[cmake-developers] Update Nsight Tegra Project Revision Number

2014-11-13 Thread Dmitry Polyanitsa
Hello,

I'd like to update the project rev number from 8 to 9 for the Nsight Tegra 2.0 
projects. We had the need to increase the project number in a hotfix and would 
like CMake to emit that number as well. No other changes are needed.

Attached is the formatted patch for the proposed change.

-Dmitry


0001-Change-Nsight-Tegra-2.0-Project-Revision-Number-from.patch
Description: 0001-Change-Nsight-Tegra-2.0-Project-Revision-Number-from.patch
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Re: [cmake-developers] Update Nsight Tegra Project Revision Number

2014-11-13 Thread Dmitry Polyanitsa
Thank you!

-Dmitry

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com] 
Sent: Thursday, November 13, 2014 10:08 PM
To: Dmitry Polyanitsa
Cc: cmake-developers@cmake.org
Subject: Re: [cmake-developers] Update Nsight Tegra Project Revision Number

On 11/13/2014 01:08 PM, Dmitry Polyanitsa wrote:
 Attached is the formatted patch for the proposed change.

Applied:

 VS: Change Nsight Tegra 2.0 Project Revision Number from 8 to 9
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=bb3c87f1

Since this is an environmental regression I will include it in the next 3.1 
release candidate.

Thanks,
-Brad

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Re: [cmake-developers] CMake 3.1 Android - generator expressions and output names

2014-12-16 Thread Dmitry Polyanitsa
Hi Robert,


 I just tried to upgrade to 3.0r4 and it still defaults the Visual Project 
 setting of Language - C++ Language Standard to Default. I need to set it 
 to C++11 somehow, otherwise I get many errors that the C++11 code we are 
 using in our engine cannot compile. This will either need to be fixed in 
 CMake through a new variable or in the NVidia NSight Tegra package?
I was wrong about this. We're using C++11 by default only in our template 
projects, the default value still being left up to the compiler to decide (== 
don't pass the standard-changing flags). I'm afraid for the time being you'll 
need to use the workaround you've already mentioned. We'll probably add some 
Nsight Tegra specific properties to CMake in the future and when we do, we'll 
make sure C++ Language Standard will be one of them.

 Furthermore, upgrading to 3.0r4 has added a popup when opening the solution 
 in Visual Studio, stating that the project files generated needs to be 
 upgraded. Its upgrading the setting Preserve native API level to some 
 value. My guess it that the CMake generator doesn't set the proper default 
 value for this version of NSight.
I'm sure I've submitted a patch for this - please try updating CMake to a newer 
RC or nightly and see if the problem goes away.

-Dmitry

From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, December 16, 2014 12:02 AM
To: Dmitry Polyanitsa; Brad King
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names


Hi Dmitry,



I just tried to upgrade to 3.0r4 and it still defaults the Visual Project 
setting of Language - C++ Language Standard to Default. I need to set it 
to C++11 somehow, otherwise I get many errors that the C++11 code we are using 
in our engine cannot compile. This will either need to be fixed in CMake 
through a new variable or in the NVidia NSight Tegra package?



Furthermore, upgrading to 3.0r4 has added a popup when opening the solution in 
Visual Studio, stating that the project files generated needs to be upgraded. 
Its upgrading the setting Preserve native API level to some value. My guess 
it that the CMake generator doesn't set the proper default value for this 
version of NSight.





-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Wednesday, December 3, 2014 11:14 AM
To: Robert Goulet; Brad King
Cc: cmake-developers@cmake.orgmailto:cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names



We usually advise to upgrade to the latest version. The transition should be 
smooth, but you may want to install TADP 3.0r4 on one of the machines first to 
check all's good before updating it everywhere. In case of any issues or 
questions you can contact me directly via email.



-Dmitry



-Original Message-

From: Robert Goulet [mailto:robert.gou...@autodesk.com]

Sent: Wednesday, December 3, 2014 7:03 PM

To: Dmitry Polyanitsa; Brad King

Cc: cmake-developers@cmake.orgmailto:cmake-developers@cmake.org

Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names



We are currently using 3.0-r3, and I am guessing this version doesn't use C++11 
by default. You are saying that the latest release should fix this, because it 
defaults to C++11? I am not sure what are the implications of upgrading our 
engine with this new version. Should we expect the transition to go smoothly? 
We have to decide on a final version for the release, what's your thoughts on 
this? Thanks!



-Original Message-

From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]

Sent: Wednesday, December 3, 2014 10:46 AM

To: Robert Goulet; Brad King

Cc: cmake-developers@cmake.orgmailto:cmake-developers@cmake.org

Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names



Hi Robert,



I'm Dmitry from the Nsight Tegra team. Currently, we do not allow changing the 
APK name, so copying/moving the outputs is the best you can do. As for the 
language standard override, latest Nsight Tegra uses C++11 by default, why 
would you want to set it explicitly?



-Dmitry



-Original Message-

From: Robert Goulet [mailto:robert.gou...@autodesk.com]

Sent: Wednesday, December 3, 2014 12:28 AM

To: Brad King

Cc: cmake-developers@cmake.orgmailto:cmake-developers@cmake.org

Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names



I can't find any options to set the .apk name from the IDE, but I find it 
interesting that it uses the project's name instead of the output file name set 
in the IDE. Hence why I wonder if its CMake result or if its NVidia's Tegra 
toolkit? But I have a work-around for that, using add_custom_command to do a 
copy using ${CMAKE_COMMAND} -E copy.



