Re: [Bf-committers] Upgrade Python 3.7.0 to 3.7.4

2019-08-19 Thread Arto Kitula

macOS libs are also updated, sorry ‘bout few days delay.


> On 14 Aug 2019, at 2.29, Ray Molenkamp  wrote:
> 
> All,
> 
> Took a bit, but the windows libs have been updated, couple of note worthy 
> things:
> 
> First: After a brief consult with sybren, the site packages have been
> updated to the following versions:
> 
> IDNA 2.8
> CHARDET  3.0.4
> URLLIB3  1.25.3
> CERTIFI  2019.6.16
> REQUESTS 2.22.0
> NUMPY1.17.0
> 
> Second : To support running 'make format' without having to be depended
> on a system python being installed on windows, the packaging for python
> had to be significantly changed. There now is a runnable python in the
> lib folder rather than tarballs. 
> 
> All tests are still passing, so I'm not expecting a whole lot of problems
> however if any do show-up because of this change, please let me know asap.
> 
> Third: I left the old python packaging in SVN for now so it will not
> disturb any branches dependent on the old packaging method, however,
> these old versions will be removed in the future, so be sure to merge
> master sooner rather than later if you are working in a branch.
> 
> Greetings,
> Ray
> On 2019-08-02 8:55 a.m., dr. Sybren A. Stüvel wrote:
>> Dear platform maintainers,
>> 
>> I've just modified versions.cmake and install_deps.sh to install the
>> latest version of Python, namely 3.7.4. Please update the platform
>> libraries accordingly.
>> 
>> https://developer.blender.org/rB454daf9b6b87d008e66650927109511f1c1befd2
>> 
>> Kind regards,
>> 
>> Sybren
>> 
>> 
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Re: [Bf-committers] Blender 2.80 Release AHOY

2019-07-29 Thread Arto Kitula
macOS build done.

8e113df4e42fd93e3d08d8f334994a7c71cb3b2642234d02fc1e8ff640577ceddab0bbc2126277f8af49db71294a2bc19bb8d7bcb0daa42e8604d4676acec86b
  blender-2.8-macOS.dmg

—Arto

> On 29 Jul 2019, at 19.31, Ray Molenkamp  wrote:
> 
> Windows builds are done,
> 
> SHA-512 hashes
> 
> blender-2.80-windows32.zip 
> 904FC1682638BA0A28C1F82E050F8C11D9B8AEC4F398FFC692613D3BF09C6AF755E84C2406330F30284EEF64A8BB0E932EC11FB844D7AEA136F1B0434F8B8769
> blender-2.80-windows32.msi 
> 3E0A50EE85AC1B2365711279E94458F24D13DC7E5A62D7657948C608E5806509D4C9CCBA88CB89C5BB7BD9A84E7CDE90C35925C623D53B3554190727263EFA71
> blender-2.80-windows64.zip 
> C94DEB183589D123A3D4DE34DE7D935CF44386D404E9D907780FF22BE580A2C1865BE4709F9D6AA7B76D0212231FEF817605908DAB66F9CC1FF4778E6A0C5C6A
> blender-2.80-windows64.msi 
> A5D69E9BC853DDA4A1965D149CBF5CD617DF806DDC8AF4E851B253578CA2B7921629EA1ED1345143C60479992F9DDA1C3A50C88F999AB9C8420BCCF0B0FC2E95
> 
> --Ray
> 
> On 2019-07-29 8:53 a.m., Brecht Van Lommel wrote:
>> Hi all,
>> 
>> We are ready for the final release build for Blender 2.80.
>> 
>> Information for platform maintainers:
>> 
>> - Build from the blender-v2.80-release branch, SHA
>> f6cb5f54494e40f0d217c7a1520a14896bd19120
>> - Addons revision: 4410bd0a9f82aba3422e737f0fae4a916cf6c0c1
>> - Locale revision: a467f38d0c668083ee3774eb1e9491793ff30d05
>> - Libraries SVN tag: blender-2.80-release
>> 
>> Suggested name: blender-2.80-.
>> 
>> Tagging will happen soon after all builds are ready.
>> 
>> Thanks,
>> Brecht.
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Re: [Bf-committers] Blender 2.80 Release Candidate 3 AHOY

2019-07-24 Thread Arto Kitula
macOS build ready.

