Prevent plug-ins from having framework conflicts.

2010-05-04 Thread Carmen Cerino Jr.
I am currently writing a plug-in framework for my application. I would like
to be able to release plugins without having to update my application, and I
intend on making the framework available for third party plugins. I am
currently running into issues when two plugins ship with identical
frameworks. When the plugins are loaded the runtime gets confused because
the framework gets loaded twice. What is the best way to mitigate this
issue?

Thanks,
Carmen C. Cerino
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Re: Prevent plug-ins from having framework conflicts.

2010-05-04 Thread Carmen Cerino Jr.
I would agree with you that plug-ins shouldn't do that if it was not a
plugin framework that was going to be opened up to 3rd party developers or
if its code shared between the application and the plug-ins. I have no
control over what frameworks developers use to write plug-ins for my app.
Two developers may write two different plug-ins who both use the same
framework.

On Tue, May 4, 2010 at 1:55 PM, Kyle Sluder kyle.slu...@gmail.com wrote:

 On Tue, May 4, 2010 at 10:22 AM, Carmen Cerino Jr. ccerin...@gmail.com
 wrote:
  I am currently writing a plug-in framework for my application. I would
 like
  to be able to release plugins without having to update my application,
 and I
  intend on making the framework available for third party plugins. I am
  currently running into issues when two plugins ship with identical
  frameworks. When the plugins are loaded the runtime gets confused because
  the framework gets loaded twice. What is the best way to mitigate this
  issue?

 Plugins need to not do that. If they share a framework, that framework
 needs to be part of the app bundle rather than the plugin. If they are
 two unrelated plugins that happen to use the same library, then they
 need to compile that framework in such a way that the symbols don't
 conflict.

 We have a few similar scenarios. We define a macro like
 PLUGIN_NAME=FooPlugin and all of our headers are written like this:

 // Warning: written in compose window
 #define PLUGIN_SYMBOL_NAME(sym) PLUGIN_NAME##sym

 @interface PLUGIN_SYMBOL_NAME(CommonClass) : NSObject
 { ... }

 --Kyle Sluder




-- 
Carmen C. Cerino
  University of Akron ACM Chapter President
  University of Akron Aux. Services Student Assistant
  Cell: 440.263.5057
  AIM: UAcodeweaver
  [ I 3 MACs ]
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NSPredicateEditorRowTemplate and CoreData

2010-01-25 Thread Carmen Cerino Jr.
I am trying to generate predicate editor templates for my Core Data entities. 
In my code I have the following:

NSEntityDescription *descrip = [NSEntityDescription 
entityForName:@Person inManagedObjectContext:managedObjectContext];
NSArray *templates = [NSPredicateEditorRowTemplate 
templatesWithAttributeKeyPaths:[NSArray arrayWithObjects:@name, @age, nil] 
inEntityDescription:descrip];

[ibPredicateEditor setRowTemplates: templates];

NSPredicate *p = [NSPredicate predicateWithFormat:@name like 'John'];

[ibPredicateEditor setObjectValue:p];

Printing out the contents of the templates array gives me the following:
CFArray 0x1002d7400 [0x7fff70ff5f20]{type = immutable, count = 2, 
values = (
0 : NSPredicateEditorRowTemplate 0x10025c090: [name] [99, 4, 
5, 8, 9] NSStringAttributeType
1 : NSPredicateEditorRowTemplate 0x1002d2dc0: [age] [4, 5, 0, 
2, 1, 3] NSInteger16AttributeType
)}

When this code executes I get the following on the console:
Warning - unable to find template matching predicate name LIKE Worsley

The interface for doing this looks extremely straight forward, so I can't seem 
to figure out what I am doing wrong. Any help would be greatly appreciated!

Cheers,
Carmen___

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Source List Indentation Drawing Issue

2009-12-26 Thread Carmen Cerino Jr.
Howdy,

I have been having a hard time trying to track down information on this
issue, mostly because its a rather difficult to describe. The best summary I
can give is that if you set an NSOutlineView to have the source list
highlight style, and expand a node that contains a node with children, the
indentation of all currently expanded nodes shifts. If the node is
collapsed, the indentation is shifted back to its original spacing.

At first I thought I was doing something wrong, but even Apple's SourceView
example has this issue. Any information on this issue would be greatly
appreciated.