So my only issue left is the fact that I will have to use set_source_properties 
to pass the -std=c++11 flag

Re: [cmake-developers] CMake 3.1 Android - generator expressions and output names

2014-12-16 Thread Dmitry Polyanitsa
Yes, that's the one.

Nsight Tegra will upgrade the projects without a prompt, but only starting with 
the next version number increase.

-Dmitry

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com] 
Sent: Tuesday, December 16, 2014 4:30 PM
To: Robert Goulet
Cc: Dmitry Polyanitsa; cmake-developers@cmake.org
Subject: Re: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

On 12/16/2014 06:58 AM, Dmitry Polyanitsa wrote:
 3.0r4 has added a popup when opening the solution in Visual Studio 
 stating that the project files generated needs to be upgraded.
 
 I'm sure I've submitted a patch for this - please try updating CMake

IIUC the patch was this one:

 VS: Change Nsight Tegra 2.0 Project Revision Number from 8 to 9
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=bb3c87f1

and is available in 3.1.0-rc3.

However, CMake cannot predict future version numbers, so it writes a 
NsightTegraUpgradeOnceWithoutPrompt element into the project file.
Nsight Tegra is supposed to upgrade such projects without any popup.

-Brad

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Re: [cmake-developers] CMake 3.1 Android - generator expressions and output names

2014-12-16 Thread Dmitry Polyanitsa
Native Android API Level really should be the same as Min Android API Level, 
otherwise you might have problems in runtime. The upgrade action sets this 
property to Use Target Android API Level only for the sake of compatibility 
between Nsight Tegra versions, but we strongly encourage our users to switch it 
back to Use Min. We will show a warning if the Native and Min API Levels are 
not the same (Google's ndk-build does it as well).

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com] 
Sent: Tuesday, December 16, 2014 6:58 PM
To: Dmitry Polyanitsa; Brad King
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

Upgrading to CMake 3.1-rc3 indeed fixed the upgrade popup upon opening 
generated solution/project files when using NVidia NSight Tegra 3.0r4, however 
the value of Native Android API Level seems to default to Use Min Android 
API Level instead of the expected Use Target Android API Level. Since we 
cannot set the Min or the Native API Level explicitly in CMake, this is a 
regression when upgrading to NVidia NSight Tegra 3.0r4 (from 3.0r3). I guess we 
will have to stick with NVidia NSight Tegra 3.0r3 for now.


-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, December 16, 2014 8:46 AM
To: Brad King; Robert Goulet
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

Yes, that's the one.

Nsight Tegra will upgrade the projects without a prompt, but only starting with 
the next version number increase.

-Dmitry

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com]
Sent: Tuesday, December 16, 2014 4:30 PM
To: Robert Goulet
Cc: Dmitry Polyanitsa; cmake-developers@cmake.org
Subject: Re: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

On 12/16/2014 06:58 AM, Dmitry Polyanitsa wrote:
 3.0r4 has added a popup when opening the solution in Visual Studio 
 stating that the project files generated needs to be upgraded.
 
 I'm sure I've submitted a patch for this - please try updating CMake

IIUC the patch was this one:

 VS: Change Nsight Tegra 2.0 Project Revision Number from 8 to 9
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=bb3c87f1

and is available in 3.1.0-rc3.

However, CMake cannot predict future version numbers, so it writes a 
NsightTegraUpgradeOnceWithoutPrompt element into the project file.
Nsight Tegra is supposed to upgrade such projects without any popup.

-Brad

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Re: [cmake-developers] CMake 3.1 Android - generator expressions and output names

2014-12-17 Thread Dmitry Polyanitsa
No, you're right - this is an unfortunate shortcoming.

I've attached a patch for CMake as of 0dd9e71 that adds 
ANDROID_API_MIN/CMAKE_ANDROID_API_MIN which will allow you to set the Min 
Android API Level in your projects.

Brad, I've used ANDROID_API/CMAKE_ANDROID_API as an example when implementing 
this change. I've added MIN as a postfix, for it seemed to be the preferred 
way, judging by the other propertiy names. Could you please merge the patch 
into CMake?

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com] 
Sent: Tuesday, December 16, 2014 7:36 PM
To: Dmitry Polyanitsa; Brad King
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

Yes but in our case, we target API 19 (4.4), and min seems to defaults to 9 
(2.3) with CMake, and if we leave the native API to use the min, then it fails 
to find GLES 3.0 headers. It only works if I set the native API to Target 
instead of Min. Perhaps I misunderstood something?

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, December 16, 2014 11:09 AM
To: Robert Goulet; Brad King
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

Native Android API Level really should be the same as Min Android API Level, 
otherwise you might have problems in runtime. The upgrade action sets this 
property to Use Target Android API Level only for the sake of compatibility 
between Nsight Tegra versions, but we strongly encourage our users to switch it 
back to Use Min. We will show a warning if the Native and Min API Levels are 
not the same (Google's ndk-build does it as well).

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, December 16, 2014 6:58 PM
To: Dmitry Polyanitsa; Brad King
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

Upgrading to CMake 3.1-rc3 indeed fixed the upgrade popup upon opening 
generated solution/project files when using NVidia NSight Tegra 3.0r4, however 
the value of Native Android API Level seems to default to Use Min Android 
API Level instead of the expected Use Target Android API Level. Since we 
cannot set the Min or the Native API Level explicitly in CMake, this is a 
regression when upgrading to NVidia NSight Tegra 3.0r4 (from 3.0r3). I guess we 
will have to stick with NVidia NSight Tegra 3.0r3 for now.


