Re: Core Data Save As Binary Error

2009-12-14 Thread Kiran Kumar S


Have you changed the storetype  to binary in info.plist file


Regards
SKiran


On 14-Dec-09, at 6:11 PM, Richard Somers wrote:


I have a Core Data document based application.

Saving the file as XML or SQLite works fine.

Saving as binary results in an error: *** -[NSKeyedArchiver  
encodeValueOfObjCType:at:]: this archiver cannot encode structs.


The struct in question is a transformable attribute using a custom  
value transformer.


- (id)transformedValue:(id)value
{
 return [NSArchiver archivedDataWithRootObject:value];
}

No where in my code do I call NSKeyedArchiver.

Why does the core data framework work fine saving as XML or SQLite  
but not binary?


--Richard

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Re: Custom background in NSTableHeaderView

2009-11-17 Thread Kiran Kumar S


Hi,

	CellAttributes are used by button and button cell for displaying  
image and text accordingly, but tableHeaderCell doesn't uses these  
attributes for displaying image and  text.. Customize the  
NSTableHeaderCell and draw the image and text in drawWithFrame method.




Thanks
SKiranKumar




On 16-Nov-09, at 4:12 PM, Symadept wrote:


Hi,

I am trying to display custom image and the attributed text into the
TableHeaderview. For this I am retrieving the HeaderCell of each  
TableColumn
and setting its image and attributed text. Then I found out If I set  
image

first and then text next, only attributed text shown with the default
headerview background. If the Image is set after Text then  
Background image

overlaps the text.

I am overriding NSTableView and doing two things.

1. setDrawsBackground:NO
2. Invoking empty drawBackgroundInClipRect:clipRect.

Here is my code.

- (void)setColumnHeaderOf:(id)identifier image:(NSImage*)image title:(
NSString*)title

{

NSTableColumn *column=[self tableColumnWithIdentifier:identifier];

[[column headerCell] setCellAttribute:NSCellHasImageOnLeftOrBottom to:
NSImageBelow];

[[column headerCell] setImage:image];

NSMutableAttributedString *attributedString =  
[[NSMutableAttributedString

alloc] initWithString:title];

NSMutableParagraphStyle * aParagraphStyle = [[[NSMutableParagraphStyle
alloc] init] autorelease];

[aParagraphStyle setLineBreakMode:NSLineBreakByTruncatingTail];

[aParagraphStyle setAlignment:NSCenterTextAlignment];

CGFloat dividingFactor = 255.0f;

NSMutableDictionary * aTitleAttributes = [[[NSMutableDictionary alloc]
initWithObjectsAndKeys:

  [NSFont fontWithName:CP_FONT_NAME size:[NSFont systemFontSize]],
NSFontAttributeName,

  aParagraphStyle, NSParagraphStyleAttributeName,

  nil] autorelease];

[aTitleAttributes setValue:[NSColor colorWithDeviceRed:(246/ 
dividingFactor)
green:(204/dividingFactor) blue:(37/dividingFactor) alpha:1.0f]  
forKey:

NSForegroundColorAttributeName];

[attributedString addAttributes:aTitleAttributes range:NSMakeRange(0,
[attributedString length])];

[[column headerCell] setAttributedStringValue:attributedString];

[attributedString release];

}


- (void)awakeFromNib

{

NSLog(@KBCustomTableView awakeFromNib);

[[self enclosingScrollView] setDrawsBackground:NO];

NSRect frameRect = [[self headerView] frame];

[[self headerView] setFrameSize:NSMakeSize(frameRect.size.width, 30)];

[self setColumnHeaderOf:@Column1 image:[NSImage  
imageNamed:@ColHdr1]

title:@Column1];

[self setColumnHeaderOf:@Column2 image:[NSImage  
imageNamed:@ColHdr2]

title:@Column2];

[self setColumnHeaderOf:@Column3 image:[NSImage  
imageNamed:@ColHdr3]

title:@Column3];


}



- (void)drawBackgroundInClipRect:(NSRect)clipRect

{

NSLog(@KBCustomTableView drawBackgroundInClipRect);

//[super drawBackgroundInClipRect:clipRect];

}


Thanks in advance.

Regards
symadept
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Re: Multiple relationships between two entities

2009-10-13 Thread Kiran Kumar S
Create a Link Entity by adding another property linkType which decides  
the normal or alternate link.

In Item entity make to-many- relationShip for relationship link



Thanks
Kiran

On 13-Oct-09, at 11:34 AM, Rob Keniger wrote:


I'm just getting started with Core Data so go easy on me.

I am moving my existing app across to Core Data and I'm having  
trouble with a few concepts.


At present (pre-Core Data) my app has a model object (Item) which  
is used as the node object in an NSTreeController.


This model object has multiple ivars of another custom object  
(Link) like so:


@interface Item : NSObject
{
Link* normalLink;
Link* alternateLink;
}
@end

I'm trying to replicate this in my Core Data model. I have set up  
two entities, Item and Link. I have created two relationships in the  
Item entity, normalLink and alternateLink, both pointing to the  
Link entity.


Basically, I want each of these relationships to point to an  
instance of the Link entity.


However, now I have a problem. My Link entity has one relationship  
(item) which should be the inverse relationship, but that's not  
possible because I can only have one inverse relationship.


I think I'm getting mixed up here, how should this actually be  
modelled?


--
Rob Keniger



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Wrong selection Index

2009-05-13 Thread Kiran Kumar S


I had a table with 3 columns(col1, col2, col3(buttonCell))  in which  
col1 and col2 columns are binded to an Array Controller .Col3 is  
button cell which is targeted to an action method. When changed  
selection by clicking the button , in the button cell target method if  
i ask for selection index  on array controller i am getting previous  
selection index, and if changed my selection by clicking on a row  
which contains col1 or col2 i am getting correct selection index. Can  
any one suggest how to get the correct selection index in cell target  
method even my selection changes by clicking directly on button of a  
particular row.


Regards
SKiran
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problem with NSTimer

2009-05-08 Thread Kiran Kumar S
	according to documentation for  
beginSheet:modalForWindow:modalDelegate:didEndSelector:contextInfo: it  
says that While the application is in the run loop, it does not  
respond to any other events (including mouse, keyboard, or window- 
close events) unless they are associated with the sheet. It also does  
not perform any tasks (such as firing timers) that are not associated  
with the modal run loop.
	But in my app the timer i had created fires even my main window is in  
running as Modal


- (id)init
{
self = [super init];
if (self) {
	timer = [NSTimer scheduledTimerWithTimeInterval:5.0f target:self  
selector:@selector(timerPinged:) userInfo:nil repeats:YES];

}
return self;
}

-(void)timerPinged:(NSTimer*)timere
{
NSLog(@timer pinged);
}
-(IBAction)raiseSheet:(id)sender
{
[NSApp beginSheet:syncPanel modalForWindow:window  
modalDelegate:nil didEndSelector:nil contextInfo:nil];

}   

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NSDistantObject exception when server trying to access registered clients using DO

2009-05-06 Thread Kiran Kumar S
I am developing a client/server application using distributed objects.  
I developed server and in that i vended an object to be accessible by  
clients.In the client side i am getting the vended object, and getting  
required info from server.Every thing works fine. Until now my client  
ask server for his queries and server replies to that. But on the  
serverside if any updates goes, i had to inform client.so i thought of  
registering the client and ping the client for the updates.In the  
Client side i am getting vended object and registering the client.When  
my server pings the client giving the following exception.
   
		
2009-05-05 12:12:29.023 Project X[5278:10b] *** NSDistantObject  
initWithCoder: 0x1 not given away for conn 0xf9f21e0



Any one please help me out in this its really annoying

Server
-
NSRunLoop *runloop = [NSRunLoop currentRunLoop];

if ([NSHost respondsToSelector:@selector(_fixNSHostLeak)])
[NSHost _fixNSHostLeak];

if ([NSSocketPort respondsToSelector:
 @selector(_fixNSSocketPortLeak)])
[NSSocketPort _fixNSSocketPortLeak];

	NSSocketPort *receivePort = [[NSSocketPort alloc]  
initWithTCPPort:PORT_NUMBER];
	NSConnection *connection = [[NSConnection alloc]  
initWithReceivePort:receivePort sendPort:nil];