Cheers,
Carmen

Video Description of the Problem: http://screencast.com/t/MzA5ZWFm
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NSArrayController and avoidsEmptySelection

2009-07-29 Thread Carmen Cerino Jr.
I have an NSArrayController hooked up to an NSCollectionView. When a
user clicks into the empty space of the NSCollectionView, I would like
it so they do not lose their currently selected items. I would have
thought it should have been as simple as telling the NSArrayController
to avoid empty selections. However, I do not get the desired result
when this property is set.  Is there something else that needs to be
setup in order for this to work as expected or is my assumption about
what that property is suppose to do completely wrong?

In order to temporarily achieve the desired effect, I ended up
subclasing NSArrayController and overriding the setSelectionIndexes:
method to ignore index sets with a count of 0. However, this seems
more like a work around than a solution.

Cheers,
Carmen
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Pull Down Toolbar Item

2008-12-29 Thread Carmen Cerino Jr.
Howdy,

I would like to create a pull down toolbar item similar to what Xcode
has for a few of its toolbar items. However, I am NOT refering to the
delayed menu. In order to create the item, I started with a subclass
of NSToolbarItem that has a NSPopupButton for its view. The image for
the toolbar item or rather the popup button comes from the first item
since I have the popup button set to pull down mode (as per what the
NSPopupButton documentation states).

The issue I am running into is that the image is not being fully
displayed (see screen capture below). Increasing the size of the
toolbar item solves the issue, but causes the item to be out of
alignment with the rest of the items. The other issue I am running
into is more of a matter of curiosity. If you look at the screen
capture of my custom toolbar item and then look at XCode's toolbar
item, you will notice the location of the pulldown triangle is
different. I am just curious as to how they got it positioned more to
the bottom right of the image vs. the center. My guess is that they
possibly drew the triangle themselves.

My Toolbar Item: http://screencast.com/t/4MKExdXxsO
XCode's Toolbar Item: http://screencast.com/t/TJljMYvfaB

Thanks,
Carmen
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Re: Pull Down Toolbar Item

2008-12-29 Thread Carmen Cerino Jr.

 Any particular reason to use a subclass? You should be able to use a plain
 NSTollbarItem, and set the pop-up button using -setView:

 You need to subclass in order to get validation working. That is the only
reason I can think of why it needs to be a subclass

As you have noted, you need to set the max and min sizes of a toolbar item
 that contains a custom view. In order for your items to line up, you
 probably also need to make sure that they're of similar size. The standard
 size for image style toolbar items is 32x32px.

The toolbar items are sized at 32x32 for both min and max. When I create the
Popup button control, it is created with a frame of size 32x32 as well. Is
there something I am forgetting to properly size?

Thanks for the info on the arrow. I didn't think of looking down into the
NSPopupButtonCell for those properties. I will give them a try and let you
know how they turn out.

On Mon, Dec 29, 2008 at 11:23 AM, j o a r j...@joar.com wrote:

 On Dec 29, 2008, at 7:00 AM, Carmen Cerino Jr. wrote:

 In order to create the item, I started with a subclass of NSToolbarItem
 that has a NSPopupButton for its view.


 Any particular reason to use a subclass? You should be able to use a plain
 NSTollbarItem, and set the pop-up button using -setView:.


 The issue I am running into is that the image is not being fully
displayed
 (see screen capture below). Increasing the size of the toolbar item
solves
 the issue, but causes the item to be out of alignment with the rest of
the
 items.


 As you have noted, you need to set the max and min sizes of a toolbar item
 that contains a custom view. In order for your items to line up, you
 probably also need to make sure that they're of similar size. The standard
 size for image style toolbar items is 32x32px.


 I am just curious as to how they got it positioned more to the bottom
 right of the image vs. the center. My guess is that they possibly drew
the
 triangle themselves.


 I think that you're supposed to be able to use the arrowPosition and
 preferredEdge properties of the pop-up button cell to control where the
 arrow shows up, but I think that Xcode is probably using custom artwork in
 this case.


 j o a r






-- 
Carmen C. Cerino
  University of Akron ACM Chapter President
  University of Akron Aux. Services Student Assistant
  Cell: 440.263.5057
  AIM: UAcodeweaver
  [ I 3 MACs ]
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Re: Pull Down Toolbar Item

2008-12-29 Thread Carmen Cerino Jr.
The setArrowPosition and preferedEdge methods do not work for me. I followed
the documentation to get the arrow to appear in the lower right corner
pointing down and nothing happens.

On Mon, Dec 29, 2008 at 1:04 PM, Carmen Cerino Jr. ccerin...@gmail.comwrote:

 Any particular reason to use a subclass? You should be able to use a plain
 NSTollbarItem, and set the pop-up button using -setView:

  You need to subclass in order to get validation working. That is the only
 reason I can think of why it needs to be a subclass

 As you have noted, you need to set the max and min sizes of a toolbar item
 that contains a custom view. In order for your items to line up, you
 probably also need to make sure that they're of similar size. The standard
 size for image style toolbar items is 32x32px.