blender-2.80rc3-macOS.dmg

SHA512 
c6d9022f438ebb303f98db71f2de1a70724e0758c21103429070286d16e215003389c53381dd7eb0f02a235a3eee9db03db1a105f78e962f53b1ae10c011c6dd
 

> On 24 Jul 2019, at 17.47, Brecht Van Lommel  wrote:
> 
> Hi all,
> 
> We are ready for the third Release Candidate for the Blender 2.80 release.
> 
> Information for platform maintainers:
> 
> - Build from the blender-v2.80-release branch, SHA
> 507ffee6e1f4a2b2795c7c93cd3f37f4df748ee9
> - Addons revision: f3ee44380d01ab69b2b007409e7d6a9ec143beb2
> - Locale revision: 63f65770e67f38db29f76ac910dd87bd9841b919
> - Libraries SVN tag: blender-2.80-release
> 
> Suggested name: blender-2.80rc3-.
> 
> Tagging will happen soon after all builds are ready.
> 
> Thanks,
> Brecht.
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Re: [Bf-committers] Blender 2.80 Release Candidate 1 AHOY

2019-07-10 Thread Arto Kitula
MD5 for signed and stamped dmg for macOS: 36e0982674835ffbbb927a97732dfaa3

> On 10 Jul 2019, at 19.16, Sergey Sharybin  wrote:
> 
> Hi,
> 
> We are ready for the first Release Candidate for Blender 2.80 release.
> 
> Information for platform maintainers:
> 
> - Build from the blender-2.80-release branch, SHA
> 3fe0c32fae20be4146bfa20fe64f56f5716a132b
> - Addons revision: f54338c63ba36cbbe83161c0b3d4d2b1aa01c4a9
> - Locale revision: 38e501b4d7a37d2db0f48d47bdb07c57f3fb9a0d
> - Libraries SVN tag: blender-2.80-release
> 
> Suggested name: blender-2.80rc1-.
> 
> Put builds to usual location and let me know when they are ready.
> Tagging will happen soon after all builds are ready.
> 
> Thanks everybody for the hard work!
> 
> -- 
> With best regards, Sergey Sharybin
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Re: [Bf-committers] Libraries update: OpenSubdiv 3.4 RC2

2019-06-27 Thread Arto Kitula
Darwin opensubdiv updated.

> On 27 Jun 2019, at 16.46, Sergey Sharybin  wrote:
> 
> Hi,
> 
> This is a request for platform maintainers to update OpenSubdiv library to
> 3.4 RC2. All the needed changes are done to versions.cmake.
> 
> The update is needed to bring fixes for non-manifold and non-regular
> meshes, which allows us to solve several reports in the tracker.
> 
> Unfortunately, the final release is not yet available, but there no much
> changes is expected and we'd better do such rather intrusive changes as
> early as possible.
> 
> -- 
> With best regards, Sergey Sharybin
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Re: [Bf-committers] Build Xcode on Mac

2019-02-02 Thread Arto Kitula
There is known thing is that auxialiry libomp.dylib is installed on wrong 
directory when using xcodebuild. I’ll commit fix for that tomorrow.

> On 3 Feb 2019, at 2.16, Robert  wrote:
> 
> Okay, I can build using make and modify using xcode
> Using Version 10.1 (10B61) , I recently upgraded to Mojave, I don't know if 
> that has anything to do with it.
> Thanks for the post.
> -Robert
> 
> On 2/2/19 5:09 PM, Arto Kitula wrote:
>> Hi!
>> 
>> On xcodebuild there seems to be some hiccups, so for now, I suggest using 
>> make/ninja to build blender, even if you use Xcode to edit the sources.
>> 
>> Which xcode version are you running?
>> 
>>> On 2 Feb 2019, at 23.38, Robert  wrote:
>>> 
>>> Hello,
>>> I'm getting a list of errors when I try to run in XCode from Cmake:
>>> https://nopaste.xyz/?593997c34bf98eb9#/aAJUay9pPSeWeavorQalD4pmGagrLVtixD9hYxd590=
>>> I think this is a CMAKE or XCODE issue because the make command compiles 
>>> just fine.
>>> I am very close to being able to modify Blender code. This makes me happy.
>>> If you wouldn't mind helping me fix the issue, my bliss will be complete.
>>> Thanks
>>> -Robert (amdbcg)
>>> 
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Re: [Bf-committers] Build Xcode on Mac

2019-02-02 Thread Arto Kitula
Hi!

