Re: [clutter] Tests on clutter-0-9-2
Hi, wrapper.sh script is missing in interactive tests directory that why all soft links were broken. Use following link to get Clutter from git repo. git clone git://git.clutter-project.org/clutter Cheers, Srinivasu. On Thu, 2009-06-18 at 15:05 -0300, Rogerio Pimentel wrote: > Hi, > > When I compile clutter-0-9-2 on Linux, the folder > "clutter-0.9.2/tests/interactive" contains many tests but all of them > are broken link. For example: > > /clutter-0.9.2/tests/interactive$ ls -l > > test-viewport -> ../../tests/interactive/wrapper.sh > > How can I execute these tests? > > Thanks! > > Rogerio Pimentel
Re: [clutter] Tests on clutter-0-9-2
2009/6/19 Rogerio Pimentel > Hi, > >When I compile clutter-0-9-2 on Linux, the folder > "clutter-0.9.2/tests/interactive" contains many tests but all of them are > broken link. For example: > > /clutter-0.9.2/tests/interactive$ ls -l > >test-viewport -> ../../tests/interactive/wrapper.sh > >How can I execute these tests? > > Thanks! > > Rogerio Pimentel You can run test by ./test-interacitve test-animation to run test-animation for other tests, replace test-animation with their names. Best regads, Jintao > > -- > To unsubscribe send a mail to > clutter+unsubscr...@o-hand.com > >
[clutter] Building Clutter on OS X 10.5
I just discovered clutter, and it's something I have been looking for. However, I'm trying to build it on OS X 10.5, something that from the web page description can be done, but on doing a ./configure, I'm getting the following errors. Does anyone know where I can get these requirements from the web? I've added stuff to my own version of Apple's X11 server before, but I've never seen these extensions. checking for XFIXES extension >= 3... not found checking for XDAMAGE extension... not found checking for XCOMPOSITE extension >= 0.4... not found configure: error: Required backend X11 Libraries not found. Also, I tried doing a ./configure in the clutter-gtk-0.9.0 directory and get the following message: checking for CLUTTER... configure: error: Package requirements (clutter-x11-0.9 >= 0.9.0) were not met: No package 'clutter-x11-0.9' found Where can I get this package? It doesn't appear to be in the Clutter downloads as far as I can see... I tried googling it, and all I found was some rpm packages that for some reason I couldn't download because they were missing Also, can anyone tell me, since Clutter supports OpenGL ES 2.0, can I use Apple's iPhone 3.0 SDK? I'm trying to find a way to develop iPhone OpenGL ES 2.0 code without having to purchase the new Apple iPhone. I do all my iPhone development on a iPod touch (which of course, doesn't have ES 2.0) Ed -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com
[clutter] Tests on clutter-0-9-2
Hi, When I compile clutter-0-9-2 on Linux, the folder "clutter-0.9.2/tests/interactive" contains many tests but all of them are broken link. For example: /clutter-0.9.2/tests/interactive$ ls -l test-viewport -> ../../tests/interactive/wrapper.sh How can I execute these tests? Thanks! Rogerio Pimentel -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com
Re: [clutter] cluttermm: deriving from Clutter::Texture
Emmanuele Bassi wrote: >> > > On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote: >> > > >> >> Attached is a simple test case which explains what the problem is. The >> >> ending of Clutter::main() does not remove actors from the stage. >> > > >> > > this is how Clutter works; the scenegraph is *not* destroyed at the end >> > > of the main loop, because the loop can be stopped and restarted. >> > > >> > > destroying the scene would be wrong. Ok, I can accept that, you're obviously right. I think I should rephrase it as: "when the application ends", because that is the actual problem. >> > > if you are quitting the application it doesn't matter, the allocated >> > > memory will be reclaimed by the OS. I see, but the destructors are not called when you quit the application, which is a problem. >> > > if you are not quitting the >> > > application and you want to restart the main loop with a "clean slate", >> > > just remove all actors from the stage (if it is the default one) or >> > > destroy the stage (if it was created with clutter_stage_new()). Yes, agree 100%. Anything else would be wrong. >> > > >> > > ciao, >> > > Emmanuele. Thanks. -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com
Re: [clutter] cluttermm: deriving from Clutter::Texture
Murray Cumming wrote: > On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote: >> Attached is a simple test case which explains what the problem is. The >> ending of Clutter::main() does not remove actors from the stage. >> stage->remove_actor(object) has to be called explicitly for the >> reference count of object to be decremented properly. I would consider >> this a bug taking into account how dynamic instantiation can be in C++. > > Can you add this to bugzilla, please? gnomemm/cluttermm in > bugzilla.gnome.org. I couldn't find cluttermm in the projects list. I'll take another look. I'll change the description to "destructors of actors on the stage not called when cluttermm application is quit" > > I can't promise to take a look at this particularly soon, but I wouldn't > want us to forget about it. > Sure, exactly my thought. -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com
Re: [clutter] cluttermm: deriving from Clutter::Texture
On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote: > Attached is a simple test case which explains what the problem is. The > ending of Clutter::main() does not remove actors from the stage. this is how Clutter works; the scenegraph is *not* destroyed at the end of the main loop, because the loop can be stopped and restarted. destroying the scene would be wrong. if you are quitting the application it doesn't matter, the allocated memory will be reclaimed by the OS. if you are not quitting the application and you want to restart the main loop with a "clean slate", just remove all actors from the stage (if it is the default one) or destroy the stage (if it was created with clutter_stage_new()). ciao, Emmanuele. -- Emmanuele Bassi, Senior Engineer| emmanuele.ba...@intel.com Intel Open Source Technology Center | http://oss.intel.com -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com
Re: [clutter] cluttermm: deriving from Clutter::Texture
On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote: > Attached is a simple test case which explains what the problem is. The > ending of Clutter::main() does not remove actors from the stage. > stage->remove_actor(object) has to be called explicitly for the > reference count of object to be decremented properly. I would consider > this a bug taking into account how dynamic instantiation can be in C++. Can you add this to bugzilla, please? gnomemm/cluttermm in bugzilla.gnome.org. I can't promise to take a look at this particularly soon, but I wouldn't want us to forget about it. -- murr...@murrayc.com www.murrayc.com www.openismus.com -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com