[clutter] [ANNOUNCE] Clutter 0.5.2 developers snapshot
hi everyone; Clutter 0.5.2 is now available for download at: http://www.clutter-project.org/sources/clutter/0.5/ MD5 checksums: a609e62aca80c412cfdc2e9c8c44ed32 clutter-0.5.2.tar.gz cec150902542230e6337e7c279683e6e clutter-0.5.2.tar.bz2 this is a developers shapshot of the 0.5 cycle leading to the next 0.6 stable cycle. Clutter is an open source software library for creating fast, visually rich and animated graphical user interfaces. Clutter is licensed under the terms of the GNU Lesser General Public License version 2.1. Clutter currently requires: * GLib = 2.14.0 * GdkPixbuf * Pango 1.x * OpenGL = 1.2 or OpenGL ES 1.1 * GLX, SDL or an EGL Implementation The official website is: http://www.clutter-project.org The Clutter blog is at: http://www.clutter-project.org/blog To subscribe to the Clutter mailing list, send mail to: [EMAIL PROTECTED] The official mailing list archive is: http://lists.o-hand.com/clutter/ * Notes o this is unstable development release. While it has had a bit of testing, there are certainly plenty of bugs remaining to be found. this release should not be used in production. o this version is API and ABI incompatible with the current stable release of Clutter. the API has been mostly frozen, but it can still change within the 0.5 development snapshots cycle. o this version is parallel installable with Clutter 0.4 and with the upcoming 0.6 release. installing this version will overwrite the files from the previous 0.5.0 version, or the installed files from a SVN checkout. o Bugs should be reported to http://bugzilla.o-hand.com * List of changes between 0.5.0 and 0.5.2 o ClutterModelDefault has been renamed to ClutterListModel o ClutterModel now has vector-based variants for append, prepend and insert methods; these methods are useful for bindings o Add units-based variant for clutter_actor_move_by() o ClutterLabel layout issues present in 0.5.0 have been fixed o The EGL backend build has been fixed * List of bugs fixed o #694 - Handle GLhandleARB on OS X [Tommi Komulainen] o #700 - Fix for clutter_effect_rotate() [Neil Roberts] Thanks to all the contributors for this release: Tommi Komulainen Neil Roberts ciao, Emmanuele. -- Emmanuele Bassi, OpenedHand Ltd. Unit R, Homesdale Business Centre 216-218 Homesdale Rd., Bromley - BR12QZ http://www.o-hand.com -- To unsubscribe send a mail to [EMAIL PROTECTED]
Re: [clutter] Some of the basic clutter-0.5.2 tests cause Segmentation fault
On Mon, 2008-01-14 at 18:06 +0100, Fabien Guinet wrote: Hello, I have two of the test samples which are not running (as well as the woohaa app freshly compiled): fguinet:~/source/clutter-0.5.2/tests$ ./test-viewport Erreur de segmentation (core dumped) fguinet:~/source/clutter-0.5.2/tests$ ./test-entry Erreur de segmentation (core dumped) I've just tested, and they work perfectly fine on 0.5.2 and on SVN trunk. can you please try using: libtool --mode=execute gdb ./test-entry and get a backtrace? Some of them are not working properly but not so important I assume: fguinet:~/source/clutter-0.5.2/tests$ ./test-shader applying shaders[0] named 'brightness-contrast' unable to load shaders[0] named 'brightness-contrast': GLSL shaders not supported this is architecture dependent, and ClutterShader still needs some tweaking. fguinet:~/source/clutter-0.5.2/tests$ ./test-offscreen (/home/inovatel/source/clutter-0.5.2/tests/.libs/lt-test-offscreen:10437): ClutterGLX-CRITICAL **: Unable to set up offscreen context. FAIL: Unable to setup offscreen rendering platform-dependent as well. Do you see any reason why those tests are not working (on ubuntu 7.10) and why I cannot execute the woohaa application (due also to a segmentation fault) ? woohaa hasn't been correctly ported to 0.5. we are waiting for 0.6 to be release to apply a set of patches and make all the toys work with the new stable release. ciao, Emmanuele. -- Emmanuele Bassi, OpenedHand Ltd. Unit R, Homesdale Business Centre 216-218 Homesdale Rd., Bromley - BR12QZ http://www.o-hand.com -- To unsubscribe send a mail to [EMAIL PROTECTED]
[clutter] Some of the basic clutter-0.5.2 tests cause Segmentation fault
Hello, I have two of the test samples which are not running (as well as the woohaa app freshly compiled): fguinet:~/source/clutter-0.5.2/tests$ ./test-viewport Erreur de segmentation (core dumped) fguinet:~/source/clutter-0.5.2/tests$ ./test-entry Erreur de segmentation (core dumped) Some of them are not working properly but not so important I assume: fguinet:~/source/clutter-0.5.2/tests$ ./test-shader applying shaders[0] named 'brightness-contrast' unable to load shaders[0] named 'brightness-contrast': GLSL shaders not supported fguinet:~/source/clutter-0.5.2/tests$ ./test-offscreen (/home/inovatel/source/clutter-0.5.2/tests/.libs/lt-test-offscreen:10437): ClutterGLX-CRITICAL **: Unable to set up offscreen context. FAIL: Unable to setup offscreen rendering Do you see any reason why those tests are not working (on ubuntu 7.10) and why I cannot execute the woohaa application (due also to a segmentation fault) ? Best regards, Fabien -- To unsubscribe send a mail to [EMAIL PROTECTED]
[clutter] clutter_effect_scale in 0.5
Hi All, I was trying to port the foofone toy to the new 0.5 api today, and i noticed a strange behaviour with clutter_effect_scale. When the function is called on an actor with CLUTTER_GRAVITY_CENTER, the actor first shifts and then starts scaling. I created a small test to reproduce the behaviour (see attachment), maybe i'm missing something obvious; but i don't know what. Regards, Thomas center-scale.tar.gz Description: application/compressed-tar
Re: [clutter] clutter_effect_scale in 0.5
Thomas Van Machelen wrote: Hi All, I was trying to port the foofone toy to the new 0.5 api today, and i noticed a strange behaviour with clutter_effect_scale. When the function is called on an actor with CLUTTER_GRAVITY_CENTER, the actor first shifts and then starts scaling. I created a small test to reproduce the behaviour (see attachment), maybe i'm missing something obvious; but i don't know what. Please see http://lists.o-hand.com/clutter/0608.html. Tomas -- To unsubscribe send a mail to [EMAIL PROTECTED]
Re: [clutter] clutter_effect_scale in 0.5
On Jan 14, 2008 8:33 PM, Thomas Van Machelen [EMAIL PROTECTED] wrote: Hi All, I was trying to port the foofone toy to the new 0.5 api today, and i noticed a strange behaviour with clutter_effect_scale. When the function is called on an actor with CLUTTER_GRAVITY_CENTER, the actor first shifts and then starts scaling. I created a small test to reproduce the behaviour (see attachment), maybe i'm missing something obvious; but i don't know what. There are patches available in bugzilla http://bugzilla.o-hand.com/show_bug.cgi?id=667 Jaap -- To unsubscribe send a mail to [EMAIL PROTECTED]