On xcodebuild there seems to be some hiccups, so for now, I suggest using 
make/ninja to build blender, even if you use Xcode to edit the sources.

Which xcode version are you running?

> On 2 Feb 2019, at 23.38, Robert  wrote:
> 
> Hello,
> I'm getting a list of errors when I try to run in XCode from Cmake:
> https://nopaste.xyz/?593997c34bf98eb9#/aAJUay9pPSeWeavorQalD4pmGagrLVtixD9hYxd590=
> I think this is a CMAKE or XCODE issue because the make command compiles just 
> fine.
> I am very close to being able to modify Blender code. This makes me happy.
> If you wouldn't mind helping me fix the issue, my bliss will be complete.
> Thanks
> -Robert (amdbcg)
> 
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Re: [Bf-committers] MacOS compile issue

2018-09-14 Thread Arto Kitula
Hi!

Get new updated libs from SVN and do fresh build.
That should do it.

Cheers,
— 
Arto

> On 14 Sep 2018, at 17.33, Johnny Matthews  wrote:
> 
> In the last couple days, my local 2.8 compile has begun failing on my
> Macbook. This is a vanilla copy of the source with no code edits. I'm
> getting
> 
> [ 91%] Built target buildinfoobj
> 
> */Users/jmatthews/blender-build/blender/extern/audaspace/bindings/python/PySound.cpp:69:10:
> **fatal error: *
> 
> *  'numpy/ndarrayobject.h' file not found*
> 
> #include 
> 
> * ^~~*
> 
> 
> I do a
> 
> git checkout blender2.8
> make update
> make
> to perform my build. Any ideas what I'm doing wrong?
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Re: [Bf-committers] libssl on macOS

2018-08-24 Thread Arto Kitula
Hi!

Indeed seems that _ssl.cpython(and so on).so lib is linked dynamically against 
brewed openssl. Will fix this in 3.7, hopefully we’ll complete libs update next 
week.

> Arto, is this something you can look into? It's has been a problem for a
> while (T56329 and T56275 are fairly recent examples, but I remember this
> going wrong months ago too).
> 
> Cheers,
> 
> -- 
> Sybren A. Stüvel
> 
> https://stuvelfoto.nl/
> https://stuvel.eu/
> 
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Re: [Bf-committers] T56226: Fresh Blender compilation fails on travis

2018-08-05 Thread Arto Kitula
Hi!

And because travis loves docker and vice versa. You might look into 
https://github.com/djazo/blender-docker that builds linux version of the 
Blender under docker container.

> On 4 Aug 2018, at 18.32, Brecht Van Lommel  wrote:
> 
> OpenImageIO 1.3 is 5 years old, you need to build with a newer version.
> Official builds are on 1.7.15 currently.
> 
> On Sat, Aug 4, 2018 at 3:53 PM Ilias Miroslav, doc. RNDr., PhD. <
> miroslav.il...@umb.sk> wrote:
> 
>> https://developer.blender.org/T56226
>> 
>> 
>> Dear developers,
>> 
>> 
>> would you please have a look at this issue - I would be glad to get
>> blender compiled on travis-ci virtual server.
>> 
>> 
>> Thanks, Miro
>> 
>> 
>> Od: Bastien Montagne 
>> Odoslané: sobota, 4. augusta 2018 14:30
>> Komu: Ilias Miroslav, doc. RNDr., PhD.
>> Predmet: [developer.blender.org] [Closed] T56226: Fresh Blender
>> compilation fails on travis
>> 
>> Bastien Montagne (mont29) closed this task as "Archived".
>> Bastien Montagne (mont29) claimed this task.
>> Bastien Montagne (mont29) added a comment.
>> 
>> 
>> We do not accept issues related to building Blender on this tracker, those
>> are to be handled through IRC (#blendercoders on freenode.net) or ML (
>> bf-committers@blender.org).
>> 
>> TASK DETAIL
>> https://developer.blender.org/T56226
>> 
>> EMAIL PREFERENCES
>> https://developer.blender.org/settings/panel/emailpreferences/
>> 
>> To: Bastien Montagne (mont29)
>> Cc: Bastien Montagne (mont29), Miroslav Iliaš (miro_ilias), gorka
>> (jinefrai), Abhishek (Abhishek453), Diego Patiño (DJPS), Cosmos Deng
>> (cosmosdeng), nicolas (lucasovsky), Eduardo Schilling (elschilling),
>> Phillip Thomas (philliptee), Victor Chavez (Aradriel), maneesh (mourya),
>> Moises Monteiro (moisesmonteiro20xx), RUben (KUbo_0), Jaden LeMieux
>> (jadenquinn8), blessed nyatsine (BFTKO), Bob (KaiFireBlast), umar haruna
>> abdullahi (pyc0d3r), Lucineia Souza (lucineia123456), Karl (KrySoar),
>> Satish Goda (satishgoda), Ivan (Ichekrigin), Aditia A. Pratama
>> (aditiapratama), iKlsR (iklsr), Steve Obbayi (sobbayi)
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Re: [Bf-committers] Blender 2.79b Release AHOY

