Re: [Newbies] Re: Project on squeak language

2016-08-22 Thread roger mpouma
Sorry it's an error from me, it's rather " "

2016-08-22 19:50 GMT+02:00 Joseph Alotta <joseph.alo...@gmail.com>:

> Is //modification a new way of doing comments?
>
> Sent from my iPhone
>
> On Aug 22, 2016, at 11:45 AM, Ron Teitelbaum [via Smalltalk] <[hidden
> email] <http:///user/SendEmail.jtp?type=node=4912226=0>> wrote:
>
> Hi Roger!
>
>
>
> That was a nice try!
>
>
>
> I modified methods:
>
> addCustomMenuItems: aCustomMenu hand: aHandMorph
> super addCustomMenuItems: aCustomMenu hand:  aHandMorph.
> aCustomMenu add: 'clear' action: #clear.
> drawColor := Color red.//modification
> drawColor := Color yellow.//modification
> drawColor := Color green. //modification
> drawColor := Color blue.   //modification
>
> *[Ron Teitelbaum]*
>
> *What this does is create a menu with one item clear and then it sets the
> drawColor to red yellow green and then blue.  Since blue is the last color
> you end up with blue.*
>
> *Try creating drawRed, drawYellow, drawGreen, and drawBlue methods*
>
> *For example*
>
> *drawRed*
>
> *   drawColor := Color red.*
>
> *Now add to your menu properly.*
>
> aCustomMenu add: 'clear' action: #clear.
> aCustomMenu add: 'red' action: #drawRed.
>
> *Where add is what you see in your menu and action is what happens when
> you select the menu item.  (it calls: self drawRed)*
>
> *Do that with all your colors and you should be all set!*
>
> *You can also add menu items to adjust the size of the brush.  Maybe make
> small brush, medium brush and large brush menu items?  Works the same way
> as changing color.  You need a brushSize instance variable. And initialize
> brushSize := 2.*
>
> *All the best,*
>
>
> *Ron Teitelbaum*
> initialize
> super initialize.
> self extent: 500@700.
> drawColor := Color black.
>
> mouseDown: evt
> brush := Pen newOnForm: form.
> brush roundNib: 2.
> brush color: drawColor.
> //modification
> lastMouse := evt cursorPoint - bounds origin.
> brush drawFrom: lastMouse to: lastMouse.
> self invalidRect:
> ((lastMouse - brush sourceForm extent corner:
> lastMouse + brush sourceForm extent)
> translateBy: bounds origin).
>
> The initial color is black.
>
> When i click the command "change color" on the menu  and i chose for
> example the green color, the result is the blue color. I don't understand
> why ?
>
> And after the first choice, i must restart the program with the Workspace
> for change another color. So i can't make several choices at the same time.
>
> How can I solve these problems ? and to change size of the brush ?
>
> Thank you in advance.
>
>
>
> 2016-08-21 3:14 GMT+02:00 Ron Teitelbaum <[hidden email]
> <http:///user/SendEmail.jtp?type=node=4912223=0>>:
>
>
>
>
>
> *From:* roger mpouma
> *Sent:* Saturday, August 20, 2016 2:42 PM
>
>
>
> How can i make  this please ?
>
> I thought to add "color" and "size" commands as "clear" command in the
> custom menu code. After that, add "color" and "size" methods...
>
> *[Ron Teitelbaum] *
>
> *What I was thinking is making buttons on the panel. Color buttons with a
> highlight around it so you can see what is selected.  You could instead add
> something like Red or Blue to the menu.*
>
>
>
> *On your class add some instance variable called drawColor or something
> like that.*
>
>
>
> *When the menu item Red is called you would do *
>
>
>
> *drawColor := Color red.*
>
>
>
> *Then in mouseDown:*
>
>
>
> brush color: drawColor.
>
>
>
> Initialize your color to something like black
>
>
>
> Initialize
>
>
>
>drawColor := Color black.
>
>
>
> So that the user is not required to use the menu to get the default color
> (black).
>
>
>
> Hope that helps,
>
>
> Ron
>
>
>
> 2016-08-20 20:26 GMT+02:00 Ron Teitelbaum <[hidden email]
> <http:///user/SendEmail.jtp?type=node=4912223=1>>:
>
> Have you considered having a menu bar with colors and line sizes.  The
> users can select the color and line size which will change your program to
> use those settings.
>
>
>
> All the best,
>
>
>
> Ron Teitelbaum
>
>
>
> *From:* [hidden email]
> <http:///user/SendEmail.jtp?type=node=4912223=2> [mailto:[hidden
> email] <http:///user/SendEmail.jtp?type=node=4912223=3>] *On
> Behalf Of *roger mpouma
>
>

RE: [Newbies] Re: Project on squeak language

2016-08-22 Thread Ron Teitelbaum
 

From: Joseph Alotta
Sent: Monday, August 22, 2016 1:50 PM

 

Is //modification a new way of doing comments?



