Re: [Bf-committers] Windows x32 issues
I wonder if that is the same error I get with CYCLES_OSL enabled builds. I'm rolling my checkout back to that rev and seeing if a build from it stops my crash issue too (my builds are run on a fairly new AMD laptop, so it would discount old hardware if it is the same problem). -Chad On Fri, Jan 25, 2013 at 10:39 AM, Thomas Dinges wrote: > Hi, > we have two reports in tracker with fatal crash on startup, which make > me wonder what happened. > > http://projects.blender.org/tracker/index.php?func=detail&aid=33996&group_id=9&atid=498 > http://projects.blender.org/tracker/index.php?func=detail&aid=33993&group_id=9&atid=498 > > Both use old hardware (Pentium 3 / old Intel chipsets) but both claim > that it worked for them in SVN 53922 / 53924. > > Normally I would just reject those (Non-SSE2 CPU / old Intel GPU) but > the similar time frame and revision which still works, indicates a > possible issue in our code base. > > Regards, > Thomas > > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
Re: [Bf-committers] Windows x32 issues
I have an older machine (not sure if it is P3 old) that I sometimes run blender on, but can only run official builds on, anything from buildbot or graphicall crashes on startup. Johnny Matthews johnny.matth...@gmail.com http://pedalboardplanner.com http://twitter.com/pedalboardplan On Fri, Jan 25, 2013 at 12:39 PM, Thomas Dinges wrote: > Hi, > we have two reports in tracker with fatal crash on startup, which make > me wonder what happened. > > > http://projects.blender.org/tracker/index.php?func=detail&aid=33996&group_id=9&atid=498 > > http://projects.blender.org/tracker/index.php?func=detail&aid=33993&group_id=9&atid=498 > > Both use old hardware (Pentium 3 / old Intel chipsets) but both claim > that it worked for them in SVN 53922 / 53924. > > Normally I would just reject those (Non-SSE2 CPU / old Intel GPU) but > the similar time frame and revision which still works, indicates a > possible issue in our code base. > > Regards, > Thomas > > -- > Thomas Dinges > Blender Developer, Artist and Musician > > www.dingto.org > > ___ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers