Re: [CMake] Compiling object files.
Hello Daniel, I'm also starting with CMake and I had a problem to link an object to my project. I will describe you what I did because it works for me but keep in mind that maybe there is a better way. First, you can compile object files with the command execute_process: execute_process( COMMAND $(FC) $(FFLAGS) $(FFLAGS_GENERAL) $(F90FLAGS) -o cparam.lib -c cparam.f90 ) Note that it is not cparam.o but cparam.lib. Then you can link it to your project as a library with the command target_link_libraries: target_link_libraries( your_project cparam.lib ) Hope it can help you. Damien -- View this message in context: http://cmake.3232098.n2.nabble.com/Compiling-object-files-tp7583910p7583911.html Sent from the CMake mailing list archive at Nabble.com. -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake
[CMake] Configure custom build rule to use cuda runtime API build rule
Hi all, I have a visual studio solution created by a cmake file and I need to modify one project custom build rule to use the CUDA Runtime API Build Rule. If someone knows how I can set the custom build rule directly from my cmake file it will be very helpful. In other words, I want to do : right click on the project - custom build rules... - check CUDA Runtime API Build Rule automatically with my cmake file. I hope someone can help me. Thanks -- View this message in context: http://cmake.3232098.n2.nabble.com/Configure-custom-build-rule-to-use-cuda-runtime-API-build-rule-tp7583775.html Sent from the CMake mailing list archive at Nabble.com. -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake
[CMake] use add_executable AND cuda_add_executable
Dear all, I'm working on a visual studio project that is developed in c++ and I have to integrate a new module developed in cuda. There is an existing cmake file that I need to update but the problem is that it uses the command ADD_EXECUTABLE for all *.cpp files and I need to use CUDA_ADD_EXECUTABLE for my *.cu files. There is a way to use both of them in the same cmake file? I found a patch for CMAKE to add native cuda support (http://www.cmake.org/Bug/print_bug_page.php?bug_id=11887). Someone already used it? Thanks for your help. -- View this message in context: http://cmake.3232098.n2.nabble.com/use-add-executable-AND-cuda-add-executable-tp7583730.html Sent from the CMake mailing list archive at Nabble.com. -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake