Commit: 92166ecd91dfd464307e5292d1357b6bb652d8d4
Author: Jacques Lucke
Date:   Wed Nov 14 12:26:34 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB92166ecd91dfd464307e5292d1357b6bb652d8d4

Py API: Remove GPUShader.transform_feedback_enable/disable

It couldn't really be used in the current implementation, so it is better to 
remove it instead of confusing everyone.

===================================================================

M       source/blender/python/gpu/gpu_py_shader.c

===================================================================

diff --git a/source/blender/python/gpu/gpu_py_shader.c 
b/source/blender/python/gpu/gpu_py_shader.c
index 46acf22d7e2..eeacd087884 100644
--- a/source/blender/python/gpu/gpu_py_shader.c
+++ b/source/blender/python/gpu/gpu_py_shader.c
@@ -153,35 +153,6 @@ static PyObject *bpygpu_shader_bind(BPyGPUShader *self)
        Py_RETURN_NONE;
 }
 
-PyDoc_STRVAR(bpygpu_shader_transform_feedback_enable_doc,
-".. method:: transform_feedback_enable(vbo_id)\n"
-"\n"
-"   Start transform feedback operation.\n"
-"\n"
-"   :return: true if transform feedback was succesfully enabled.\n"
-"   :rtype: `bool`\n"
-);
-static PyObject *bpygpu_shader_transform_feedback_enable(
-        BPyGPUShader *self, PyObject *arg)
-{
-       uint vbo_id;
-       if ((vbo_id = PyC_Long_AsU32(arg)) == (uint)-1) {
-               return NULL;
-       }
-       return 
PyBool_FromLong(GPU_shader_transform_feedback_enable(self->shader, vbo_id));
-}
-
-PyDoc_STRVAR(bpygpu_shader_transform_feedback_disable_doc,
-".. method:: transform_feedback_disable()\n"
-"\n"
-"   Disable transform feedback.\n"
-);
-static PyObject *bpygpu_transform_feedback_disable(BPyGPUShader *self)
-{
-       GPU_shader_transform_feedback_disable(self->shader);
-       Py_RETURN_NONE;
-}
-
 PyDoc_STRVAR(bpygpu_shader_uniform_from_name_doc,
 ".. method:: uniform_from_name(name)\n"
 "\n"
@@ -610,12 +581,6 @@ static PyObject *bpygpu_shader_calc_format(BPyGPUShader 
*self, PyObject *UNUSED(
 static struct PyMethodDef bpygpu_shader_methods[] = {
        {"bind", (PyCFunction)bpygpu_shader_bind,
         METH_NOARGS, bpygpu_shader_bind_doc},
-       {"transform_feedback_enable",
-        (PyCFunction)bpygpu_shader_transform_feedback_enable,
-        METH_O, bpygpu_shader_transform_feedback_enable_doc},
-       {"transform_feedback_disable",
-        (PyCFunction)bpygpu_transform_feedback_disable,
-        METH_NOARGS, bpygpu_shader_transform_feedback_disable_doc},
        {"uniform_from_name",
         (PyCFunction)bpygpu_shader_uniform_from_name,
         METH_O, bpygpu_shader_uniform_from_name_doc},

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