 The toolbar items are sized at 32x32 for both min and max. When I create
 the Popup button control, it is created with a frame of size 32x32 as well.
 Is there something I am forgetting to properly size?

 Thanks for the info on the arrow. I didn't think of looking down into the
 NSPopupButtonCell for those properties. I will give them a try and let you
 know how they turn out.

 On Mon, Dec 29, 2008 at 11:23 AM, j o a r j...@joar.com wrote:
 
  On Dec 29, 2008, at 7:00 AM, Carmen Cerino Jr. wrote:
 
  In order to create the item, I started with a subclass of NSToolbarItem
  that has a NSPopupButton for its view.
 
 
  Any particular reason to use a subclass? You should be able to use a
 plain
  NSTollbarItem, and set the pop-up button using -setView:.
 
 
  The issue I am running into is that the image is not being fully
 displayed
  (see screen capture below). Increasing the size of the toolbar item
 solves
  the issue, but causes the item to be out of alignment with the rest of
 the
  items.
 
 
  As you have noted, you need to set the max and min sizes of a toolbar
 item
  that contains a custom view. In order for your items to line up, you
  probably also need to make sure that they're of similar size. The
 standard
  size for image style toolbar items is 32x32px.
 
 
  I am just curious as to how they got it positioned more to the bottom
  right of the image vs. the center. My guess is that they possibly drew
 the
  triangle themselves.
 
 
  I think that you're supposed to be able to use the arrowPosition and
  preferredEdge properties of the pop-up button cell to control where the
  arrow shows up, but I think that Xcode is probably using custom artwork
 in
  this case.
 
 
  j o a r
 
 
 



 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




-- 
Carmen C. Cerino
  University of Akron ACM Chapter President
  University of Akron Aux. Services Student Assistant
  Cell: 440.263.5057
  AIM: UAcodeweaver
  [ I 3 MACs ]
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Re: Pull Down Toolbar Item

2008-12-29 Thread Carmen Cerino Jr.
For the clipping issue, I am 95% sure it has to do with how NSPopUpButton
draws the image. If you look at the following screen capture, you will
notice the NSButton and NSPopUpButton differ greatly on how they draw their
images.
http://screencast.com/t/zXY5sLZP

On Mon, Dec 29, 2008 at 3:18 PM, Carmen Cerino Jr. ccerin...@gmail.comwrote:

 There is no such thing as simple validation for NSToolbarItems with custom
 views. Apple does not implement any validation what so ever when it comes to
 those custom items.

 http://developer.apple.com/DOCUMENTATION/Cocoa/Conceptual/Toolbars/Tasks/ValidatingTBItems.html#//apple_ref/doc/uid/2753


 I am working on cleaning up my sample code to post. I should be able to
 post it in a few hours.


 On Mon, Dec 29, 2008 at 2:14 PM, j o a r j...@joar.com wrote:


 On Dec 29, 2008, at 10:04 AM, Carmen Cerino Jr. wrote:

  You need to subclass in order to get validation working. That is the only
 reason I can think of why it needs to be a subclass



 Can you describe the type of validation that you're interested in
 performing? Simple validation should work automatically for at least the
 standard Cocoa controls, IIRC.


  The toolbar items are sized at 32x32 for both min and max. When I create
 the
 Popup button control, it is created with a frame of size 32x32 as well.
 Is
 there something I am forgetting to properly size?



 Not sure. Perhaps you can provide a screenshot of what the toolbar looks
 like when it's not aligned properly? If you could post a sample project that
 reproduces your problem, that would probably help too (preferably over http,
 and not inline to the list).


 j o a r






 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




-- 
Carmen C. Cerino
  University of Akron ACM Chapter President
  University of Akron Aux. Services Student Assistant
  Cell: 440.263.5057
  AIM: UAcodeweaver
  [ I 3 MACs ]
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Re: Pull Down Toolbar Item

2008-12-29 Thread Carmen Cerino Jr.
I am  now 99% sure that its drawing method is doing something awkward. Here
are the results of what happened when I implemented my own draw method:
http://screencast.com/t/FbOLyvgDS

On Mon, Dec 29, 2008 at 3:41 PM, Carmen Cerino Jr. ccerin...@gmail.comwrote:

 For the clipping issue, I am 95% sure it has to do with how NSPopUpButton
 draws the image. If you look at the following screen capture, you will
 notice the NSButton and NSPopUpButton differ greatly on how they draw their
 images.
 http://screencast.com/t/zXY5sLZP

 On Mon, Dec 29, 2008 at 3:18 PM, Carmen Cerino Jr. ccerin...@gmail.comwrote:

 There is no such thing as simple validation for NSToolbarItems with custom
 views. Apple does not implement any validation what so ever when it comes to
 those custom items.

 http://developer.apple.com/DOCUMENTATION/Cocoa/Conceptual/Toolbars/Tasks/ValidatingTBItems.html#//apple_ref/doc/uid/2753


 I am working on cleaning up my sample code to post. I should be able to
 post it in a few hours.


 On Mon, Dec 29, 2008 at 2:14 PM, j o a r j...@joar.com wrote:


 On Dec 29, 2008, at 10:04 AM, Carmen Cerino Jr. wrote:

  You need to subclass in order to get validation working. That is the
 only
 reason I can think of why it needs to be a subclass



 Can you describe the type of validation that you're interested in
 performing? Simple validation should work automatically for at least the
 standard Cocoa controls, IIRC.


  The toolbar items are sized at 32x32 for both min and max. When I create
 the
 Popup button control, it is created with a frame of size 32x32 as well.
 Is
 there something I am forgetting to properly size?



 Not sure. Perhaps you can provide a screenshot of what the toolbar looks
 like when it's not aligned properly? If you could post a sample project that
 reproduces your problem, that would probably help too (preferably over http,
 and not inline to the list).


 j o a r






 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




-- 
Carmen C. Cerino
  University of Akron ACM Chapter President
  University of Akron Aux. Services Student Assistant
  Cell: 440.263.5057
  AIM: UAcodeweaver
  [ I 3 MACs ]
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NSToolbar Error

2008-12-18 Thread Carmen Cerino Jr.
Can anyone explain where I should be looking for the cause of this
issue? I pulled my toolbar code from another project that is working
completely fine.

2008-12-18 09:19:02.485 MyProject [36461:10b] *** Assertion failure in
-[NSToolbar _forceMoveItemFromIndex:toIndex:],
/SourceCache/AppKit/AppKit-949.35/Toolbar.subproj/NSToolbar.m:1205
2008-12-18 09:19:02.485 MyProject [36461:10b] Invalid parameter not
satisfying: frIndex=0  frIndex[self _numberOfItems]

-- 
Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]
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Re: NSToolbar Error

2008-12-18 Thread Carmen Cerino Jr.
Allow me to add some more context to this error. It occurs during
customization of the toolbar when I try to move a item from one
location on the toolbar to another. The odd thing is if I drag out the
default toolbar from the customization palette and repeat the same
process, this error does not occur.

On Thu, Dec 18, 2008 at 9:22 AM, Carmen Cerino Jr. ccerin...@gmail.com wrote:
 Can anyone explain where I should be looking for the cause of this
 issue? I pulled my toolbar code from another project that is working
 completely fine.

 2008-12-18 09:19:02.485 MyProject [36461:10b] *** Assertion failure in
 -[NSToolbar _forceMoveItemFromIndex:toIndex:],
 /SourceCache/AppKit/AppKit-949.35/Toolbar.subproj/NSToolbar.m:1205
 2008-12-18 09:19:02.485 MyProject [36461:10b] Invalid parameter not
 satisfying: frIndex=0  frIndex[self _numberOfItems]

 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




-- 
Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]
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Re: Validation of a Custom View NSToolbarItem

2008-12-18 Thread Carmen Cerino Jr.
I apologize if I cam of snarky in my last email. I guess I may still
confused on how the validation process works. My impression from the
Toolbar Programming guide was that if you are dealing with  image
based items you want to implement the validateToolbarItem in your
target. However if you are dealing with an item with a custom view you
need to go the subclassing route and override validate. They did not
mention in the guide that validate needs to make a call to  any other
methods outside whatever you need to do in order to make the contents
of the view appear disabled or enabled. Another issue I am having is
that I read view based items don't get autovalidated, so by
autovalidation are they referring to the act of validating or the
process of checking if something is valid or not? I guess that would
be the reason why I made my first post. I was unsure if I was suppose
to ask the item to validate itself  or if the toolbar should be doing
it.