2018-03-23 Thread Arto Kitula
Housewife zippd, on ftp

MD5 18d7c73def50d068e47034a73331f7ee

> On 23 Mar 2018, at 9.56, Sergey Sharybin <sergey@gmail.com> wrote:
> 
> Hi,
> 
> Thanks Ray and Arto!
> 
> Arto, we did not make decision to stop [providing .zip to my knowledge. And
> i do not see .zip for 2.79b. Any change of getting it?
> 
> On Thu, Mar 22, 2018 at 11:20 PM, Arto Kitula <arto.kit...@gmail.com> wrote:
> 
>> HousewifeOS build done
>> 
>> MD5: 8cd9962ecbe8911ac1eb763076b28a8d
>> 
>>> On 22 Mar 2018, at 17.03, Sergey Sharybin <sergey@gmail.com> wrote:
>>> 
>>> Clarification:
>>> 
>>> Libraries SVN tag: blender-2.79a-release
>>> 
>>> Sorry for the confusion!
>>> 
>>> On Thu, Mar 22, 2018 at 3:58 PM, Sergey Sharybin <sergey@gmail.com>
>>> wrote:
>>> 
>>>> Hi,
>>>> 
>>>> We are ready for 2.79b corrective release!
>>>> Only crucial bug fixes and regression were fixed there. Details can be
>>>> seen [1]
>>>> 
>>>> Information for platform maintainers:
>>>> 
>>>> - Build from the blender-2.79b-release branch, SHA
>>>> f4dc9f9d68bddaa206b692e1d077d1a1f2bb1528
>>>> - Addons revision: 2609a1018e469dde627cfe2147ef993ee9c90f8f
>>>> - Locale revision: 1bbc9bdabe4ed26c164aef8a43ef39657dc23cfb
>>>> - Libraries SVN tag: blender-2.79b-release
>>>> 
>>>> Suggested name: blender-2.79b-. Keep the same register and
>>>> everything as 'a' release.
>>>> 
>>>> Make sure you're using 2.79a tag for libraries, and same CUDA verison as
>>>> for 2.79a release.
>>>> 
>>>> Put builds to usual location and let me know when they are ready.
>>>> 
>>>> Tagging will happen soon after all builds are ready.
>>>> 
>>>> [1] https://developer.blender.org/T54255
>>>> 
>>>> --
>>>> With best regards, Sergey Sharybin
>>>> 
>>> 
>>> 
>>> 
>>> --
>>> With best regards, Sergey Sharybin
>>> ___
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>> 
>> --
>> Arto Kitula
>> arto.kit...@gmail.com
>> 
>> 
>> 
>> 
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> 
> 
> 
> -- 
> With best regards, Sergey Sharybin
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Re: [Bf-committers] Blender 2.79b Release AHOY

