Re: [cmake-developers] IMPORTED targets for some Find modules
Stephen Kelly steve...@gmail.com writes: Philipp Möller wrote: To simplify exporting targets I added IMPORTED targets to some of the Find modules. Thanks for working on this. Just a few minor comments: In the FindX11 documentation commit, one of the changes is to replace use of two spaces between sentences with one. That's counter to the prevailing style in CMake. cmExportFileGenerator marks frameworks with a FRAMEWORK target property, and Qt 5 emulates that. It could be done with these files too (I notice in FindGLUT at least). I don't know if it has any effect on IMPORTED targets, but it may in the future even if it does not currently. That sounds like a good idea. Although I think that would make things very confusing: the IMPORTED_LOCATION would be the full path of the library, the INTERFACE_INCLUDE_DIRECTORIES would be the full path to the includes, but all of this is ignored as soon as -framework is used and the full path to the framework isn't specified (as far as my understanding of OSX goes). Maybe it would make sense to add a FRAMEWORK library type and a find_framework command to encapsulate all this. It would make writing those imports a lot smoother as well. Is there any reason to make the boost components not depend on each other? Or is that just left for future development? The Boost module documents that component imported targets have lower-case names, but that is not the case (haha). The names depend on the arguments to find_package currently: find_package(Boost REQUIRED Thread) if (TARGET Boost::Thread) message(YES) else() message(NO) endif() AFAIK, the documentation says that components should be specified by their canonical name. Unfortunately, it doesn't say what that is exactly and I blindly assumed it to always be lower-case. I'll fix this. It looks like a good idea to add Boost::boost to the INTERFACE_LINK_LIBRARIES of each component imported target, or to similarly populate the INTERFACE_INCLUDE_DIRECTORIES of each component imported target. I contemplated that, but here I tried to anticipate Boost modularization. If we ever get specific include directories for each component we can break a lot of builds that wrongly relied on the fact that we brought in all of the Boost includes. If the includes are separated, this will be much easier to adapt to for users. I would say something similar about the GLUT imported targets, but it seems that only GLUT::GLUT is documented, so presumably it is the only one intended for users to use. Is it verified that the other libraries are really interface dependencies and not runtime requirements? If they are really interface usage requirements, where are the headers of the other libraries located? I don't understand what you mean by 'runtime requirements'. GLUT depends on either some X11 libraries or Cocoa for window creation, but doesn't expose the system APIs directly. You will still need to link against them. I just went through the freeglut implementation and the external headers are only windows.h, gl.h, and glu.h. Those dependencies also missing in the original FindGLUT and this would be a worthwhile fix. Multiple IMPORTED_LOCATION_CONFIG are populated on the boost targets, but the IMPORTED_CONFIGURATIONS target property is not populated. Thanks. Didn't know this was necessary. Will be fixed. Is there a need to populate the IMPORTED_IMPLIB_CONFIG target properties on Windows for any of the targets? I don't have a Windows machine available right now, but I can try to figure this out later. Windows users tend to rely on Boost auto-linking though, which unfortunately doesn't interact very well with IMPORTED targets. cmExportFileGenerator populates the IMPORTED_LINK_INTERFACE_LANGUAGES target property, and Qt 5 emulates that. The same could be set to CXX at least for the Boost targets. Will be fixed. One of the reasons Qt imported targets are called Qt4::Foo and Qt5::Foo is to avoid accidental combination of, say, Qt::Core and Qt::Gui from different major versions. They also encode a INTERFACE_QT_MAJOR_VERSION and add QT_MAJOR_VERSION to the COMPATIBLE_INTERFACE_STRING target property. Something similar could be added for these imported targets. In the case of Boost, because they don't provide binary compatibility or promise source compatibility, it might make sense to encode the full version, not only the major version, in a similar way to ensure that only boost libraries from the same boost release are used together. In the future, post modularization, boost may attempt to release some modules on a separate release schedule and with disparate version numbers. They may still release 'boost foobar 1.3' with 'Boost 1.58' though, so '1.58' would still be the appropriate 'distribution version' to encode. [...snipped...] In the case of boost, it would also make sense to add INTERFACE_MULTITHREADED to the targets and
