Re: Irregulars question: Second Life?

2008-11-15 Thread Claes Wallin
Andrew Crystall wrote:
 On 12 Nov 2008 at 19:08, Nick Arnett wrote:
 Anybody here a Second Life participant?  I'm talking to them about perhaps
 joining the company... but I'm barely familiar with it as a user.  Any
 suggestions about things to try, etc.  I'm most interested in metrics and
 such, things that are or could be measured, which has to do mostly with the
 economy, of course.

 I've sent you something I hope you'll be interested in offlist, but 
 from a personal standpoint I'm highly uncomfortable with their 
 general policys - the Linden's application of what can only be taken 
 as censorship has lead me to stear directly clear of playing SL and 
 many of their economic descisions (on gambling, on banks and so on) 
 strike me as nothing short of lunatic and they are never properly 
 discussed or explained to the community.

Is there another virtual-world community with similar features that you 
would recommend as an alternative? I'm genuinely interested to know.

 /c

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Re: Irregulars question: Second Life?

2008-11-15 Thread Charlie Bell

On 15/11/2008, at 10:56 PM, Claes Wallin wrote:
 Is there another virtual-world community with similar features that  
 you
 would recommend as an alternative? I'm genuinely interested to know.

The pub?

Charlie

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Re: Irregulars question: Second Life?

2008-11-15 Thread Claes Wallin
Charlie Bell wrote:
 On 15/11/2008, at 10:56 PM, Claes Wallin wrote:
 Is there another virtual-world community with similar features that  
 you
 would recommend as an alternative? I'm genuinely interested to know.
 
 The pub?

+1 funny, +1 insightful.

The pub does offer some of the benefits of the kind of platform I am 
looking for, plus beer, but it doesn't offer me the tools to build and 
interact with 3D models.

I could bring my own tools and raw materials to the pub and start 
working (ok, let's start with a two-meter-high wooden box here!), but 
I suspect I might get thrown out. Not to mention the time and cost as 
opposed to a virtual alternative. Also, the other eight customers are 
not likely to want to play with and comment on my work, whereas in a 
virtual community of thousands I should be able to find a few who happen 
to be interested in the same kinds of designs as I am.

/c

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Re: Irregulars question: Second Life?

2008-11-15 Thread Andrew Crystall
On 15 Nov 2008 at 12:56, Claes Wallin wrote:

 Is there another virtual-world community with similar features that you 
 would recommend as an alternative? I'm genuinely interested to know.

It's still in beta, currently more limited and with a somewhat 
different focus, but Metaplace, Raph Koster's company.

https://www.metaplace.com/

AndrewC
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Re: Irregulars question: Second Life?

2008-11-15 Thread Ronn! Blankenship
At 07:39 AM Saturday 11/15/2008, Charlie Bell wrote:

On 15/11/2008, at 10:56 PM, Claes Wallin wrote:
  Is there another virtual-world community with similar features that
  you
  would recommend as an alternative? I'm genuinely interested to know.

The pub?

Charlie



reaches for paper towel to clean screen


. . . ronn!  :)



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Re: Irregulars question: Second Life?

2008-11-15 Thread Ronn! Blankenship
At 07:57 AM Saturday 11/15/2008, Claes Wallin wrote:
Charlie Bell wrote:
  On 15/11/2008, at 10:56 PM, Claes Wallin wrote:
  Is there another virtual-world community with similar features that
  you
  would recommend as an alternative? I'm genuinely interested to know.
 
  The pub?

+1 funny, +1 insightful.

The pub does offer some of the benefits of the kind of platform I am
looking for, plus beer, but it doesn't offer me the tools to build and
interact with 3D models.



Some of the folks you meet there become even more model-like and 
build more 3D (as opposed to flat) structure the longer you stay at the pub.

(At least that is what I have been told.)


. . . ronn!  :)



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Re: Irregulars question: Second Life?

2008-11-15 Thread Charlie Bell

On 16/11/2008, at 12:57 AM, Claes Wallin wrote:

 Charlie Bell wrote:
 On 15/11/2008, at 10:56 PM, Claes Wallin wrote:
 Is there another virtual-world community with similar features that
 you
 would recommend as an alternative? I'm genuinely interested to know.

 The pub?

 +1 funny, +1 insightful.

Glad you liked it. ;)


 The pub does offer some of the benefits of the kind of platform I am
 looking for, plus beer, but it doesn't offer me the tools to build and
 interact with 3D models.

Yeah, my pub looks oddly 2D after a few pints too. :-D

Being slightly more serious, the only online communities I'm involved  
with are through mailing lists, and to an extent a couple of blogs and  
one forum. Interactive worlds are something I'd rather keep on the  
level of single-player games, rather than MMORPGs. Not sure why I feel  
that way, but maybe I just like maintaining fairly solid walls around  
my real life.

Charlie.
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Re: Irregulars question: Second Life?