[Ron Teitelbaum] 

Good question Joe,

 

I assumed it was added to the email and not to code.

 

The comments would require quotes: " this is a comment "

 

All the best,

 

Ron Teitelbaum


Sent from my iPhone 


On Aug 22, 2016, at 11:45 AM, Ron Teitelbaum [via Smalltalk] <[hidden
email]> wrote:

Hi Roger!  

 

That was a nice try!

 

I modified methods:

addCustomMenuItems: aCustomMenu hand: aHandMorph
super addCustomMenuItems: aCustomMenu hand:  aHandMorph.
aCustomMenu add: 'clear' action: #clear.
drawColor := Color red.//modification
drawColor := Color yellow.//modification
drawColor := Color green. //modification
drawColor := Color blue.   //modification

[Ron Teitelbaum]

What this does is create a menu with one item clear and then it sets the
drawColor to red yellow green and then blue.  Since blue is the last color
you end up with blue.

Try creating drawRed, drawYellow, drawGreen, and drawBlue methods

For example

drawRed

   drawColor := Color red.

Now add to your menu properly.

aCustomMenu add: 'clear' action: #clear.
aCustomMenu add: 'red' action: #drawRed.

Where add is what you see in your menu and action is what happens when you
select the menu item.  (it calls: self drawRed)

Do that with all your colors and you should be all set!

You can also add menu items to adjust the size of the brush.  Maybe make
small brush, medium brush and large brush menu items?  Works the same way as
changing color.  You need a brushSize instance variable. And initialize
brushSize := 2.

All the best,

Ron Teitelbaum

initialize
super initialize.
self extent: 500@700.
drawColor := Color black.

mouseDown: evt
brush := Pen newOnForm: form.
brush roundNib: 2.
brush color: drawColor.
//modification
lastMouse := evt cursorPoint - bounds origin.
brush drawFrom: lastMouse to: lastMouse.
self invalidRect:
((lastMouse - brush sourceForm extent corner:
lastMouse + brush sourceForm extent)
translateBy: bounds origin).

The initial color is black.

When i click the command "change color" on the menu  and i chose for example
the green color, the result is the blue color. I don't understand why ?

And after the first choice, i must restart the program with the Workspace
for change another color. So i can't make several choices at the same time.

How can I solve these problems ? and to change size of the brush ? 

Thank you in advance.

 

2016-08-21 3:14 GMT+02:00 Ron Teitelbaum <[hidden email]>:

 

 

From: roger mpouma
Sent: Saturday, August 20, 2016 2:42 PM

 

How can i make  this please ?

I thought to add "color" and "size" commands as "clear" command in the
custom menu code. After that, add "color" and "size" methods...

[Ron Teitelbaum] 

What I was thinking is making buttons on the panel. Color buttons with a
highlight around it so you can see what is selected.  You could instead add
something like Red or Blue to the menu.

 

On your class add some instance variable called drawColor or something like
that.

 

When the menu item Red is called you would do 

 

drawColor := Color red.

 

Then in mouseDown:

 

brush color: drawColor.

 

Initialize your color to something like black

 

Initialize

 

   drawColor := Color black.

 

So that the user is not required to use the menu to get the default color
(black).

 

Hope that helps,


Ron

 

2016-08-20 20:26 GMT+02:00 Ron Teitelbaum <[hidden email]>:

Have you considered having a menu bar with colors and line sizes.  The users
can select the color and line size which will change your program to use
those settings.

 

All the best,

 

Ron Teitelbaum

 

From: [hidden email] [mailto:[hidden email]] On Behalf Of roger mpouma
Sent: Saturday, August 20, 2016 1:51 PM
To: A friendly place to get answers to even the most basic questions about
Squeak.
Subject: Re: [Newbies] Project on squeak language

 

I have already implemented the canvas on which we draw, the possibility of
drawing with the brush but with only a single color and a single size, a
capacity to erase what we have already drawn with the "Clear" command on the
custom menu code. 
So, i'd like to add the possibility of changing the color and the size of
the brush presenting the choices of color and brush size.

The differents methods are:

"Methods"

extent: aPoint
| newForm |
super extent: aPoint.
newForm := Form extent: self extent depth: 16.
newForm fillColor: Color veryLightGray.
form ifNotNil: [form displayOn: newForm].
form := newForm.
 
 
initialize
super initialize.
self extent: 500@350.
 
drawOn: aCanvas
aCanvas image: form at: bounds origin.
 
han

[Newbies] Re: Project on squeak language

2016-08-22 Thread Joseph Alotta
Is //modification a new way of doing comments?