[receivePort release];
 [connection enableMultipleThreads];
 [connection setRootObject:[ServerObject sharedServerObject]];
 [connection addRunLoop:runloop];
 [connection setDelegate:self];
 [receivePort release];
[runloop run];
--  
--		
if the socket is created as above , there is no exception when i am  
trying to ping registered clients.But the problem with above is ,some  
times socket is not allocated, so i thought of creating socket in the  
following way

--
  
--
  

int newSocket = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
memset(serverAddress, 0, sizeof(serverAddress));
serverAddress.sin_family = AF_INET;
serverAddress.sin_addr.s_addr = htonl(INADDR_ANY);
serverAddress.sin_port = htons(PORT_NUMBER);

//resusing the Socket
int yes = 1;
setsockopt(newSocket, SOL_SOCKET, SO_REUSEADDR, yes, sizeof(yes));
	bind(newSocket, (struct sockaddr *)serverAddress,  
sizeof(serverAddress);

listen(newSocket, 128);

	NSSocketPort *serverPort = [[NSSocketPort alloc]  
initWithProtocolFamily:PF_INET socketType:SOCK_STREAM protocol:0  
socket:newSocket];
	serverConnection = [NSConnection connectionWithReceivePort:serverPort  
sendPort:serverPort];

NSRunLoop *runloop = [NSRunLoop currentRunLoop];
[serverConnection enableMultipleThreads];
[serverConnection setRootObject:[ServerObject sharedServerObject]];
[serverConnection addRunLoop:runloop];
[serverConnection setDelegate:self];
[runloop run];
[serverConnection release];

--
Beacuse of above creation of scoket i am getting above exception


@protocol DServerProto
-(void)registerClient:(id)client withName:(NSString *)name;
-(void)exportProject:(NSDictionary *)projectDictionary;
@end

@implementation ServerObject
-(void)registerClient:(id)client withName:(NSString *)name {
[clients setObject:client forKey:name];
[client setProtocolForProxy:@protocol(DClientProto)];
if(![timer isValid]) {
		timer = [[NSTimer scheduledTimerWithTimeInterval:5 target:self  
selector:@selector(pingClients:) userInfo:nil repeats:YES] retain];

}   
}   
-(void)pingClients:(NSTimer *)pingTimer {
NSArray *clientKeys = [clients allKeys];
for(id key in clientKeys) {
@try {
[[clients objectForKey:key] ping];
} @catch (NSException *exception) {
[clients removeObjectForKey:key];
}
}
if(![[clients allKeys] count]  [timer isValid]) {
[timer invalidate];

Exception

2009-05-05 Thread Kiran Kumar S
i am developing a client/server app using Distributed objects, i  
register my client to server. when server pings the client the  
following exception occurs.

Can any one suggest me why this exception occurs,


2009-05-05 12:12:29.023 Project X[5278:10b] *** NSDistantObject  
initWithCoder: 0x1 not given away for conn 0xf9f21e0
2009-05-05 12:12:29.024 Project X[5278:10b] NSExceptionHandler has  
recorded the following exception:
NSInternalInconsistencyException -- *** -[NSConcretePortCoder  
decodeInvocation]: no local target
Stack trace:  0xb6119a  0x94372e3b  0x95d8aeeb  0x95d8af2a   
0x90e847bc  0x90e8425d  0x90e8074c  0x90e8386e  0x90e8358d   
0x90e830be  0x90fc4395  0x90fc37ae  0x95d1a87c  0x95d1bf65   
0x95d115f5  0x95d11cd8  0x910e9480  0x910e9299  0x910e910d   
0x96bff3ed  0x96bfeca0  0x96bf7cdb  0x38f926  0x96bc4f14  0x37735   
0x2cb6  0x1

An Project X exception of type NSInternalInconsistencyException occured.
*** -[NSConcretePortCoder decodeInvocation]: no local target
Stack trace:
 1  +[NSException raise:format:arguments:] (in CoreFoundation) + 155
 2  +[NSException raise:format:] (in CoreFoundation) + 58
 3  -[NSConcretePortCoder decodeInvocation] (in Foundation) + 1068
 4	-[NSConcretePortCoder decodeRetainedObject] (in Foundation) +  
909

 5  _NSWalkData2 (in Foundation) + 1724
 6  -[NSConnection handleRequest:sequence:] (in Foundation) + 78
 7  -[NSConnection handlePortCoder:] (in Foundation) + 1149
 8  -[NSConcretePortCoder dispatch] (in Foundation) + 142
 9	-[NSSocketPort _handleMessage:from:socket:] (in Foundation) +  
821

