Re: [CMake] 64 bit build of wxWidgets-2.8.12 is not found

2014-12-15 Thread Johannes Zarl
Hello Robert,

I don't have a test-environment handy, but it seems like FindwxWidgets checks 
for the vc_x64 library directory prefix, not for vc_amd64:

# /usr/share/cmake-3.0/Modules/FindwxWidgets.cmake:511:
if(MINGW)
  set(WX_LIB_DIR_PREFIX gcc)
elseif(CMAKE_CL_64)
  set(WX_LIB_DIR_PREFIX vc_x64)
else()
  set(WX_LIB_DIR_PREFIX vc)
endif()


The wxWidgets changelog[1] seems to suggest that _x64 is the correct name. 
Maybe this is a bug in the wxWidgets installer?

Cheers,
  Johannes


[1] https://github.com/wxWidgets/wxWidgets/blob/WX_3_0_2/docs/changes.txt#L520


On Wednesday 10 December 2014 16:47:38 Robert Pollak wrote:
 Hello,
 
 I am using:
 - Windows 7 Professional 64 Bit
 - Visual Studio 2010 Professional
 - CMake 3.0.1
 
 and I have installed wxMSW-2.8.12-Setup.exe to L:\wxWidgets-2.8.12-vc10\
 and created 32 bit and 64 bit shared library builds there (see footnote
 [1]).
 
 Now I want to use the 64-bit wxWidgets libraries in a CMake-based project.
 
 For that, I have started with a minimal CMakeLists.txt in an empty folder:
  cmake_minimum_required(VERSION 3.0.1)
  
  find_package(wxWidgets REQUIRED core base)
 
 and created a 64 bit configuration cmake-win64-libs-vc10.conf next to it:
  set(wxWidgets_ROOT_DIR L:/wxWidgets-2.8.12-vc10 CACHE PATH wxWidgets
  base directory FORCE) set(wxWidgets_LIB_DIR
  L:/wxWidgets-2.8.12-vc10/lib/vc_amd64_dll CACHE PATH wxWidgets
  libraries directory FORCE) set(wxWidgets_CONFIGURATION msw CACHE PATH
  wxWidgets configuration FORCE)
 When I now call my configure-win64-vc10.bat there:
  setlocal
  rmdir /S /Q build
  mkdir build
  cd build
  set WXWIN=L:\wxWidgets-2.8.12-vc10
  cmake -C ..\cmake-win64-libs-vc10.conf ^
  
-G Visual Studio 10 Win64 ^
..
  
  cd ..
  endlocal
 
 , I get the error
 
  CMake Error at C:/Program Files 
(x86)/CMake/share/cmake-3.0/Modules/FindPackageHandleStandardArgs.cmake:136 
(message):
Could NOT find wxWidgets (missing: wxWidgets_FOUND)
  
  Call Stack (most recent call first):
C:/Program Files
(x86)/CMake/share/cmake-3.0/Modules/FindPackageHandleStandardArgs.cmake
:343 (_FPHSA_FAILURE_MESSAGE) C:/Program Files
(x86)/CMake/share/cmake-3.0/Modules/FindwxWidgets.cmake:869
(FIND_PACKAGE_HANDLE_STANDARD_ARGS) CMakeLists.txt:4 (find_package)
 
 However, a corresponding 32-bit configuration works!
 The only differences of my 32-bit and 64-bit configurations are
 * the wxWidgets_LIB_DIR: vc_amd64_dll vs. vc_dll (both directories are
 existing and filled with the corresponding dlls) * the CMake generator:
 Visual Studio 10 Win64 vs. Visual Studio 10
 
 This looks to me like a bug of FindwxWidgets.cmake.
 Can anyone confirm? How can I debug this?
 
 
 Best regards,
 Robert
 
 
 
 [1] with
 
  call C:\Program Files (x86)\Microsoft Visual Studio
  10.0\VC\vcvarsall.bat x86 set WXWIN=D:\libraries\wxWidgets-2.8.12-vc10
  cd \wxWidgets-2.8.12-vc10\build\msw
  nmake /f makefile.vc BUILD=debug   SHARED=1
  nmake /f makefile.vc BUILD=release SHARED=1
 
 resp.
 
  call C:\Program Files (x86)\Microsoft Visual Studio
  10.0\VC\vcvarsall.bat x86_amd64 set
  WXWIN=D:\libraries\wxWidgets-2.8.12-vc10
  cd \wxWidgets-2.8.12-vc10\build\msw
  nmake /f makefile.vc TARGET_CPU=AMD64 BUILD=debug   SHARED=1
  nmake /f makefile.vc TARGET_CPU=AMD64 BUILD=release SHARED=1

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Re: [CMake] 64 bit build of wxWidgets-2.8.12 is not found

2014-12-15 Thread Robert Pollak
Hello Johannes!

You wrote:
 I don't have a test-environment handy, but it seems like FindwxWidgets checks 
 for the vc_x64 library directory prefix, not for vc_amd64:
 
 # /usr/share/cmake-3.0/Modules/FindwxWidgets.cmake:511:
 if(MINGW)
   set(WX_LIB_DIR_PREFIX gcc)
 elseif(CMAKE_CL_64)
   set(WX_LIB_DIR_PREFIX vc_x64)
 else()
   set(WX_LIB_DIR_PREFIX vc)
 endif()

Thank you! That's certainly the reason for the problem. It should check
for both variants to find the 2.8.x versions. However, I do not need to
test this any more, because I have switched to wxWidgets 3.0.2 in the
meantime.