-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, December 16, 2014 8:46 AM
To: Brad King; Robert Goulet
Cc: cmake-developers@cmake.org
Subject: RE: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

Yes, that's the one.

Nsight Tegra will upgrade the projects without a prompt, but only starting with 
the next version number increase.

-Dmitry

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com]
Sent: Tuesday, December 16, 2014 4:30 PM
To: Robert Goulet
Cc: Dmitry Polyanitsa; cmake-developers@cmake.org
Subject: Re: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

On 12/16/2014 06:58 AM, Dmitry Polyanitsa wrote:
 3.0r4 has added a popup when opening the solution in Visual Studio 
 stating that the project files generated needs to be upgraded.
 
 I'm sure I've submitted a patch for this - please try updating CMake

IIUC the patch was this one:

 VS: Change Nsight Tegra 2.0 Project Revision Number from 8 to 9
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=bb3c87f1

and is available in 3.1.0-rc3.

However, CMake cannot predict future version numbers, so it writes a 
NsightTegraUpgradeOnceWithoutPrompt element into the project file.
Nsight Tegra is supposed to upgrade such projects without any popup.

-Brad

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contain confidential information.  Any unauthorized review, use, disclosure or 
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0001-Add-ANDROID_API_MIN-target-property-and-CMAKE_ANDROI.patch
Description: 0001-Add-ANDROID_API_MIN-target-property-and-CMAKE_ANDROI.patch
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Re: [cmake-developers] CMake 3.1 Android - generator expressions and output names

2014-12-18 Thread Dmitry Polyanitsa
Great, thank you!

Robert, could you please try the nightly to see if there are any further issues 
preventing you from using the latest Nsight Tegra?

-Dmitry

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com] 
Sent: Wednesday, December 17, 2014 7:20 PM
To: Dmitry Polyanitsa
Cc: Robert Goulet; cmake-developers@cmake.org
Subject: Re: [cmake-developers] CMake 3.1 Android - generator expressions and 
output names

On 12/17/2014 09:22 AM, Dmitry Polyanitsa wrote:
 adds ANDROID_API_MIN/CMAKE_ANDROID_API_MIN which will allow you to set 
 the Min Android API Level in your projects.

Thanks.  I've applied the patch and merged for testing:

 Add 'ANDROID_API_MIN' target property to set Android Target MIN API
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=eeaa25e5

This will be available in the next nightly binaries that appear here:

 http://www.cmake.org/files/dev/?C=M;O=D

We're long past the freeze for 3.1 features so this will be in 3.2.

-Brad

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Re: [cmake-developers] target_link_libraries and --start-group/--end-group ?

2015-01-13 Thread Dmitry Polyanitsa
No problem, I'm glad it worked for you in the end :)

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com] 
Sent: Tuesday, January 13, 2015 8:40 PM
To: Dmitry Polyanitsa
Cc: Brad King; Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Thank you very much Dmitry, but I actually found a not-so-ugly work-around for 
now. I simply add the libraries twice and it works for us 
(target_link_library(${PROJECT_NAME} foo bar foo bar)), so you won't have to 
issue a special build for us. We are getting very close to release so for now 
we'd rather not upgrade Nsight Tegra yet, but as soon as the pressure is over I 
will be looking into this again and make it my top priority. Thanks!

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, January 13, 2015 12:29 PM
To: Robert Goulet
Cc: Brad King; Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Well, in this particular case I believe we can patch the old release of Nsight 
Tegra that you're using to make it behave properly when 
-Wl,--start-group/-Wl,--end-group is encountered in the linker dependencies. 
Updating the old TADP to contain the fixed version of Nsight Tegra won't be a 
fast task, but we could provide you with the latter directly via email/FTP. How 
does that sound?

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, January 13, 2015 7:09 PM
To: Dmitry Polyanitsa; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Problem with that is that we are using generator expressions in the library 
path names. That won't work when trying to set CMAKE_EXE_LINKER_FLAGS if I'm 
not mistaken.

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, January 13, 2015 11:01 AM
To: Robert Goulet; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Ah, in that case I'm afraid it won't work since we've added the parentheses 
syntax in 3.0r4.

The only other option I can think of is using the Linker - Command Line - 
Additional Options to manually add all the dependencies and leave the Linker - 
Input - Additional Dependencies empty. These additional options are passed to 
the linker unchanged and lots of people have been using them to define linker 
groups before we've introduced the official syntax for that. I'm not sure how 
you can write to that property from CMakeLists.txt, however.

Brad, can we do that in CMake? Our additional options are compatible with VC++ 
ones in terms of the metadata name, i.e. it's Link.AdditionalOptions.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, January 13, 2015 6:52 PM
To: Dmitry Polyanitsa; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Using NVidia NSight Tegra 3.0r3. Upgrading to 3.0r4 is not an option right now 
because it would require all our users to use and nightly build of CMake and we 
want to stick with official releases.

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, January 13, 2015 10:48 AM
To: Robert Goulet; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Robert,

What Nsight Tegra version are you using? The AdditionalDependencies string 
you've described should be correctly parsed as libraries list with a group in 
the latest Nsight Tegra release.