I did try the class that Keith provided, but had no luck. I am a
breakpoint and an NSLog statement inside validate and neither are
getting hit. From this point on lets assume that I am using Keith's
custom item, but here is some of the rest of my code.



static void addToolbarItem(NSMutableDictionary *theDict,NSString
*identifier,NSString *label,NSString *paletteLabel,NSString
*toolTip,id target,SEL settingSelector, id itemContent,SEL action,
NSMenu * menu)
{
   NSMenuItem *mItem;
   NSToolbarItem *item;

   if([identifier isEqualToString:@uploads])
   {
  item = [[[KBViewToolbarItem alloc]
initWithItemIdentifier:identifier] autorelease];
   }
   else
   {
  item = [[[NSToolbarItem alloc]
initWithItemIdentifier:identifier] autorelease];
   }

   [item setLabel:label];
   [item setPaletteLabel:paletteLabel];
   [item setToolTip:toolTip];
   [item setTarget:target];
   [item performSelector:settingSelector withObject:itemContent];
   [item setAction:action];

   if (menu!=NULL)
   {
  // we actually need an NSMenuItem here, so we construct one
  mItem=[[[NSMenuItem alloc] init] autorelease];
  [mItem setSubmenu: menu];
  [mItem setTitle: [menu title]];
  [item setMenuFormRepresentation:mItem];
   }

   [theDict setObject:item forKey:identifier];
}

+ (NSToolbar*)initialToolbarWithDelegate:(id)delegate
{
   NSToolbar *toolbar=[[[NSToolbar alloc]
initWithIdentifier:@myToolbar] autorelease];
   [toolbar setDelegate:delegate];
   [toolbar setAllowsUserCustomization:YES];
   [toolbar setDisplayMode: NSToolbarDisplayModeIconAndLabel];
   [toolbar setSizeMode:NSToolbarSizeModeSmall];
   return toolbar;
}

-(void)awakeFromNib
{
   mToolbarItems = [[NSMutableDictionary alloc] init];
   
addToolbarItem(mToolbarItems,@login,@Login,@Login/Logout,@Login.,self,@selector(setImage:),[NSImage
imageNamed:NSImageNameUser],@selector(loginLogout:),NULL);
   
addToolbarItem(mToolbarItems,@serverStatus,@servername.domain.com,@servername.domain.com,@Connected
server status.,self,@selector(setImage:),[NSImage
imageNamed:@ConnectionGood],@selector(showWebsite:),NULL);
   addToolbarItem(mToolbarItems,@uploads,@View Uploads,@View
Uploads,@View your pending
uploadds.,self,@selector(setView:),ibPendingUploadsItemView,
NULL,NULL);
}

- (NSToolbarItem *)toolbar:(NSToolbar *)toolbar
itemForItemIdentifier:(NSString *)itemIdentifier
willBeInsertedIntoToolbar:(BOOL)flag
{
   // We create and autorelease a new NSToolbarItem, and then go
through the process of setting up its
   // attributes from the master toolbar item matching that identifier
in our dictionary of items.
   NSToolbarItem *newItem = [[[NSToolbarItem alloc]
initWithItemIdentifier:itemIdentifier] autorelease];
   NSToolbarItem *item=[mToolbarItems objectForKey:itemIdentifier];

   [newItem setLabel:[item label]];
   [newItem setPaletteLabel:[item paletteLabel]];
   if ([item view]!=NULL)
   {
  [newItem setView:[item view]];
   }
   else
   {
  [newItem setImage:[item image]];
   }
   [newItem setToolTip:[item toolTip]];
   [newItem setTarget:[item target]];
   [newItem setAction:[item action]];
   [newItem setMenuFormRepresentation:[item menuFormRepresentation]];
   if ([newItem view]!=NULL)
   {
  [newItem setMinSize:[[item view] bounds].size];
  [newItem setMaxSize:[[item view] bounds].size];
   }

   [newItem setEnabled:YES];
   return newItem;
}


- (NSArray *)toolbarDefaultItemIdentifiers:(NSToolbar*)toolbar
{
   return [NSArray
arrayWithObjects:@login,@uploads,NSToolbarSeparatorItemIdentifier,NSToolbarFlexibleSpaceItemIdentifier,@serverStatus,nil];
}

- (NSArray *)toolbarAllowedItemIdentifiers:(NSToolbar*)toolbar
{
   return [NSArray arrayWithObjects:@login,@uploads,
NSToolbarSeparatorItemIdentifier,NSToolbarFlexibleSpaceItemIdentifier,@serverStatus,
NSToolbarSpaceItemIdentifier,nil];
}


- (BOOL)validateToolbarItem:(NSToolbarItem *)theItem
{
   if([[theItem itemIdentifier] isEqualToString:@login])
   {
  if((mLoggedIn  ![[theItem label] isEqualToString:@Logout])
|| (!mLoggedIn  

Re: NSToolbar Error

2008-12-18 Thread Carmen Cerino Jr.
This issue has been resolved. Unfortunately, I can't think of an easy
way to describe the issue without providing some deep contextual
details of some of my code. However it is not related to the issue I
am having with validation of a toolbar item with a custom view.

On Thu, Dec 18, 2008 at 9:42 AM, Carmen Cerino Jr. ccerin...@gmail.com wrote:
 Allow me to add some more context to this error. It occurs during
 customization of the toolbar when I try to move a item from one
 location on the toolbar to another. The odd thing is if I drag out the
 default toolbar from the customization palette and repeat the same
 process, this error does not occur.

 On Thu, Dec 18, 2008 at 9:22 AM, Carmen Cerino Jr. ccerin...@gmail.com 
 wrote:
 Can anyone explain where I should be looking for the cause of this
 issue? I pulled my toolbar code from another project that is working
 completely fine.

 2008-12-18 09:19:02.485 MyProject [36461:10b] *** Assertion failure in
 -[NSToolbar _forceMoveItemFromIndex:toIndex:],
 /SourceCache/AppKit/AppKit-949.35/Toolbar.subproj/NSToolbar.m:1205
 2008-12-18 09:19:02.485 MyProject [36461:10b] Invalid parameter not
 satisfying: frIndex=0  frIndex[self _numberOfItems]

 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




 --
 Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]




-- 
Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]
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Validation of a Custom View NSToolbarItem

2008-12-17 Thread Carmen Cerino Jr.
I understand I need to have a NSToolbarItem subclass and override its
validate method, but who is responsible for calling it? Will NSToolbar
call it during its validation routine or do I need to come up with my
own validation routine?

Cheers,
Carmen
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View Swapping

2008-12-15 Thread Carmen Cerino Jr.
Howdy,

Are there any guides regarding when it is appropriate to use this technique?

Thanks,
Carmen
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Autorelease Question

2008-11-19 Thread Carmen Cerino Jr.
I am not sure the best way to phrase this question into words, so I
will phrase it using example code.

- (NSString*)foo
{

NSString blah = [NSString string];

.


//Now do I do:
return blah;

//Or:
return [[blah retain] autorelease]];
}
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Re: Autorelease Question

2008-11-19 Thread Carmen Cerino Jr.
I guess I should also have included what spawned this question in the
first place. I have read in a handful of places that you can
guarantee, in the example case, that blah will exist until the end of
function, and that sometime after the end of the scope of the function
blah will be released. So if you don't know when it will be released,
is there a possibility of it being released before control gets back
to the caller so it can retain it?

On Wed, Nov 19, 2008 at 6:19 PM, Kyle Sluder
[EMAIL PROTECTED] wrote:
 Read this document:

 http://developer.apple.com/documentation/Cocoa/Conceptual/MemoryMgmt/Concepts/ObjectOwnership.html#//apple_ref/doc/uid/2043-BEHDEDDB

 Then read this one:

 http://developer.apple.com/documentation/Cocoa/Conceptual/MemoryMgmt/Tasks/MemoryManagementRules.html

 If you are just starting out, don't look for any patterns, just follow
 the rules.

 If you take ownership of an object, and want to return it and have
 nothing more to do with it, you need to relinquish ownership.  But if
 you just send it -release then it might go away before the caller gets
 it back, which is why -autorelease exists.

 --Kyle Sluder




-- 
Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]
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Re: Autorelease Question

2008-11-19 Thread Carmen Cerino Jr.
Thank you all for your clarifications!

On Wed, Nov 19, 2008 at 6:53 PM, Andy Lee [EMAIL PROTECTED] wrote:
 On Nov 19, 2008, at 5:37 PM, Carmen Cerino Jr. wrote:

 I am not sure the best way to phrase this question into words, so I
 will phrase it using example code.

 - (NSString*)foo
 {

   NSString blah = [NSString string];

   .


   //Now do I do:
   return blah;

   //Or:
   return [[blah retain] autorelease]];
 }

 Both return statements are consistent with the memory management rules, but
 in this particular example, the retain and autorelease are superfluous.

 I wonder if you're asking because you've seen accessor methods that use the
 second variation?  For example, if you have a Person class with a name
 ivar:

 - (NSString *)name
 {
return [[name retain] autorelease];
 }

 In this case an argument can be made for the retain and autorelease as
 opposed to just return name;.  They protect from something like this:

 Person *aPerson = [[Person alloc] init];
 // ... some code which sets the person's name along the way ...
 NSString *aName = [aPerson name];
 [aPerson release];

 The [aPerson release] might cause aPerson to be deallocated, which might
 cause its name to be deallocated, which would cause aName to be a bad
 pointer.