10  __NSFireSocketData (in Foundation) + 734
11  __CFSocketDoCallback (in CoreFoundation) + 476
12  __CFSocketPerformV0 (in CoreFoundation) + 133
13  CFRunLoopRunSpecific (in CoreFoundation) + 3141
14  CFRunLoopRunInMode (in CoreFoundation) + 88
15  RunCurrentEventLoopInMode (in HIToolbox) + 283
16  ReceiveNextEventCommon (in HIToolbox) + 374
17  BlockUntilNextEventMatchingListInMode (in HIToolbox) + 106
18  _DPSNextEvent (in AppKit) + 657
19	-[NSApplication  
nextEventMatchingMask:untilDate:inMode:dequeue:] (in AppKit) + 128

20  -[NSApplication run] (in AppKit) + 795
21  -[MainApp run] (in Project X) (MainApp.m:506)
22  NSApplicationMain (in AppKit) + 574
23  main (in Project X) (main.m:28)
2009-05-05 12:12:31.725 Project X[5278:10b] *** -[NSConcretePortCoder  
decodeInvocation]: no local target


Regards
SKiran
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Re: Registering Clients using DO

2009-05-05 Thread Kiran Kumar S


Creating socket as below in the server side  gives the exception. Can  
any one guide why this happens so.


int newSocket = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
int namelen = sizeof(serverAddress);
memset(serverAddress, 0, sizeof(serverAddress));
serverAddress.sin_family = AF_INET;
serverAddress.sin_addr.s_addr = htonl(INADDR_ANY);
serverAddress.sin_port = htons(8081);
int yes = 1;
setsockopt(newSocket, SOL_SOCKET, SO_REUSEADDR, yes, sizeof(yes));
bind(newSocket, (struct sockaddr *)serverAddress, namelen);
listen(newSocket, 128);

	NSSocketPort *receivePort = [[NSSocketPort alloc]  
initWithProtocolFamily:PF_INET socketType:SOCK_STREAM protocol:0  
socket:newSocket];
	NSConnection *connection = [NSConnection  
connectionWithReceivePort:receivePort sendPort:receivePort];



if i create the port as below then it doesn't gives the exception

NSSocketPort *receivePort;
NSConnection *connection;

NSRunLoop *runloop = [NSRunLoop currentRunLoop];

// Magic fix for socketPort/host leaks!
if ([NSHost respondsToSelector:@selector(_fixNSHostLeak)]) {
[NSHost _fixNSHostLeak];
}
if ([NSSocketPort respondsToSelector:
 @selector(_fixNSSocketPortLeak)]) {
[NSSocketPort _fixNSSocketPortLeak];
}

NS_DURING
// This server will wait for requests on port 8081
receivePort = [[NSSocketPort alloc] initWithTCPPort:PORT_NUMBER];
NS_HANDLER
exit(-1);
NS_ENDHANDLER

// Create the connection object
connection = [NSConnection connectionWithReceivePort:receivePort
sendPort:nil];

[receivePort release];
[connection enableMultipleThreads];
[connection setRootObject:[ServerObject sharedServerObject]];
[connection addRunLoop:runloop];
[connection setDelegate:self];
[receivePort release];


Regards
SKiran



On 05-May-09, at 11:10 AM, Kiran Kumar S wrote:


hi ken,



So, the questions are: is -getServer called on the main thread?  Is  
the client object, the one which you pass to the server with - 
registerClient:. retained so that it is still alive when the ping  
comes?




the object i send is shared object, which exist until the  
application quits.


Regards
SKiran  

On 30-Apr-09, at 2:08 PM, Ken Thomases wrote:


On Apr 30, 2009, at 3:06 AM, Kiran Kumar S wrote:


On 30-Apr-09, at 12:03 PM, Ken Thomases wrote:


On Apr 30, 2009, at 12:47 AM, Kiran Kumar S wrote:

I am developing a client/server application using DO. In server  
an object is vended to be accessible by clients.In the client  
side i am accessing vended object and get required info from  
server.Every thing works fine. Until now my client queries  
server and server replies to that. But on serverside if any  
updates goes, i had to inform client.so i thought of registering  
the client and ping the client for updates.So in Client side i  
get vended object and registered it to server.When my server  
pings the client its  giving error *** NSDistantObject  
initWithCoder: 0x1 not given away for conn 0xf8937f0


Can you break on this error?  On what line of code is it  
happening?  What's the backtrace?


this exception occurs when server pings,

2009-04-30 13:22:13.835 Project X[7044:10b] *** NSDistantObject  
initWithCoder: 0x1 not given away for conn 0x10c17ce0


It looks like the above is separate from the below exception,  
although probably related.  That message is far from clear.  An  
Apple engineer may be able to help.


It seems to be saying that it has received an object identifier  
(0x1) which doesn't correspond to any object that was sent out on  
the connection in question.


2009-04-30 13:22:13.836 Project X[7044:10b] NSExceptionHandler has  
recorded the following exception:
NSInternalInconsistencyException -- *** -[NSConcretePortCoder  
decodeInvocation]: no local target
Stack trace:  0xb5919a  0x94372e3b  0x95d8aeeb  0x95d8af2a   
0x90e847bc  0x90e8425d  0x90e8074c  0x90e8386e  0x90e8358d   
0x90e830be  0x90fc4395  0x90fc37ae  0x95d1a87c  0x95d1bf65   
0x95d115f5  0x95d11cd8  0x910e9480  0x910e9299  0x910e910d   
0x96bff3ed  0x96bfeca0  0x96bf7cdb  0x38de9a  0x96bc4f14  0x37225   
0x27a6  0x1
An Project X exception of type NSInternalInconsistencyException  
occured.

*** -[NSConcretePortCoder decodeInvocation]: no local target
Stack trace:
   1	+[NSException raise:format:arguments:] (in CoreFoundation) +  
155

   2+[NSException raise:format:] (in CoreFoundation) + 58
   3-[NSConcretePortCoder decodeInvocation] (in Foundation) + 1068
   4	-[NSConcretePortCoder decodeRetainedObject] (in Foundation) +  
909

   5_NSWalkData2 (in Foundation) + 1724
   6-[NSConnection handleRequest:sequence:] (in Foundation) + 78
   7-[NSConnection handlePortCoder:] (in Foundation) + 1149
   8

Re: Registering Clients using DO

2009-05-04 Thread Kiran Kumar S

hi ken,



So, the questions are: is -getServer called on the main thread?  Is  
the client object, the one which you pass to the server with - 
registerClient:. retained so that it is still alive when the ping  
comes?




the object i send is shared object, which exist until the application  
quits.


Regards
SKiran  

On 30-Apr-09, at 2:08 PM, Ken Thomases wrote:


On Apr 30, 2009, at 3:06 AM, Kiran Kumar S wrote:


On 30-Apr-09, at 12:03 PM, Ken Thomases wrote:


On Apr 30, 2009, at 12:47 AM, Kiran Kumar S wrote:

I am developing a client/server application using DO. In server  
an object is vended to be accessible by clients.In the client  
side i am accessing vended object and get required info from  
server.Every thing works fine. Until now my client queries server  
and server replies to that. But on serverside if any updates  
goes, i had to inform client.so i thought of registering the  
client and ping the client for updates.So in Client side i get  
vended object and registered it to server.When my server pings  
the client its  giving error *** NSDistantObject initWithCoder:  
0x1 not given away for conn 0xf8937f0


Can you break on this error?  On what line of code is it  
happening?  What's the backtrace?


this exception occurs when server pings,

2009-04-30 13:22:13.835 Project X[7044:10b] *** NSDistantObject  
initWithCoder: 0x1 not given away for conn 0x10c17ce0


It looks like the above is separate from the below exception,  
although probably related.  That message is far from clear.  An  
Apple engineer may be able to help.


It seems to be saying that it has received an object identifier  
(0x1) which doesn't correspond to any object that was sent out on  
the connection in question.


2009-04-30 13:22:13.836 Project X[7044:10b] NSExceptionHandler has  
recorded the following exception:
NSInternalInconsistencyException -- *** -[NSConcretePortCoder  
decodeInvocation]: no local target
Stack trace:  0xb5919a  0x94372e3b  0x95d8aeeb  0x95d8af2a   
0x90e847bc  0x90e8425d  0x90e8074c  0x90e8386e  0x90e8358d   
0x90e830be  0x90fc4395  0x90fc37ae  0x95d1a87c  0x95d1bf65   
0x95d115f5  0x95d11cd8  0x910e9480  0x910e9299  0x910e910d   
0x96bff3ed  0x96bfeca0  0x96bf7cdb  0x38de9a  0x96bc4f14  0x37225   
0x27a6  0x1
An Project X exception of type NSInternalInconsistencyException  
occured.

*** -[NSConcretePortCoder decodeInvocation]: no local target
Stack trace:
1	+[NSException raise:format:arguments:] (in CoreFoundation) +  
155

2   +[NSException raise:format:] (in CoreFoundation) + 58
3   -[NSConcretePortCoder decodeInvocation] (in Foundation) + 1068
4	-[NSConcretePortCoder decodeRetainedObject] (in Foundation) +  
909

5   _NSWalkData2 (in Foundation) + 1724
6   -[NSConnection handleRequest:sequence:] (in Foundation) + 78
7   -[NSConnection handlePortCoder:] (in Foundation) + 1149
8   -[NSConcretePortCoder dispatch] (in Foundation) + 142
9	-[NSSocketPort _handleMessage:from:socket:] (in Foundation) +  
821

   10   __NSFireSocketData (in Foundation) + 734
   11   __CFSocketDoCallback (in CoreFoundation) + 476
   12   __CFSocketPerformV0 (in CoreFoundation) + 133
   13   CFRunLoopRunSpecific (in CoreFoundation) + 3141
   14   CFRunLoopRunInMode (in CoreFoundation) + 88
   15   RunCurrentEventLoopInMode (in HIToolbox) + 283
   16   ReceiveNextEventCommon (in HIToolbox) + 374
   17   BlockUntilNextEventMatchingListInMode (in HIToolbox) + 106
   18   _DPSNextEvent (in AppKit) + 657
   19	-[NSApplication  
nextEventMatchingMask:untilDate:inMode:dequeue:] (in AppKit) + 128

   20   -[NSApplication run] (in AppKit) + 795
   21   -[MainApp run] (in Project X) (MainApp.m:506)
   22   NSApplicationMain (in AppKit) + 574
   23   main (in Project X) (main.m:28)
2009-04-30 13:22:16.422 Project X[7044:10b] *** - 
[NSConcretePortCoder decodeInvocation]: no local target







@implementation ServerObject : NSObject
-(void)registerClient:(idNetClientProto)client {


You didn't show the NetClientProto protocol, although I'm guessing  
it's pretty simple.


You didn't comment here.  I guess I was too subtle.  I was asking to  
see the protocol declaration.



	[serverObject performSelector:@selector(registerClient:)  
withObject:self];


Why are you using -performSelector:... here?  What's the  
declaration of 'serverObject'?





Best practice is to have a protocol for each side of the  
connection, defined in a header that is shared between the code  
bases.  Then you don't have to relying on things like - 
performSelector:...  You could just invoke -registerClient:  
directly.


Such a protocol is also where you'd specify bycopy, oneway, and  
similar specifiers.


Furthermore, you should use -[NSDistantObject  
setProtocolForProxy:] for efficiency, and probably  
NSProtocolChecker (on the server side) for security.

Thanks , and i will probably implement this


It -- the use of a protocol and avoiding the need for - 
performSelector:.. -- may actually

Registering Clients using DO

2009-04-29 Thread Kiran Kumar S
I am developing a client/server application using DO. In server an  
object is vended to be accessible by clients.In the client side i am  
accessing vended object and get required info from server.Every thing  
works fine. Until now my client queries server and server replies to  
that. But on serverside if any updates goes, i had to inform client.so  
i thought of registering the client and ping the client for updates.So  
in Client side i get vended object and registered it to server.When my  
server pings the client its  giving error *** NSDistantObject  
initWithCoder: 0x1 not given away for conn 0xf8937f0
I think my registering of client with server goes wrong , can anyone  
suggest me what i am missing here.If any sample code that would be  
great.

