Re: [clutter] Tests on clutter-0-9-2

2009-06-18 Thread Srinivasu Prabhala

Hi,

wrapper.sh script is missing in interactive tests directory that why all
soft links were broken. Use following link to get Clutter from git repo.

git clone git://git.clutter-project.org/clutter


Cheers,
Srinivasu.


On Thu, 2009-06-18 at 15:05 -0300, Rogerio Pimentel wrote:

> Hi,
> 
>  When I compile clutter-0-9-2 on Linux, the folder 
> "clutter-0.9.2/tests/interactive" contains many tests but all of them 
> are broken link. For example:
> 
> /clutter-0.9.2/tests/interactive$ ls -l
> 
>  test-viewport -> ../../tests/interactive/wrapper.sh
> 
>  How can I execute these tests?
> 
> Thanks!
> 
> Rogerio Pimentel


Re: [clutter] Tests on clutter-0-9-2

2009-06-18 Thread Yin Jintao
2009/6/19 Rogerio Pimentel 

> Hi,
>
>When I compile clutter-0-9-2 on Linux, the folder
> "clutter-0.9.2/tests/interactive" contains many tests but all of them are
> broken link. For example:
>
>   /clutter-0.9.2/tests/interactive$ ls -l
>
>test-viewport -> ../../tests/interactive/wrapper.sh
>
>How can I execute these tests?
>
> Thanks!
>
> Rogerio Pimentel


 You can run test by
  ./test-interacitve test-animation to run test-animation
  for other tests, replace test-animation with their names.

Best regads,
Jintao

>
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[clutter] Building Clutter on OS X 10.5

2009-06-18 Thread Ed Immenschuh


I just discovered clutter, and it's something I have been looking for.  
However, I'm trying to build it on OS X 10.5, something that from the web page 
description can be done, but on doing a ./configure, I'm getting the following 
errors. Does anyone know where I can get these requirements from the web? I've 
added stuff to my own version of Apple's X11 server before, but I've never seen 
these extensions.

checking for XFIXES extension >= 3... not found
checking for XDAMAGE extension... not found
checking for XCOMPOSITE extension >= 0.4... not found
configure: error: Required backend X11 Libraries not found.

Also, I tried doing a ./configure in the clutter-gtk-0.9.0 directory and get 
the following message:

checking for CLUTTER... configure: error: Package requirements (clutter-x11-0.9 
>= 0.9.0) were not met:

No package 'clutter-x11-0.9' found

Where can I get this package? It doesn't appear to be in the Clutter downloads 
as far as I can see...  I tried googling it, and all I found was some rpm 
packages that for some reason I couldn't download because they were missing

Also, can anyone tell me, since Clutter supports OpenGL ES 2.0, can I use 
Apple's iPhone 3.0 SDK?  I'm trying to find a way to develop iPhone OpenGL ES 
2.0 code without having to purchase the new Apple iPhone.  I do all my iPhone 
development on a iPod touch (which of course, doesn't have ES 2.0)

Ed

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[clutter] Tests on clutter-0-9-2

2009-06-18 Thread Rogerio Pimentel

Hi,

When I compile clutter-0-9-2 on Linux, the folder 
"clutter-0.9.2/tests/interactive" contains many tests but all of them 
are broken link. For example:


   /clutter-0.9.2/tests/interactive$ ls -l

test-viewport -> ../../tests/interactive/wrapper.sh

How can I execute these tests?

Thanks!

Rogerio Pimentel
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Re: [clutter] cluttermm: deriving from Clutter::Texture

2009-06-18 Thread Bartosz Kostrzewa
Emmanuele Bassi wrote:
>> > > On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote:
>> > >
 >> >> Attached is a simple test case which explains what the
problem is. The
 >> >> ending of Clutter::main() does not remove actors from the stage.
>> > >
>> > > this is how Clutter works; the scenegraph is *not* destroyed at
the end
>> > > of the main loop, because the loop can be stopped and restarted.
>> > >
>> > > destroying the scene would be wrong.

Ok, I can accept that, you're obviously right. I think I should rephrase
it as: "when the application ends", because that is the actual problem.

>> > > if you are quitting the application it doesn't matter, the allocated
>> > > memory will be reclaimed by the OS.

I see, but the destructors are not called when you quit the application,
which is a problem.

>> > > if you are not quitting the
>> > > application and you want to restart the main loop with a "clean
slate",
>> > > just remove all actors from the stage (if it is the default one) or
>> > > destroy the stage (if it was created with clutter_stage_new()).

Yes, agree 100%. Anything else would be wrong.

>> > >
>> > > ciao,
>> > >  Emmanuele.

Thanks.






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Re: [clutter] cluttermm: deriving from Clutter::Texture

2009-06-18 Thread Bartosz Kostrzewa
Murray Cumming wrote:
> On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote:
>> Attached is a simple test case which explains what the problem is. The
>> ending of Clutter::main() does not remove actors from the stage.
>> stage->remove_actor(object) has to be called explicitly for the
>> reference count of object to be decremented properly. I would consider
>> this a bug taking into account how dynamic instantiation can be in C++.
> 
> Can you add this to bugzilla, please? gnomemm/cluttermm in
> bugzilla.gnome.org.

I couldn't find cluttermm in the projects list. I'll take another look.
I'll change the description to "destructors of actors on the stage not
called when cluttermm application is quit"

> 
> I can't promise to take a look at this particularly soon, but I wouldn't
> want us to forget about it.
> 

Sure, exactly my thought.

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Re: [clutter] cluttermm: deriving from Clutter::Texture

2009-06-18 Thread Emmanuele Bassi
On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote:

> Attached is a simple test case which explains what the problem is. The
> ending of Clutter::main() does not remove actors from the stage.

this is how Clutter works; the scenegraph is *not* destroyed at the end
of the main loop, because the loop can be stopped and restarted.

destroying the scene would be wrong.

if you are quitting the application it doesn't matter, the allocated
memory will be reclaimed by the OS. if you are not quitting the
application and you want to restart the main loop with a "clean slate",
just remove all actors from the stage (if it is the default one) or
destroy the stage (if it was created with clutter_stage_new()).

ciao,
 Emmanuele.

-- 
Emmanuele Bassi, Senior Engineer| emmanuele.ba...@intel.com
Intel Open Source Technology Center | http://oss.intel.com

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Re: [clutter] cluttermm: deriving from Clutter::Texture

2009-06-18 Thread Murray Cumming
On Sun, 2009-06-07 at 12:05 +0200, Bartosz Kostrzewa wrote:
> Attached is a simple test case which explains what the problem is. The
> ending of Clutter::main() does not remove actors from the stage.
> stage->remove_actor(object) has to be called explicitly for the
> reference count of object to be decremented properly. I would consider
> this a bug taking into account how dynamic instantiation can be in C++.

Can you add this to bugzilla, please? gnomemm/cluttermm in
bugzilla.gnome.org.

I can't promise to take a look at this particularly soon, but I wouldn't
want us to forget about it.

-- 
murr...@murrayc.com
www.murrayc.com
www.openismus.com

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