[clutter] [ANNOUNCE] Clutter 0.5.2 developers snapshot

2008-01-14 Thread Emmanuele Bassi
hi everyone;

Clutter 0.5.2 is now available for download at:

  http://www.clutter-project.org/sources/clutter/0.5/

MD5 checksums:
  a609e62aca80c412cfdc2e9c8c44ed32  clutter-0.5.2.tar.gz
  cec150902542230e6337e7c279683e6e  clutter-0.5.2.tar.bz2

this is a developers shapshot of the 0.5 cycle leading to the next 0.6
stable cycle.

Clutter is an open source software library for creating fast, visually
rich and animated graphical user interfaces. Clutter is licensed under
the terms of the GNU Lesser General Public License version 2.1.

Clutter currently requires:

  * GLib = 2.14.0
  * GdkPixbuf
  * Pango 1.x
  * OpenGL = 1.2 or OpenGL ES 1.1
  * GLX, SDL or an EGL Implementation

The official website is: http://www.clutter-project.org
The Clutter blog is at:  http://www.clutter-project.org/blog
To subscribe to the Clutter mailing list, send mail to: 
   [EMAIL PROTECTED] 
The official mailing list archive is: http://lists.o-hand.com/clutter/

* Notes

   o this is unstable development release. While it has had a bit of
 testing, there are certainly plenty of bugs remaining to be found.
 this release should not be used in production.

   o this version is API and ABI incompatible with the current stable
 release of Clutter. the API has been mostly frozen, but it can
 still change within the 0.5 development snapshots cycle.

   o this version is parallel installable with Clutter 0.4 and with the
 upcoming 0.6 release. installing this version will overwrite the
 files from the previous 0.5.0 version, or the installed files from
 a SVN checkout.

   o Bugs should be reported to http://bugzilla.o-hand.com

* List of changes between 0.5.0 and 0.5.2

   o ClutterModelDefault has been renamed to ClutterListModel

   o ClutterModel now has vector-based variants for append, prepend and
 insert methods; these methods are useful for bindings

   o Add units-based variant for clutter_actor_move_by()

   o ClutterLabel layout issues present in 0.5.0 have been fixed

   o The EGL backend build has been fixed

* List of bugs fixed

   o #694 - Handle GLhandleARB on OS X [Tommi Komulainen]
   o #700 - Fix for clutter_effect_rotate() [Neil Roberts]

Thanks to all the contributors for this release:

  Tommi Komulainen
  Neil Roberts

ciao,
 Emmanuele.

-- 
Emmanuele Bassi, OpenedHand Ltd.
Unit R, Homesdale Business Centre
216-218 Homesdale Rd., Bromley - BR12QZ
http://www.o-hand.com

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Re: [clutter] Some of the basic clutter-0.5.2 tests cause Segmentation fault

2008-01-14 Thread Emmanuele Bassi

On Mon, 2008-01-14 at 18:06 +0100, Fabien Guinet wrote:
 Hello,
 
 I have two of the test samples which are not running (as well as the
 woohaa app freshly compiled):
 fguinet:~/source/clutter-0.5.2/tests$ ./test-viewport 
 Erreur de segmentation (core dumped)
 fguinet:~/source/clutter-0.5.2/tests$ ./test-entry 
 Erreur de segmentation (core dumped)

I've just tested, and they work perfectly fine on 0.5.2 and on SVN
trunk.

can you please try using:

  libtool --mode=execute gdb ./test-entry

and get a backtrace?

 Some of them are not working properly but not so important I assume:
 fguinet:~/source/clutter-0.5.2/tests$ ./test-shader 
 applying shaders[0] named 'brightness-contrast'
 unable to load shaders[0] named 'brightness-contrast': GLSL shaders not
 supported

this is architecture dependent, and ClutterShader still needs some
tweaking.

 fguinet:~/source/clutter-0.5.2/tests$ ./test-offscreen 
 (/home/inovatel/source/clutter-0.5.2/tests/.libs/lt-test-offscreen:10437): 
 ClutterGLX-CRITICAL **: Unable to set up offscreen context.
 FAIL: Unable to setup offscreen rendering

platform-dependent as well.

 Do you see any reason why those tests are not working (on ubuntu 7.10)
 and why I cannot execute the woohaa application (due also to a
 segmentation fault) ?

woohaa hasn't been correctly ported to 0.5. we are waiting for 0.6 to be
release to apply a set of patches and make all the toys work with the
new stable release.

ciao,
 Emmanuele.

-- 
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Unit R, Homesdale Business Centre
216-218 Homesdale Rd., Bromley - BR12QZ
http://www.o-hand.com

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[clutter] Some of the basic clutter-0.5.2 tests cause Segmentation fault

2008-01-14 Thread Fabien Guinet
Hello,

I have two of the test samples which are not running (as well as the
woohaa app freshly compiled):
fguinet:~/source/clutter-0.5.2/tests$ ./test-viewport 
Erreur de segmentation (core dumped)
fguinet:~/source/clutter-0.5.2/tests$ ./test-entry 
Erreur de segmentation (core dumped)

Some of them are not working properly but not so important I assume:
fguinet:~/source/clutter-0.5.2/tests$ ./test-shader 
applying shaders[0] named 'brightness-contrast'
unable to load shaders[0] named 'brightness-contrast': GLSL shaders not
supported

fguinet:~/source/clutter-0.5.2/tests$ ./test-offscreen 
(/home/inovatel/source/clutter-0.5.2/tests/.libs/lt-test-offscreen:10437): 
ClutterGLX-CRITICAL **: Unable to set up offscreen context.
FAIL: Unable to setup offscreen rendering

Do you see any reason why those tests are not working (on ubuntu 7.10)
and why I cannot execute the woohaa application (due also to a
segmentation fault) ?

Best regards,

Fabien



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[clutter] clutter_effect_scale in 0.5

2008-01-14 Thread Thomas Van Machelen
Hi All,

I was trying to port the foofone toy to the new 0.5 api today, and i
noticed a strange behaviour with clutter_effect_scale.  When the
function is called on an actor with CLUTTER_GRAVITY_CENTER, the actor
first shifts and then starts scaling.  I created a small test to
reproduce the behaviour (see attachment), maybe i'm missing something
obvious; but i don't know what.

Regards,
Thomas


center-scale.tar.gz
Description: application/compressed-tar


Re: [clutter] clutter_effect_scale in 0.5

2008-01-14 Thread Tomas Frydrych
Thomas Van Machelen wrote:
 Hi All,
 
 I was trying to port the foofone toy to the new 0.5 api today, and i
 noticed a strange behaviour with clutter_effect_scale.  When the
 function is called on an actor with CLUTTER_GRAVITY_CENTER, the actor
 first shifts and then starts scaling.  I created a small test to
 reproduce the behaviour (see attachment), maybe i'm missing something
 obvious; but i don't know what.

Please see http://lists.o-hand.com/clutter/0608.html.

Tomas
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Re: [clutter] clutter_effect_scale in 0.5

2008-01-14 Thread Jaap A. Haitsma
On Jan 14, 2008 8:33 PM, Thomas Van Machelen
[EMAIL PROTECTED] wrote:
 Hi All,

 I was trying to port the foofone toy to the new 0.5 api today, and i
 noticed a strange behaviour with clutter_effect_scale.  When the
 function is called on an actor with CLUTTER_GRAVITY_CENTER, the actor
 first shifts and then starts scaling.  I created a small test to
 reproduce the behaviour (see attachment), maybe i'm missing something
 obvious; but i don't know what.


There are patches available in bugzilla

http://bugzilla.o-hand.com/show_bug.cgi?id=667

Jaap
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