 When I saw this pitfall, I panicked and thought I'd need to rewrite all my
 getter methods.  But it was Jens Ayton, I think, who noted that in practice
 one is very unlikely to run into this pitfall, so really it's a matter of
 personal preference.




-- 
Carmen C. Cerino
   University of Akron ACM Chapter President
   University of Akron Aux. Services Student Assistant
   Cell: 440.263.5057
   AIM: UAcodeweaver
   [ I 3 MACs ]
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NSClassDescription Clarification

2008-11-05 Thread Carmen Cerino Jr.
I would like to take advantage of Key-Value Programming in my
application. Utilizing key-value programming I would like the ability
to iterate through all of my object's values or members. If I am
understanding NSObject's documentation right, I need to implement a
class description in order to get the attributeKeys method to work. I
am a little lost on what a class description is or what one is suppose
to look like. Can anyone provide some clarification or point me to
some examples?

Thanks
Carmen
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pragma mark Queston

2008-11-04 Thread Carmen Cerino Jr.
How are the labels suppose to appear in the drop down menu? All of
mine are showing up at the bottom of the list. I have opened other
people's projects and have seen their labels appear before each
function group they are describing.
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Modal Dialog Issue

2008-11-03 Thread Carmen Cerino Jr.
I have a button that when clicked will display a modal dialog. My
modal dialog is custom, and lives in its own Xib file. My issue is
that the first time I click the button to make the dialog appear it
does not latch it self onto the window like it should. If I go to
dismiss the dialog with my cancel button, the dialog does not
disappear but focus returns to my main window. Now the strange thing
is if I go to click that button again, the modal dialog works as it
should.
My code is as follows:

- (IBAction)signIn:(id)sender{
   if(!ibUserAuthenticationWindow) {
  [NSBundle loadNibNamed: @UserAuth owner: self];
   }

   [NSApp beginSheet: ibUserAuthenticationWindow
  modalForWindow: ibMainWindow
   modalDelegate: self
  didEndSelector:  @selector(didEndSheet:returnCode:contextInfo:)
 contextInfo: nil];
}

- (IBAction)authenticationCancel:(id)sender
{

   [NSApp endSheet:ibUserAuthenticationWindow];

}

- (void)didEndSheet:(NSWindow *)sheet returnCode:(int)returnCode
contextInfo:(void *)contextInfo{
   [sheet orderOut:self];

}

Cheers,
Carmen
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NSTableView with Custom Views as Cells Redraw Problem

2008-11-03 Thread Carmen Cerino Jr.
Basically I have an array of views for every item in my data source,
and my table uses a custom cell for its data cell. This cell has a
weak reference to one of the views in the array, and it is set every
time during the tableWillDisplayCell delegate method of the TableView.
When the cell goes to draw itself it will set its view's frame to
match the cell's frame, and it checks to see if its view's superview
matches the control view of that cell. If they do not match the view
is added to the control view. The issue I am having is when I go to
resize the window, it appears the views are drawing over themselves.
Here a link to a screen capture of the issue in action:
http://screencast.com/t/Fbc2WrZsG

Any help would be greatly appreciated! Please let me know if you would
like to see my code. I am following this tutorial on pulling of this
custom cell effect: http://www.joar.com/code/body.html

Cheers,
Carmen
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NSTableView Questions

2008-10-27 Thread Carmen Cerino Jr.
Howdy,

My goal is to create an upload dialog. Like most upload/download dialogs, I
am going to use a table view to display my information. Eventually I will
need to create my own custom NSCell in order to represent an item being
uploaded, so I can  represent multiple pieces of information in one cell. I
am currently having difficulty getting my NSTableView setup in order to
accept this custom NSCell. I first tried doing the usual, and adding an
NSTableView in IB. I can't seem to figure out how to make IB recognize my
custom NSCell class so it appears in the drop down list for the cell in my
table's column. Next I tried adding an NSTableView to my view in my code. I
was able to successfully set the cell for my table's column to my custom
cell, but I was not able to figure out how to go about getting the TableView
to size properly. In other words, I would set my the ScrollView that
enclosed the TableView to be 400x400, but the TableView would size to fit
the data instead of matching the size of its container. I thought setting
the TableView's size to match that of the ScrollView would fix the problem,
but for some reason it doesn't.