2008-11-14 Thread Andrew Crystall
I've sent you something I hope you'll be interested in offlist, but 
from a personal standpoint I'm highly uncomfortable with their 
general policys - the Linden's application of what can only be taken 
as censorship has lead me to stear directly clear of playing SL and 
many of their economic descisions (on gambling, on banks and so on) 
strike me as nothing short of lunatic and they are never properly 
discussed or explained to the community.

AndrewC

On 12 Nov 2008 at 19:08, Nick Arnett wrote:

 Anybody here a Second Life participant?  I'm talking to them about perhaps
 joining the company... but I'm barely familiar with it as a user.  Any
 suggestions about things to try, etc.  I'm most interested in metrics and
 such, things that are or could be measured, which has to do mostly with the
 economy, of course.
 
 Nick
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Re: Irregulars question: Second Life?

2008-11-14 Thread Nick Arnett
On Fri, Nov 14, 2008 at 7:22 PM, Andrew Crystall
[EMAIL PROTECTED]wrote:

 I've sent you something I hope you'll be interested in offlist, but
 from a personal standpoint I'm highly uncomfortable with their
 general policys - the Linden's application of what can only be taken
 as censorship has lead me to stear directly clear of playing SL and
 many of their economic descisions (on gambling, on banks and so on)
 strike me as nothing short of lunatic and they are never properly
 discussed or explained to the community.


Interesting... very interesting.

Nick
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Re: Irregulars question: Second Life?

2008-11-13 Thread Claes Wallin
Nick Arnett wrote:
 Anybody here a Second Life participant?  I'm talking to them about perhaps
 joining the company... but I'm barely familiar with it as a user.  Any
 suggestions about things to try, etc.  I'm most interested in metrics and
 such, things that are or could be measured, which has to do mostly with the
 economy, of course.

For a quickstart tutorial on controls etc, I would recommend going to 
the House of Sweden. Got me started better than Beginner's Island.

I just registered recently and have barely familiarized myself with the 
available options and tools and the world as such... But one place you 
should definitely check out is the steam punk area. Search for Babbage 
Square in the built-in search interface. There is a box of cool 
Victorian clothes at the railway station (once you figure out how to use 
it; consider it an exercise in SL controls).

 /c

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Irregulars question: Second Life?

2008-11-12 Thread Nick Arnett
Anybody here a Second Life participant?  I'm talking to them about perhaps
joining the company... but I'm barely familiar with it as a user.  Any
suggestions about things to try, etc.  I'm most interested in metrics and
such, things that are or could be measured, which has to do mostly with the
economy, of course.

Nick
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Re: Irregulars question: Second Life?

2008-11-12 Thread Warren Ockrassa
On Nov 12, 2008, at 8:08 PM, Nick Arnett wrote:

 Anybody here a Second Life participant?  I'm talking to them about  
 perhaps
 joining the company... but I'm barely familiar with it as a user.  Any
 suggestions about things to try, etc.  I'm most interested in  
 metrics and
 such, things that are or could be measured, which has to do mostly  
 with the
 economy, of course.

I don't do SL -- hell, I'm still working out the intricacies of my  
*first* life -- but in more general terms, I've got an ear to the  
ground on various aspects of work to be found in the areas of Web  
design and graphics. In what capacity would you be hiring on with  
them? Full-time, part, freelance, work-for-hire? I might or might not  
be able to offer insight on broader terms.

--
Warren Ockrassa
Blog  | http://indigestible.nightwares.com/
Books | http://books.nightwares.com/
Web   | http://www.nightwares.com/

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Re: Irregulars question: Second Life?

2008-11-12 Thread Nick Arnett
On Wed, Nov 12, 2008 at 7:11 PM, Warren Ockrassa [EMAIL PROTECTED]wrote:



 I don't do SL -- hell, I'm still working out the intricacies of my
 *first* life -- but in more general terms, I've got an ear to the
 ground on various aspects of work to be found in the areas of Web
 design and graphics. In what capacity would you be hiring on with
 them? Full-time, part, freelance, work-for-hire? I might or might not
 be able to offer insight on broader terms.


The brief description is that I do social network analytics.

Nick
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Irregulars question: Second Life?

2008-11-12 Thread Jon Louis Mann
 Anybody here a Second Life participant?  I'm talking to
 them about perhaps
 joining the company... but I'm barely familiar with it
 as a user.  Any
 suggestions about things to try, etc.  I'm most
 interested in metrics and
 such, things that are or could be measured, which has to do
 mostly with the
 economy, of course.
 Nick

since i lost my job, the brinlist has taken on a second life for me, and that 
is really sad!~}
jon


  
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Re: Irregulars question: Second Life?

2008-11-12 Thread Warren Ockrassa
On Nov 12, 2008, at 8:19 PM, Nick Arnett wrote:

 The brief description is that I do social network analytics.

Whoah, OK, well outside my purview.

-- Warren
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