Server
---
main() {
int newSocket = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in address;
memset(address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_addr.s_addr = htonl(INADDR_ANY);
address.sin_port = htons(PORT_NUMBER);int yes = 1;
setsockopt(newSocket, SOL_SOCKET, SO_REUSEADDR, yes, sizeof(yes));
bind(newSocket, (struct sockaddr *)address, sizeof(address));
listen(newSocket, 128);
	NSSocketPort *serverPort = [[NSSocketPort alloc]  
initWithProtocolFamily:PF_INET socketType:SOCK_STREAM protocol:0  
socket:newSocket];
	connection = [[NSConnection alloc] initWithReceivePort:serverPort  
sendPort:serverPort];

NSRunLoop *runloop = [NSRunLoop currentRunLoop];
[connection setRootObject:[ServerObject sharedServerObject]];
[connection addRunLoop:runloop];
[runloop run];
}
@implementation ServerObject : NSObject
-(void)registerClient:(idNetClientProto)client {
[clients setObject:client forKey: @C1];
if(![timer isValid])
	  timer = [[NSTimer scheduledTimerWithTimeInterval:1 target:self  
selector:@selector(pingClients) userInfo:nil repeats:YES] retain];

}
-(void)pingClients {
[[clients objectForKey:[[clients allKeys] lastObject]] ping];
}

Client
---
-(id)getServer{
 @try{  
	NSSocketPort  *port = [[NSSocketPort alloc]  
initRemoteWithTCPPort:PORT_NUMBER host:host];
	NSConnection *connection = [[NSConnection  alloc]  
initWithReceivePort:nil sendPort:port];

[connection setDelegate:self];
	[[NSNotificationCenter defaultCenter] addObserver:self  
selector:@selector(handleConnectionDied:)  
name:NSConnectionDidDieNotification object:serverConnection];

[port release];
serverObject = [connection rootProxy];
	[serverObject performSelector:@selector(registerClient:)  
withObject:self];

 }...@catch(NSException *exception){
[self destroyConnection];
}
return serverObject;
}
-(void)ping{
NSLog(@server pinged);
}

Regards
SKiran
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Re: Long Time Dealy When getting Vended Object

2009-04-23 Thread Kiran Kumar S


 When accessing rootProxy from connection Object, in the below code i  
marked in red


-(id)serverObject {
id serverObject = nil;

@try{
NSConnection *connection = [self serverConnection];
serverObject = [connection rootProxy]; //Here i got 
struck
}...@catch(NSException *exception)  {
serverObject = nil;
[self destroyConnection];
 }
return serverObject;
}

-(NSConnection *)serverConnection {
if(!serverConnection)   {
		NSString *webAppURLString = [[NSUserDefaults standardUserDefaults]  
objectForKey:WebAppURL];

NSString *host = nil;
if(!(webAppURLString  [webAppURLString length]  0)) {
host =[[NSProcessInfo processInfo] hostName];
} else {
host = [[NSURL URLWithString:webAppURLString] host];
}
		NSSocketPort  *port = [[NSSocketPort alloc]  
initRemoteWithTCPPort:PORT_NUMBER host:host];
		serverConnection = [[NSConnection  alloc] initWithReceivePort:nil  
sendPort:port];

[serverConnection setDelegate:self];
[serverConnection setRequestTimeout:1.0f];
[serverConnection setReplyTimeout:1.0f];
		[[NSNotificationCenter defaultCenter] addObserver:self  
selector:@selector(handleConnectionDied:)  
name:NSConnectionDidDieNotification object:serverConnection];

[port release];
}
return serverConnection;
}

Regards
SKiran

On 24-Apr-09, at 6:11 AM, Ken Thomases wrote:


On Apr 23, 2009, at 12:05 AM, Kiran Kumar S wrote:


These are the lines of code i got blocked

1. When Remote Machine is not in Network

	553 -[PXDistributedObjectsClient  
serverObjectWithReestablishingConnection]

553 -[PXDistributedObjectsClient serverObject]
553 _CF_forwarding_prep_0 553 ___forwarding___
553 -[NSDistantObject forwardInvocation:]
553 -[NSConnection 
sendInvocation:internal:]
553 -[NSConnection 
sendInvocation:internal:]


Hmm.  I was wrong to suggest sampling.  I doesn't resolve to  
specific lines of code, just functions/methods.  Better to break  
into the program using the debugger (Control-c if using gdb  
directly, the Pause button in Xcode's debugger) to get the specific  
line within the -serverObject method.