Re: [cmake-developers] IMPORTED targets for some Find modules
Nils Gladitz nilsglad...@gmail.com writes: On 06/25/2014 02:53 PM, Stephen Kelly wrote: David Cole via cmake-developers wrote: Thanks. That indeed doesn't seem to interact well with CMake. The introduction of imported targets is an opportunity to add the necessary define to disable it to INTERFACE_COMPILE_DEFINITIONS by default, if that is desired. I would like that very much as well. I'll look into doing that. I think populating INTERFACE_COMPILE_DEFINTIONS with BOOST_${LIBRARY_NAME}_NO_LIB seems the obvious choice. In addition I can provide a Boost::disable_autolinking target to disable it for the complete library. I've got a custom FindBoost.cmake which basically just wraps the actual FindBoost module and sets the BOOST_ALL_NO_LIB definition. Another option is to wrap FindBoost and simply unset ${Boost_LIBRARIES} on Windows after it completed and to make sure the link directories are set. This seems to be a source of confusion for people who are unaware of autolinking in general. Having CMake find and link one set of libraries (DLL by default) and the lib pragmas link yet another set of libraries (static by default). -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
Re: [cmake-developers] IMPORTED targets for some Find modules
Stephen Kelly steve...@gmail.com writes: Philipp Moeller wrote: [...snipped...] I contemplated that, but here I tried to anticipate Boost modularization. If we ever get specific include directories for each component we can break a lot of builds that wrongly relied on the fact that we brought in all of the Boost includes. If the includes are separated, this will be much easier to adapt to for users. If you populate the INTERFACE_INCLUDE_DIRECTORIES on each component IMPORTED target, what can go wrong? On a non-modularized build I will need to populate it with Boost_INCLUDE_DIR as we don't do detection of different include directories yet. This would allow users to accidentally use headers from a different component. The way it is done now, users will be aware that they bring in all includes and know what to change if they wish to use a modular Boost. I would say something similar about the GLUT imported targets, but it seems that only GLUT::GLUT is documented, so presumably it is the only one intended for users to use. Is it verified that the other libraries are really interface dependencies and not runtime requirements? If they are really interface usage requirements, where are the headers of the other libraries located? I don't understand what you mean by 'runtime requirements'. GLUT depends on either some X11 libraries or Cocoa for window creation, but doesn't expose the system APIs directly. You will still need to link against them. You mean they must appear on the link line of your program? If so, then they are public dependencies of GLUT. Or they have to be available only at runtime? If so then they are private dependencies of GLUT. If they must appear on the link line of your program, then your program must use symbols from it, and then you need to have a definition of those symbols at compile time, which is usually provided in header files. Not necessarily. Imagine: foo.h: void f(); foo.cpp: #include foo.h #include GL/gl.h void f() { glVertex2i(1, 2); } If you build a library using foo.cpp it will contain the glVertex2i symbol even though its headers wont include it. Likewise a consumer of that library does not need to have the headers, but will need to link against a library containing the symbol. This is exactly the case in GLUT. Thus they need to be PUBLIC or INTERFACE dependencies. Typically that happens if the headers of one library (Cocoa, in this case I think) are #included in the headers of another library (GLUT, in this case I think). Is that the case? If not, then Cocoa is a private dependency. I just went through the freeglut implementation and the external headers are only windows.h, gl.h, and glu.h. Those dependencies also missing in the original FindGLUT and this would be a worthwhile fix. Then Cocoa etc are 'private dependencies', not 'public dependencies' and do not need to appear in the INTERFACE_LINK_LIBRARIES target property. [...snipped...] -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
