[cmake-developers] [CMake 0012986]: Portable directory symlinking with -E

2012-02-21 Thread Mantis Bug Tracker

The following issue has been SUBMITTED. 
== 
http://public.kitware.com/Bug/view.php?id=12986 
== 
Reported By:Dave Abrahams
Assigned To:
== 
Project:CMake
Issue ID:   12986
Category:   CMake
Reproducibility:have not tried
Severity:   feature
Priority:   low
Status: new
== 
Date Submitted: 2012-02-21 03:16 EST
Last Modified:  2012-02-21 03:16 EST
== 
Summary:Portable directory symlinking with -E
Description: 
It would be great if I could create an NTFS directory symlink with -E
create_symlink
== 

Issue History 
Date ModifiedUsername   FieldChange   
== 
2012-02-21 03:16 Dave Abrahams  New Issue
==

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Re: [cmake-developers] Build faild on Darwin? Don't know why?

2012-02-21 Thread David Cole
On Mon, Feb 20, 2012 at 1:53 PM, David Cole david.c...@kitware.com wrote:



 On Mon, Feb 20, 2012 at 1:47 PM, Clinton Stimpson clin...@elemtech.comwrote:


 On Feb 20, 2012, at 8:21 AM, David Cole wrote:

 On Mon, Feb 20, 2012 at 9:25 AM, Brad King brad.k...@kitware.com wrote:

 On 2/18/2012 5:47 PM, Eric Noulard wrote:

 My recent commit on CPack-dynamicDocSection
 http://cmake.org/gitweb?p=**cmake.git;a=shortlog;h=**
 e175af3e74006e6f3a4fdaead20522**b29034c45bhttp://cmake.org/gitweb?p=cmake.git;a=shortlog;h=e175af3e74006e6f3a4fdaead20522b29034c45b

 may have broken this build
 http://open.cdash.org/**testDetails.php?test=**135708291build=2018382http://open.cdash.org/testDetails.php?test=135708291build=2018382

 the trouble is I cannot imagine why


 It seems okay today.  It may have been an intermittent problem
 with the continuous build not being in a fresh tree.

 -Brad

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 The lesson here is:

 - ignore dashboard failures for the BundleGenerator test on Mac machines
 unless it is happening consistently build after build after build

 - also ignore any test failures that contain references to a failed run
 of hdiutil which fails sporadically -- only consider it a real problem
 with the CMake code if it happens consistently


 Is it just the Mac OS X 10.4 machines that do this?  I remember having
 this problem on one of our Macs a few times a week, but haven't had that
 problem for a while.  Its running 10.5 now.

 Clint

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 No -- it happens on the Nightly dashboards from dashmacmini5, which is
 Lion (10.7) and using a very recent (but not the very most recent) Xcode.

 Our one saving grace is that is is sporadic.



Case in point, today's dashmacmini5 build, the X11 test failed with an
hdiutil failure:

  http://open.cdash.org/testDetails.php?test=135942815build=2024241


  :-(
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Re: [cmake-developers] find_package module-only policy

2012-02-21 Thread Brad King

On 2/20/2012 5:43 PM, Brad King wrote:

The new find_package option will be called CONFIG, please.


Another possibility is to require the mode keywords to come as the first
argument, before the package name, just like many other commands:

  find_package(CONFIG Foo)

That will clearly distinguish it from other options that affect the
settings within Config mode.


I'm still not happy about warning without a CONFIG or NO_MODULE
keyword. I think the message wording can be made good enough to
solve this problem, especially when the new CONFIG and MODULE
keywords can be used *optionally* to get even better messages.


Let's focus first on the wording of the current message and see
what we can get since it's needed either way and we can always
take step (3) later.

Here is another idea for the message wording for the default mode
when no Find module is present.  It explains exactly why CMake is
looking for a package configuration file and who is expected to
provide what:

 CMake Error at CMakeLists.txt:7 (find_package):
   By not providing Findecm.cmake in CMAKE_MODULE_PATH the caller
   has asked CMake to find a package configuration file provided by
   ecm, but CMake did not find one.

   Could not find a package configuration file provided by ecm
   with any of the names:

 ecmConfig.cmake
 ecm-config.cmake

   Add the installation prefix of ecm to CMAKE_PREFIX_PATH or
   set ecm_DIR to a directory containing one of the above files.
   If ecm provides separate development package or SDK be sure
   it has been installed.

The first paragraph explains how CMake is interpreting the intention
of the caller.  This puts the blame or credit at the call site in
the project code where it belongs both when it is a bug and when it
is intentional.  It can be dropped in explicit CONFIG mode:

 CMake Error at CMakeLists.txt:7 (find_package):
   Could not find a package configuration file provided by ecm
   with any of the names:

 ecmConfig.cmake
 ecm-config.cmake

   Add the installation prefix of ecm to CMAKE_PREFIX_PATH or
   set ecm_DIR to a directory containing one of the above files.
   If ecm provides separate development package or SDK be sure
   it has been installed.

In explicit MODULE mode the message can leave out the package config
file text altogether (we can add more detail too):

 CMake Error at CMakeLists.txt:7 (find_package):
   No Findecm.cmake module is present in CMAKE_MODULE_PATH.

-Brad
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[cmake-developers] [CMake 0012987]: Multiple redefinitions with cross compilation for eCos

2012-02-21 Thread Mantis Bug Tracker

The following issue has been SUBMITTED. 
== 
http://public.kitware.com/Bug/view.php?id=12987 
== 
Reported By:Emmanuel Blot
Assigned To:
== 
Project:CMake
Issue ID:   12987
Category:   CMake
Reproducibility:always
Severity:   minor
Priority:   low
Status: new
== 
Date Submitted: 2012-02-21 09:59 EST
Last Modified:  2012-02-21 09:59 EST
== 
Summary:Multiple redefinitions with cross compilation for
eCos
Description: 
Using the following sequence to enable eCos cross-compilation (from any host):

INCLUDE (CMakeForceCompiler)
SET (CMAKE_SYSTEM_NAME eCos)
CMAKE_FORCE_C_COMPILER (arm-eabi-gcc GNU)
CMAKE_FORCE_CXX_COMPILER (arm-eabi-gcc GNU)

whenever the PROJECT() command is invoked, 
the file Modules/Platform/eCos.cmake is parsed and executed several times (3
times on my current configuration).

The net result is that line 45
ADD_DEFINITIONS(-D__ECOS__=1 -D__ECOS=1)
is executed 3 times, and the definitions are appended to each other.

Running CMake with the VERBOSE flag enables shows that the command line is
filled in with the same definitions:
arm-eabi-gcc  -D__ECOS__=1 -D__ECOS=1 -D__ECOS__=1 -D__ECOS=1 -D__ECOS__=1
-D__ECOS=1 

== 

Issue History 
Date ModifiedUsername   FieldChange   
== 
2012-02-21 09:59 Emmanuel Blot  New Issue
==

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[cmake-developers] New group on the CMake dashboard

2012-02-21 Thread David Cole
I've created a group called Temporarily Problematic Nightly on the
CMake dashboard today.

It's for dashboards which chronically fail for reasons beyond our control.

The two submissions that I sent to that group are using the Visual
Studio 11 generator and the VS 11 Developer Preview from MSFT. At the
moment, there are random crashes of MSBuild when running our
dashboards. Usually on different tests each night, sometimes even on
the build of CMake itself. I'm fairly certain these crashes are no
fault of CMake's, and we are hoping that MSFT will fix them before
they make VS11 a final release. If/when that happens, and the
dashboard submissions from this machine are green again, I'll move
them back to Nightly Expected.

Let me know if you object to this in any way... I'm not attached to
this particular group name, but I do want it to include Nightly in
the name. Also, CDash should not send out any failure emails from this
group.

Please let me know if you have any thoughts here.


Thx,
David
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[cmake-developers] [CMake 0012991]: Parallel build output mess

2012-02-21 Thread Mantis Bug Tracker

The following issue has been SUBMITTED. 
== 
http://public.kitware.com/Bug/view.php?id=12991 
== 
Reported By:Christopher Sean Morrison
Assigned To:
== 
Project:CMake
Issue ID:   12991
Category:   CMake
Reproducibility:always
Severity:   text
Priority:   normal
Status: new
== 
Date Submitted: 2012-02-21 14:38 EST
Last Modified:  2012-02-21 14:38 EST
== 
Summary:Parallel build output mess
Description: 
Under Additional Information and attached as an image is an example of the
interleaved mess currently being output with a parallel build.  The percentages
are apparently printed independently from the statements that follow causing
interleaved output and wrong ansi-color coding (on the percentages).

The percentage should be buffered with their statement so that they're
printed/colored together.

Also of note, the final make: *** [all] Error 2 has absolutely nothing to do
with the 200+ lines being shown...  The actual error was several hundred lines
before.


Additional Information: 
[...massive snip...]
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_stxt.c.o
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_tcl.c.o
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_stack.c.o
Building C object src/liboptical/CMakeFiles/liboptical.dir/sh_treetherm.c.o
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_text.c.o
/usr/bin/ld: warning: librt.so.1, needed by /usr/lib64/libdrm.so.2, may conflict
with librt.so.19
[ 67%] [ 67%] [ 67%] [ 67%] [ 67%] [ 67%] [ 67%] [ 67%] [ 67%] Building C object
src/liboptical/CMakeFiles/liboptical-static.dir/sh_toyota.c.o
Building C object src/liboptical/CMakeFiles/liboptical.dir/sh_wood.c.o
Building C object
src/liboptical/CMakeFiles/liboptical-static.dir/sh_treetherm.c.o
Linking C executable ../../bin/tabinterp
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_wood.c.o
Built target nirt
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_toon.c.o
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/sh_xxx.c.o
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/shade.c.o
Building C object src/liboptical/CMakeFiles/liboptical.dir/sh_xxx.c.o
[ 67%] Building C object
src/liboptical/CMakeFiles/liboptical-static.dir/turb.c.o
[ 67%] Built target secpass
[ 67%] Built target vdeck
[ 67%] [ 67%] Building C object
src/liboptical/CMakeFiles/liboptical-static.dir/vers.c.o
Building C object src/liboptical/CMakeFiles/liboptical-static.dir/wray.c.o
[ 67%] Building C object src/liboptical/CMakeFiles/liboptical.dir/shade.c.o
[ 67%] [ 67%] Building C object
src/liboptical/CMakeFiles/liboptical.dir/turb.c.o
Building C object src/liboptical/CMakeFiles/liboptical.dir/vers.c.o
[ 67%] Linking C static library ../../lib/librtserver.a
Linking C executable ../../bin/firpass
Building C object src/liboptical/CMakeFiles/liboptical.dir/wray.c.o
[ 67%] Built target tabinterp
[ 67%] [ 67%] [ 67%] Built target libmultispectral
Built target rtserver-static
Built target rtserver
[ 67%] Built target firpass
Linking CXX static library ../../lib/libpc.a
Linking C executable ../../bin/burst
Linking C executable ../../bin/lgt
Linking CXX static library ../../lib/libwdb.a
/usr/bin/ld: warning: librt.so.1, needed by /usr/lib64/libdrm.so.2, may conflict
with librt.so.19
[ 67%] Built target burst
[ 67%] Built target libpc-static
/usr/bin/ld: warning: librt.so.1, needed by /usr/lib64/libdrm.so.2, may conflict
with librt.so.19
[ 67%] Built target lgt
Linking CXX shared library ../../lib/libpc.so
Linking C static library ../../lib/liboptical.a
Linking C shared library ../../lib/liboptical.so
[ 67%] Built target libwdb-static
Linking CXX shared library ../../lib/libwdb.so
Linking C executable ../../../bin/g-iges
[ 67%] Built target liboptical
[ 67%] Built target g-iges
[ 67%] Built target liboptical-static
[ 67%] [ 67%] Built target libwdb
Built target libpc
make: *** [all] Error 2
[sean@gcc1-power7 .cmake]$ 

== 

Issue History 
Date ModifiedUsername   FieldChange   
== 
2012-02-21 14:38 Christopher Sean MorrisonNew Issue 
  
2012-02-21 14:38 Christopher Sean MorrisonFile Added: messy.png 
  

[cmake-developers] [CMake 0012992]: CHECK_C_COMPILER_FLAG broken for icc

2012-02-21 Thread Mantis Bug Tracker

The following issue has been SUBMITTED. 
== 
http://public.kitware.com/Bug/view.php?id=12992 
== 
Reported By:Christopher Sean Morrison
Assigned To:
== 
Project:CMake
Issue ID:   12992
Category:   CMake
Reproducibility:always
Severity:   major
Priority:   normal
Status: new
== 
Date Submitted: 2012-02-21 14:56 EST
Last Modified:  2012-02-21 14:56 EST
== 
Summary:CHECK_C_COMPILER_FLAG broken for icc
Description: 
It looks like the CHECK_C_COMPILER_FLAG is outright broken for the Intel
compiler (icc).

Similar to llvm's C compiler, icc *recognizes* many command-line flags supported
by gcc, but it does nothing with them.  The compiler outputs a warning during
compilation (haven't found a way to turn it into an error) and the compilation
proceeds.  See the Additional Information for an example using the famliar
-pedantic gcc flag.

While for most flags, the failed test merely results in flags getting add added
that do nothing, from a build system perspective it results in tests passing
that should not have.  This results in incorrect build system behavior and
*excessively* noisy build output for all the various unsupported flags being
warned about repeatedly.

One of our compilation modes, for example, puts the compiler into strict
standards conformance mode so we can perform source code regression and
portability testing.  Being able to select the right compilation flags is
necessary for that mode to work correctly.  With other flags (e.g., -kPIC,
-fPIC, etc), you get outright wrong behavior that makes the linker cry when
linking against libraries compiled wrong.


Additional Information: 
STATUS: Performing Test PEDANTIC_COMPILER_FLAG_FOUND
STATUS: Performing Test PEDANTIC_COMPILER_FLAG_FOUND - Success
Performing C SOURCE FILE Test PEDANTIC_COMPILER_FLAG_FOUND succeded with the
following output:
Change Dir: /home/morrison/brlcad/.cmake/CMakeFiles/CMakeTmp

Run Build Command:/usr/bin/gmake cmTryCompileExec/fast
/usr/bin/gmake -f CMakeFiles/cmTryCompileExec.dir/build.make
CMakeFiles/cmTryCompileExec.dir/build
gmake[1]: Entering directory `/home/morrison/brlcad/.cmake/CMakeFiles/CMakeTmp'
/home/morrison/Applications/bin/cmake -E cmake_progress_report
/home/morrison/brlcad/.cmake/CMakeFiles/CMakeTmp/CMakeFiles 1
Building C object CMakeFiles/cmTryCompileExec.dir/src.c.o
/opt/intel/bin/icc   -DPEDANTIC_COMPILER_FLAG_FOUND -I/usr/local/include   
-pedantic -o CMakeFiles/cmTryCompileExec.dir/src.c.o   -c
/home/morrison/brlcad/.cmake/CMakeFiles/CMakeTmp/src.c
icc: command line remark http://public.kitware.com/Bug/view.php?id=10148: option
'-pedantic' not supported
Linking C executable cmTryCompileExec
/home/morrison/Applications/bin/cmake -E cmake_link_script
CMakeFiles/cmTryCompileExec.dir/link.txt --verbose=1
/opt/intel/bin/icc -DPEDANTIC_COMPILER_FLAG_FOUND   
CMakeFiles/cmTryCompileExec.dir/src.c.o  -o cmTryCompileExec -rdynamic 
gmake[1]: Leaving directory `/home/morrison/brlcad/.cmake/CMakeFiles/CMakeTmp'

Source file was:
int main(void) { return 0; }

== 

Issue History 
Date ModifiedUsername   FieldChange   
== 
2012-02-21 14:56 Christopher Sean MorrisonNew Issue 
  
==

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Re: [cmake-developers] Making Config.cmake files easier to write

2012-02-21 Thread Alexander Neundorf
On Friday 17 February 2012, Alexander Neundorf wrote:
 On Thursday 16 February 2012, Brad King wrote:
  On 2/16/2012 1:24 PM, Alexander Neundorf wrote:
   Actually I expected I would prefer this over the fixed names, but now
   that I've done it and look at what Config.cmake.in file I have to
   write, I think I liked the previous version with the fixed names
   (CONFIG_HELPER) better. I think it was easier to do, a simple scheme.
  
  I think the fixed names are better/simpler too.  I'm not fond of
  CONFIG_HELPER specifically.  The information stored in them is
  about the *package* that the file is configuring, which is why
  I originally proposed the prefix PACKAGE_.  The INCLUDE_INSTALL_DIR
  is where the *package* goes, not where the config helper is/goes.
  
  It's also the same as the package version file input/output
  variable names.
 
 I looked a bit around cmFindPackage.
 It has a parameter CONFIGS, it has a Config mode and the documentation
 and error messages use configuration file.
 So, I'm not that sure that using PACKAGE instead of CONFIG is really
 better (the branch I pushed uses PACKAGE, but I could change this again).

Ok, so we stay here with PACKAGE, also in the light of the new CONFIG 
keyword for find_package() ?

Alex
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Re: [cmake-developers] find_package module-only policy (was: find_package error wording)

2012-02-21 Thread Alexander Neundorf
On Monday 20 February 2012, Alexander Neundorf wrote:
 On Monday 20 February 2012, Brad King wrote:
...
  (2) Add the explicit MODULE and CONFIG mode keywords.  Warn if they
  are used and the current minimum CMake version is not = 2.8.8 so that
  people do not add them in places that will break old versions.
  
  (3) Add two possible AUTHOR_WARNING messages in the case that no mode
  
  keyword or Find module is present:
- If the current minimum CMake required version is = 2.8.8 then

  warn that MODULE or CONFIG should be used.

- Otherwise if CMAKE_FIND_PACKAGE_WARN_NO_MODULE is set to true then

  warn that NO_MODULE should be used to get the config mode.
 
 There is now a branch FindPackage_ModeWarning on stage.

I should have probably pushed all my commits to this branch...
Done now.

Working on your suggestions.

Alex
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Re: [cmake-developers] Making Config.cmake files easier to write

2012-02-21 Thread Brad King

On 2/21/2012 3:17 PM, Alexander Neundorf wrote:

On Friday 17 February 2012, Alexander Neundorf wrote:

So, I'm not that sure that using PACKAGE instead of CONFIG is really
better (the branch I pushed uses PACKAGE, but I could change this again).


Ok, so we stay here with PACKAGE, also in the light of the new CONFIG
keyword for find_package() ?


Yes.

The information contained in the generated variable values is about
the target package, not about the configuration file storing the info.

Thanks,
-Brad
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Re: [cmake-developers] find_package module-only policy (was: find_package error wording)

2012-02-21 Thread Alexander Neundorf
On Tuesday 21 February 2012, Alexander Neundorf wrote:
 On Monday 20 February 2012, Alexander Neundorf wrote:
  On Monday 20 February 2012, Brad King wrote:
 ...
 
   (2) Add the explicit MODULE and CONFIG mode keywords.  Warn if they
   are used and the current minimum CMake version is not = 2.8.8 so that
   people do not add them in places that will break old versions.
   
   (3) Add two possible AUTHOR_WARNING messages in the case that no mode
   
   keyword or Find module is present:
 - If the current minimum CMake required version is = 2.8.8 then
 
   warn that MODULE or CONFIG should be used.
 
 - Otherwise if CMAKE_FIND_PACKAGE_WARN_NO_MODULE is set to true then
 
   warn that NO_MODULE should be used to get the config mode.
  
  There is now a branch FindPackage_ModeWarning on stage.
 
 I should have probably pushed all my commits to this branch...
 Done now.
 
 Working on your suggestions.

Problem ?
Somebody has a FindConfig.cmake here:
http://lists.gforge.inria.fr/pipermail/blobseer-commits/2009-
January/000101.html

There may be also a FindCONFIG.cmake or a FindMODULE.cmake somewhere...

Even so with FindConfig.cmake, if this runs on Windows, they might be doing
find_package(CONFIG REQUIRED)
Now it searches for the required package FindCONFIG.cmake.
Then it would search for REQUIREDConfig.cmake...
Using the next argument only as package name if it is not a known keyword or 
version number would lead to even more non-working package names: HINTS, 
PATHS, CONFIGS, 123, REQUIRED, COMPONENTS, NAMES (I left all keywords which 
have an underscore out, it is probably too unlikely that there is a 
FindPATH_SUFFIXES.cmake).

Ignore and just hope it will be ok ?

Alex
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[cmake-developers] _check_cxx_compiler_attribute macro from GenerateExportHeader.cmake

2012-02-21 Thread Rolf Eike Beer
This macro does this:

macro(_check_cxx_compiler_attribute _ATTRIBUTE _RESULT)
  check_cxx_source_compiles(${_ATTRIBUTE} int somefunc() { return 0; }
int main() { return somefunc();} ${_RESULT}
# Some compilers do not fail with a bad flag
FAIL_REGEX unrecognized .*option # GNU
FAIL_REGEX ignoring unknown option   # MSVC
FAIL_REGEX warning D9002 # MSVC, any lang
FAIL_REGEX [Uu]nknown option # HP
FAIL_REGEX [Ww]arning: [Oo]ption # SunPro
FAIL_REGEX command option .* is not recognized   # XL
  )
endmacro()

The FAIL_REGEX were copied from CheckCXXCompilerFlag and are to match errors 
about broken command line arguments. I doubt they make any sense at this 
point. Is this intentional or by accident?

Eike

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Re: [cmake-developers] _check_cxx_compiler_attribute macro from GenerateExportHeader.cmake

2012-02-21 Thread Stephen Kelly
Rolf Eike Beer wrote:

 This macro does this:
 
 macro(_check_cxx_compiler_attribute _ATTRIBUTE _RESULT)
   check_cxx_source_compiles(${_ATTRIBUTE} int somefunc() { return 0; }
 int main() { return somefunc();} ${_RESULT}
 # Some compilers do not fail with a bad flag
 FAIL_REGEX unrecognized .*option # GNU
 FAIL_REGEX ignoring unknown option   # MSVC
 FAIL_REGEX warning D9002 # MSVC, any
 lang
 FAIL_REGEX [Uu]nknown option # HP
 FAIL_REGEX [Ww]arning: [Oo]ption # SunPro
 FAIL_REGEX command option .* is not recognized   # XL
   )
 endmacro()
 
 The FAIL_REGEX were copied from CheckCXXCompilerFlag and are to match
 errors about broken command line arguments. I doubt they make any sense at
 this point. Is this intentional or by accident?

When you say 'not make any sense' what do you mean? 

Thanks,

Steve.


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Re: [cmake-developers] GenerateExportHeader gcc version test failure?

2012-02-21 Thread Stephen Kelly
Stephen Kelly wrote:

 
 
 Hi,
 
 In the last few days something changed to make the GenerateExportHeader
 GCC version check fail:
 
 http://open.cdash.org/buildSummary.php?buildid=2016288
 
 Any idea what would cause that? It must be one of these:
 
 http://open.cdash.org/viewUpdate.php?buildid=2016288

Note that the GenerateExportHeader_MinorFix makes the problem go away, but 
doesn't explain why the problem occured in the first place.

Thanks,

Steve.


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Re: [cmake-developers] _check_cxx_compiler_attribute macro from GenerateExportHeader.cmake

2012-02-21 Thread Rolf Eike Beer
Stephen Kelly wrote:
 Rolf Eike Beer wrote:
  This macro does this:
  
  macro(_check_cxx_compiler_attribute _ATTRIBUTE _RESULT)
  
check_cxx_source_compiles(${_ATTRIBUTE} int somefunc() { return 0; }

  int main() { return somefunc();} ${_RESULT}
  # Some compilers do not fail with a bad flag
  FAIL_REGEX unrecognized .*option # GNU
  FAIL_REGEX ignoring unknown option   # MSVC
  FAIL_REGEX warning D9002 # MSVC, any
  lang
  FAIL_REGEX [Uu]nknown option # HP
  FAIL_REGEX [Ww]arning: [Oo]ption # SunPro
  FAIL_REGEX command option .* is not recognized   # XL

)
  
  endmacro()
  
  The FAIL_REGEX were copied from CheckCXXCompilerFlag and are to match
  errors about broken command line arguments. I doubt they make any sense at
  this point. Is this intentional or by accident?
 
 When you say 'not make any sense' what do you mean?

You don't want to check for errors coming from bad command line options here, 
do you? So why are there expressions there at all?

Eike

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Re: [CMake] more targets to run in parallel

2012-02-21 Thread Andrea Crotti

Anyway just to answer myself, I managed to solve all my problems.
Now I first generate at cmake file a file with some paths, and from
these paths I generate all the targets that I need.

I also create a list with all the targets to make it easy from other 
targets to depend on them.


Here below the simplified code (if there are better ways I'm all hears)


foreach (egg ${egg_list})
  get_filename(${egg})
  set(egg_install ${RESULT_VAR}_install)
  add_custom_target(${egg_install})
  # generate the list of targets to create more easily dependencies
  list(APPEND target_install_list ${egg_install})

  add_custom_command(
TARGET ${egg_install}
COMMAND ${PYTHON_EXECUTABLE} setup.py bdist_egg -d 
${EGG_BUILD_DIRECTORY}

WORKING_DIRECTORY ${egg}
)

endforeach ()

add_custom_target(install_all_eggs ALL
  DEPENDS ${target_install_list}
  )

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Re: [CMake] multi platform path

2012-02-21 Thread Rolf Eike Beer
 I want to be able to have this simple translation between full path and
 filename.

 For example = /very/long/path/file.py -  file.py

 So I did this quite ugly function:

 function (get_filename FULLPATH)
 string(REPLACE / ; p2list ${FULLPATH})
 list(REVERSE p2list)
 list(GET p2list 0 last)
 set(RESULT_VAR ${last} PARENT_SCOPE)
 endfunction()

 but the problem is that it doesn't work on windows unfortunately.
 Is there some library/code to do multi-platform path manipulations in
 CMake maybe?

get_filename_component()

Eike
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Re: [CMake] custom command and differences between VS2005 and VS2010

2012-02-21 Thread aaron . meadows
I tried this out with VS 2010 SP0 Win64.  Here's my CMakeLists:

 

cmake_minimum_required(VERSION 2.8)

 

project(Test CXX)

 

file(WRITE foo.h //Some Foo Header )

file(WRITE foo.cpp int main(int argc, char** argv) { return 0; }\n)

file(WRITE foo.txt This is the foo text file (simulated config))

 

set( etc_hdrs foo.h)

 

set( etc_srcs foo.cpp foo.txt)

 

add_custom_target( etc SOURCES ${etc_hdrs} ${etc_srcs} )

 

For me, the resulting VS Solution has the text file as a member of the
project:

 

 

 

Also ended up with an item named 'etc', which seems wrong.. not sure why
that would have happened.  I'm using CMake 2.8.7 on Windows 7.  I wonder
if there is something else that is a problem.  What version of CMake are
you using?

 

 

 

Aaron Meadows

 

From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf
Of walter.schw...@dzbank.de
Sent: Monday, February 20, 2012 5:37 AM
To: cmake@cmake.org
Subject: [CMake] custom command and differences between VS2005 and
VS2010

 

our project contains a directory with config files. to make the config
files (and other externally supplied header files) visible in the visual
studio solution, the custom command shown below was specified in the
directory. 

this worked well with the generator for Visual Studio 2005. it doesn't
any more with the generator for visual studio 2010. 

- is this intentional or is it a bug? 
- what can i do to fix this? 

/regards   Walter Schwarz 


# Targets: none - placeholder for Murex headers 
#

 
# Library: none 
#

 

set( etc_hdrs 
  ${FLEX_INCLUDE_DIRS}/mdtypes.h 
  ... list shortened ... 
) 

set( etc_srcs FlexModelConfig.cfg configFile.txt ) 

include_directories( 
${FLEX_INCLUDE_DIRS} 
) 

add_custom_target( etc SOURCES ${etc_hdrs} ${etc_srcs} ) 


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Re: [CMake] multi platform path

2012-02-21 Thread Andrea Crotti

On 02/21/2012 01:39 PM, Rolf Eike Beer wrote:

get_filename_component()

Eike
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Thank you both that 's what I was looking for :)
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Re: [CMake] Shared intermediary files

2012-02-21 Thread aaron . meadows
Can you clarify your setup just a bit?  

 

Do you have two ways you configure the build tree, once as Dynamic and
once as Static libraries?  And you are building both at the same time?

 

Or

 

Are you are calling add_library() twice with the same input files but
specifying SHARED on one of them, so they are all building together in
one project (i.e. Visual Studio Solution)?

 

Or

 

Doing something completely different?

 

Aaron Meadows

 

From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf
Of Kevin Schmidt
Sent: Monday, February 20, 2012 3:07 PM
To: cmake@cmake.org
Subject: [CMake] Shared intermediary files

 

Hello,

  I'm in the process of converting over a large, monolithic tree with
many libraries from a custom build solution over to cmake.  So far,
we've loved it.  I am wondering about others' solutions to a problem we
have encountered. 

 

We have more than a few cases of generated source files - for example,
Qt moc files.   These all get dumped into CMAKE_CURRENT_BINARY_DIR.
Now, the libraries we have build both static  shared, and have the same
source files.  In Visual Studio, this generates two projects in the
solution.  It seems that these do not share dependencies.  Occasionally,
this means that both libraries try to write to the generated source file
at the same time, which generates a (false) build failure.  

 

What do others do?  Am I misunderstanding something?

Kevin


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Re: [CMake] Shared intermediary files

2012-02-21 Thread Kevin Schmidt
Hi -
  Actually, I have two calls to add_library, so they are in two projects, but 
ONE solution.  They are built simultaneously by the BUILD_ALL target

Kevin

From: aaron.mead...@thomsonreuters.com [mailto:aaron.mead...@thomsonreuters.com]
Sent: Tuesday, February 21, 2012 9:06 AM
To: Kevin Schmidt; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

Can you clarify your setup just a bit?

Do you have two ways you configure the build tree, once as Dynamic and once as 
Static libraries?  And you are building both at the same time?

Or

Are you are calling add_library() twice with the same input files but 
specifying SHARED on one of them, so they are all building together in one 
project (i.e. Visual Studio Solution)?

Or

Doing something completely different?

Aaron Meadows

From: cmake-boun...@cmake.orgmailto:cmake-boun...@cmake.org 
[mailto:cmake-boun...@cmake.org]mailto:[mailto:cmake-boun...@cmake.org] On 
Behalf Of Kevin Schmidt
Sent: Monday, February 20, 2012 3:07 PM
To: cmake@cmake.orgmailto:cmake@cmake.org
Subject: [CMake] Shared intermediary files

Hello,
  I'm in the process of converting over a large, monolithic tree with many 
libraries from a custom build solution over to cmake.  So far, we've loved it.  
I am wondering about others' solutions to a problem we have encountered.

We have more than a few cases of generated source files - for example, Qt moc 
files.   These all get dumped into CMAKE_CURRENT_BINARY_DIR.  Now, the 
libraries we have build both static  shared, and have the same source files.  
In Visual Studio, this generates two projects in the solution.  It seems that 
these do not share dependencies.  Occasionally, this means that both libraries 
try to write to the generated source file at the same time, which generates a 
(false) build failure.

What do others do?  Am I misunderstanding something?
Kevin

This email was sent to you by Thomson Reuters, the global news and information 
company. Any views expressed in this message are those of the individual 
sender, except where the sender specifically states them to be the views of 
Thomson Reuters.
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Re: [CMake] Shared intermediary files

2012-02-21 Thread aaron . meadows
I'm not sure why there would be a conflict on the generated files
(unless you are generating them at Build time rather than at CMake
time), but you can probably solve the issue by making one version of the
Library depend on the other version, thus preventing them from building
at the same time.

 

Someone with more experience may be able to jump in hear and give a
better answer..

 

Aaron Meadows

 

From: Kevin Schmidt [mailto:ke...@eyesopen.com] 
Sent: Tuesday, February 21, 2012 8:09 AM
To: Meadows, Aaron C.; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

 

Hi - 

  Actually, I have two calls to add_library, so they are in two
projects, but ONE solution.  They are built simultaneously by the
BUILD_ALL target

 

Kevin

 

From: aaron.mead...@thomsonreuters.com
[mailto:aaron.mead...@thomsonreuters.com] 
Sent: Tuesday, February 21, 2012 9:06 AM
To: Kevin Schmidt; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

 

Can you clarify your setup just a bit?  

 

Do you have two ways you configure the build tree, once as Dynamic and
once as Static libraries?  And you are building both at the same time?

 

Or

 

Are you are calling add_library() twice with the same input files but
specifying SHARED on one of them, so they are all building together in
one project (i.e. Visual Studio Solution)?

 

Or

 

Doing something completely different?

 

Aaron Meadows

 

From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf
Of Kevin Schmidt
Sent: Monday, February 20, 2012 3:07 PM
To: cmake@cmake.org
Subject: [CMake] Shared intermediary files

 

Hello,

  I'm in the process of converting over a large, monolithic tree with
many libraries from a custom build solution over to cmake.  So far,
we've loved it.  I am wondering about others' solutions to a problem we
have encountered. 

 

We have more than a few cases of generated source files - for example,
Qt moc files.   These all get dumped into CMAKE_CURRENT_BINARY_DIR.
Now, the libraries we have build both static  shared, and have the same
source files.  In Visual Studio, this generates two projects in the
solution.  It seems that these do not share dependencies.  Occasionally,
this means that both libraries try to write to the generated source file
at the same time, which generates a (false) build failure.  

 

What do others do?  Am I misunderstanding something?

Kevin


This email was sent to you by Thomson Reuters, the global news and
information company. Any views expressed in this message are those of
the individual sender, except where the sender specifically states them
to be the views of Thomson Reuters.


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Thomson Reuters.--

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Re: [CMake] Shared intermediary files

2012-02-21 Thread Kevin Schmidt
Yes, for clarity, we do generate the files at build time, not cmake time.

Kevin


From: aaron.mead...@thomsonreuters.com [mailto:aaron.mead...@thomsonreuters.com]
Sent: Tuesday, February 21, 2012 9:14 AM
To: Kevin Schmidt; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

I'm not sure why there would be a conflict on the generated files (unless you 
are generating them at Build time rather than at CMake time), but you can 
probably solve the issue by making one version of the Library depend on the 
other version, thus preventing them from building at the same time.

Someone with more experience may be able to jump in hear and give a better 
answer..

Aaron Meadows

From: Kevin Schmidt 
[mailto:ke...@eyesopen.com]mailto:[mailto:ke...@eyesopen.com]
Sent: Tuesday, February 21, 2012 8:09 AM
To: Meadows, Aaron C.; cmake@cmake.orgmailto:cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

Hi -
  Actually, I have two calls to add_library, so they are in two projects, but 
ONE solution.  They are built simultaneously by the BUILD_ALL target

Kevin

From: aaron.mead...@thomsonreuters.commailto:aaron.mead...@thomsonreuters.com 
[mailto:aaron.mead...@thomsonreuters.com]mailto:[mailto:aaron.mead...@thomsonreuters.com]
Sent: Tuesday, February 21, 2012 9:06 AM
To: Kevin Schmidt; cmake@cmake.orgmailto:cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

Can you clarify your setup just a bit?

Do you have two ways you configure the build tree, once as Dynamic and once as 
Static libraries?  And you are building both at the same time?

Or

Are you are calling add_library() twice with the same input files but 
specifying SHARED on one of them, so they are all building together in one 
project (i.e. Visual Studio Solution)?

Or

Doing something completely different?

Aaron Meadows

From: cmake-boun...@cmake.orgmailto:cmake-boun...@cmake.org 
[mailto:cmake-boun...@cmake.org]mailto:[mailto:cmake-boun...@cmake.org] On 
Behalf Of Kevin Schmidt
Sent: Monday, February 20, 2012 3:07 PM
To: cmake@cmake.orgmailto:cmake@cmake.org
Subject: [CMake] Shared intermediary files

Hello,
  I'm in the process of converting over a large, monolithic tree with many 
libraries from a custom build solution over to cmake.  So far, we've loved it.  
I am wondering about others' solutions to a problem we have encountered.

We have more than a few cases of generated source files - for example, Qt moc 
files.   These all get dumped into CMAKE_CURRENT_BINARY_DIR.  Now, the 
libraries we have build both static  shared, and have the same source files.  
In Visual Studio, this generates two projects in the solution.  It seems that 
these do not share dependencies.  Occasionally, this means that both libraries 
try to write to the generated source file at the same time, which generates a 
(false) build failure.

What do others do?  Am I misunderstanding something?
Kevin

This email was sent to you by Thomson Reuters, the global news and information 
company. Any views expressed in this message are those of the individual 
sender, except where the sender specifically states them to be the views of 
Thomson Reuters.

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company. Any views expressed in this message are those of the individual 
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Thomson Reuters.
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Re: [CMake] Shared intermediary files

2012-02-21 Thread aaron . meadows
If possible, you might want to see about doing all the generation at
CMake time.  That should allow you to still build in parallel, unless
you need them to be generated differently for each one (in which case,
you should probably try to generate them in a subdirectory specific to
each target).

 

Aaron Meadows

 

From: Kevin Schmidt [mailto:ke...@eyesopen.com] 
Sent: Tuesday, February 21, 2012 8:26 AM
To: Meadows, Aaron C.; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

 

Yes, for clarity, we do generate the files at build time, not cmake
time.

 

Kevin

 

 

From: aaron.mead...@thomsonreuters.com
[mailto:aaron.mead...@thomsonreuters.com] 
Sent: Tuesday, February 21, 2012 9:14 AM
To: Kevin Schmidt; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

 

I'm not sure why there would be a conflict on the generated files
(unless you are generating them at Build time rather than at CMake
time), but you can probably solve the issue by making one version of the
Library depend on the other version, thus preventing them from building
at the same time.

 

Someone with more experience may be able to jump in hear and give a
better answer..

 

Aaron Meadows

 

From: Kevin Schmidt [mailto:ke...@eyesopen.com] 
Sent: Tuesday, February 21, 2012 8:09 AM
To: Meadows, Aaron C.; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

 

Hi - 

  Actually, I have two calls to add_library, so they are in two
projects, but ONE solution.  They are built simultaneously by the
BUILD_ALL target

 

Kevin

 

From: aaron.mead...@thomsonreuters.com
[mailto:aaron.mead...@thomsonreuters.com] 
Sent: Tuesday, February 21, 2012 9:06 AM
To: Kevin Schmidt; cmake@cmake.org
Subject: RE: [CMake] Shared intermediary files

 

Can you clarify your setup just a bit?  

 

Do you have two ways you configure the build tree, once as Dynamic and
once as Static libraries?  And you are building both at the same time?

 

Or

 

Are you are calling add_library() twice with the same input files but
specifying SHARED on one of them, so they are all building together in
one project (i.e. Visual Studio Solution)?

 

Or

 

Doing something completely different?

 

Aaron Meadows

 

From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf
Of Kevin Schmidt
Sent: Monday, February 20, 2012 3:07 PM
To: cmake@cmake.org
Subject: [CMake] Shared intermediary files

 

Hello,

  I'm in the process of converting over a large, monolithic tree with
many libraries from a custom build solution over to cmake.  So far,
we've loved it.  I am wondering about others' solutions to a problem we
have encountered. 

 

We have more than a few cases of generated source files - for example,
Qt moc files.   These all get dumped into CMAKE_CURRENT_BINARY_DIR.
Now, the libraries we have build both static  shared, and have the same
source files.  In Visual Studio, this generates two projects in the
solution.  It seems that these do not share dependencies.  Occasionally,
this means that both libraries try to write to the generated source file
at the same time, which generates a (false) build failure.  

 

What do others do?  Am I misunderstanding something?

Kevin


This email was sent to you by Thomson Reuters, the global news and
information company. Any views expressed in this message are those of
the individual sender, except where the sender specifically states them
to be the views of Thomson Reuters.


This email was sent to you by Thomson Reuters, the global news and
information company. Any views expressed in this message are those of
the individual sender, except where the sender specifically states them
to be the views of Thomson Reuters.


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Re: [CMake] Shared intermediary files

2012-02-21 Thread John Drescher
On Mon, Feb 20, 2012 at 4:07 PM, Kevin Schmidt ke...@eyesopen.com wrote:
 Hello,

   I’m in the process of converting over a large, monolithic tree with many
 libraries from a custom build solution over to cmake.  So far, we’ve loved
 it.  I am wondering about others’ solutions to a problem we have
 encountered.



 We have more than a few cases of generated source files - for example, Qt
 moc files.   These all get dumped into CMAKE_CURRENT_BINARY_DIR.  Now, the
 libraries we have build both static  shared, and have the same source
 files.  In Visual Studio, this generates two projects in the solution.  It
 seems that these do not share dependencies.  Occasionally, this means that
 both libraries try to write to the generated source file at the same time,
 which generates a (false) build failure.



 What do others do?  Am I misunderstanding something?


I have my batch build script that calls cmake --build for each
configuration build 2 times. This works for almost all cases. However
when building VTK in parallel the generation of 1 unicode header
usually fails.

John
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[CMake] Common Properties in Visual Studio

2012-02-21 Thread Anders Backman
Hi all.

I was wondering if someone ever have used CMake to configure a .NET
project, where one need to add References in:

Common Properties - Framework and References

I need to locate some .dll-files from a .NET API and add those as
references to a project to be able to build against it.
I haven't found any relevant info on the web nor in the CMake documentation.

Have anyone succeeded in doing this? Or is it outside the scope of CMake?

Cheers and thanks for a great tool.

/A
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90187 Umeå University, Sweden
and...@cs.umu.se http://www.hpc2n.umu.se
Cell: +46-70-392 64 67
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Re: [CMake] Common Properties in Visual Studio

2012-02-21 Thread aaron . meadows
I'm pretty sure that CMake does not directly support .NET projects.  Here, we 
handle the csharp projects in visual studio and then use the 
include_external_msproject stuff to pull them in.

 

In our case, we had to apply a patch to get it working correctly.  (see: 
http://www.cmake.org/Bug/print_bug_page.php?bug_id=9742 )

We used the patch titled: 
0001-ms-external-project-.NET-project-support-GUID-fixed.patch

 

 

 

Aaron Meadows

 

From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of 
Anders Backman
Sent: Tuesday, February 21, 2012 9:55 AM
To: cmake
Subject: [CMake] Common Properties in Visual Studio

 

Hi all.

 

I was wondering if someone ever have used CMake to configure a .NET project, 
where one need to add References in:

 

Common Properties - Framework and References

 

I need to locate some .dll-files from a .NET API and add those as references to 
a project to be able to build against it.


I haven't found any relevant info on the web nor in the CMake documentation.

 

Have anyone succeeded in doing this? Or is it outside the scope of CMake?

 

Cheers and thanks for a great tool.

 

/A

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90187 Umeå University, Sweden
and...@cs.umu.se http://www.hpc2n.umu.se
Cell: +46-70-392 64 67


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[CMake] cpack issues

2012-02-21 Thread Andrea Crotti
I'm trying to finally create an installer for my project, with CPack and 
NSIS.


The project is really really simple, I just need to copy over a 
directory somewhere.

And I did something like:

get_filename_component(userprofile $ENV{USERPROFILE} REALPATH)

install(
  DIRECTORY ${EGG_BUILD_DIRECTORY}
  DESTINATION ${userprofile}/${PROJECT_NAME}
  )


The first line is because CPack was exploding using the USERPROFILE, because
it was getting non quoted backslash.

So is it the way to handle windows path variables?

The packing, however, doesn't work and I get something like (from the 
NSIS generated log file):


!insertmacro: end of MUI_RESERVEFILE_INSTALLOPTIONS
Section: -Core installation
SetOutPath: $INSTDIR
File: Returning to: H:/long_path/_CPack_Packages/win32/NSIS/Minimum 
Drag-0.1.1-win32
File: H:/long_path/_CPack_Packages/win32/NSIS/Minimum 
Drag-0.1.1-win32\*.* - no files found.

Usage: File [/nonfatal] [/a] ([/r] [/x filespec [...]] filespec [...] |
   /oname=outfile one_file_only)
Error in script 
H:/git_projs/Minimum_Drag/airbus.application.minimum_drag/_CPack_Packages/win32/NSIS/project.nsi 
on line 640 -- aborting creation process


These are the variables that I defined
set(CPACK_NSIS_INSTALLED_ICON_NAME ${PROJECT_NAME})
set(CPACK_PACKAGE_ICON Company)
set(CPACK_NSIS_PACKAGE_NAME ${PROJECT_NAME})

set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/COPYRIGHT.txt)
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 1)
set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
set(CPACK_PACKAGE_INSTALL_DIRECTORY ${PROJECT_NAME}) # add the version 
numbers

set(CPACK_PACKAGE_DESCRIPTION Package ${PROJECT_NAME})


is there anything missing?
Any idea what that could be?
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Re: [CMake] cpack issues

2012-02-21 Thread David Cole
Use:

  DESTINATION ${PROJECT_NAME}

instead of the full path you're trying to use.

If you use a full path in a CMake install rule, then CPack does not put it
inside the directory that NSIS packs up to build the installer... If you
use a non-full path, then for make install it gets put under
CMAKE_INSTALL_PREFIX, and for the CPack-based install, it gets put in the
directory that NSIS packs up...


HTH,
David


On Tue, Feb 21, 2012 at 12:40 PM, Andrea Crotti
andrea.crott...@gmail.comwrote:

 I'm trying to finally create an installer for my project, with CPack and
 NSIS.

 The project is really really simple, I just need to copy over a directory
 somewhere.
 And I did something like:

 get_filename_component(**userprofile $ENV{USERPROFILE} REALPATH)

 install(
  DIRECTORY ${EGG_BUILD_DIRECTORY}
  DESTINATION ${userprofile}/${PROJECT_NAME}
  )


 The first line is because CPack was exploding using the USERPROFILE,
 because
 it was getting non quoted backslash.

 So is it the way to handle windows path variables?

 The packing, however, doesn't work and I get something like (from the NSIS
 generated log file):

 !insertmacro: end of MUI_RESERVEFILE_INSTALLOPTIONS
 Section: -Core installation
 SetOutPath: $INSTDIR
 File: Returning to: H:/long_path/_CPack_Packages/**win32/NSIS/Minimum
 Drag-0.1.1-win32
 File: H:/long_path/_CPack_Packages/**win32/NSIS/Minimum
 Drag-0.1.1-win32\*.* - no files found.
 Usage: File [/nonfatal] [/a] ([/r] [/x filespec [...]] filespec [...] |
   /oname=outfile one_file_only)
 Error in script H:/git_projs/Minimum_Drag/**airbus.application.minimum_**
 drag/_CPack_Packages/win32/**NSIS/project.nsi on line 640 -- aborting
 creation process

 These are the variables that I defined
 set(CPACK_NSIS_INSTALLED_ICON_**NAME ${PROJECT_NAME})
 set(CPACK_PACKAGE_ICON Company)
 set(CPACK_NSIS_PACKAGE_NAME ${PROJECT_NAME})

 set(CPACK_RESOURCE_FILE_**LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/**
 COPYRIGHT.txt)
 set(CPACK_PACKAGE_VERSION_**MAJOR 0)
 set(CPACK_PACKAGE_VERSION_**MINOR 1)
 set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
 set(CPACK_PACKAGE_INSTALL_**DIRECTORY ${PROJECT_NAME}) # add the
 version numbers
 set(CPACK_PACKAGE_DESCRIPTION Package ${PROJECT_NAME})


 is there anything missing?
 Any idea what that could be?
 --

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Re: [CMake] cpack issues

2012-02-21 Thread Eric Noulard
2012/2/21 Andrea Crotti andrea.crott...@gmail.com:
 I'm trying to finally create an installer for my project, with CPack and
 NSIS.

 The project is really really simple, I just need to copy over a directory
 somewhere.
 And I did something like:

 get_filename_component(userprofile $ENV{USERPROFILE} REALPATH)

 install(
  DIRECTORY ${EGG_BUILD_DIRECTORY}
  DESTINATION ${userprofile}/${PROJECT_NAME}
  )

Is userprofile an absolute path? (sorry I'm not working on Windows very often)
if this is the case this will not work.

DO NEVER install with absolute install path on Windows:
   1) the installed pieces won't be put in the installer
   2) the files/dirs/whatever MAY (if you have enough privilege) be
installed on the machine
   on which you are trying to build the package!!

I think we should forcibly forbid absolute install path on
windows...but that's another story.

 The first line is because CPack was exploding using the USERPROFILE, because
 it was getting non quoted backslash.

 So is it the way to handle windows path variables?

Usually you go from to native path representation using

file(TO_NATIVE_PATH path result)
file(TO_CMAKE_PATH path result)

see:
cmake --help-command file

 The packing, however, doesn't work and I get something like (from the NSIS
 generated log file):

 !insertmacro: end of MUI_RESERVEFILE_INSTALLOPTIONS
 Section: -Core installation
 SetOutPath: $INSTDIR
 File: Returning to: H:/long_path/_CPack_Packages/win32/NSIS/Minimum
 Drag-0.1.1-win32
 File: H:/long_path/_CPack_Packages/win32/NSIS/Minimum Drag-0.1.1-win32\*.*
 - no files found.
 Usage: File [/nonfatal] [/a] ([/r] [/x filespec [...]] filespec [...] |
   /oname=outfile one_file_only)
 Error in script
 H:/git_projs/Minimum_Drag/airbus.application.minimum_drag/_CPack_Packages/win32/NSIS/project.nsi
 on line 640 -- aborting creation process

 These are the variables that I defined
 set(CPACK_NSIS_INSTALLED_ICON_NAME ${PROJECT_NAME})

this one looks wrong:
CPACK_NSIS_INSTALLED_ICON_NAME
   A path to the executable that contains the installer icon.

 set(CPACK_PACKAGE_ICON Company)

same for this one:
CPACK_PACKAGE_ICON
   A branding image that will be displayed inside the installer.

the documentation currently found  in CPack.cmake
or http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#NSIS
(and soon from cpack --help-variable)
could be improved but both the previous variables should refer to files.

 set(CPACK_NSIS_PACKAGE_NAME ${PROJECT_NAME})

 set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/COPYRIGHT.txt)
 set(CPACK_PACKAGE_VERSION_MAJOR 0)
 set(CPACK_PACKAGE_VERSION_MINOR 1)
 set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})

I think this one refers to a executable installed by the project.
(but there is not documentation [yet] for CPACK_CREATE_DESKTOP_LINKS :-]

 set(CPACK_PACKAGE_INSTALL_DIRECTORY ${PROJECT_NAME}) # add the version
 numbers
 set(CPACK_PACKAGE_DESCRIPTION Package ${PROJECT_NAME})

there is no such variable.
There is:
CPACK_PACKAGE_DESCRIPTION_SUMMARY
   Short description of the project (only a few words).
CPACK_PACKAGE_DESCRIPTION_FILE
   A text file used to describe the project.

   Used, for example, the introduction screen of a CPack-generated
   Windows installer to describe the project.

 is there anything missing?
 Any idea what that could be?

A lot of things...
first did have a look at the error:
H:/long_path/_CPack_Packages/win32/NSIS/Minimum Drag-0.1.1-win32\*.*

is it true?

then open the project.nsi file and try to fix things by hand.
then go back to your


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[CMake] Building and executing tests when building updated libraries

2012-02-21 Thread Robert Dailey
Hi,

I'm using Visual Studio as my generator for my CMake projects. As of right
now, I make my tests depend on the libraries they test. So for example,
tests named:

test_thingA
test_thingB

will all depend on library:

libfoo.lib

When I build target libfoo in visual studio, it would be nice to have all
dependent tests build as well, and have them each execute.

The goal for all of this is to make it as convenient as possible for
developers on my team to RUN TESTS on their code before they submit to
version control. I want to make it automated, so when they rebuild the
library, the testing automatically happens. I'd also obviously create an
option in cmake cache to turn this automation off should it become too
annoying.

If this isn't a good idea, can someone recommend a good workflow for
running tests locally prior to checking in source code?

-
Robert Dailey
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Re: [CMake] Building and executing tests when building updated libraries

2012-02-21 Thread David Cole
On Tue, Feb 21, 2012 at 1:27 PM, Robert Dailey rcdai...@gmail.com wrote:

 Hi,

 I'm using Visual Studio as my generator for my CMake projects. As of right
 now, I make my tests depend on the libraries they test. So for example,
 tests named:

 test_thingA
 test_thingB

 will all depend on library:

 libfoo.lib

 When I build target libfoo in visual studio, it would be nice to have
 all dependent tests build as well, and have them each execute.

 The goal for all of this is to make it as convenient as possible for
 developers on my team to RUN TESTS on their code before they submit to
 version control. I want to make it automated, so when they rebuild the
 library, the testing automatically happens. I'd also obviously create an
 option in cmake cache to turn this automation off should it become too
 annoying.

 If this isn't a good idea, can someone recommend a good workflow for
 running tests locally prior to checking in source code?

 -
 Robert Dailey

 --

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If you're using add_test in your CMakeLists files, then the perfect way to
prove that the tests all work on a developer's machine is for him or her to
run:

  ctest -D Experimental

after making local mods, and before pushing the changes to your source
control system.

That will configure, build all and run all the tests. And submit the
results to your CDash server so that is public evidence that he actually
did run the tests, and hopefully that they all passed on his machine at
least.

You can also restrict the set of tests that run using -R or -I or -L on the
ctest command line, although, you should strive to have your test suite be
brief enough that it's not painful for folks to run the full test suite
prior to checkin.


HTH,
David
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Re: [CMake] Building and executing tests when building updated libraries

2012-02-21 Thread Robert Dailey
On Tue, Feb 21, 2012 at 12:37 PM, David Cole david.c...@kitware.com wrote:

 On Tue, Feb 21, 2012 at 1:27 PM, Robert Dailey rcdai...@gmail.com wrote:

 Hi,

 I'm using Visual Studio as my generator for my CMake projects. As of
 right now, I make my tests depend on the libraries they test. So for
 example, tests named:

 test_thingA
 test_thingB

 will all depend on library:

 libfoo.lib

 When I build target libfoo in visual studio, it would be nice to have
 all dependent tests build as well, and have them each execute.

 The goal for all of this is to make it as convenient as possible for
 developers on my team to RUN TESTS on their code before they submit to
 version control. I want to make it automated, so when they rebuild the
 library, the testing automatically happens. I'd also obviously create an
 option in cmake cache to turn this automation off should it become too
 annoying.

 If this isn't a good idea, can someone recommend a good workflow for
 running tests locally prior to checking in source code?

 -
 Robert Dailey

 --

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 If you're using add_test in your CMakeLists files, then the perfect way to
 prove that the tests all work on a developer's machine is for him or her to
 run:

   ctest -D Experimental

 after making local mods, and before pushing the changes to your source
 control system.

 That will configure, build all and run all the tests. And submit the
 results to your CDash server so that is public evidence that he actually
 did run the tests, and hopefully that they all passed on his machine at
 least.

 You can also restrict the set of tests that run using -R or -I or -L on
 the ctest command line, although, you should strive to have your test suite
 be brief enough that it's not painful for folks to run the full test suite
 prior to checkin.


I think this is a reasonable idea for small projects, but in general I
disagree with running all tests.

There are hundreds of projects (probably 150) and hundreds more of tests
(probably 10 tests per project). In general agile methodology, it only
makes sense to unit test those components which have changed. Unit testing
a dependent component that did not have a source code change will not be
needed or beneficial.

All of these tests can take hours to run, which isn't unacceptable because
it's a full test suite. Only the build server kicks off a build and runs
the FULL test suite (thus running ctest -D Experimental as you have
suggested). Developers just do an intermediate check by unit testing only
the parts of the code base that have changed. This is essential for
practices like continuous integration.

Ideally the pipeline goes like this:

   1. Programmer makes a change to a certain number of libraries
   2. Programmer runs the relevant tests (or all) for each of the libraries
   that were changed.
   3. Once those tests have passed, the developer submits the source code
   to version control
   4. The build server is then instructed to run a full build and test of
   the entire code base for each checkin.
   5. The build server can then run any integration tests that are
   configured (not sure how these would be setup in CMake - probably again as
   tests, but not specific to only a single project)
   6. Build is considered complete at this point.

Seems like there would be no choice but to run them individually in this
case, since CMake really shines only in steps after #3
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Re: [CMake] Building and executing tests when building updated libraries

2012-02-21 Thread David Cole
On Tue, Feb 21, 2012 at 1:51 PM, Robert Dailey rcdai...@gmail.com wrote:
 On Tue, Feb 21, 2012 at 12:37 PM, David Cole david.c...@kitware.com wrote:

 On Tue, Feb 21, 2012 at 1:27 PM, Robert Dailey rcdai...@gmail.com wrote:

 Hi,

 I'm using Visual Studio as my generator for my CMake projects. As of
 right now, I make my tests depend on the libraries they test. So for
 example, tests named:

 test_thingA
 test_thingB

 will all depend on library:

 libfoo.lib

 When I build target libfoo in visual studio, it would be nice to have
 all dependent tests build as well, and have them each execute.

 The goal for all of this is to make it as convenient as possible for
 developers on my team to RUN TESTS on their code before they submit to
 version control. I want to make it automated, so when they rebuild the
 library, the testing automatically happens. I'd also obviously create an
 option in cmake cache to turn this automation off should it become too
 annoying.

 If this isn't a good idea, can someone recommend a good workflow for
 running tests locally prior to checking in source code?

 -
 Robert Dailey

 --

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 If you're using add_test in your CMakeLists files, then the perfect way to
 prove that the tests all work on a developer's machine is for him or her to
 run:

   ctest -D Experimental

 after making local mods, and before pushing the changes to your source
 control system.

 That will configure, build all and run all the tests. And submit the
 results to your CDash server so that is public evidence that he actually did
 run the tests, and hopefully that they all passed on his machine at least.

 You can also restrict the set of tests that run using -R or -I or -L on
 the ctest command line, although, you should strive to have your test suite
 be brief enough that it's not painful for folks to run the full test suite
 prior to checkin.


 I think this is a reasonable idea for small projects, but in general I
 disagree with running all tests.

 There are hundreds of projects (probably 150) and hundreds more of tests
 (probably 10 tests per project). In general agile methodology, it only makes
 sense to unit test those components which have changed. Unit testing a
 dependent component that did not have a source code change will not be
 needed or beneficial.

 All of these tests can take hours to run, which isn't unacceptable because
 it's a full test suite. Only the build server kicks off a build and runs the
 FULL test suite (thus running ctest -D Experimental as you have suggested).
 Developers just do an intermediate check by unit testing only the parts of
 the code base that have changed. This is essential for practices like
 continuous integration.

 Ideally the pipeline goes like this:

 Programmer makes a change to a certain number of libraries
 Programmer runs the relevant tests (or all) for each of the libraries that
 were changed.
 Once those tests have passed, the developer submits the source code to
 version control
 The build server is then instructed to run a full build and test of the
 entire code base for each checkin.
 The build server can then run any integration tests that are configured (not
 sure how these would be setup in CMake - probably again as tests, but not
 specific to only a single project)
 Build is considered complete at this point.

 Seems like there would be no choice but to run them individually in this
 case, since CMake really shines only in steps after #3

Incremental testing is something we've talked about over the years,
but there's no concept of what's changed, what needs to run when
ctest runs at the moment. Communicating that information from the
build to ctest, or making testing always part of the build are the two
approaches we've considered. Nothing exists yet, though, so it's all
in the future, yet to come.

Sorry to hear you disagree about running all the tests. I'll make one
more point and then shut up about it: the larger the project, the more
you need to run all the tests when changes are made. Unless the
developers all have a very good understanding of what parts need to be
tested when they make a change, they should run all the tests. If a
system is very large, then developers are more likely to have
imperfect understandings about the system... when that's the case, if
there is any doubt at all about what dependencies exist, then all the
tests should be run to verify a change.

Until incremental testing is available, I'd say your best bet is to
run all the tests.


HTH,
David
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Re: [CMake] Building and executing tests when building updated libraries

2012-02-21 Thread Robert Dailey
On Tue, Feb 21, 2012 at 1:15 PM, David Cole david.c...@kitware.com wrote:

 On Tue, Feb 21, 2012 at 1:51 PM, Robert Dailey rcdai...@gmail.com wrote:
  On Tue, Feb 21, 2012 at 12:37 PM, David Cole david.c...@kitware.com
 wrote:
 
  On Tue, Feb 21, 2012 at 1:27 PM, Robert Dailey rcdai...@gmail.com
 wrote:
 
  Hi,
 
  I'm using Visual Studio as my generator for my CMake projects. As of
  right now, I make my tests depend on the libraries they test. So for
  example, tests named:
 
  test_thingA
  test_thingB
 
  will all depend on library:
 
  libfoo.lib
 
  When I build target libfoo in visual studio, it would be nice to have
  all dependent tests build as well, and have them each execute.
 
  The goal for all of this is to make it as convenient as possible for
  developers on my team to RUN TESTS on their code before they submit to
  version control. I want to make it automated, so when they rebuild the
  library, the testing automatically happens. I'd also obviously create
 an
  option in cmake cache to turn this automation off should it become too
  annoying.
 
  If this isn't a good idea, can someone recommend a good workflow for
  running tests locally prior to checking in source code?
 
  -
  Robert Dailey
 
  --
 
  Powered by www.kitware.com
 
  Visit other Kitware open-source projects at
  http://www.kitware.com/opensource/opensource.html
 
  Please keep messages on-topic and check the CMake FAQ at:
  http://www.cmake.org/Wiki/CMake_FAQ
 
  Follow this link to subscribe/unsubscribe:
  http://www.cmake.org/mailman/listinfo/cmake
 
 
 
  If you're using add_test in your CMakeLists files, then the perfect way
 to
  prove that the tests all work on a developer's machine is for him or
 her to
  run:
 
ctest -D Experimental
 
  after making local mods, and before pushing the changes to your source
  control system.
 
  That will configure, build all and run all the tests. And submit the
  results to your CDash server so that is public evidence that he
 actually did
  run the tests, and hopefully that they all passed on his machine at
 least.
 
  You can also restrict the set of tests that run using -R or -I or -L on
  the ctest command line, although, you should strive to have your test
 suite
  be brief enough that it's not painful for folks to run the full test
 suite
  prior to checkin.
 
 
  I think this is a reasonable idea for small projects, but in general I
  disagree with running all tests.
 
  There are hundreds of projects (probably 150) and hundreds more of tests
  (probably 10 tests per project). In general agile methodology, it only
 makes
  sense to unit test those components which have changed. Unit testing a
  dependent component that did not have a source code change will not be
  needed or beneficial.
 
  All of these tests can take hours to run, which isn't unacceptable
 because
  it's a full test suite. Only the build server kicks off a build and runs
 the
  FULL test suite (thus running ctest -D Experimental as you have
 suggested).
  Developers just do an intermediate check by unit testing only the parts
 of
  the code base that have changed. This is essential for practices like
  continuous integration.
 
  Ideally the pipeline goes like this:
 
  Programmer makes a change to a certain number of libraries
  Programmer runs the relevant tests (or all) for each of the libraries
 that
  were changed.
  Once those tests have passed, the developer submits the source code to
  version control
  The build server is then instructed to run a full build and test of the
  entire code base for each checkin.
  The build server can then run any integration tests that are configured
 (not
  sure how these would be setup in CMake - probably again as tests, but not
  specific to only a single project)
  Build is considered complete at this point.
 
  Seems like there would be no choice but to run them individually in this
  case, since CMake really shines only in steps after #3

 Incremental testing is something we've talked about over the years,
 but there's no concept of what's changed, what needs to run when
 ctest runs at the moment. Communicating that information from the
 build to ctest, or making testing always part of the build are the two
 approaches we've considered. Nothing exists yet, though, so it's all
 in the future, yet to come.

 Sorry to hear you disagree about running all the tests. I'll make one
 more point and then shut up about it: the larger the project, the more
 you need to run all the tests when changes are made. Unless the
 developers all have a very good understanding of what parts need to be
 tested when they make a change, they should run all the tests. If a
 system is very large, then developers are more likely to have
 imperfect understandings about the system... when that's the case, if
 there is any doubt at all about what dependencies exist, then all the
 tests should be run to verify a change.

 Until incremental testing is available, I'd say your 

Re: [CMake] Building and executing tests when building updated libraries

2012-02-21 Thread Jean-Christophe Fillion-Robin
An possible alternative could be to associate one or more labels to your
tests, then you should be able to run a specific subset of the test suite.

See
http://www.cmake.org/cmake/help/ctest-2-8-docs.html#opt:-Lregex--label-regexregex
and http://www.cmake.org/cmake/help/cmake-2-8-docs.html#prop_tgt:LABELS

Hth
Jc

On Tue, Feb 21, 2012 at 2:51 PM, Robert Dailey rcdai...@gmail.com wrote:

 On Tue, Feb 21, 2012 at 1:15 PM, David Cole david.c...@kitware.comwrote:

 On Tue, Feb 21, 2012 at 1:51 PM, Robert Dailey rcdai...@gmail.com
 wrote:
  On Tue, Feb 21, 2012 at 12:37 PM, David Cole david.c...@kitware.com
 wrote:
 
  On Tue, Feb 21, 2012 at 1:27 PM, Robert Dailey rcdai...@gmail.com
 wrote:
 
  Hi,
 
  I'm using Visual Studio as my generator for my CMake projects. As of
  right now, I make my tests depend on the libraries they test. So for
  example, tests named:
 
  test_thingA
  test_thingB
 
  will all depend on library:
 
  libfoo.lib
 
  When I build target libfoo in visual studio, it would be nice to
 have
  all dependent tests build as well, and have them each execute.
 
  The goal for all of this is to make it as convenient as possible for
  developers on my team to RUN TESTS on their code before they submit to
  version control. I want to make it automated, so when they rebuild the
  library, the testing automatically happens. I'd also obviously create
 an
  option in cmake cache to turn this automation off should it become too
  annoying.
 
  If this isn't a good idea, can someone recommend a good workflow for
  running tests locally prior to checking in source code?
 
  -
  Robert Dailey
 
  --
 
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  http://www.cmake.org/Wiki/CMake_FAQ
 
  Follow this link to subscribe/unsubscribe:
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  If you're using add_test in your CMakeLists files, then the perfect
 way to
  prove that the tests all work on a developer's machine is for him or
 her to
  run:
 
ctest -D Experimental
 
  after making local mods, and before pushing the changes to your source
  control system.
 
  That will configure, build all and run all the tests. And submit the
  results to your CDash server so that is public evidence that he
 actually did
  run the tests, and hopefully that they all passed on his machine at
 least.
 
  You can also restrict the set of tests that run using -R or -I or -L on
  the ctest command line, although, you should strive to have your test
 suite
  be brief enough that it's not painful for folks to run the full test
 suite
  prior to checkin.
 
 
  I think this is a reasonable idea for small projects, but in general I
  disagree with running all tests.
 
  There are hundreds of projects (probably 150) and hundreds more of tests
  (probably 10 tests per project). In general agile methodology, it only
 makes
  sense to unit test those components which have changed. Unit testing a
  dependent component that did not have a source code change will not be
  needed or beneficial.
 
  All of these tests can take hours to run, which isn't unacceptable
 because
  it's a full test suite. Only the build server kicks off a build and
 runs the
  FULL test suite (thus running ctest -D Experimental as you have
 suggested).
  Developers just do an intermediate check by unit testing only the parts
 of
  the code base that have changed. This is essential for practices like
  continuous integration.
 
  Ideally the pipeline goes like this:
 
  Programmer makes a change to a certain number of libraries
  Programmer runs the relevant tests (or all) for each of the libraries
 that
  were changed.
  Once those tests have passed, the developer submits the source code to
  version control
  The build server is then instructed to run a full build and test of the
  entire code base for each checkin.
  The build server can then run any integration tests that are configured
 (not
  sure how these would be setup in CMake - probably again as tests, but
 not
  specific to only a single project)
  Build is considered complete at this point.
 
  Seems like there would be no choice but to run them individually in this
  case, since CMake really shines only in steps after #3

 Incremental testing is something we've talked about over the years,
 but there's no concept of what's changed, what needs to run when
 ctest runs at the moment. Communicating that information from the
 build to ctest, or making testing always part of the build are the two
 approaches we've considered. Nothing exists yet, though, so it's all
 in the future, yet to come.

 Sorry to hear you disagree about running all the tests. I'll make one
 more point and then shut up about it: the larger the project, the more
 you need to run all the tests when changes are made. Unless the
 developers all have a very good understanding of 

Re: [CMake] Building and executing tests when building updated libraries

2012-02-21 Thread Eric Noulard
2012/2/21 Robert Dailey rcdai...@gmail.com:

 I apologize if I sounded like your suggestion wasn't meaningful or useful. I
 would much rather prefer to do it how you suggest (running all tests), but
 this leaves me with some concerns:

 If the developer is running all unit tests on their local machine, what is
 the purpose of then running them on the server? If the server does it again
 in response to the commit, wouldn't that be considered redundant?

The server may catch interaction between modifications that make
some tests fails when features are merged but not when tested alone.

This would depend on you VCS as well. With a centralized VCS like
(CVS, Subversion etc...)
this would be odd if this happened. With DVCS with some
non-conflicting merge workflow
(think of the 'next' CMake branch) then server may reveal errors that
developers cannot catch.
Moreover in portable project like those I know using CMake the
server may in fact be
serversssZZ which may have very different setup than the one the
developper is running on.
(I do break MacOS X or Windows whatever version compile when I develop
on my Linux box).

The server breakage may reveal that the project is lacking some test
which would have ease the unitary catch.
Do you have 100% coverage with your tests?

 Let's assume that the time it takes to run all tests takes about 1 hour. Not
 only does this slow down productivity, but it also makes practices like
 continuous integration impossible to perform, since a lot of people can
 commit work in that 1 hour window, in which case you'd have to run the tests
 again after updating. It's a recursive issue.

If the whole test is lengthly may be the tested project is beginning
to be too big
to be tested as a whole. Imagine the test suite a for a whole
operating system...

Then the project may be subdivided into smaller independent projects, that
can be tested independently  safely in a shorter time.

Then you create some integration project (and put someone responsible for it)
which essentially consist integration tests which aggregate  use the
smaller projects.
This integration test suite may be run extensively before each
combo release
and/or periodically like once a week.

 How would you address the concerns I have noted above?

My 2 cents just above.
Plus ask some people with a huge number of tests like OTB:
http://dash.orfeo-toolbox.org/index.php?project=OTBdate=2012-02-21

Totals  5 Builds ... 10464 tests :-]

I bet they don't run the whole test suite each time they commit.

 My tests are labeled in such a way that they are easy to spot and work with
 in the solution explorer. For example:

 projectA
 projectA_test_iostreams
 projectA_test_fileio
 projectA_test_graphics
 projectA_test_input

Then you have a neat way to run ctest efficiently on those
using ctest -L  (or ctest -R if your are speaking of test names and
not label).

By the way would someone explain me (or point me to appropriate place)
on test label usage, are those derived from labels that could be put on target
or may I put label on test as well (I know I can try, but sometimes I
like to read as well).

 In my example above, target named projectA has 4 unit tests. Each test can
 be responsible for 1 or more translation units (there is no strict rule
 here). If I change the way files are loaded by library projectA, then I
 would run the fileio test. However, in this case it's really easy for the
 developer to spot the tests for that project and run all of them if they are
 unsure.

 Would you also mind commenting on this structure? It seems to ease the
 concern you mentioned about people not always being able to know which tests
 to run.

 Thanks for your feedback. Keep in mind that not only am I covering general
 testing principles, but I also want to know how to best apply them to the
 tools (CMake, CTest). This is where your expertise becomes valuable to me :)



-- 
Erk
Membre de l'April - « promouvoir et défendre le logiciel libre » -
http://www.april.org
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Re: [CMake] cpack issues

2012-02-21 Thread Andrea Crotti

On 02/21/2012 06:25 PM, Eric Noulard wrote:

2012/2/21 Andrea Crottiandrea.crott...@gmail.com:

I'm trying to finally create an installer for my project, with CPack and
NSIS.

The project is really really simple, I just need to copy over a directory
somewhere.
And I did something like:

get_filename_component(userprofile $ENV{USERPROFILE} REALPATH)

install(
  DIRECTORY ${EGG_BUILD_DIRECTORY}
  DESTINATION ${userprofile}/${PROJECT_NAME}
  )

Is userprofile an absolute path? (sorry I'm not working on Windows very often)
if this is the case this will not work.

DO NEVER install with absolute install path on Windows:
1) the installed pieces won't be put in the installer
2) the files/dirs/whatever MAY (if you have enough privilege) be
installed on the machine
on which you are trying to build the package!!

I think we should forcibly forbid absolute install path on
windows...but that's another story.


I see, well I just wanted to get something running quickly to see if the 
packaging actually works.
Anyway my assumption was that $ENV{USERPROFILE} would be the userprofile 
directory on the machine
where I will run the installer, but I understand now why this is a very 
stupid assumption.


With the relative path I got an actual installer in the end, but I get 
another error when I try to run it

that I will investigate further tomorrow..
Thanks a lot for now.
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Re: [CMake] Common Properties in Visual Studio

2012-02-21 Thread David Cole
Actually, a correction:

Looks like the VS_DOTNET_REFERENCES target property is in CMake 2.8.7 already.

  $ cmake --help-property VS_DOTNET_REFERENCES
  cmake version 2.8.7
VS_DOTNET_REFERENCES
 Visual Studio managed project .NET references

 Adds one or more semicolon-delimited .NET references to a generated
 Visual Studio project.  For example, System;System.Windows.Forms.


It's the other commit that will first appear in 2.8.8...


On Tue, Feb 21, 2012 at 5:57 PM, David Cole david.c...@kitware.com wrote:
 It's not completely out of scope, but it's not exactly aligned with
 your typical cross-platform project either. So let's say it's low on
 the priority list.

 However, there are some new CMake properties in the 'next' and
 'master' branches that will appear in the upcoming CMake 2.8.8
 release.

 See, for example, these recent commits:

  http://public.kitware.com/gitweb?p=cmake.git;a=commitdiff;h=9e01aefd24cd23878bd88c2f3cae62b5e28802b0
  http://public.kitware.com/gitweb?p=cmake.git;a=commitdiff;h=a1f976ce0e62baf513c8726c59aba5f75a0335c6

 I think the VS_DOTNET_REFERENCES target property may be exactly what
 you're asking for here. (It will be available in CMake 2.8.8 and
 later.)


 HTH,
 David


 On Tue, Feb 21, 2012 at 5:35 PM, Anders Backman ande...@cs.umu.se wrote:
 No plans on adding more thorough support for .NET projects or is that out of
 the scope for CMake?

 /A

 On Tue, Feb 21, 2012 at 11:57 AM, aaron.mead...@thomsonreuters.com wrote:

 I’m pretty sure that CMake does not directly support .NET projects.  Here,
 we handle the csharp projects in visual studio and then use the
 include_external_msproject stuff to pull them in.



 In our case, we had to apply a patch to get it working correctly.  (see:
 http://www.cmake.org/Bug/print_bug_page.php?bug_id=9742 )

 We used the patch titled:
 0001-ms-external-project-.NET-project-support-GUID-fixed.patch







 Aaron Meadows



 From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf
 Of Anders Backman
 Sent: Tuesday, February 21, 2012 9:55 AM
 To: cmake
 Subject: [CMake] Common Properties in Visual Studio



 Hi all.



 I was wondering if someone ever have used CMake to configure a .NET
 project, where one need to add References in:



 Common Properties - Framework and References



 I need to locate some .dll-files from a .NET API and add those as
 references to a project to be able to build against it.

 I haven't found any relevant info on the web nor in the CMake
 documentation.



 Have anyone succeeded in doing this? Or is it outside the scope of CMake?



 Cheers and thanks for a great tool.



 /A

 --

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 information company. Any views expressed in this message are those of the
 individual sender, except where the sender specifically states them to be
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Re: [CMake] custom command and differences between VS2005 and VS2010

2012-02-21 Thread walter . schwarz
Hi Aaron,

thank you very much für your analysis. we are currently using cmake, ver 
2.8.2.

the effect disappears with cmake 2.8.7. so we have to go for an upgrade.

/thanks again and best regardsWalter



Von:aaron.mead...@thomsonreuters.com
An: walter.schw...@dzbank.de, cmake@cmake.org
Datum:  21.02.2012 14:48
Betreff:RE: [CMake] custom command and differences between VS2005 
and VS2010




I tried this out with VS 2010 SP0 Win64.  Here?s my CMakeLists:

 

cmake_minimum_required(VERSION 2.8)

 

project(Test CXX)

 

file(WRITE foo.h //Some Foo Header )

file(WRITE foo.cpp int main(int argc, char** argv) { return 0; }\n)

file(WRITE foo.txt This is the foo text file (simulated config))

 

set( etc_hdrs foo.h)

 

set( etc_srcs foo.cpp foo.txt)

 

add_custom_target( etc SOURCES ${etc_hdrs} ${etc_srcs} )

 

For me, the resulting VS Solution has the text file as a member of the 
project:

 

[IMAGE]

 

Also ended up with an item named ?etc?, which seems wrong.. not sure why 
that would have happened.  I?m using CMake 2.8.7 on Windows 7.  I wonder 
if there is something else that is a problem.  What version of CMake are 
you using?

 

 

 

Aaron Meadows

 

From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf 
Of walter.schw...@dzbank.de
Sent: Monday, February 20, 2012 5:37 AM
To: cmake@cmake.org
Subject: [CMake] custom command and differences between VS2005 and VS2010

 

our project contains a directory with config files. to make the config 
files (and other externally supplied header files) visible in the visual 
studio solution, the custom command shown below was specified in the 
directory. 

this worked well with the generator for Visual Studio 2005. it doesn't any 
more with the generator for visual studio 2010. 

- is this intentional or is it a bug? 
- what can i do to fix this? 

/regards   Walter Schwarz 


# Targets: none - placeholder for Murex headers 
# 
 

# Library: none 
# 
 


set( etc_hdrs 
  ${FLEX_INCLUDE_DIRS}/mdtypes.h 
  ... list shortened ... 
) 

set( etc_srcs FlexModelConfig.cfg configFile.txt ) 

include_directories( 
${FLEX_INCLUDE_DIRS} 
) 

add_custom_target( etc SOURCES ${etc_hdrs} ${etc_srcs} ) 

This email was sent to you by Thomson Reuters, the global news and 
information company. Any views expressed in this message are those of the 
individual sender, except where the sender specifically states them to be 
the views of Thomson Reuters.[attachment image001.png deleted by Walter 
Schwarz/CT/Frankfurt/DZ BANK] 
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[Cmake-commits] CMake branch, next, updated. v2.8.7-2751-g82c3726

2012-02-21 Thread David Cole
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project CMake.

The branch, next has been updated
   via  82c3726537c24183459270355db507a638ee07e1 (commit)
   via  df19b9cadb5caca0f77ee87b8e28181e61c0658e (commit)
  from  a9dd6f0248572cc14896970b2a6d45a504a9333c (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
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- Log -
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=82c3726537c24183459270355db507a638ee07e1
commit 82c3726537c24183459270355db507a638ee07e1
Merge: a9dd6f0 df19b9c
Author: David Cole david.c...@kitware.com
AuthorDate: Tue Feb 21 11:31:34 2012 -0500
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Feb 21 11:31:34 2012 -0500

Merge topic 'fix-12189-support-SBCS-in-VS' into next

df19b9c VS6: Avoid _MBCS define when _SBCS is defined (#12189)


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=df19b9cadb5caca0f77ee87b8e28181e61c0658e
commit df19b9cadb5caca0f77ee87b8e28181e61c0658e
Author: David Cole david.c...@kitware.com
AuthorDate: Tue Feb 21 11:29:06 2012 -0500
Commit: David Cole david.c...@kitware.com
CommitDate: Tue Feb 21 11:29:06 2012 -0500

VS6: Avoid _MBCS define when _SBCS is defined (#12189)

Should fix the failing SBCS test on the VS6 dashboard.

diff --git a/Source/cmLocalVisualStudio6Generator.cxx 
b/Source/cmLocalVisualStudio6Generator.cxx
index 1dfcbea..fe5d48d 100644
--- a/Source/cmLocalVisualStudio6Generator.cxx
+++ b/Source/cmLocalVisualStudio6Generator.cxx
@@ -1605,11 +1605,13 @@ void cmLocalVisualStudio6Generator
   flagsDebugRel = this-Makefile-GetSafeDefinition(flagVar.c_str());
   flagsDebugRel +=  -DCMAKE_INTDIR=\\\RelWithDebInfo\\\ ;
   }
-
-// if unicode is not found, then add -D_MBCS
+
+// if _UNICODE and _SBCS are not found, then add -D_MBCS
 std::string defs = this-Makefile-GetDefineFlags();
 if(flags.find(D_UNICODE) == flags.npos 
-   defs.find(D_UNICODE) == flags.npos) 
+   defs.find(D_UNICODE) == flags.npos 
+   flags.find(D_SBCS) == flags.npos 
+   defs.find(D_SBCS) == flags.npos)
   {
   flags +=  /D \_MBCS\;
   }

---

Summary of changes:
 Source/cmLocalVisualStudio6Generator.cxx |8 +---
 1 files changed, 5 insertions(+), 3 deletions(-)


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[Cmake-commits] CMake branch, next, updated. v2.8.7-2756-g63152d0

2012-02-21 Thread Brad King
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
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The branch, next has been updated
   via  63152d002f40c9426845246aef04636ce416e72c (commit)
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commit 63152d002f40c9426845246aef04636ce416e72c
Merge: 82c3726 35c48e1
Author: Brad King brad.k...@kitware.com
AuthorDate: Tue Feb 21 15:45:33 2012 -0500
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Feb 21 15:45:33 2012 -0500

Merge topic 'HandleTargetsInCMakeRequiredLibraries' into next

35c48e1 Check*.cmake: Expand imported targets in CMAKE_REQUIRED_LIBRARIES
61cb4ea bootstrap: move while() and endwhile() into the bootstrap build
c9f2886 -don't pull in CheckTypeSize.cmake from the cmake which is being 
built
628f365 -remove trailing whitespace


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=35c48e12706f9426eda43b3b077925a2fab0df44
commit 35c48e12706f9426eda43b3b077925a2fab0df44
Author: Alex Neundorf neund...@kde.org
AuthorDate: Thu Feb 16 23:35:43 2012 +0100
Commit: Brad King brad.k...@kitware.com
CommitDate: Tue Feb 21 15:38:15 2012 -0500

Check*.cmake: Expand imported targets in CMAKE_REQUIRED_LIBRARIES

Add the function cmake_expand_imported_targets() to expand imported
targets in a list of libraries into their on-disk file names for a
particular configuration.  Adapt the implementation from KDE's
HANDLE_IMPORTED_TARGETS_IN_CMAKE_REQUIRED_LIBRARIES which has been in
use for over 2 years.  Call the function from all the Check*.cmake
macros to handle imported targets named in CMAKE_REQUIRED_LIBRARIES.

Alex

diff --git a/Modules/CMakeExpandImportedTargets.cmake 
b/Modules/CMakeExpandImportedTargets.cmake
new file mode 100644
index 000..fba071a
--- /dev/null
+++ b/Modules/CMakeExpandImportedTargets.cmake
@@ -0,0 +1,129 @@
+# CMAKE_EXPAND_IMPORTED_TARGETS(var LIBRARIES lib1 lib2...libN
+# [CONFIGURATION config] )
+#
+# CMAKE_EXPAND_IMPORTED_TARGETS() takes a list of libraries and replaces
+# all imported targets contained in this list with their actual file paths
+# of the referenced libraries on disk, including the libraries from their
+# link interfaces.
+# If a CONFIGURATION is given, it uses the respective configuration of the
+# imported targets if it exists. If no CONFIGURATION is given, it uses
+# the first configuration from ${CMAKE_CONFIGURATION_TYPES} if set, otherwise
+# ${CMAKE_BUILD_TYPE}.
+# This macro is used by all Check*.cmake files which use
+# TRY_COMPILE() or TRY_RUN() and support CMAKE_REQUIRED_LIBRARIES , so that
+# these checks support imported targets in CMAKE_REQUIRED_LIBRARIES:
+#cmake_expand_imported_targets(expandedLibs LIBRARIES 
${CMAKE_REQUIRED_LIBRARIES}
+#   CONFIGURATION 
${CMAKE_TRY_COMPILE_CONFIGURATION} )
+
+
+#=
+# Copyright 2012 Kitware, Inc.
+# Copyright 2009-2012 Alexander Neundorf neund...@kde.org
+#
+# Distributed under the OSI-approved BSD License (the License);
+# see accompanying file Copyright.txt for details.
+#
+# This software is distributed WITHOUT ANY WARRANTY; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+# See the License for more information.
+#=
+# (To distribute this file outside of CMake, substitute the full
+#  License text for the above reference.)
+
+include(CMakeParseArguments)
+
+function(CMAKE_EXPAND_IMPORTED_TARGETS _RESULT )
+
+   set(options )
+   set(oneValueArgs CONFIGURATION )
+   set(multiValueArgs LIBRARIES )
+
+   cmake_parse_arguments(CEIT ${options} ${oneValueArgs} 
${multiValueArgs}  ${ARGN})
+
+   if(CEIT_UNPARSED_ARGUMENTS)
+  message(FATAL_ERROR Unknown keywords given to 
CMAKE_EXPAND_IMPORTED_TARGETS(): \${CEIT_UNPARSED_ARGUMENTS}\)
+   endif()
+
+   if(NOT CEIT_CONFIGURATION)
+  if(CMAKE_CONFIGURATION_TYPES)
+ list(GET CMAKE_CONFIGURATION_TYPES 0 CEIT_CONFIGURATION)
+  else()
+ set(CEIT_CONFIGURATION ${CMAKE_BUILD_TYPE})
+  endif()
+   endif()
+
+   # handle imported library targets
+
+   set(_CCSR_REQ_LIBS ${CEIT_LIBRARIES})
+
+   

[Cmake-commits] CMake branch, next, updated. v2.8.7-2762-gae376fb

2012-02-21 Thread Rolf Eike Beer
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The branch, next has been updated
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Merge: 63152d0 810edef
Author: Rolf Eike Beer e...@sf-mail.de
AuthorDate: Tue Feb 21 15:46:25 2012 -0500
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Feb 21 15:46:25 2012 -0500

Merge topic 'improve-findpythonlibs' into next

810edef FindPythonLibs: put debug libraries into PYTHON_LIBRARIES
1f581c8 FindPythonLibs: get the exact version of the found library (#3080)
0793a28 FindPythonLibs: make the version selection work as for PythonInterp
fffdbc1 FindPython{Interp,Libs}: document Python_ADDITIONAL_VERSIONS as 
input
cffebe6 KWSys Nightly Date Stamp


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=810edef9d66bee2001d01ad34de90059f2f5d160
commit 810edef9d66bee2001d01ad34de90059f2f5d160
Author: Rolf Eike Beer e...@sf-mail.de
AuthorDate: Tue Feb 21 21:40:02 2012 +0100
Commit: Rolf Eike Beer e...@sf-mail.de
CommitDate: Tue Feb 21 21:44:47 2012 +0100

