Re: [CMake] FindIce module and C++11

2017-08-11 Thread Roger Leigh

On 11/08/17 20:15, Rolf Eike Beer wrote:

Am Donnerstag, 10. August 2017, 10:28:31 schrieb rle...@codelibre.net:

On 2017-08-10 09:50, Jones J.W. wrote:

I'm building my code on Linux using the g++ flags "-std=c++11". This
means that I must link with the libIce++11 libraries instead of
libIce.

The FindIce module, however as no provision for choosing these
libraries thus resulting in unresolved symbols at link time.

I tried getting around the problem by simply listing Ice++11 as a
COMPONENT which works in Linux but the same CMakeLists.txt file in
Windows won't work as there is no Ice++11. Currently I have resolved
this by having two calls to the FindIce module inside an IF( MSVC )
conditional.

Would it be possible to add a flag to tell the FindIce module whether
C++11 is being used or not?


FindIce certainly needs an update for Ice 3.7.


To me this smells like an imported target with a generator expression that
uses the C++11 or other lib depending on the used interface of the target. No
idea if that is possible, but that would be the direction I would search in.


I'm unsure, but I suspect it's not appropriate.  I'm currently treating 
them as separate libraries because whether C++11 is used by the compiler 
is orthogonal to whether you're using the C++11 Ice API (and code 
generator).  Ice generates language-specific interfaces and 
implementations from abstract definitions, and it treats C++ and C++11 
as essentially different languages.  You need to explicitly opt into 
using C++11 in the interface definitions for code generation, and with 
respect to which libraries you link to.


For anyone using Ice who would like to test, I've opened
  https://gitlab.kitware.com/cmake/cmake/merge_requests/1137for testing 
and review.  Would be helpful if anyone wanting to use Ice 3.7 could 
give it a try, but equally if you're using 3.[3456] it would be great to 
know if there are any regressions.  I'll be testing Ice 3.5, but no 
longer have any of the others lying around (3.3 can probably be removed, 
it's so old and unsupported).



Regards,
Roger
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Re: [CMake] FindIce module and C++11

2017-08-11 Thread Rolf Eike Beer
Am Donnerstag, 10. August 2017, 10:28:31 schrieb rle...@codelibre.net:
> On 2017-08-10 09:50, Jones J.W. wrote:
> > I'm building my code on Linux using the g++ flags "-std=c++11". This
> > means that I must link with the libIce++11 libraries instead of
> > libIce.
> > 
> > The FindIce module, however as no provision for choosing these
> > libraries thus resulting in unresolved symbols at link time.
> > 
> > I tried getting around the problem by simply listing Ice++11 as a
> > COMPONENT which works in Linux but the same CMakeLists.txt file in
> > Windows won't work as there is no Ice++11. Currently I have resolved
> > this by having two calls to the FindIce module inside an IF( MSVC )
> > conditional.
> > 
> > Would it be possible to add a flag to tell the FindIce module whether
> > C++11 is being used or not?
> 
> FindIce certainly needs an update for Ice 3.7.

To me this smells like an imported target with a generator expression that 
uses the C++11 or other lib depending on the used interface of the target. No 
idea if that is possible, but that would be the direction I would search in.

Greetings,

Eike

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Re: [CMake] FindIce module and C++11

2017-08-11 Thread rleigh

On 2017-08-10 10:28, rle...@codelibre.net wrote:

On 2017-08-10 09:50, Jones J.W. wrote:

I'm building my code on Linux using the g++ flags "-std=c++11". This
means that I must link with the libIce++11 libraries instead of
libIce.

The FindIce module, however as no provision for choosing these
libraries thus resulting in unresolved symbols at link time.

I tried getting around the problem by simply listing Ice++11 as a
COMPONENT which works in Linux but the same CMakeLists.txt file in
Windows won't work as there is no Ice++11. Currently I have resolved
this by having two calls to the FindIce module inside an IF( MSVC )
conditional.


Looking at the NuGet packages, I can see Ice++11 on Windows; it's named 
Ice37++11[d].lib.  Helpfully not following the existing conventions on 
the other platforms and previous Ice releases, but I think I've worked 
around this now.