Re: [cmake-developers] IMPORTED targets for some Find modules
Stephen Kelly steve...@gmail.com writes: Philipp Moeller wrote: Nils Gladitz nilsglad...@gmail.com writes: I would like that very much as well. I'll look into doing that. I think populating INTERFACE_COMPILE_DEFINTIONS with BOOST_${LIBRARY_NAME}_NO_LIB seems the obvious choice. Yes. In addition I can provide a Boost::disable_autolinking target to disable it for the complete library. Also consider a CMake variable to disable the addition of the defines (by not linking the interface targets). set(Boost_ENABLE_AUTOLINKING 1) find_package(Boost) I really would like to do that, but for that to work we need a LINK_DIRECTORIES property. I opened a feature request for this some time ago. Let me give a quick summary of how auto-linking works so we have a common understanding of it: A header uses pragma comment(lib, library_name.lib). This triggers the compiler to look for library_name.lib in all specified and implicit link directories. I think this sums up what we need: If we enable auto-linking the IMPORTED targets need to be INTERFACE targets that propagate a INTERFACE_LINK_DIRECTORY property if the compiler supports auto-linking. If it is disabled or the compiler does not support it, we need a UNKNOWN or STATIC library target with an INTERFACE_COMPILE_DEFINITIONS to disable auto-linking. -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
Re: [cmake-developers] IMPORTED targets for some Find modules
Stephen Kelly steve...@gmail.com writes: Philipp Moeller wrote: Stephen Kelly steve...@gmail.com writes: If you populate the INTERFACE_INCLUDE_DIRECTORIES on each component IMPORTED target, what can go wrong? On a non-modularized build I will need to populate it with Boost_INCLUDE_DIR as we don't do detection of different include directories yet. This would allow users to accidentally use headers from a different component. Please correct me where I go wrong here: 1) All boost releases (including the next one) are monolithic 2) So there is only one Boost_INCLUDE_DIR 3) So, different components don't have different usage-include-directories Are you talking about a scenario where there are multiple different Boost installations found at different prefixes? Or what do you mean about 'accidentally using headers from a different component'? The way it is done now, users will be aware that they bring in all includes and know what to change if they wish to use a modular Boost. add_executable(foo main.cpp) target_link_libraries(foo Boost::thread) should 'just work' without having to add another target to provide the include dir. I don't understand what you're saying or arguing for here, but if Brad does I guess he'll merge it :). I was talking about a modularized Boost which doesn't use CMake. As long as stuff is monolithic this will bring in all include directories and the build will be harder to modularize. The way it is done now a user would need: add_executable(foo main.cpp) target_link_libraries(foo Boost::boost Boost::thread) and be aware that this just brought in all includes. If she ever switches to a modularized Boost this becomes: add_executable(foo main.cpp) target_link_libraries(foo Boost::thread) Maybe my thinking is too complex here and your example has merit. Some stuff should just work. If you build a library using foo.cpp it will contain the glVertex2i symbol even though its headers wont include it. Likewise a consumer of that library does not need to have the headers, but will need to link against a library containing the symbol. Ah, I guess we're talking about static libraries here. -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
Re: [cmake-developers] [PATCH 5/5] FindBoost.cmake: Add Boost::boost and Boost::C targets and documentation