Unfortunately, the existence of a declarative-style platform files workaround 
is unlikely - we do most of the processing in the build tasks DLL, which is 
written in C#, so you cannot easily alter things there.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, January 13, 2015 6:37 PM
To: Brad King
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Hi all,

Dmitry suggestion didn't work. It outputs the following in the .vcxproj file:

AdditionalDependenciesc;m;dl;log;android;EGL;GLESv2;OpenSLES;(;foo;bar;)/AdditionalDependencies

...and Nsight Tegra interpreted it like this (clang compiler):

-lc -lm -ldl -llog -landroid -lEGL -lGLESv2 -lOpenSLES -l( 
-lfoo -lbar -l)

...which obviously generated a link error (cannot find library '(' and ')').

Using Brad's method of link multiplicity is too much work because we make use 
of packages and heavy generator expressions, making

Re: [cmake-developers] target_link_libraries and --start-group/--end-group ?

2015-01-13 Thread Dmitry Polyanitsa
Well, in this particular case I believe we can patch the old release of Nsight 
Tegra that you're using to make it behave properly when 
-Wl,--start-group/-Wl,--end-group is encountered in the linker dependencies. 
Updating the old TADP to contain the fixed version of Nsight Tegra won't be a 
fast task, but we could provide you with the latter directly via email/FTP. How 
does that sound?

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com] 
Sent: Tuesday, January 13, 2015 7:09 PM
To: Dmitry Polyanitsa; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Problem with that is that we are using generator expressions in the library 
path names. That won't work when trying to set CMAKE_EXE_LINKER_FLAGS if I'm 
not mistaken.

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, January 13, 2015 11:01 AM
To: Robert Goulet; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Ah, in that case I'm afraid it won't work since we've added the parentheses 
syntax in 3.0r4.

The only other option I can think of is using the Linker - Command Line - 
Additional Options to manually add all the dependencies and leave the Linker - 
Input - Additional Dependencies empty. These additional options are passed to 
the linker unchanged and lots of people have been using them to define linker 
groups before we've introduced the official syntax for that. I'm not sure how 
you can write to that property from CMakeLists.txt, however.

Brad, can we do that in CMake? Our additional options are compatible with VC++ 
ones in terms of the metadata name, i.e. it's Link.AdditionalOptions.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, January 13, 2015 6:52 PM
To: Dmitry Polyanitsa; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Using NVidia NSight Tegra 3.0r3. Upgrading to 3.0r4 is not an option right now 
because it would require all our users to use and nightly build of CMake and we 
want to stick with official releases.

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, January 13, 2015 10:48 AM
To: Robert Goulet; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Robert,

What Nsight Tegra version are you using? The AdditionalDependencies string 
you've described should be correctly parsed as libraries list with a group in 
the latest Nsight Tegra release.

Unfortunately, the existence of a declarative-style platform files workaround 
is unlikely - we do most of the processing in the build tasks DLL, which is 
written in C#, so you cannot easily alter things there.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, January 13, 2015 6:37 PM
To: Brad King
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Hi all,

Dmitry suggestion didn't work. It outputs the following in the .vcxproj file:

AdditionalDependenciesc;m;dl;log;android;EGL;GLESv2;OpenSLES;(;foo;bar;)/AdditionalDependencies

...and Nsight Tegra interpreted it like this (clang compiler):

-lc -lm -ldl -llog -landroid -lEGL -lGLESv2 -lOpenSLES -l( 
-lfoo -lbar -l)

...which obviously generated a link error (cannot find library '(' and ')').

Using Brad's method of link multiplicity is too much work because we make use 
of packages and heavy generator expressions, making it a lot more difficult and 
much less elegant.

Dmitry, is there a work-around I could temporarily implement in the VS files 
until you issue a new version of Nsight Tegra? i.e. the files found under 
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\Tegra-Android ?

Thanks.

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com]
Sent: Tuesday, January 13, 2015 9:11 AM
To: Robert Goulet
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: Re: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

On 1/13/2015 6:19 AM, Dmitry Polyanitsa wrote:
 you could try using parentheses instead of 
 -Wl,--start-group/-Wl,--end-group
[snip]
 it should serve as a workaround while we fix the prefix addition to 
 the -Wl flags in Nsight Tegra.

Thanks, Dmitry.

Robert, the linker group flags are platform-specific so the approach CMake 
offers for doing this in general is the link multiplicity
approach Robert Maynard mentioned earlier in this thread:

On 1/6/2015 3:50 PM, Robert Goulet wrote:
 But it doesn't seems to work

Re: [cmake-developers] target_link_libraries and --start-group/--end-group ?

2015-01-13 Thread Dmitry Polyanitsa
Hi Brad, Robert,

Here's the algorithm in short: we split the string by the semicolon and then 
merge it again, processing each entry as follows. If it contains a slash 
(forward or backward) or ends with a .so or .a, we consider it to be a fully 
specified path and don’t add the -l prefix. Otherwise, we add it. We also do 
some additional processing to handle parentheses (we use them to denote 
start/end of the groups), but it should be orthogonal to the addition of the 
prefix.

Speaking of which, you could try using parentheses instead of 
-Wl,--start-group/-Wl,--end-group to define a linker group in the 
CMakeLists.txt file. The following worked for me (note the escaping):
target_link_libraries(twolib-second twolib-first \( c m gcc log \))

This won't be compatible with other generators I presume, but at least it 
should serve as a workaround while we fix the prefix addition to the -Wl flags 
in Nsight Tegra.

-Dmitry

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com] 
Sent: Monday, January 12, 2015 9:06 PM
To: Robert Goulet
Cc: Justin Borodinsky; cmake-developers@cmake.org; Dmitry Polyanitsa
Subject: Re: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

On 1/12/2015 12:39 PM, Robert Goulet wrote:
 the generated line in the .vcxproj file looks correct :
 
 AdditionalDependenciesandroid;dl;EGL;GLESv3;OpenSLES;-Wl,--start-gro
 up;libfoo.a;libbar.a;-Wl,--end-group/AdditionalDependencies
 
 So now I am guessing the problem is in the glue that adds support of Android 
 to the VS IDE?
 Where is the code that translate a link library into the command line, such 
 as libfoo.a to -lfoo?

That is in the Nsight Tegra implementation AFAIK.  Here is a related change 
already in 3.1.0:

 VS: Fix Tegra-Android platform linking of libraries by name
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=178f56a5

Dmitry, how does Nsight Tegra transform these flags?

Thanks,
-Brad

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Re: [cmake-developers] target_link_libraries and --start-group/--end-group ?

2015-01-13 Thread Dmitry Polyanitsa
Robert,

What Nsight Tegra version are you using? The AdditionalDependencies string 
you've described should be correctly parsed as libraries list with a group in 
the latest Nsight Tegra release.

Unfortunately, the existence of a declarative-style platform files workaround 
is unlikely - we do most of the processing in the build tasks DLL, which is 
written in C#, so you cannot easily alter things there.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com] 
Sent: Tuesday, January 13, 2015 6:37 PM
To: Brad King
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Hi all,

Dmitry suggestion didn't work. It outputs the following in the .vcxproj file:

AdditionalDependenciesc;m;dl;log;android;EGL;GLESv2;OpenSLES;(;foo;bar;)/AdditionalDependencies

...and Nsight Tegra interpreted it like this (clang compiler):

-lc -lm -ldl -llog -landroid -lEGL -lGLESv2 -lOpenSLES -l( 
-lfoo -lbar -l)

...which obviously generated a link error (cannot find library '(' and ')').

Using Brad's method of link multiplicity is too much work because we make use 
of packages and heavy generator expressions, making it a lot more difficult and 
much less elegant.

Dmitry, is there a work-around I could temporarily implement in the VS files 
until you issue a new version of Nsight Tegra? i.e. the files found under 
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\Tegra-Android ?

Thanks.

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com]
Sent: Tuesday, January 13, 2015 9:11 AM
To: Robert Goulet
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: Re: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

On 1/13/2015 6:19 AM, Dmitry Polyanitsa wrote:
 you could try using parentheses instead of 
 -Wl,--start-group/-Wl,--end-group
[snip]
 it should serve as a workaround while we fix the prefix addition to 
 the -Wl flags in Nsight Tegra.

Thanks, Dmitry.

Robert, the linker group flags are platform-specific so the approach CMake 
offers for doing this in general is the link multiplicity
approach Robert Maynard mentioned earlier in this thread:

On 1/6/2015 3:50 PM, Robert Goulet wrote:
 But it doesn't seems to work when building for NVidia NSight Android 
 platform using Visual Studio IDE.

With IMPORTED_LINK_INTERFACE_MULTIPLICITY and circular settings for 
INTERFACE_LINK_LIBRARIES the libraries should show up repeated in the .vcxproj 
file.

-Brad

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distribution
is prohibited.  If you are not the intended recipient, please contact the 
sender by
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Re: [cmake-developers] target_link_libraries and --start-group/--end-group ?

2015-01-13 Thread Dmitry Polyanitsa
Ah, in that case I'm afraid it won't work since we've added the parentheses 
syntax in 3.0r4.

The only other option I can think of is using the Linker - Command Line - 
Additional Options to manually add all the dependencies and leave the Linker - 
Input - Additional Dependencies empty. These additional options are passed to 
the linker unchanged and lots of people have been using them to define linker 
groups before we've introduced the official syntax for that. I'm not sure how 
you can write to that property from CMakeLists.txt, however.

Brad, can we do that in CMake? Our additional options are compatible with VC++ 
ones in terms of the metadata name, i.e. it's Link.AdditionalOptions.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com] 
Sent: Tuesday, January 13, 2015 6:52 PM
To: Dmitry Polyanitsa; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Using NVidia NSight Tegra 3.0r3. Upgrading to 3.0r4 is not an option right now 
because it would require all our users to use and nightly build of CMake and we 
want to stick with official releases.

-Original Message-
From: Dmitry Polyanitsa [mailto:dpolyani...@nvidia.com]
Sent: Tuesday, January 13, 2015 10:48 AM
To: Robert Goulet; Brad King
Cc: Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Robert,

What Nsight Tegra version are you using? The AdditionalDependencies string 
you've described should be correctly parsed as libraries list with a group in 
the latest Nsight Tegra release.

Unfortunately, the existence of a declarative-style platform files workaround 
is unlikely - we do most of the processing in the build tasks DLL, which is 
written in C#, so you cannot easily alter things there.

-Dmitry

-Original Message-
From: Robert Goulet [mailto:robert.gou...@autodesk.com]
Sent: Tuesday, January 13, 2015 6:37 PM
To: Brad King
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: RE: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

Hi all,

Dmitry suggestion didn't work. It outputs the following in the .vcxproj file:

AdditionalDependenciesc;m;dl;log;android;EGL;GLESv2;OpenSLES;(;foo;bar;)/AdditionalDependencies

...and Nsight Tegra interpreted it like this (clang compiler):

-lc -lm -ldl -llog -landroid -lEGL -lGLESv2 -lOpenSLES -l( 
-lfoo -lbar -l)

...which obviously generated a link error (cannot find library '(' and ')').

Using Brad's method of link multiplicity is too much work because we make use 
of packages and heavy generator expressions, making it a lot more difficult and 
much less elegant.

Dmitry, is there a work-around I could temporarily implement in the VS files 
until you issue a new version of Nsight Tegra? i.e. the files found under 
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\Tegra-Android ?

Thanks.

-Original Message-
From: Brad King [mailto:brad.k...@kitware.com]
Sent: Tuesday, January 13, 2015 9:11 AM
To: Robert Goulet
Cc: Dmitry Polyanitsa; Justin Borodinsky; cmake-developers@cmake.org
Subject: Re: [cmake-developers] target_link_libraries and 
--start-group/--end-group ?

On 1/13/2015 6:19 AM, Dmitry Polyanitsa wrote:
 you could try using parentheses instead of 
 -Wl,--start-group/-Wl,--end-group
[snip]
 it should serve as a workaround while we fix the prefix addition to 
 the -Wl flags in Nsight Tegra.

Thanks, Dmitry.

Robert, the linker group flags are platform-specific so the approach CMake 
offers for doing this in general is the link multiplicity
approach Robert Maynard mentioned earlier in this thread:

On 1/6/2015 3:50 PM, Robert Goulet wrote:
 But it doesn't seems to work when building for NVidia NSight Android 
 platform using Visual Studio IDE.

With IMPORTED_LINK_INTERFACE_MULTIPLICITY and circular settings for 
INTERFACE_LINK_LIBRARIES the libraries should show up repeated in the .vcxproj 
file.

-Brad

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distribution is prohibited.  If you are not the intended recipient, please 
contact the sender by reply email and destroy all copies of the original 
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Re: [cmake-developers] Setting unexposed Visual Studio properties from CMake?

2015-03-18 Thread Dmitry Polyanitsa
We're definitely planning to do this, but it's a big action item and we're 
still prioritizing it.

-Dmitry

-Original Message-
From: cmake-developers [mailto:cmake-developers-boun...@cmake.org] On Behalf Of 
Brad King
Sent: Tuesday, March 17, 2015 9:44 PM
To: Robert Goulet
Cc: cmake-developers@cmake.org
Subject: Re: [cmake-developers] Setting unexposed Visual Studio properties from 
CMake?

On 03/16/2015 10:28 AM, Robert Goulet wrote:
 Is there a way to set unexposed Visual Studio properties from CMake?

No.  Unlike Xcode the number of different places that VS properties go means 
there is no good equivalent to XCODE_ATTRIBUTE_ for VS (or any other generators 
AFAIK).

 Exposing every single Nsight Tegra build options to CMake is a big job

Nevertheless it is the cleanest path forward IMO.

Many of them are likely properties corresponding to specific build flags.  The 
way this works for MS tools is to use the reverse mappings builtin to CMake.  
See Source/cmVS12CLFlagTable.h for example.  We currently have no flag table 
for Nsight Tegra as mentioned in one of the original commit messages:

 VS: Teach vcxproj generation about the Tegra-Android platform
 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=ef0fd4f0

-Brad

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Re: [cmake-developers] [PATCH] Extended Nsight Tegra support for CMake

2015-07-13 Thread Dmitry Polyanitsa
I've reviewed the patch and tried it locally - looks good.

-Dmitry

-Original Message-
From: Mikhail Filimonov 
Sent: Monday, July 13, 2015 7:45 PM
To: cmake-developers@cmake.org
Subject: RE: [cmake-developers] [PATCH] Extended Nsight Tegra support for CMake

I've improved the patch according to the Brad's and Dmitry's comments - namely:
1. Improved the documentation for a few target properties.
2. Removed the explicit toolchain file for Nsight Tegra generator test.
3. Improved the generator heuristics  for NsightTegraProjectRevisionNumber 
attribute.

Thanks,
-Mikhail

-Original Message-
From: cmake-developers [mailto:cmake-developers-boun...@cmake.org] On Behalf Of 
Mikhail Filimonov
Sent: 9 июля 2015 г. 18:43
To: Brad King
Cc: cmake-developers@cmake.org
Subject: Re: [cmake-developers] [PATCH] Extended Nsight Tegra support for CMake

Thanks for your feedback, Brad

From: Brad King [mailto:brad.k...@kitware.com]
Sent: 9 июля 2015 г. 18:02

We'd like to keep testing the default behavior without an explicit toolchain 
file.  Also we need to be independent of the toolsets that happen to be 
available on the system where the test runs, so we should avoid hard-coding a 
toolset name if possible.  Is this part of the patch needed to test everything 
else?  If so, please look at adding more test cases for the new combinations 
(which can just be more builds of the same test source tree).

That's more like a demonstration sample that will show the developers how the 
various Nsight Tegra project properties could be defined via the various CMake 
properties even if not directly related to Android - i.e. C_STANDARD and 
CMAKE_GENERATOR_TOOLSET Currently where's no samples directory in CMake source 
tree - so I've slightly reworked the existing test case. Maybe you could 
propose a better way to deliver that sample?

Thanks,
-Mikhail 

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Re: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant Build) in cmake file

2015-08-27 Thread Dmitry Polyanitsa
I’m glad you like it ☺ BTW generating for VS2013 + Nsight Tegra should already 
be supported in CMake. Support for VS2015 will be added to Nsight Tegra in the 
next release.

-Dmitry

From: Peter List [mailto:pem.l...@gmail.com]
Sent: Thursday, August 27, 2015 1:36 AM
To: Dmitry Polyanitsa dpolyani...@nvidia.com
Cc: cmake-developers@cmake.org
Subject: Re: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant 
Build) in cmake file

Awesome - in that case I'll use this built-in support instead of spending time 
on writing a python script to call from add_custom_command().

It's not officially documented yet ( http://bit.ly/1MOzB0S ), but I can use the 
link you sent ( http://bit.ly/1UdL3nc ) for documentation.

I'm not sure whether this is in the CMake 3.3.1 release, but if not then I can 
try a nightly build:

http://www.cmake.org/download/ - http://www.cmake.org/files/dev/?C=M;O=D - 
cmake-3.3.20150824-ga3d05-win32-x86.exe

Or if that doesn't work, then maybe I'll wait a few days and try a newer 
nightly build :-)

thank you,
Peter

PS: I love this built-in (nvidia tegra nsight + visual studio 2010) support...  
Some similar things that would also be awesome as built-in support are...  
nvidia tegra nsight + visual studio 2013, 2015.  nmake + Android Studio 
(Windows, Mac, Linux).  iOS + XCode.




On Wed, Aug 26, 2015 at 7:15 AM, Dmitry Polyanitsa 
dpolyani...@nvidia.commailto:dpolyani...@nvidia.com wrote:
Hi Peter,

Note the commit Brad mentioned in another thread:

 VS: Add more Nsight Tegra generator Android property settings

 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=8c0afaf4

It adds the ability to set both Native Library Directories and Native Library 
Dependencies, among other things. Thanks for the link to the forum post, by the 
way – we forgot to update it and will do that now.

-Dmitry

From: cmake-developers 
[mailto:cmake-developers-boun...@cmake.orgmailto:cmake-developers-boun...@cmake.org]
 On Behalf Of Peter List
Sent: Wednesday, August 26, 2015 5:06 AM
To: cmake-developers@cmake.orgmailto:cmake-developers@cmake.org
Subject: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant 
Build) in cmake file

I have a working hello world cmake + built-in Android using nvidia nsight 
tegra.  It uses SDL2.

Unfortunately, after I run cmake I have to manually edit the following in my 
vcxproj to add SDL2:

Configuration Properties  Ant Build  Native Library Directories, Native 
Library Dependencies

I found this post ( http://bit.ly/1NTgTE3 ) from May 5th (3 months 20 days ago) 
describing the same issue.  Is there an ETA on this?

Since this isn't out yet, is there a work-around I can do instead?  So far my 
best idea is to have cmake use add_custom_command() as a post-build step to 
call a python script that edits the vcxproj file XML.

AntBuild
  AntBuildPath[path]\build-android\android-project/AntBuildPath
  
AndroidManifestLocation[path]\build-android\android-project\AndroidManifest.xml/AndroidManifestLocation
  
NativeLibDirectories../../../SDL2-2.0.3/libs/armeabi-v7a/NativeLibDirectories
  NativeLibDependenciesSDL2/NativeLibDependencies
/AntBuild

thank you


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Re: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant Build) in cmake file

2015-08-28 Thread Dmitry Polyanitsa
Hi Peter,

We’ll look into that and get back to you!

-Dmitry

From: Peter List [mailto:pem.l...@gmail.com]
Sent: Friday, August 28, 2015 8:45 AM
To: Dmitry Polyanitsa dpolyani...@nvidia.com
Cc: cmake-developers@cmake.org
Subject: Re: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant 
Build) in cmake file

A related but different issue...  I tried adding this to my CMakeLists.txt:

set(CMAKE_ANDROID_NATIVE_LIB_DEPENDENCIES zzz)
set(CMAKE_ANDROID_NATIVE_LIB_DIRECTORIES yyy)

But cmake 3.1.1 release does not add the expected properties to my vcxproj.  In 
fact, the strings zzz and yyy are not found in my vcxproj file.

So I tried a nightly build, but I got a different error - full text pasted below

Looks like cmake is doing some sanity check by building a simple test program, 
but link fails with cannot find -l-Wl,-Bdynamic.

Maybe cmake-3.3.20150826-g566f1-win32-x86 isn't ready yet?

Btw I'm using AndroidWorks-1R2-win.exe + 
NVIDIA_Nsight_Tegra_Release_3.1.15202.6244.exe, so another guess is that maybe 
it's a compatibility issue...  Like I have to use a particular version of 
nsight with a particular version of cmake

thank you for any leads,
Peter

...
...
...

 C:\Program Files (x86)\cmake-3.3.20150826-g566f1-win32-x86\bin\cmake 
 -GVisual Studio 10 2010 -DCMAKE_SYSTEM_NAME=Android  ..\pemDemos

-- The C compiler identification is GNU 4.9.0
-- The CXX compiler identification is GNU 4.9.0
-- Check for working C compiler using: Visual Studio 10 2010
-- Check for working C compiler using: Visual Studio 10 2010 -- broken
CMake Error at C:/Program Files 
(x86)/cmake-3.3.20150826-g566f1-win32-x86/share/cmake-3.3/Modules/CMakeTestCCompiler.cmake:61
 (message):
  The C compiler
  
C:/Programs/NVPACK/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/bin/arm-linux-androideabi-gcc.exe
  is not able to compile a simple test program.
  It fails with the following output:
   Change Dir: 
H:/Pem_Code/grfxdemossdl2015/pemDemos/build-android-vs2010/CMakeFiles/CMakeTmp
  Run Build
  Command:C:/Windows/Microsoft.NET/Framework/v4.0.30319/MSBuild.exe
  cmTC_84fb1.vcxproj /p:Configuration=Debug /p:VisualStudioVersion=10.0
  Microsoft (R) Build Engine version 4.6.79.0
  [Microsoft .NET Framework, version 4.0.30319.42000]
  Copyright (C) Microsoft Corporation.  All rights reserved.
  Build started 8/28/2015 12:35:31 AM.

