Commit: e5e295beedae29193c8e5f607f677dd2c5c612d5 Author: Jacques Lucke Date: Wed Dec 4 11:53:15 2019 +0100 Branches: functions https://developer.blender.org/rBe5e295beedae29193c8e5f607f677dd2c5c612d5
fix when having emitter in node group =================================================================== M source/blender/simulations/bparticles/node_frontend.cpp =================================================================== diff --git a/source/blender/simulations/bparticles/node_frontend.cpp b/source/blender/simulations/bparticles/node_frontend.cpp index 558a1669adb..c42213fe3ae 100644 --- a/source/blender/simulations/bparticles/node_frontend.cpp +++ b/source/blender/simulations/bparticles/node_frontend.cpp @@ -563,7 +563,7 @@ static void PARSE_mesh_emitter(InfluencesCollector &collector, auto vertex_weights = compute_emitter_vertex_weights(xnode, *inputs, object); VaryingFloat4x4 transform = world_transition.update_float4x4( - xnode.name(), "Transform", object->obmat); + object->id.name, "obmat", object->obmat); ArrayRef<std::string> system_names = inlined_tree_data.find_target_system_names( xnode.output(0, "Emitter")); Emitter *emitter = new SurfaceEmitter(system_names, _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs