[Cmake-commits] CMake branch, master, updated. v3.10.2-1046-ge24cda0

2018-02-10 Thread Kitware Robot
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The branch, master has been updated
   via  e24cda008e3ea1cbb22d17d29c5c3facb4b7 (commit)
  from  1f39bfad47a3e873d6a96bb66e0b94325f024cfd (commit)

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- Log -
https://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=e24cda008e3ea1cbb22d17d29c5c3facb4b7
commit e24cda008e3ea1cbb22d17d29c5c3facb4b7
Author: Kitware Robot <kwro...@kitware.com>
AuthorDate: Sun Feb 11 00:01:05 2018 -0500
Commit: Kitware Robot <kwro...@kitware.com>
CommitDate: Sun Feb 11 00:01:05 2018 -0500

CMake Nightly Date Stamp

diff --git a/Source/CMakeVersion.cmake b/Source/CMakeVersion.cmake
index 56c17ca..3d7f2be 100644
--- a/Source/CMakeVersion.cmake
+++ b/Source/CMakeVersion.cmake
@@ -1,5 +1,5 @@
 # CMake version number components.
 set(CMake_VERSION_MAJOR 3)
 set(CMake_VERSION_MINOR 11)
-set(CMake_VERSION_PATCH 20180210)
+set(CMake_VERSION_PATCH 20180211)
 #set(CMake_VERSION_RC 1)

---

Summary of changes:
 Source/CMakeVersion.cmake |2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)


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[CMake] Trying to build a software for Android that uses CMake

2018-02-10 Thread Erico P
Hello,

I am trying to build the Adventure Game Studio engine for Android. It
depends on allegro-4.4.2.

Unfortunately, Allegro-4.4.2 is failing with errors for me:

CMake Error at CMakeLists.txt:962 (get_target_property):
get_target_property() called with non-existent target "allegrogl".


CMake Error at CMakeLists.txt:962 (get_target_property):
get_target_property() called with non-existent target "loadpng".


CMake Error at CMakeLists.txt:962 (get_target_property):
get_target_property() called with non-existent target "logg".


CMake Error: The following variables are used in this project, but they
are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the
CMake files:
RT_LIBRARY
linked by target "allegro" in directory
/home/erico/git/ags/Android/buildlibs/armeabi-v7a/allegro-4.4.2


I think the problem is CMake is not find these libraries, and I am not sure
what the variable RT_LIBRARY means.

I detailed what I did below:

http://www.adventuregamestudio.co.uk/forums/index.php?topic=44768.msg636580835#new

Getting the master branch of AGS to build for Android would be amazing. I
know the current branch won't actually work (we are missing some functions
in AGS part to work correctly), but right now I just want to build the
libraries and Allegro 4.4.2 is an important part of this process.

I am just looking if someone has seem these errors before or have a clue on
what is needed to do.

Thank you.

Regards,

Érico
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Re: [CMake] Problem compiling commander-genius (cross compiling)

2018-02-10 Thread AmigaBlitter
Thank you for the reply.

I tried using CMAKE_SYSROOT but i get this:

amidev@AMIGAONE:~/Software/Development/Commander-Genius$ cmake
-DCMAKE_TOOLCHAIN_FILE=amiga-toolchain.cmake -DUSE_SDL2=yes
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
CMake Error at CMakeLists.txt:6 (Project):
  The CMAKE_C_COMPILER:

/usr/local/amiga/bin/ppc-amigaos-gcc.exe

  is not a full path to an existing compiler tool.

  Tell CMake where to find the compiler by setting either the environment
  variable "CC" or the CMake cache entry CMAKE_C_COMPILER to the full path
to
  the compiler, or to the compiler name if it is in the PATH.


CMake Error at CMakeLists.txt:6 (Project):
  The CMAKE_CXX_COMPILER:

/usr/local/amiga/bin/ppc-amigaos-g++.exe

  is not a full path to an existing compiler tool.

  Tell CMake where to find the compiler by setting either the environment
  variable "CXX" or the CMake cache entry CMAKE_CXX_COMPILER to the full
path
  to the compiler, or to the compiler name if it is in the PATH.


-- Configuring incomplete, errors occurred!

Moreover, don't know what's happened, but i'm sure that i haven't changed
anything since yesterday and, if previously compilation started till 90%,
now doesn't start at all.

Kind regards
Davide



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Re: [CMake] Question about eclipse

2018-02-10 Thread Martin Weber
On Donnerstag, 8. Februar 2018 02:42:13 CET jaeho jo wrote:
> Hi! I have a Question aboue eclipse.
> 
> I have a one C project in eclipse.
> 
> I have built this project only using eclipse so far.
> 
> I want to build thid C project using cmake
> 
>   Should I write the CMakeLists.txt file myself?? or Is there a way to set
> CMake build environment automatically?

You will have to do so. There is no generator for CMakeLists.txt in CDT.

> I can find many way to import existing cmake project to eclipse.
> 
> But, I can't find how to set cmake build configuration about existing
> eclipse C project easily

I wrote a plugin that works with normal C/C++ projects and invokes cmake for 
you. You will find it in the Eclipse Marketplace (cmake4eclipse).

As a start, you may check out the sample projects in 

Martin

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