Any advice on the best approach for designing this project would be greatly
appreciated.


Carmen C. Cerino Jr.
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Questions on An NSOpenGL Application Design

2008-09-29 Thread Carmen Cerino Jr.
When my application starts up, the user is presented with a settings  
window. It contains a view that will be attached to a web camera, and  
some widgets to control various filter settings. Once the settings are  
tweaked to the user's desire, the window will be closed, but the  
camera will still be processing images. In addition to standard  
CIFilters, I will also need to read the pixels back in from VRAM to  
perform an analysis on the CPU that I have yet to transform into a  
CIFilter. The way I plan on designing this application is to have an  
NSOpenGLView subclass to display my camera feed, and another class to  
control the camera and all of the image processing.


Questions:

1. Should I stick with this design path? Some of the sample code I  
have seen puts what I have broken down into two classes all in the  
NSOpenGLView subclass, ie CIVideoDemoGL.
2. If I leave the code in two seperate files, do I need two  
OpenGLContexts, one for the view and one to link to a CIContext for  
the image filters, or can I just use the one from the NSOpenGLView?
3. When I bring the images back in from the GPU they will already be  
rendered with the CIFilters, so is it worth it to push them back out  
to OpenGL for drawing?

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Re: Question about respondsToSelector

2008-08-19 Thread Carmen Cerino Jr.
Sorry about the sketchy details. Basically I have a wrapper class for  
the Sequence Grabber, and I want to setup a delegate for the  
decompression callback.


This is where I use the respondsToSelector method:
static void SGVideoDecompTrackingCallback(
void *decompressionTrackingRefCon,
OSStatus result,
ICMDecompressionTrackingFlags decompressionTrackingFlags,
CVPixelBufferRef pixelBuffer,
TimeValue64 displayTime,
TimeValue64 displayDuration,
ICMValidTimeFlags validTimeFlags,
void *reserved,
void *sourceFrameRefCon )
{
#pragma unused(reserved)
#pragma unused(sourceFrameRefCon)

SGVideo* sgVideoChan = (SGVideo*)decompressionTrackingRefCon;
id _delegate = sgVideoChan.delegate;

if (result == noErr){

if ([_delegate respondsToSelector:  
@selector(SGDecompDataProc:)]){


[_delegate SGDecompDataProc:pixelBuffer
  trackingFlags:decompressionTrackingFlags
  displayTime:displayTime
  displayDuration:displayDuration
  validTimeFlags:validTimeFlags];
}
}
}


Header file where the function I am checking is prototyped:

@interface VideoController : NSObject {
SeqGrab* mSeqGrab;
SGVideo* mVideoChan;
IBOutlet SampleCIView* mPreview;
}

-(void)SGDecompDataProc: (CVPixelBufferRef)pixelBuffer trackingFlags: 
(ICMDecompressionTrackingFlags)decompressionTrackingFlags displayTime: 
(TimeValue64)displayTime displayDuration:(TimeValue64)displayDuration  
validTimeFlags:(ICMValidTimeFlags)validTimeFlags;



@end

Please let me know if you need to see anything else. Once again I  
apologize for the sketchy details.


Thank you all for your help!

Carmen


On Aug 18, 2008, at 4:39 PM, Andy Lee wrote:

Also: note that method names are case-sensitive, so  
@selector(doSomething) is not the same as @selector(doSomeThing).


Also, if the method you are referring to takes an argument, make  
sure you aren't forgetting the colon at the end.  The name of the  
method contains all its colons; @selector(doSomething) is different  
from @selector(doSomething:).


--Andy



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Re: Question about respondsToSelector

2008-08-19 Thread Carmen Cerino Jr.

*Smacks forehead*

Believe it or not I had that originally and it didn't work. I must of  
had a type-o in the function header that I was passing to  
respondsToSelector.


Thank you all. I am going to go back to making an ass out of myself in  
the privacy of my own home.


Cheers,
Carmen

On Aug 19, 2008, at 9:55 AM, Jonathan del Strother wrote:


GDecompDataProc:
trackingFlags: displayTime: displayDuration: validTimeFlags:


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Question about respondsToSelector

2008-08-18 Thread Carmen Cerino Jr.
Does the id type have enough information for the respondsToSelector  
method to work. I have a class with an ivar of type id, and when I  
invoke the respondsToSelector method it fails when it should succeed.  
I am assuming it should work fine, because if I skip checking with the  
respondsToSelector method and just make the call, it executes the  
method. Can someone please tell me what I am doing wrong?


Thanks,
Carmen
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