Re: Irregulars question: Second Life?
Andrew Crystall wrote: On 12 Nov 2008 at 19:08, Nick Arnett wrote: Anybody here a Second Life participant? I'm talking to them about perhaps joining the company... but I'm barely familiar with it as a user. Any suggestions about things to try, etc. I'm most interested in metrics and such, things that are or could be measured, which has to do mostly with the economy, of course. I've sent you something I hope you'll be interested in offlist, but from a personal standpoint I'm highly uncomfortable with their general policys - the Linden's application of what can only be taken as censorship has lead me to stear directly clear of playing SL and many of their economic descisions (on gambling, on banks and so on) strike me as nothing short of lunatic and they are never properly discussed or explained to the community. Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. /c ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On 15/11/2008, at 10:56 PM, Claes Wallin wrote: Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. The pub? Charlie ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
Charlie Bell wrote: On 15/11/2008, at 10:56 PM, Claes Wallin wrote: Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. The pub? +1 funny, +1 insightful. The pub does offer some of the benefits of the kind of platform I am looking for, plus beer, but it doesn't offer me the tools to build and interact with 3D models. I could bring my own tools and raw materials to the pub and start working (ok, let's start with a two-meter-high wooden box here!), but I suspect I might get thrown out. Not to mention the time and cost as opposed to a virtual alternative. Also, the other eight customers are not likely to want to play with and comment on my work, whereas in a virtual community of thousands I should be able to find a few who happen to be interested in the same kinds of designs as I am. /c ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On 15 Nov 2008 at 12:56, Claes Wallin wrote: Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. It's still in beta, currently more limited and with a somewhat different focus, but Metaplace, Raph Koster's company. https://www.metaplace.com/ AndrewC ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
At 07:39 AM Saturday 11/15/2008, Charlie Bell wrote: On 15/11/2008, at 10:56 PM, Claes Wallin wrote: Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. The pub? Charlie reaches for paper towel to clean screen . . . ronn! :) ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
At 07:57 AM Saturday 11/15/2008, Claes Wallin wrote: Charlie Bell wrote: On 15/11/2008, at 10:56 PM, Claes Wallin wrote: Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. The pub? +1 funny, +1 insightful. The pub does offer some of the benefits of the kind of platform I am looking for, plus beer, but it doesn't offer me the tools to build and interact with 3D models. Some of the folks you meet there become even more model-like and build more 3D (as opposed to flat) structure the longer you stay at the pub. (At least that is what I have been told.) . . . ronn! :) ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On 16/11/2008, at 12:57 AM, Claes Wallin wrote: Charlie Bell wrote: On 15/11/2008, at 10:56 PM, Claes Wallin wrote: Is there another virtual-world community with similar features that you would recommend as an alternative? I'm genuinely interested to know. The pub? +1 funny, +1 insightful. Glad you liked it. ;) The pub does offer some of the benefits of the kind of platform I am looking for, plus beer, but it doesn't offer me the tools to build and interact with 3D models. Yeah, my pub looks oddly 2D after a few pints too. :-D Being slightly more serious, the only online communities I'm involved with are through mailing lists, and to an extent a couple of blogs and one forum. Interactive worlds are something I'd rather keep on the level of single-player games, rather than MMORPGs. Not sure why I feel that way, but maybe I just like maintaining fairly solid walls around my real life. Charlie. ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
I've sent you something I hope you'll be interested in offlist, but from a personal standpoint I'm highly uncomfortable with their general policys - the Linden's application of what can only be taken as censorship has lead me to stear directly clear of playing SL and many of their economic descisions (on gambling, on banks and so on) strike me as nothing short of lunatic and they are never properly discussed or explained to the community. AndrewC On 12 Nov 2008 at 19:08, Nick Arnett wrote: Anybody here a Second Life participant? I'm talking to them about perhaps joining the company... but I'm barely familiar with it as a user. Any suggestions about things to try, etc. I'm most interested in metrics and such, things that are or could be measured, which has to do mostly with the economy, of course. Nick ___ http://www.mccmedia.com/mailman/listinfo/brin-l ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On Fri, Nov 14, 2008 at 7:22 PM, Andrew Crystall [EMAIL PROTECTED]wrote: I've sent you something I hope you'll be interested in offlist, but from a personal standpoint I'm highly uncomfortable with their general policys - the Linden's application of what can only be taken as censorship has lead me to stear directly clear of playing SL and many of their economic descisions (on gambling, on banks and so on) strike me as nothing short of lunatic and they are never properly discussed or explained to the community. Interesting... very interesting. Nick ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
Nick Arnett wrote: Anybody here a Second Life participant? I'm talking to them about perhaps joining the company... but I'm barely familiar with it as a user. Any suggestions about things to try, etc. I'm most interested in metrics and such, things that are or could be measured, which has to do mostly with the economy, of course. For a quickstart tutorial on controls etc, I would recommend going to the House of Sweden. Got me started better than Beginner's Island. I just registered recently and have barely familiarized myself with the available options and tools and the world as such... But one place you should definitely check out is the steam punk area. Search for Babbage Square in the built-in search interface. There is a box of cool Victorian clothes at the railway station (once you figure out how to use it; consider it an exercise in SL controls). /c ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Irregulars question: Second Life?
Anybody here a Second Life participant? I'm talking to them about perhaps joining the company... but I'm barely familiar with it as a user. Any suggestions about things to try, etc. I'm most interested in metrics and such, things that are or could be measured, which has to do mostly with the economy, of course. Nick ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On Nov 12, 2008, at 8:08 PM, Nick Arnett wrote: Anybody here a Second Life participant? I'm talking to them about perhaps joining the company... but I'm barely familiar with it as a user. Any suggestions about things to try, etc. I'm most interested in metrics and such, things that are or could be measured, which has to do mostly with the economy, of course. I don't do SL -- hell, I'm still working out the intricacies of my *first* life -- but in more general terms, I've got an ear to the ground on various aspects of work to be found in the areas of Web design and graphics. In what capacity would you be hiring on with them? Full-time, part, freelance, work-for-hire? I might or might not be able to offer insight on broader terms. -- Warren Ockrassa Blog | http://indigestible.nightwares.com/ Books | http://books.nightwares.com/ Web | http://www.nightwares.com/ ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On Wed, Nov 12, 2008 at 7:11 PM, Warren Ockrassa [EMAIL PROTECTED]wrote: I don't do SL -- hell, I'm still working out the intricacies of my *first* life -- but in more general terms, I've got an ear to the ground on various aspects of work to be found in the areas of Web design and graphics. In what capacity would you be hiring on with them? Full-time, part, freelance, work-for-hire? I might or might not be able to offer insight on broader terms. The brief description is that I do social network analytics. Nick ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Irregulars question: Second Life?
Anybody here a Second Life participant? I'm talking to them about perhaps joining the company... but I'm barely familiar with it as a user. Any suggestions about things to try, etc. I'm most interested in metrics and such, things that are or could be measured, which has to do mostly with the economy, of course. Nick since i lost my job, the brinlist has taken on a second life for me, and that is really sad!~} jon ___ http://www.mccmedia.com/mailman/listinfo/brin-l
Re: Irregulars question: Second Life?
On Nov 12, 2008, at 8:19 PM, Nick Arnett wrote: The brief description is that I do social network analytics. Whoah, OK, well outside my purview. -- Warren ___ http://www.mccmedia.com/mailman/listinfo/brin-l