2018-03-22 Thread Arto Kitula
HousewifeOS build done

MD5: 8cd9962ecbe8911ac1eb763076b28a8d

> On 22 Mar 2018, at 17.03, Sergey Sharybin <sergey@gmail.com> wrote:
> 
> Clarification:
> 
> Libraries SVN tag: blender-2.79a-release
> 
> Sorry for the confusion!
> 
> On Thu, Mar 22, 2018 at 3:58 PM, Sergey Sharybin <sergey@gmail.com>
> wrote:
> 
>> Hi,
>> 
>> We are ready for 2.79b corrective release!
>> Only crucial bug fixes and regression were fixed there. Details can be
>> seen [1]
>> 
>> Information for platform maintainers:
>> 
>> - Build from the blender-2.79b-release branch, SHA
>> f4dc9f9d68bddaa206b692e1d077d1a1f2bb1528
>> - Addons revision: 2609a1018e469dde627cfe2147ef993ee9c90f8f
>> - Locale revision: 1bbc9bdabe4ed26c164aef8a43ef39657dc23cfb
>> - Libraries SVN tag: blender-2.79b-release
>> 
>> Suggested name: blender-2.79b-. Keep the same register and
>> everything as 'a' release.
>> 
>> Make sure you're using 2.79a tag for libraries, and same CUDA verison as
>> for 2.79a release.
>> 
>> Put builds to usual location and let me know when they are ready.
>> 
>> Tagging will happen soon after all builds are ready.
>> 
>> [1] https://developer.blender.org/T54255
>> 
>> --
>> With best regards, Sergey Sharybin
>> 
> 
> 
> 
> -- 
> With best regards, Sergey Sharybin
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Re: [Bf-committers] Error compiling blender on Mac

2018-03-04 Thread Arto Kitula
There has been problem with many brewed libraries clashing with lib/darwin 
libraries.

BTW if you want to build OMP enabled build of master on your macOS, you can use 
brew llvm clang with setting first env variables:

CC=/usr/local/opt/llvm/bin/clang
CXX=/usr/local/opt/llvm/bin/clang++
LDFLAGS=-L/usr/local/opt/llvm/lib
CPPFLAGS=-I/usr/local/opt/llvm/include

and then run cmake.

Keep in mind that binary is then using runtime libs libc++.1.dylib and 
libomp.dylib from /usr/local/opt/llvm/lib/ so the binary won’t run on systems 
that don’t have them. You can bundle them yourself to 
blender.app/Contents/Resources and set blender.app/Contents/MacOS/blender to 
load them from @loader_path relative. We’ll do automated build for that later 
on, probably when updating LLVM from the lib/darwin.


> On 4 Mar 2018, at 13.04, Bob Geller <bobgeller...@gmail.com> wrote:
> 
> Thank you so much Brecht. Everything was fixed with that commit. I know
> what to check for next time now :)
> 
> Regards,
> Bob
> 
> On 4 March 2018 at 06:43, Brecht Van Lommel <brechtvanlom...@pandora.be>
> wrote:
> 
>> I've committed a fix now, assuming the OSL paths are the issue:
>> https://developer.blender.org/rB3607b4eb521d9
>> 
>> On Sun, Mar 4, 2018 at 7:18 AM, Brecht Van Lommel <
>> brechtvanlom...@pandora.be> wrote:
>> 
>>> CMake seems to have found OSL libraries in /usr/local, and maybe there's
>>> an OpenImageIO there as well. This could be causing the problem.
>>> 
>>> The workaround would be to disable WITH_CYCLES_OSL, or to edit the
>>> CMakeCache.txt to point to Blender's OSL libraries:
>>> http://pasteall.org/855658
>>> 
>>> I'll check on fixing the code so it always uses Blender's OSL libraries.
>>> 
>>> 
>>> On Sun, Mar 4, 2018 at 5:33 AM, Bob Geller <bobgeller...@gmail.com>
>> wrote:
>>> 
>>>> Hi,
>>>> 
>>>> Thank you for the quick response. I did compile it with the default
>> build
>>>> settings and also tried a clean build but the errors persist. I have
>>>> attached the CMakeCache as well as the build log. I hope that helps.
>> Thank
>>>> you.
>>>> 
>>>> Regards,
>>>> Bob
>>>> 
>>>> http://pasteall.org/855418 (CMakeCache)
>>>> http://pasteall.org/855426 (build log)
>>>> 
>>>> On 4 March 2018 at 04:01, Brecht Van Lommel <brechtvanlom...@pandora.be
>>> 
>>>> wrote:
>>>> 
>>>>> Hi,
>>>>> 
>>>>> This is the right place, since recently we have
>>>>> https://devtalk.blender.org/c/blender/building-blender as well.
>>>>> 
>>>>> * Are you compiling with the the default build settings, or did you
>>>> change
>>>>> any CMake configuration?
>>>>> * Try a clean build by removing the "build_darwin" folder and then
>>>> running
>>>>> "make update && make".
>>>>> * If it still fails, please attach the complete build log and
>>>>> build_darwin/CMakeCache.txt.
>>>>> * Which Xcode version do you have installed? Did you install another
>>>>> compiler (with macports, hombrew, ..)?
>>>>> 
>>>>> Regards,
>>>>> Brechts.
>>>>> 
>>>>> 
>>>>> On Sun, Mar 4, 2018 at 4:32 AM, Bob Geller <bobgeller...@gmail.com>
>>>> wrote:
>>>>> 
>>>>>> Hi,
>>>>>> 
>>>>>> I'm not sure whether this is the right list but I'm having errors
>>>>> compiling
>>>>>> the latest blender source on a Mac. It seems to be an error with the
>>>>>> openimageIO library that is attached as a dependency. The relevant
>>>> errors
>>>>>> are shown here http://www.pasteall.org/855176 . I hope someone can
>>>> help
>>>>>> fix
>>>>>> this. Thank you.
>>>>>> 
>>>>>> Regards,
>>>>>> Bob
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>>>>> ___
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>>> 
>>> 
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Re: [Bf-committers] Blender developers meeting notes - 2017-12-18

2017-12-18 Thread Arto Kitula
Hi!

Because I was not online while the meeting, I’ll mention here that while 
cruising on Baltic Sea, I’m still able to do the macOS build. But having 
limited connection to internet, might a take day more to be able pull branch + 
upload to ftp.

> 1) Blender 2.79a
> 
> * Bastien Montagne and Sergey Sharybin worked in a list of commits to get
> in. Tomorrow they will create a branch, backport easy commits, and see if
> anyone else has any commit that was not included. We check in a week to see
> if it's ready then.

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Re: [Bf-committers] macOS minimum version and libraries updated

2017-09-29 Thread Arto Kitula
Hi!

Have you tried to fake clang version from 9.0.0 to 8.0.0 if it works for 
building cubins ?
(I haven’t, I’ll have time to do that after sunday)

Those two latter should be done in any case.

Cheers,
Arto

> On 30 Sep 2017, at 0.54, Brecht Van Lommel <brechtvanlom...@pandora.be> wrote:
> 
> The macOS buildbot has been broken for a while, seems there are multiple
> reasons.
> 
> To fix I think we need to do a few things, but I don't have access to this
> machine:
> * Downgrade to Xcode 8.x or upgrade to CUDA 9.x. These are incompatible
> now, I guess Xcode was auto updated.
> * Remove the 
> /Users/blenderfoundation/blender-buildbot/mac_x86_64_10_6_cmake/build
> folder for a clean build
> * Update the buildbot master with the new master.cfg that only downloads
> the new darwin libraries.
> 
> 
> On Thu, Sep 28, 2017 at 9:01 PM, Brecht Van Lommel <
> brechtvanlom...@pandora.be> wrote:
> 
>> Hi all,
>> 
>> As agreed before, Blender master now requires macOS 10.9 minimum, and to
>> build you need the new libraries from lib/darwin. This was already the case
>> for the blender2.8 branch.
>> 
>> See here for build instructions, getting the new libraries is as simple as
>> running "make update" in latest master. You might need to remove the
>> build_darwin folder to get a completely new build.
>> https://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Mac
>> 
>> Thanks,
>> Brecht.
>> 
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Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Arto Kitula
macOS libs updated to include requests 2.18.4 on python3.6
 