Stephen Kelly steve...@gmail.com writes: Brad King wrote: On 06/20/2014 01:09 PM, Philipp Möller wrote: +# Boost::boost - interface target containing the include +# directory Nice. Note that Boost upstream is modularizing and may provide CMake config files in the future: https://github.com/boost-cmake/boost-cmake https://svn.boost.org/trac/boost/wiki/CMakeModularizationStatus The wiki page is out of date, and so is the repo, because boost is trying to make a release before finishing the modularization work and it is all on- hold for several more months. This project has been going on for ages and considering how long it took Boost to change their SCM or the (stalled?) ryppl and 0install efforts I don't see this happening anytime soon. I'm of course not belittling any of those efforts or the people behind them. Huge organizations are hard to move and those that try deserve respect. It would certainly make my life easier if they succeeded. Exporting targets with proper dependencies is a problem now and lots of projects depend on Boost. Improving the process now and even supporting older versions of Boost is, IMO, worthwhile. This means: 1) Creating a Boost::boost monolithic target may not be appropriate IMO, even a modularized boost build should provide a target that just gives you all of the includes for convenience in addition to more fine-grained access, but I see why one would think otherwise. 2) If FindBoost creates imported targets named Boost::*, then config files provided by boost upstream probably can't use that namespace (currently it uses boost::, but you might consider whether imported targets provided by files shipped with cmake should use CMake::). Yes, I was thinking about that. So far I have only applied those changes for packages which are highly unlikely to ever provide package configs and so giving them their own namespace made sense to me. Their is also a problem that some find-modules don't use other find-modules even where they should (e.g. FindGLUT which is using Xmu and Xi, which could be provided by FindX11). This could lead to inconsistencies between targets, thus the encapsulation in the GLUT namespace. Boost is a bit of a special case and changing the namespace to indicate that one is using the CMake provided targets might be a good idea. What about FindBoost::? -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
Re: [cmake-developers] [PATCH 5/5] FindBoost.cmake: Add Boost::boost and Boost::C targets and documentation
Brad King brad.k...@kitware.com writes: On 06/20/2014 01:09 PM, Philipp Möller wrote: +# Boost::boost - interface target containing the include +# directory Nice. + if(Boost_USE_STATIC_LIBS) +add_library(Boost::${COMPONENT} STATIC IMPORTED) + else() +add_library(Boost::${COMPONENT} SHARED IMPORTED) + endif() IIRC, Boost_USE_STATIC_LIBS asks for static libraries, but when it is OFF we might still get static libraries. Therefore the else() case still needs to mark it as UNKNOWN. You are right. Attached is a fixed patch. commit 240cfd47a4980965f18068f6f35c6b7071497d32 Author: Philipp Möller bootsare...@googlemail.com Date: Fri Jun 20 19:09:28 2014 +0200 FindBoost.cmake: Add Boost::boost and Boost::C targets and documentation diff --git a/Modules/FindBoost.cmake b/Modules/FindBoost.cmake index dfd4460..705b250 100644 --- a/Modules/FindBoost.cmake +++ b/Modules/FindBoost.cmake @@ -53,6 +53,24 @@ # Boost_C_LIBRARY_DEBUG - Component C library debug variant # Boost_C_LIBRARY_RELEASE - Component C library release variant # +# In addition to the above variables this module creates the following +# :prop_tgt:`IMPORTED` targets:: +# +# Boost::boost - interface target containing the include +# directory +# Boost::C- shared or static library target for a +# component (C is lower-case) +# Boost::diagnostic_definitions - interface target to enable diagnostic +# information about Boost's automatic linking +# during compilation +# +# Component targets never depend on each even though they might +# require each other. It is important to note that the imported +# targets behave differently than variables created by this module: +# multiple calls to find_package(Boost) in the same directory or +# sub-directories with different options (e.g. static or shared) will +# not override the values of the targets created by the first call. +# # Users may set these hints or results as cache entries. Projects # should not read these entries directly but instead use the above # result variables. Note that some hint names start in upper-case @@ -524,6 +542,13 @@ if(Boost_DEBUG) Boost_NO_SYSTEM_PATHS = ${Boost_NO_SYSTEM_PATHS}) endif() +# Supply Boost_LIB_DIAGNOSTIC_DEFINITIONS as a convenience target. It +# will only contain any interface definitions on WIN32, but is created +# on all platforms to keep end user code free from platform dependent +# code. +if(NOT TARGET Boost::diagnostic_definitions) + add_library(Boost::diagnostic_definitions INTERFACE IMPORTED) +endif() if(WIN32) # In windows, automatic linking is performed, so you do not have # to specify the libraries. If you are linking to a dynamic @@ -543,6 +568,8 @@ if(WIN32) # code