Would it be possible to add a flag to tell the FindIce module whether
C++11 is being used or not?


FindIce certainly needs an update for Ice 3.7.

Regarding C++11, their approach here is certainly a bit unorthodox as
well as being inconsistent between platforms, and FindIce will need to
deal with that unfortunate situation.  Since the old and new APIs are
incompatible, and you have to explicitly opt-in to using the new one,
I don't think that using "-std=c++11" on its own is sufficient reason
to select the C++11 library?  Can you use the old API with a C++11
compiler?  It might be best to have a set of C++11 component names,
and map these to the appropriate library names on Linux (separate
libs) and Windows (not separate), if that would make the intent of the
user clear and unambiguous.

I will try to look at this, but I'm a little busy with other things at
the moment, and so it's not at top of my list.  If you wanted to
propose a change an/or open a merge request that would certainly be
welcome.


I have done some preliminary work here:

  https://gitlab.kitware.com/rleigh/cmake/commits/ice-3.7.0

It's working on Linux, but not yet finding the libraries on Windows when 
using the NuGet distribution of the libraries.  This is likely some 
minor bug which I need to identify; it's using all the correct paths and 
suffixes that I can see.


If you would like to give this a go and help fix the detection on 
Windows, that would be really helpful.  I've left some extra debugging 
messages in to trace how find_library is working.  If you set 
CMAKE_PREFIX_PATH to the location where the NuGet packages live, it 
should automatically detect the package name.  Do we have any existing 
conventions within CMake for finding libraries within such packages?  
Should the package be listed specifically on CMAKE_PREFIX_PATH, or is 
finding the package itself on the path acceptable?  Or should both be 
supported?



Regards,
Roger

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Re: [CMake] FindIce module and C++11

2017-08-10 Thread rleigh

On 2017-08-10 09:50, Jones J.W. wrote:

I'm building my code on Linux using the g++ flags "-std=c++11". This
means that I must link with the libIce++11 libraries instead of
libIce.

The FindIce module, however as no provision for choosing these
libraries thus resulting in unresolved symbols at link time.

I tried getting around the problem by simply listing Ice++11 as a
COMPONENT which works in Linux but the same CMakeLists.txt file in
Windows won't work as there is no Ice++11. Currently I have resolved
this by having two calls to the FindIce module inside an IF( MSVC )
conditional.

Would it be possible to add a flag to tell the FindIce module whether
C++11 is being used or not?


FindIce certainly needs an update for Ice 3.7.

Regarding C++11, their approach here is certainly a bit unorthodox as 
well as being inconsistent between platforms, and FindIce will need to 
deal with that unfortunate situation.  Since the old and new APIs are 
incompatible, and you have to explicitly opt-in to using the new one, I 
don't think that using "-std=c++11" on its own is sufficient reason to 
select the C++11 library?  Can you use the old API with a C++11 
compiler?  It might be best to have a set of C++11 component names, and 
map these to the appropriate library names on Linux (separate libs) and 
Windows (not separate), if that would make the intent of the user clear 
and unambiguous.


I will try to look at this, but I'm a little busy with other things at 
the moment, and so it's not at top of my list.  If you wanted to propose 
a change an/or open a merge request that would certainly be welcome.



Kind regards,
Roger Leigh

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[CMake] FindIce module and C++11

2017-08-10 Thread Jones J . W .
I'm building my code on Linux using the g++ flags "-std=c++11". This means that 
I must link with the libIce++11 libraries instead of libIce.

The FindIce module, however as no provision for choosing these libraries thus 
resulting in unresolved symbols at link time.

I tried getting around the problem by simply listing Ice++11 as a COMPONENT 
which works in Linux but the same CMakeLists.txt file in Windows won't work as 
there is no Ice++11. Currently I have resolved this by having two calls to the 
FindIce module inside an IF( MSVC ) conditional.

Would it be possible to add a flag to tell the FindIce module whether C++11 is 
being used or not?

Thanks,

Jason

-
Dr Jason W Jones
Associate Professor
College of Engineering
Swansea University
Singleton Park
Swansea
UK
SA2 8PP
Tel: +44-1792-295869

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