FindPythonLibs: put debug libraries into PYTHON_LIBRARIES

diff --git a/Modules/FindPythonLibs.cmake b/Modules/FindPythonLibs.cmake
index 9401dbb..6360d53 100644
--- a/Modules/FindPythonLibs.cmake
+++ b/Modules/FindPythonLibs.cmake
@@ -7,7 +7,7 @@
 #  PYTHON_LIBRARIES   - path to the python library
 #  PYTHON_INCLUDE_PATH- path to where Python.h is found (deprecated)
 #  PYTHON_INCLUDE_DIRS- path to where Python.h is found
-#  PYTHON_DEBUG_LIBRARIES - path to the debug library
+#  PYTHON_DEBUG_LIBRARIES - path to the debug library (deprecated)
 #  PYTHONLIBS_VERSION_STRING  - version of the Python libs found (since CMake 
2.8.8)
 #
 # The Python_ADDITIONAL_VERSIONS variable can be used to specify a list of
@@ -148,9 +148,14 @@ MARK_AS_ADVANCED(
 # library. We now set the variables listed by the documentation for this
 # module.
 SET(PYTHON_INCLUDE_DIRS ${PYTHON_INCLUDE_DIR})
-SET(PYTHON_LIBRARIES ${PYTHON_LIBRARY})
 SET(PYTHON_DEBUG_LIBRARIES ${PYTHON_DEBUG_LIBRARY})
 
+# These variables have been historically named in this module different from
+# what SELECT_LIBRARY_CONFIGURATIONS() expects.
+SET(PYTHON_LIBRARY_DEBUG ${PYTHON_DEBUG_LIBRARY})
+SET(PYTHON_LIBRARY_RELEASE ${PYTHON_LIBRARY})
+INCLUDE(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
+SELECT_LIBRARY_CONFIGURATIONS(PYTHON)
 
 INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
 FIND_PACKAGE_HANDLE_STANDARD_ARGS(PythonLibs

http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=1f581c860dded4bcdc0a7dffa9f7e2d3ec25ac68
commit 1f581c860dded4bcdc0a7dffa9f7e2d3ec25ac68
Author: Rolf Eike Beer e...@sf-mail.de
AuthorDate: Tue Feb 21 21:12:16 2012 +0100
Commit: Rolf Eike Beer e...@sf-mail.de
CommitDate: Tue Feb 21 21:44:41 2012 +0100

FindPythonLibs: get the exact version of the found library (#3080)

diff --git a/Modules/FindPythonLibs.cmake b/Modules/FindPythonLibs.cmake
index 8ba2d39..9401dbb 100644
--- a/Modules/FindPythonLibs.cmake
+++ b/Modules/FindPythonLibs.cmake
@@ -8,6 +8,7 @@
 #  PYTHON_INCLUDE_PATH- path to where Python.h is found (deprecated)
 #  PYTHON_INCLUDE_DIRS- path to where Python.h is found
 #  PYTHON_DEBUG_LIBRARIES - path to the debug library
+#  PYTHONLIBS_VERSION_STRING  - version of the Python libs found (since CMake 
2.8.8)
 #
 # The Python_ADDITIONAL_VERSIONS variable can be used to specify a list of
 # version numbers that should be taken into account when searching for Python.
@@ -126,6 +127,14 @@ FOREACH(_CURRENT_VERSION ${_Python_VERSIONS})
   SET(PYTHON_INCLUDE_PATH ${PYTHON_INCLUDE_DIR} CACHE INTERNAL
 Path to where Python.h is found (deprecated))
 
+  IF(PYTHON_INCLUDE_DIR AND EXISTS ${PYTHON_INCLUDE_DIR}/patchlevel.h)
+FILE(STRINGS ${PYTHON_INCLUDE_DIR}/patchlevel.h python_version_str
+ REGEX ^#define[ \t]+PY_VERSION[ \t]+\[^\]+\)
+STRING(REGEX REPLACE ^#define[ \t]+PY_VERSION[ \t]+\([^\]+)\.* \\1
+ PYTHONLIBS_VERSION_STRING ${python_version_str})
+UNSET(python_version_str)
+  

[Cmake-commits] CMake branch, master, updated. v2.8.7-386-ge1a6c9b

2012-02-21 Thread David Cole
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Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Feb 21 15:53:41 2012 -0500

Merge topic 'link-OpenBSD-shared-libs-issue-12954'

afc75bb Recognize OpenBSD versioned .so names (#12954)


---

Summary of changes:
 Source/cmComputeLinkInformation.cxx |   14 +-
 Source/cmComputeLinkInformation.h   |1 +
 2 files changed, 14 insertions(+), 1 deletions(-)


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[Cmake-commits] CMake branch, master, updated. v2.8.7-388-gd84233a

2012-02-21 Thread David Cole
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Merge topic 'findperllibs-windows'

10dfec3 FindPerlLibs: properly detect libperl on Windows (#12224)


---

Summary of changes:
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 1 files changed, 23 insertions(+), 31 deletions(-)


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[Cmake-commits] CMake branch, master, updated. v2.8.7-394-ge17f270

2012-02-21 Thread David Cole
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CommitDate: Tue Feb 21 15:54:19 2012 -0500

Merge topic 'improve-findglut'

14dadbd FindGLUT: honor REQUIRED (#12466)


---

Summary of changes:
 Modules/FindGLUT.cmake |   34 --
 1 files changed, 16 insertions(+), 18 deletions(-)


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[Cmake-commits] CMake branch, master, updated. v2.8.7-406-g7023f61

2012-02-21 Thread David Cole
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CommitDate: Tue Feb 21 15:55:26 2012 -0500

Merge topic 'improve-findruby'

854e762 FindRuby: clean up querying variables from Ruby


---

Summary of changes:
 Modules/FindRuby.cmake |   57 +--
 1 files changed, 26 insertions(+), 31 deletions(-)


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[Cmake-commits] CMake branch, master, updated. v2.8.7-408-g40d2da0

2012-02-21 Thread David Cole
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Merge topic 'improve-findlibxslt'

70697a8 FindLibXslt: support version selection


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[Cmake-commits] CMake branch, master, updated. v2.8.7-410-gae61602

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Merge topic 'document-test-layout'

378f229 Tests: document where to put tests


---

Summary of changes:
 Tests/README |   34 ++
 1 files changed, 34 insertions(+), 0 deletions(-)
 create mode 100644 Tests/README


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[Cmake-commits] CMake branch, master, updated. v2.8.7-426-g6c6c266

2012-02-21 Thread David Cole
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Merge topic 'GenerateExportHeader_MinorFix'

54e1f6f GenerateExportHeader: use double quotes around _gcc_version


---

Summary of changes:
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 1 files changed, 1 insertions(+), 1 deletions(-)


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[Cmake-commits] CMake branch, master, updated. v2.8.7-436-g7d02020

2012-02-21 Thread David Cole
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Merge: 6c6c266 9a8103e
Author: David Cole david.c...@kitware.com
AuthorDate: Tue Feb 21 15:57:17 2012 -0500
Commit: CMake Topic Stage kwro...@kitware.com
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Merge topic 'CPack-dynamicDocSection'

9a8103e Try to fix compile error on Win32-vs70
4da2223 Fix typo in end markup
cfac874 More documentation concerning CPack Components
dee0a38 Put CPack DMG and PackageMaker doc in separate files
b4abcfe Correct copy/paste section name mistake
9717727 Suppress unecessary (now empty) doc sections
7a8f44a Add structure documentation for CPack Bundle generator
b8a274c Add structured documentation for NSIS
a6bce55 Dynamically add documentation section specified in documented 
script.


---

Summary of changes:
 Modules/CPack.cmake |   55 --
 Modules/CPackBundle.cmake   |   12 +++
 Modules/CPackComponent.cmake|   47 +-
 Modules/CPackDMG.cmake  |   70 +++
 Modules/CPackDeb.cmake  |2 +-
 Modules/CPackNSIS.cmake |   42 +++
 Modules/CPackPackageMaker.cmake |   34 +++
 Modules/CPackRPM.cmake  |2 +-
 Source/CPack/cpack.cxx  |3 +-
 Source/cmDocumentation.cxx  |   24 ++---
 Source/cmDocumentation.h|6 ++-
 11 files changed, 230 insertions(+), 67 deletions(-)
 create mode 100644 Modules/CPackDMG.cmake
 create mode 100644 Modules/CPackPackageMaker.cmake


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[Cmake-commits] CMake branch, master, updated. v2.8.7-443-gbf65600

2012-02-21 Thread David Cole
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Merge topic 'qt3-find-qtmain'

f506621 Fix paths/hints for finding qtmain.


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[Cmake-commits] CMake branch, master, updated. v2.8.7-448-g8ef15df

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Merge: bf65600 35c48e1
Author: David Cole david.c...@kitware.com
AuthorDate: Tue Feb 21 15:58:27 2012 -0500
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Feb 21 15:58:27 2012 -0500

Merge topic 'HandleTargetsInCMakeRequiredLibraries'

35c48e1 Check*.cmake: Expand imported targets in CMAKE_REQUIRED_LIBRARIES
61cb4ea bootstrap: move while() and endwhile() into the bootstrap build
c9f2886 -don't pull in CheckTypeSize.cmake from the cmake which is being 
built
628f365 -remove trailing whitespace


---

Summary of changes:
 Modules/CMakeExpandImportedTargets.cmake   |  129 
 Modules/CheckCSourceCompiles.cmake |7 ++-
 Modules/CheckCSourceRuns.cmake |   13 ++-
 Modules/CheckCXXSourceCompiles.cmake   |7 ++-
 Modules/CheckCXXSourceRuns.cmake   |   17 +++--
 Modules/CheckFortranFunctionExists.cmake   |   11 ++-
 Modules/CheckFunctionExists.cmake  |   13 ++-
 Modules/CheckLibraryExists.cmake   |   17 +++--
 Modules/CheckPrototypeDefinition.cmake |7 ++-
 Modules/CheckSymbolExists.cmake|7 ++-
 Modules/CheckTypeSize.cmake|7 ++-
 Modules/CheckVariableExists.cmake  |   15 ++-
 Source/cmBootstrapCommands.cxx |8 ++-
 Source/cmCommands.cxx  |4 -
 Source/cmWhileCommand.cxx  |   18 ++--
 Tests/ExportImport/Import/A/CMakeLists.txt |   11 +++
 Utilities/cmcurl/CMakeLists.txt|   33 +++
 17 files changed, 257 insertions(+), 67 deletions(-)
 create mode 100644 Modules/CMakeExpandImportedTargets.cmake


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[Cmake-commits] CMake branch, next, updated. v2.8.7-2791-g7815a15

2012-02-21 Thread Stephen Kelly
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The branch, next has been updated
   via  7815a1531d8dc1c290ed120955eb2f83270b3e99 (commit)
   via  40efa4db7462312ab9b2c82e601acba0ab67ca19 (commit)
  from  d8b6fca02b789d2d6da6df5fba901074b5b75e02 (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.

- Log -
http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=7815a1531d8dc1c290ed120955eb2f83270b3e99
commit 7815a1531d8dc1c290ed120955eb2f83270b3e99
Merge: d8b6fca 40efa4d
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Feb 21 17:57:08 2012 -0500
Commit: CMake Topic Stage kwro...@kitware.com
CommitDate: Tue Feb 21 17:57:08 2012 -0500

Merge topic 'fix-generate_export_header-docs' into next

40efa4d Fix documented function signature to match reality.


http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=40efa4db7462312ab9b2c82e601acba0ab67ca19
commit 40efa4db7462312ab9b2c82e601acba0ab67ca19
Author: Stephen Kelly steve...@gmail.com
AuthorDate: Tue Feb 21 23:54:01 2012 +0100
Commit: Stephen Kelly steve...@gmail.com
CommitDate: Tue Feb 21 23:54:01 2012 +0100

Fix documented function signature to match reality.

The function description is already correct.

diff --git a/Modules/GenerateExportHeader.cmake 
b/Modules/GenerateExportHeader.cmake
index f3f61f6..0d9a3b8 100644
--- a/Modules/GenerateExportHeader.cmake
+++ b/Modules/GenerateExportHeader.cmake
@@ -18,7 +18,7 @@
 # [PREFIX_NAME prefix_name]
 # )
 #
-# ADD_COMPILER_EXPORT_FLAGS( [FATAL_WARNINGS] )
+# ADD_COMPILER_EXPORT_FLAGS( [output_variable] )
 #
 # By default GENERATE_EXPORT_HEADER() generates macro names in a file name
 # determined by the name of the library. The ADD_COMPILER_EXPORT_FLAGS function

---

Summary of changes:
 Modules/GenerateExportHeader.cmake |2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)


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