Sent from my iPhone 

> On Aug 22, 2016, at 11:45 AM, Ron Teitelbaum [via Smalltalk] 
> <ml-node+s1294792n4912223...@n4.nabble.com> wrote:
> 
> Hi Roger! 
> 
>  
> 
> That was a nice try!
> 
>  
> 
> I modified methods:
> 
> addCustomMenuItems: aCustomMenu hand: aHandMorph
> super addCustomMenuItems: aCustomMenu hand:  aHandMorph.
> aCustomMenu add: 'clear' action: #clear.
> drawColor := Color red.//modification
> drawColor := Color yellow.//modification
> drawColor := Color green. //modification
> drawColor := Color blue.   //modification
> 
> [Ron Teitelbaum]
> 
> What this does is create a menu with one item clear and then it sets the 
> drawColor to red yellow green and then blue.  Since blue is the last color 
> you end up with blue.
> 
> Try creating drawRed, drawYellow, drawGreen, and drawBlue methods
> 
> For example
> 
> drawRed
> 
>drawColor := Color red.
> 
> Now add to your menu properly.
> 
> aCustomMenu add: 'clear' action: #clear.
> aCustomMenu add: 'red' action: #drawRed.
> 
> Where add is what you see in your menu and action is what happens when you 
> select the menu item.  (it calls: self drawRed)
> 
> Do that with all your colors and you should be all set!
> 
> You can also add menu items to adjust the size of the brush.  Maybe make 
> small brush, medium brush and large brush menu items?  Works the same way as 
> changing color.  You need a brushSize instance variable. And initialize 
> brushSize := 2.
> 
> All the best,
> 
> Ron Teitelbaum
> 
> initialize
> super initialize.
> self extent: 500@700.
> drawColor := Color black.
> 
> mouseDown: evt
> brush := Pen newOnForm: form.
> brush roundNib: 2.
> brush color: drawColor.//modification
> lastMouse := evt cursorPoint - bounds origin.
> brush drawFrom: lastMouse to: lastMouse.
> self invalidRect:
> ((lastMouse - brush sourceForm extent corner:
> lastMouse + brush sourceForm extent)
> translateBy: bounds origin).
> 
> 
> The initial color is black.
> 
> When i click the command "change color" on the menu  and i chose for example 
> the green color, the result is the blue color. I don't understand why ?
> 
> And after the first choice, i must restart the program with the Workspace for 
> change another color. So i can't make several choices at the same time.
> 
> How can I solve these problems ? and to change size of the brush ?
> 
> Thank you in advance.
> 
>  
> 
> 2016-08-21 3:14 GMT+02:00 Ron Teitelbaum <[hidden email]>:
> 
>  
> 
>  
> 
> From: roger mpouma
> Sent: Saturday, August 20, 2016 2:42 PM
> 
>  
> 
> How can i make  this please ?
> 
> I thought to add "color" and "size" commands as "clear" command in the custom 
> menu code. After that, add "color" and "size" methods...
> 
> [Ron Teitelbaum]
> 
> What I was thinking is making buttons on the panel. Color buttons with a 
> highlight around it so you can see what is selected.  You could instead add 
> something like Red or Blue to the menu.
> 
>  
> 
> On your class add some instance variable called drawColor or something like 
> that.
> 
>  
> 
> When the menu item Red is called you would do
> 
>  
> 
> drawColor := Color red.
> 
>  
> 
> Then in mouseDown:
> 
>  
> 
> brush color: drawColor.
> 
>  
> 
> Initialize your color to something like black
> 
>  
> 
> Initialize
> 
>  
> 
>drawColor := Color black.
> 
>  
> 
> So that the user is not required to use the menu to get the default color 
> (black).
> 
>  
> 
> Hope that helps,
> 
> 
> Ron
> 
>  
> 
> 2016-08-20 20:26 GMT+02:00 Ron Teitelbaum <[hidden email]>:
> 
> Have you considered having a menu bar with colors and line sizes.  The users 
> can select the color and line size which will change your program to use 
> those settings.
> 
>  
> 
> All the best,
> 
>  
> 
> Ron Teitelbaum
> 
>  
> 
> From: [hidden email] [mailto:[hidden email]] On Behalf Of roger mpouma
> Sent: Saturday, August 20, 2016 1:51 PM
> To: A friendly place to get answers to even the most basic questions about 
> Squeak.
> Subject: Re: [Newbies] Project on squeak language
> 
>  
> 
> I have already implemented the canvas on which we draw, the possibility of 
> drawing with the b