> On 21 Sep 2017, at 17.28, Sergey Sharybin <sergey@gmail.com> wrote:
> 
> Hi,
> 
> Just a quick update.
> 
> There was already some code to deal with newer requests library version, so
> just added extra dependencies which are needed for latest requests. So the
> status on Linux is: we are ready to switch to Python 3.6, which will also
> mean we'll switch to latest requests and numpy versions.
> 
> On Thu, Sep 21, 2017 at 4:58 PM, Arto Kitula <arto.kit...@gmail.com> wrote:
> 
>> Hi!
>> 
>> Check e0f68e5d229f, dependency build system for requests is working for
>> macOS, Ray will update windows side of things there, if any needed. No
>> binaries, no wheels, just all dependencies.
>> 
>> So I’m ok for latest requests, and already ready to push updated stuff to
>> svn site-packages, waiting for Ray to confirm windows side of things. Then
>> we need report from linux side =)
>> 
>> 
>>> On 21 Sep 2017, at 14.41, Sergey Sharybin <sergey@gmail.com> wrote:
>>> 
>>> Hi,
>>> 
>>> Linux build evironment was updated to Python 3.6.2 and numpu 1.13.1.
>>> 
>>> There are issues with requests, mainly caused by the package being splint
>>> into multiple ones, so now CMake should be installing
>> requests,certifi,idna
>>> and some charset packages as well. Proposal is:
>>> 
>>> - Keep requests as-is for now
>>> - Switch all platform to new Python
>>> - De-duplicate and cleanup mess around site-packages for Windows/macOS
>>> - Do requests update
>>> 
>>> This way we avoid too many variables changed at a time, which should help
>>> avoiding something going wrong.
>>> 
>>> On Thu, Sep 21, 2017 at 1:09 PM, Bastien Montagne <montagn...@wanadoo.fr
>>> 
>>> wrote:
>>> 
>>>> Updated install_deps for python 3.6.2 and numpy 1.13.1.
>>>> 
>>>> 
>>>> Le 19/09/2017 à 11:44, Campbell Barton a écrit :
>>>> 
>>>>> Hi, after 2.79 released we planned to bump Python to 3.6.
>>>>> Could platform maintainers update Python builds to 3.6.2 in the next
>>>>> week or two, we can switch.
>>>>> 
>>>>> Scripts should not need updating, I've been using Python3.6 since late
>>>>> 2016 with Blender and it works fine.
>>>>> 
>>>>> Some features in Py3.6 we can take advantage of are noted here:
>>>>> https://developer.blender.org/T47811
>>>>> 
>>>>> 
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>>>> 
>>> 
>>> 
>>> 
>>> --
>>> With best regards, Sergey Sharybin
>>> ___
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>>> https://lists.blender.org/mailman/listinfo/bf-committers
>> 
>> --
>> Arto Kitula
>> arto.kit...@gmail.com
>> 
>> 
>> 
>> 
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>> 
> 
> 
> 
> -- 
> With best regards, Sergey Sharybin
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Re: [Bf-committers] Library update: Python 3.6.2

2017-09-21 Thread Arto Kitula
Hi!

Check e0f68e5d229f, dependency build system for requests is working for macOS, 
Ray will update windows side of things there, if any needed. No binaries, no 
wheels, just all dependencies.

So I’m ok for latest requests, and already ready to push updated stuff to svn 
site-packages, waiting for Ray to confirm windows side of things. Then we need 
report from linux side =)


> On 21 Sep 2017, at 14.41, Sergey Sharybin <sergey@gmail.com> wrote:
> 
> Hi,
> 
> Linux build evironment was updated to Python 3.6.2 and numpu 1.13.1.
> 
> There are issues with requests, mainly caused by the package being splint
> into multiple ones, so now CMake should be installing requests,certifi,idna
> and some charset packages as well. Proposal is:
> 
> - Keep requests as-is for now
> - Switch all platform to new Python
> - De-duplicate and cleanup mess around site-packages for Windows/macOS
> - Do requests update
> 
> This way we avoid too many variables changed at a time, which should help
> avoiding something going wrong.
> 
> On Thu, Sep 21, 2017 at 1:09 PM, Bastien Montagne <montagn...@wanadoo.fr>
> wrote:
> 
>> Updated install_deps for python 3.6.2 and numpy 1.13.1.
>> 
>> 
>> Le 19/09/2017 à 11:44, Campbell Barton a écrit :
>> 
>>> Hi, after 2.79 released we planned to bump Python to 3.6.
>>> Could platform maintainers update Python builds to 3.6.2 in the next
>>> week or two, we can switch.
>>> 
>>> Scripts should not need updating, I've been using Python3.6 since late
>>> 2016 with Blender and it works fine.
>>> 
>>> Some features in Py3.6 we can take advantage of are noted here:
>>> https://developer.blender.org/T47811
>>> 
>>> 
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> 
> 
> 
> -- 
> With best regards, Sergey Sharybin
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Re: [Bf-committers] Library update: Python 3.6.2

2017-09-19 Thread Arto Kitula
Hi!

Should we bump up numpy and requests also while we’re updating?