  Project
  
H:\Pem_Code\grfxdemossdl2015\pemDemos\build-android-vs2010\CMakeFiles\CMakeTmp\cmTC_84fb1.vcxproj
  on node 1 (default targets).

  PrepareForBuild:

Creating directory cmTC_84fb1.dir\Debug\.
Creating directory 
H:\Pem_Code\grfxdemossdl2015\pemDemos\build-android-vs2010\CMakeFiles\CMakeTmp\Debug\.

  InitializeBuildStatus:

Creating cmTC_84fb1.dir\Debug\cmTC_84fb1.unsuccessfulbuild because 
AlwaysCreate was specified.

  ClCompile:


C:\Programs\NVPACK\android-ndk-r10e\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64\bin\arm-linux-androideabi-g++.exe
testCCompiler.c

  C:\Program Files
  (x86)\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(991,5): warning
  MSB8012: TargetExt(.) does not match the Linker's OutputFile property value
  ().  This may cause your project to build incorrectly.  To correct this,
  please make sure that $(OutDir), $(TargetName) and $(TargetExt) property
  values match the value specified in %(Link.OutputFile).
  
[H:\Pem_Code\grfxdemossdl2015\pemDemos\build-android-vs2010\CMakeFiles\CMakeTmp\cmTC_84fb1.vcxproj]


  Link:


C:\Programs\NVPACK\android-ndk-r10e\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64\bin\arm-linux-androideabi-g++.exe
 cmTC_84fb1.dir
Debug/testCCompiler.o  -Wl,-soname,cmTC_84fb1. -shared 
--sysroot=C:/Programs/NVPACK/android-ndk-r10e/platforms/android-9/arch-arm 
-Wl,-rpath-link=C:/
rograms/NVPACK/android-ndk-r10e/platforms/android-9/arch-arm/usr/lib 
-l-Wl,-Bdynamic -fuse-ld=bfd -Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relr
 -Wl,-z,now 
-LC:/Programs/NVPACK/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/arm
7-a 
-LC:/Programs/NVPACK/android-ndk-r10e/platforms/android-9/arch-arm/usr/lib 
-LC:/Programs/NVPACK/android-ndk-r10e/sources/cxx-stl/gnu-libstdc+
/4.9/libs/armeabi-v7a 
-LC:/Programs/NVPACK/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androide
bi/4.9/armv7-a 
C:/Programs/NVPACK/android-ndk-r10e/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a/libgnustl_static.a
 -lc -lm -llog -lgcc -oH:/
em_Code/grfxdemossdl2015/pemDemos/build-android-vs2010/CMakeFiles/CMakeTmp/Debug/cmTC_84fb1.

c:/programs/nvpack/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.9/../../.
/../arm-linux-androideabi/bin/ld.bfd.exe: cannot find -l-Wl,-Bdynamic

  collect2.exe : error : ld returned 1 exit status
  
[H:\Pem_Code\grfxdemossdl2015\pemDemos\build-android-vs2010\CMakeFiles

Re: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant Build) in cmake file

2015-08-26 Thread Dmitry Polyanitsa
Hi Peter,

Note the commit Brad mentioned in another thread:

 VS: Add more Nsight Tegra generator Android property settings

 http://cmake.org/gitweb?p=cmake.git;a=commitdiff;h=8c0afaf4

It adds the ability to set both Native Library Directories and Native Library 
Dependencies, among other things. Thanks for the link to the forum post, by the 
way – we forgot to update it and will do that now.

-Dmitry

From: cmake-developers [mailto:cmake-developers-boun...@cmake.org] On Behalf Of 
Peter List
Sent: Wednesday, August 26, 2015 5:06 AM
To: cmake-developers@cmake.org
Subject: [cmake-developers] nvidia nsight tegra set vcxproj properties (Ant 
Build) in cmake file

I have a working hello world cmake + built-in Android using nvidia nsight 
tegra.  It uses SDL2.

Unfortunately, after I run cmake I have to manually edit the following in my 
vcxproj to add SDL2:

Configuration Properties  Ant Build  Native Library Directories, Native 
Library Dependencies

I found this post ( http://bit.ly/1NTgTE3 ) from May 5th (3 months 20 days ago) 
describing the same issue.  Is there an ETA on this?

Since this isn't out yet, is there a work-around I can do instead?  So far my 
best idea is to have cmake use add_custom_command() as a post-build step to 
call a python script that edits the vcxproj file XML.

AntBuild
  AntBuildPath[path]\build-android\android-project/AntBuildPath
  
AndroidManifestLocation[path]\build-android\android-project\AndroidManifest.xml/AndroidManifestLocation
  
NativeLibDirectories../../../SDL2-2.0.3/libs/armeabi-v7a/NativeLibDirectories
  NativeLibDependenciesSDL2/NativeLibDependencies
/AntBuild

thank you


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