to emit a #pragma message each time a library is selected # for linking. set(Boost_LIB_DIAGNOSTIC_DEFINITIONS -DBOOST_LIB_DIAGNOSTIC) + set_target_properties(Boost::diagnostic_definitions PROPERTIES +INTERFACE_COMPILE_DEFINITIONS BOOST_LIB_DIAGNOSTIC) endif() _Boost_CHECK_SPELLING(Boost_ROOT) @@ -1155,11 +1182,36 @@ else() endif() # -# Notification to end user about what was found +# Notification to end user about what was found and creation of targets. # set(Boost_LIBRARIES ) if(Boost_FOUND) + if(NOT TARGET Boost::boost) +add_library(Boost::boost INTERFACE IMPORTED) +set_target_properties(Boost::boost PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES ${Boost_INCLUDE_DIR}) + endif() + + foreach(COMPONENT ${Boost_FIND_COMPONENTS}) +string(TOUPPER ${COMPONENT} UPPERCOMPONENT) + +if(NOT TARGET Boost::${COMPONENT}) + if(Boost_USE_STATIC_LIBS) +add_library(Boost::${COMPONENT} STATIC IMPORTED) + else() +# Even if Boost_USE_STATIC_LIBS is OFF, we might have static +# libraries as a result. +add_library(Boost::${COMPONENT} UNKNOWN IMPORTED) + endif() + + set_target_properties(Boost::${COMPONENT} PROPERTIES +IMPORTED_LOCATION ${Boost_${UPPERCOMPONENT}_LIBRARY_RELEASE} +IMPORTED_LOCATION_RELEASE ${Boost_${UPPERCOMPONENT}_LIBRARY_RELEASE} +IMPORTED_LOCATION_DEBUG ${Boost_${UPPERCOMPONENT}_LIBRARY_DEBUG}) +endif() + endforeach() + if(NOT Boost_FIND_QUIETLY) message(STATUS Boost version: ${Boost_MAJOR_VERSION}.${Boost_MINOR_VERSION}.${Boost_SUBMINOR_VERSION}) if(Boost_FIND_COMPONENTS) -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each
Re: [cmake-developers] [PATCH 4/5] FindGLUT.cmake: Add imported targets and documentation
Brad King brad.k...@kitware.com writes: On 06/10/2014 05:55 AM, Philipp Möller wrote: The APPLE part works, but definitely could be improved upon. [snip] +if(APPLE) + # Using the hardcoded paths is certainly not the best thing to + # do, but it is done the include path already. + set_target_properties(GLUT::GLUT PROPERTIES +IMPORTED_LOCATION /System/Library/Frameworks/GLUT.framework/GLUT) + if(NOT TARGET GLUT::Cocoa) +add_library(GLUT::Cocoa UNKNOWN IMPORTED) +set_target_properties(GLUT::Cocoa PROPERTIES + IMPORTED_LOCATION /System/Library/Frameworks/Cocoa.framework/Cocoa) + endif() + set_target_properties(GLUT::GLUT PROPERTIES +INTERFACE_LINK_LIBRARIES GLUT::Cocoa) +else() The path to the framework is hard-coded for the include path only as a possible search location, not as a result. The above code hard-codes it as a result. FindGLUT is one of the only modules left that hard-codes -framework XYZ as a result on OS X instead of allowing find_library to locate the framework. That needs to be fixed first, and then the framework path can be handled here the same way as it is in FindOpenGL. I removed the -framework part and the code now checks if find_library returned a path to a framework. I also removed the hard-coded path from the find_library call so this now behaves like most other Find Modules. diff --git a/Modules/FindGLUT.cmake b/Modules/FindGLUT.cmake index be7c0cd..9fe8aa0 100644 --- a/Modules/FindGLUT.cmake +++ b/Modules/FindGLUT.cmake @@ -2,7 +2,20 @@ # FindGLUT # # -# try to find glut library and include files +# try to find glut library and include files. +# +# IMPORTED Targets +# +# +# This module defines the :prop_tgt:`IMPORTED` targets: +# +# ``GLUT::GLUT`` +# Defined if the system has GLUT. +# +# Result Variables +# +# +# This module sets the following variables: # # :: # @@ -42,13 +55,21 @@ if (WIN32) else () if (APPLE) -# These values for Apple could probably do with improvement. -find_path( GLUT_INCLUDE_DIR glut.h - /System/Library/Frameworks/GLUT.framework/Versions/A/Headers - ${OPENGL_LIBRARY_DIR} - ) -set(GLUT_glut_LIBRARY -framework GLUT CACHE STRING GLUT library for OSX) -set(GLUT_cocoa_LIBRARY -framework Cocoa CACHE STRING Cocoa framework for OSX) +find_path(GLUT_INCLUDE_DIR glut.h ${OPENGL_LIBRARY_DIR}) +find_library(GLUT_glut_LIBRARY GLUT DOC GLUT library for OSX) +find_library(GLUT_cocoa_LIBRARY Cocoa DOC Cocoa framework for OSX) + +if(GLUT_cocoa_LIBRARY AND NOT TARGET GLUT::Cocoa) + add_library(GLUT::Cocoa UNKNOWN IMPORTED) + # Cocoa should always be a Framework, but we check to make sure. + if(GLUT_cocoa_LIBRARY MATCHES /([^/]+)\\.framework$) +set_target_properties(GLUT::Cocoa PROPERTIES + IMPORTED_LOCATION ${GLUT_cocoa_LIBRARY}/${CMAKE_MATCH_1}) + else() +set_target_properties(GLUT::Cocoa PROPERTIES + IMPORTED_LOCATION ${GLUT_cocoa_LIBRARY}) + endif() +endif() else () if (BEOS) @@ -66,6 +87,18 @@ else () /usr/openwin/lib ) + if(GLUT_Xi_LIBRARY AND NOT TARGET GLUT::Xi) +add_library(GLUT::Xi UNKNOWN IMPORTED) +set_target_properties(GLUT::Xi PROPERTIES + IMPORTED_LOCATION ${GLUT_Xi_LIBRARY}) + endif() + + if(GLUT_Xmu_LIBRARY AND NOT TARGET GLUT::Xmu) +add_library(GLUT::Xmu UNKNOWN IMPORTED) +set_target_properties(GLUT::Xmu PROPERTIES + IMPORTED_LOCATION ${GLUT_Xmu_LIBRARY}) + endif() + endif () find_path( GLUT_INCLUDE_DIR GL/glut.h @@ -102,6 +135,34 @@ if (GLUT_FOUND) ${GLUT_cocoa_LIBRARY} ) + if(NOT TARGET GLUT::GLUT) +add_library(GLUT::GLUT UNKNOWN IMPORTED) +set_target_properties(GLUT::GLUT PROPERTIES + INTERFACE_INCLUDE_DIRECTORIES ${GLUT_INCLUDE_DIR}) +if(GLUT_glut_LIBRARY MATCHES /([^/]+)\\.framework$) + set_target_properties(GLUT::GLUT PROPERTIES +IMPORTED_LOCATION ${GLUT_glut_LIBRARY}/${CMAKE_MATCH_1}) +else() + set_target_properties(GLUT::GLUT PROPERTIES +IMPORTED_LOCATION ${GLUT_glut_LIBRARY}) +endif() + +if(TARGET GLUT::Xmu) + set_property(TARGET GLUT::GLUT APPEND +PROPERTY INTERFACE_LINK_LIBRARIES GLUT::Xmu) +endif() + +if(TARGET GLUT::Xi) + set_property(TARGET GLUT::GLUT APPEND +PROPERTY INTERFACE_LINK_LIBRARIES GLUT::Xi) +endif() + +if(TARGET GLUT::Cocoa) + set_property(TARGET GLUT::GLUT APPEND +PROPERTY INTERFACE_LINK_LIBRARIES GLUT::Cocoa) +endif() + endif() + #The following deprecated settings are for backwards compatibility with CMake1.4 set (GLUT_LIBRARY ${GLUT_LIBRARIES}) set (GLUT_INCLUDE_PATH ${GLUT_INCLUDE_DIR}) -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at:
Re: [cmake-developers] [PATCH 5/5] FindBoost.cmake: Add Boost::boost and Boost::C targets and documentation
Stephen Kelly steve...@gmail.com writes: Philipp Moeller wrote: Stephen Kelly steve...@gmail.com writes: The wiki page is out of date, and so is the repo, because boost is trying to make a release before finishing the modularization work and it is all on- hold for several more months. This project has been going on for ages and considering how long it took Boost to change their SCM or the (stalled?) ryppl and 0install efforts I don't see this happening anytime soon. Indeed. Until a few weeks ago I believed the effort was permanently aborted. Then some Boost people starting doing the modularization work, but were asked to stop until after the next release (I don't know the details of that reasoning). After the major part of the modularization TODO is done, it would be viable to start talking about whether they want to use cmake, and if not, teaching bjam to create cmake config packages. As you note, this is several months away. As far as I know, they want to make their release in early August, but I have no idea what blocks that or if it is likely that they will reach that target. I'm just noting all of this for informational purposes :). This means: 1) Creating a Boost::boost monolithic target may not be appropriate IMO, even a modularized boost build should provide a target that just gives you all of the includes for convenience in addition to more fine-grained access, but I see why one would think otherwise. In a modularized system, all of boost might not be there, and the parts that are might be in different places. Sorry, poor wording on my part. I meant to say a target for all of boost that is available. It should be easy to support includes in different locations by just having the Boost::includes target consist of dependencies on Boost::component_includes targets. This is of course contrary to what modularization is supposed to achieve, but sometimes a little convenience helps adoption a lot. -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/mailman/listinfo/cmake-developers
Re: [cmake-developers] target_compile_features remaining issues
Stephen Kelly steve...@gmail.com writes: Hi, The target_compile_features topic in my clone is almost ready to merge to next. [...snipped rest of the message...] Hi Stephen, I'm not sure how this feature would fit in any CMake build system I currently maintain. How does it improve upon the current #ifdef tables provided by e.g. Boost.Config? How does it improve over C++14 __has_feature and __has_include? Also, I wont be able to drop Boost.Config (or my own configuration tables) when this feature arrives because users of my library without CMake should still get header-files configured for their compiler. I think this is also missing the common work-around macros (MY_LIBRARY_CONSTEXPR, MY_LIBRARY_LIBRARY_OVERRIDE, etc.) which are necessary to write code that works on multiple standards. Maybe I'm missing what this feature is supposed to achieve, but I can't see how this would serve my needs. What I would find useful if I could use CMake to write a configuration header with a customized prefix. write_compiler_configuration_header(my_lib output_path) and the resulting header would contain the entire #ifdef for feature availability. Of course, when a compiler feature is a hard requirement of a target (currently it often isn't) encoding it in the build system would be nice to have. Cheers, Philipp -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/cgi-bin/mailman/listinfo/cmake-developers
