrote:
 On Aug 28, 2008, at 7:13 PM, Steve Piercy wrote:

  I develop a codeless language module for Lasso. There is a new thingie
  called a predefined name. I read the long list of new features in 9
  to try to understand what is a predefined name, but the terms used are
  so abstract and generic that I still don't understand. Can someone
  provide me with a real-world example or a better explanation?

 The list of pre-defined names can include things which are not
 conceptually keywords, but are built-in to the language.

 Suppose I had an imaginary language FizBuzz which had keywords like
 (and, not, equal) for boolean operations, and built-in functions
 (print, exit), I'd include print and exit in the pre-defined names
 list. This list may be used for syntax coloring and completion purposes.

A predefined name sounds just like a BBLMKeywordList element. How are
they different? Are they merely organizational constructs? Do they
provide different functionality?

Thank you!

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