Cheers,
A

> On 19 Sep 2017, at 12.44, Campbell Barton <ideasma...@gmail.com> wrote:
> 
> Hi, after 2.79 released we planned to bump Python to 3.6.
> Could platform maintainers update Python builds to 3.6.2 in the next
> week or two, we can switch.
> 
> Scripts should not need updating, I've been using Python3.6 since late
> 2016 with Blender and it works fine.
> 
> Some features in Py3.6 we can take advantage of are noted here:
> https://developer.blender.org/T47811
> 
> -- 
> - Campbell
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Re: [Bf-committers] Blender 2.79 Release Candidate 2 AHOY

2017-09-11 Thread Arto Kitula
macOS 10.6 build ready.

> On 11 Sep 2017, at 13.50, Bastien Montagne <montagn...@wanadoo.fr> wrote:
> 
> Hi,
> 
> We are ready for the 2.79 final release!
> 
> Information for platform maintainers:
> 
> - Build from the blender-2.79-release branch,
> SHA 5bd8ac9abfa2fa5db8ddfef393fc2c4dc82ba22d
> - Addons revision: f1c6cfa21594e7c8b7a43cd1e0653d8a812929c6
> - Locale revision: 1bbc9bdabe4ed26c164aef8a43ef39657dc23cfb
> 
> Keep naming consistent with currently uploaded rc2. Make sure you're using 
> tagged libraries and not latest trunk libraries.
> 
> As usual, tagging (as well as API docs and fixlist updates) will happen once 
> all builds are up and we are sure we do not need to re-ahoy.
> 
> Thanks for your time and let me know when the builds are up.
> 
> Cheers,
> Bastien
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Re: [Bf-committers] Blender 2.79 Release Candidate 1 AHOY!

2017-08-01 Thread Arto Kitula
macOS build done.

> On 1 Aug 2017, at 22.31, Ray Molenkamp <r...@lazydodo.com> wrote:
> 
> The windows builds are done.
> 
> --Ray
> 
> On 8/1/2017 11:34 AM, Bastien Montagne wrote:
>> Hi,
>> 
>> We've switched to bcon5 today which means two things:
>> 
>> 1. Only crucial fixes are allowed in the master branch
>> 2. We're doing RC1 builds
>> 
>> Information for platform maintainers:
>> 
>> - Branch: blender-v2.79-release
>> - Branch hash: 5e9132b3b7d43785ec0f4d944159acc1c815c7c9
>> - Locale hash: 86bad5bdd62b2ae4db1c9027a9cc3e378c3e564c
>> - Addons hash: 9d3a25cac02a56afa898e930e6f4dfa270fd4c28
>> 
>> Suggested name: blender-2.78-rc1-
>> 
>> Please note Git is considered frozen for until all the builds are up 
>> (approx ~24hrs from now on). No commits are allowed to the master branch 
>> for until unfreeze message is sent t this ML (expect this tomorrow 
>> afternoon-ish).
>> 
>> Thanks everyone for the work! :)
>> 
>> P.S. Tagging will happen after it's clear we don't do re-AHOY.
>> 
>> PPS: First release for me, hope I did not forget anything...
>> 
>> Bastien Montagne
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Re: [Bf-committers] Blender as a multi purpose, algorithmic, no GUI mobile and desktop application

2017-07-05 Thread Arto Kitula
Hi!

You can build Blender as python module:

https://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule

Use Python 3.5 to be compatible with blender (release is with 3.5.2 and 
upcoming version with 3.5.3)

> On 5 Jul 2017, at 21.39, Jacob Merrill <blueprintrand...@gmail.com> wrote:
> 
> Headless is what is commonly referred too,
> I think ideasman had a headless build back in the day.
> 
> Another name is a 'bpy serverv
> 
> On Jul 5, 2017 8:17 AM, "Berserk" <berserk82...@gmail.com> wrote:
> 
>> Hello everyone.
>> My name is Ivano Arrighetta and I'm Italian.
>> I'd like to strip off the Blender's UI and allow users to just use Python
>> for doing everything, with just 2 windows:
>> 1) For preview
>> 2) For coding
>> 
>> This would be a side project, btw.
>> 
>> Now, I have a clue on how to remove the UI, but then I'd also like to port
>> to (at least) Android.
>> 
>> Is there any quick and easy way to do all?
>> 
>> Thanks in advance for either.
>> 
>> Bye, Ivano.
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