 The wxWidgets changelog[1] seems to suggest that _x64 is the correct name. 
 Maybe this is a bug in the wxWidgets installer?

This changelog describes the changes from 2.8.x to 3.0.2, so the
_amd64 is correct for 2.8.12 and there is no installer bug.

--Robert


 [1] https://github.com/wxWidgets/wxWidgets/blob/WX_3_0_2/docs/changes.txt#L520

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Re: [CMake] 64 bit build of wxWidgets-2.8.12 is not found

2014-12-15 Thread Robert Pollak
 [...] FindwxWidgets checks 
 for the vc_x64 library directory prefix, not for vc_amd64:

I have now filed http://www.cmake.org/Bug/view.php?id=15309 about this.

--Robert

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Re: [CMake] 64 bit build of wxWidgets-2.8.12 is not found

2014-12-15 Thread Richard Shaw
On Mon, Dec 15, 2014 at 3:52 AM, Johannes Zarl johannes.z...@jku.at wrote:

 Hello Robert,

 I don't have a test-environment handy, but it seems like FindwxWidgets
 checks
 for the vc_x64 library directory prefix, not for vc_amd64:

 # /usr/share/cmake-3.0/Modules/FindwxWidgets.cmake:511:
 if(MINGW)
   set(WX_LIB_DIR_PREFIX gcc)
 elseif(CMAKE_CL_64)
   set(WX_LIB_DIR_PREFIX vc_x64)
 else()
   set(WX_LIB_DIR_PREFIX vc)
 endif()


A quick and dirty fix may be to add an additional prefix such as
WS_LIB_DIR_PREFIX2 vc_amd64

and add appropriate lines to the find_path command... It would obviously
fail for the other two conditions because PREFIX2 wouldn't be set but I
think that's a lot easier than trying to add conditionals based on the wx
version discovered.

I technically support the module but I only run Linux so I have no way to
test...

Richard
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[CMake] 64 bit build of wxWidgets-2.8.12 is not found

2014-12-10 Thread Robert Pollak
Hello,

I am using:
- Windows 7 Professional 64 Bit
- Visual Studio 2010 Professional
- CMake 3.0.1

and I have installed wxMSW-2.8.12-Setup.exe to L:\wxWidgets-2.8.12-vc10\
and created 32 bit and 64 bit shared library builds there (see footnote [1]).

Now I want to use the 64-bit wxWidgets libraries in a CMake-based project.
For that, I have started with a minimal CMakeLists.txt in an empty folder:
 cmake_minimum_required(VERSION 3.0.1)
 
 find_package(wxWidgets REQUIRED core base)

and created a 64 bit configuration cmake-win64-libs-vc10.conf next to it:
 set(wxWidgets_ROOT_DIR L:/wxWidgets-2.8.12-vc10 CACHE PATH wxWidgets base 
 directory FORCE)
 set(wxWidgets_LIB_DIR L:/wxWidgets-2.8.12-vc10/lib/vc_amd64_dll CACHE PATH 
 wxWidgets libraries directory FORCE)
 set(wxWidgets_CONFIGURATION msw CACHE PATH wxWidgets configuration FORCE)

When I now call my configure-win64-vc10.bat there:
 setlocal
 rmdir /S /Q build
 mkdir build
 cd build
 set WXWIN=L:\wxWidgets-2.8.12-vc10
 cmake -C ..\cmake-win64-libs-vc10.conf ^
   -G Visual Studio 10 Win64 ^
   ..
 cd ..
 endlocal

, I get the error
 CMake Error at C:/Program Files 
 (x86)/CMake/share/cmake-3.0/Modules/FindPackageHandleStandardArgs.cmake:136 
 (message):
   Could NOT find wxWidgets (missing: wxWidgets_FOUND)
 Call Stack (most recent call first):
   C:/Program Files 
 (x86)/CMake/share/cmake-3.0/Modules/FindPackageHandleStandardArgs.cmake:343 
 (_FPHSA_FAILURE_MESSAGE)
   C:/Program Files 
 (x86)/CMake/share/cmake-3.0/Modules/FindwxWidgets.cmake:869 
 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
   CMakeLists.txt:4 (find_package)

However, a corresponding 32-bit configuration works!
The only differences of my 32-bit and 64-bit configurations are
* the wxWidgets_LIB_DIR: vc_amd64_dll vs. vc_dll (both directories are existing 
and filled with the corresponding dlls)
* the CMake generator: Visual Studio 10 Win64 vs. Visual Studio 10

This looks to me like a bug of FindwxWidgets.cmake.
Can anyone confirm? How can I debug this?


Best regards,
Robert



[1] with
 call C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat 
 x86
 set WXWIN=D:\libraries\wxWidgets-2.8.12-vc10
 cd \wxWidgets-2.8.12-vc10\build\msw
 nmake /f makefile.vc BUILD=debug   SHARED=1
 nmake /f makefile.vc BUILD=release SHARED=1
resp.
 call C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat 
 x86_amd64
 set WXWIN=D:\libraries\wxWidgets-2.8.12-vc10
 cd \wxWidgets-2.8.12-vc10\build\msw
 nmake /f makefile.vc TARGET_CPU=AMD64 BUILD=debug   SHARED=1
 nmake /f makefile.vc TARGET_CPU=AMD64 BUILD=release SHARED=1
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