Re: [cmake-developers] target_compile_features remaining issues
Stephen Kelly steve...@gmail.com writes: Hi, The target_compile_features topic in my clone is almost ready to merge to next. Hi Stephen, I'm not sure how this feature would fit in any CMake build system I currently maintain. How does it improve upon the current #ifdef tables provided by e.g. Boost.Config? How does it improve over C++14 __has_feature and __has_include? Also, I wont be able to drop Boost.Config (or my own configuration tables) when this feature arrives because users of my library without CMake should still get header-files configured for their compiler. I think this is also missing the common work-around macros (MY_LIBRARY_CONSTEXPR, MY_LIBRARY_LIBRARY_OVERRIDE, etc.) which are necessary to write code that works on multiple standards. Maybe I'm missing what this feature is supposed to achieve, but I can't see how this would serve my needs. What I would find useful if I could use CMake to write a configuration header with a customized prefix. write_compiler_configuration_header(my_lib output_path) and the resulting header would contain the entire #ifdef for feature availability. Of course, when a compiler feature is a hard requirement of a target (currently it often isn't) encoding it in the build system would be nice to have. [...snipped...] -- Powered by www.kitware.com Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Kitware offers various services to support the CMake community. For more information on each offering, please visit: CMake Support: http://cmake.org/cmake/help/support.html CMake Consulting: http://cmake.org/cmake/help/consulting.html CMake Training Courses: http://cmake.org/cmake/help/training.html Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Follow this link to subscribe/unsubscribe: http://public.kitware.com/cgi-bin/mailman/listinfo/cmake-developers
Re: [cmake-developers] Exported targets with imported dependencies in CMake 3.0
Jean-Christophe Fillion-Robin jchris.filli...@kitware.com writes: .. and whenever possible the FindXXX.cmake should defined imported targets. This has been another big problem I encountered while trying to fully targetify my build system: find_package files just aren't up to speed yet. I was thinking about making this a separate post, but I can bring this up here as well. It might be possible to have some general find_targets() which essentially wraps a find_package() call and produce imported targets. This could work for most of the general cases, but some libraries need special-casing (Boost comes to mind, where thread has to depend on system and as of a special version chrono, unless boost-cmake is used, which virtually no distribution does). On Thu, Mar 6, 2014 at 9:38 AM, Philipp Möller bootsare...@gmail.comwrote: Stephen Kelly steve...@gmail.com writes: Philipp Möller wrote: It would be great, if I could export imported targets and if CMake could walk the dependency tree automatically and import those targets on an as-needed basis. Part of the problem is that the place where you import your dependent targets from (and the locations calculated) are not necessarily the same for your downstreams. I understand the issue and have been fighting it in versions prior 3.0 as well. It also arises if you simply export targets that have been target_link_librarie'd against full library paths returned by a find_package. That's why I thought some build-in functionality could be helpful for this, e.g. exporting and imported target would lead to a definition in the exports file that automatically triggers a corresponding find_package call. You export your targets to and -exports file, and presumably you import that in a -config file. In the same config file, you should add code to find your dependencies too. http://www.cmake.org/cmake/help/v3.0/manual/cmake-packages.7.html#creating-packages The find_dependency macro can help with forwarding some find_package arguments. http://www.cmake.org/cmake/help/v3.0/module/CMakeFindDependencyMacro.html The documentation is a little sparse, but I think I understand the purpose. I still need to traverse IMPORTED_LINK_INTERFACE_LIBRARIES and figure out which of the list members constitutes a target that needs to trigger a find_dependency and what a full library path is, correct? I can also not rely on a find_package call to actually produce imported targets and need to ship the code that turns the results of find_package in targets. Thanks for your help, Philipp -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://public.kitware.com/cgi-bin/mailman/listinfo/cmake-developers -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://public.kitware.com/cgi-bin/mailman/listinfo/cmake-developers
Re: [cmake-developers] Exported targets with imported dependencies in CMake 3.0
Stephen Kelly steve...@gmail.com writes: Philipp Möller wrote: Stephen Kelly steve...@gmail.com writes: Philipp Möller wrote: It would be great, if I could export imported targets and if CMake could walk the dependency tree automatically and import those targets on an as-needed basis. Part of the problem is that the place where you import your dependent targets from (and the locations calculated) are not necessarily the same for your downstreams. I understand the issue and have been fighting it in versions prior 3.0 as well. It also arises if you simply export targets that have been target_link_librarie'd against full library paths returned by a find_package. Yes, exactly. That's the problem with having paths in INTERFACE_LINK_LIBRARIES, and a good reason not to do that. That's why I thought some build-in functionality could be helpful for this, e.g. exporting and imported target would lead to a definition in the exports file that automatically triggers a corresponding find_package call. Seems overly-complex to implement. You export your targets to and -exports file, and presumably you import that in a -config file. In the same config file, you should add code to find your dependencies too. http://www.cmake.org/cmake/help/v3.0/manual/cmake-packages.7.html#creating-packages The find_dependency macro can help with forwarding some find_package arguments. http://www.cmake.org/cmake/help/v3.0/module/CMakeFindDependencyMacro.html The documentation is a little sparse, but I think I understand the purpose. The code is easy to read, if that helps. However, it's not designed for your complex case (it deliberately doesn't wrap all arguments of find_package), so you may have to do something similar to it on your own. I still need to traverse IMPORTED_LINK_INTERFACE_LIBRARIES and figure out which of the list members constitutes a target that needs to trigger a find_dependency and what a full library path is, correct? No, I don't think so. You shouldn't introspect IMPORTED_LINK_INTERFACE_LIBRARIES like that. Simply issue a find_dependency call and ensure that the package can be found. That probably means writing (and shipping with your config file) a Find-module for your dependency which creates the needed imported targets. Some of my dependencies are chosen at configuration time, so I need to specify somehow if a target has been build with a public dependency enabled. e.g. I have mylib1 and mylib2, mylib1 depends on mylib2 and optionally on External::stuff. The classic way would be to write a variable mylib_external_depends and go through that to trigger the appropriate find_packages. I thought I could save myself the duplication and just use the interface libraries instead, but you are probably right. I can also not rely on a find_package call to actually produce imported targets and need to ship the code that turns the results of find_package in targets. You can actually. You just need to write and ship such a Find-module yourself (until the necessary imported targets are provided by the Find- module itself). Create a wrapper around the relevant Find-module and add the imported targets. Something like: # FindFoo.cmake find_package(Foo PATH ${CMAKE_ROOT}/Modules NO_DEFAULT_PATH) add_library(Foo::Lib SHARED IMPORTED) # ... and in the config file: find_package(Foo ${maybe_other_args} PATH ${CMAKE_CURRENT_LIST_DIR} NO_DEFAULT_PATH) If you are going to write proper IMPORTED targets for cmake-shipped Find- modules, I'd recommend contributing them to cmake instead anyway. I'll see what I can do. -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://public.kitware.com/cgi-bin/mailman/listinfo/cmake-developers