Of course, line numbers won't be meaningful to me without your whole  
source file, so just show the contents of the line.


Regards,
Ken





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Long Time Dealy When getting Vended Object

2009-04-22 Thread Kiran Kumar S

Hi,

	Really going mad, it is taking  long time response when i am trying  
to get vended Object from the remote machine which doesn't exist in  
the network. .
	  I am facing same long time delay(more than 60 sec) when i am trying  
to get vended object from the remote machine which gone to sleep.

  Below is the code

-(id)serverObject {
id serverObject = nil;
@try{
serverObject = [[self serverConnection] rootProxy];
}...@catch(NSException *exception)  {
serverObject = nil;
[self destroyConnection];
 }
return serverObject;
}
-(NSConnection *)serverConnection {
if(!serverConnection)   {
		NSString *webAppURLString = [[NSUserDefaults standardUserDefaults]  
objectForKey:kPXWebAppURL];

NSString *host = nil;
if(!(webAppURLString  [webAppURLString length]  0)) {
host =[[NSProcessInfo processInfo] hostName];
} else {
host = [[NSURL URLWithString:webAppURLString] host];
}
		NSSocketPort  *port = [[NSSocketPort alloc]  
initRemoteWithTCPPort:PORT_NUMBER host:host];
		serverConnection = [[NSConnection  alloc] initWithReceivePort:nil  
sendPort:port];

[serverConnection setDelegate:self];
[serverConnection setRequestTimeout:1.0f];
[serverConnection setReplyTimeout:1.0f];
		[[NSNotificationCenter defaultCenter] addObserver:self  
selector:@selector(handleConnectionDied:)  
name:NSConnectionDidDieNotification object:serverConnection];

[port release];
}
return serverConnection;
}


Please help me out in this

Regards
SKiranKumar
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Re: Long Time Dealy When getting Vended Object

2009-04-22 Thread Kiran Kumar S

Thanks, Ken for your Reply,

Usually we will get time out exception when  trying to get vended  
object that is not available but in the below case i use to get same  
exception after a long long delay and some times My app crashes


Thanks
SkiranKumar




On 22-Apr-09, at 1:52 PM, Ken Thomases wrote:


On Apr 22, 2009, at 1:14 AM, Kiran Kumar S wrote:

	Really going mad, it is taking  long time response when i am  
trying to get vended Object from the remote machine which doesn't  
exist in the network. .
	  I am facing same long time delay(more than 60 sec) when i am  
trying to get vended object from the remote machine which gone to  
sleep.

  Below is the code

[...]


On which line is the code blocking?  You can find out by sampling  
the process from Activity Monitor or breaking into the process with  
the debugger.


The delay you're seeing is probably the TCP connection timeout.  On  
most systems, it will take about 9 minutes for TCP to give up all  
attempts to connect and timeout.  I would hope that NSConnection  
would implement its own timeout mechanism as an alternative to  
allowing TCP to exhaust itself.


As near as I can tell from reviewing the documentation, the reply  
timeout should govern the -rootProxy method.  Since you're setting  
that, then I'm not sure why it's not working.


This might be a bug, which you should file at http://bugreport.apple.com 
.


Regards,
Ken




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Re: Long Time Dealy When getting Vended Object

2009-04-22 Thread Kiran Kumar S

These are the lines of code i got blocked

1. When Remote Machine is not in Network

	553 -[PXDistributedObjectsClient  
serverObjectWithReestablishingConnection]

553 -[PXDistributedObjectsClient serverObject]
553 _CF_forwarding_prep_0 553 ___forwarding___
553 -[NSDistantObject forwardInvocation:]
553 -[NSConnection 
sendInvocation:internal:]
553 -[NSConnection 
sendInvocation:internal:]


On 22-Apr-09, at 3:33 PM, Kiran Kumar S wrote:


Thanks, Ken for your Reply,

Usually we will get time out exception when  trying to get vended  
object that is not available but in the below case i use to get same  
exception after a long long delay and some times My app crashes


Thanks
SkiranKumar




On 22-Apr-09, at 1:52 PM, Ken Thomases wrote:


On Apr 22, 2009, at 1:14 AM, Kiran Kumar S wrote:

	Really going mad, it is taking  long time response when i am  
trying to get vended Object from the remote machine which doesn't  
exist in the network. .
	  I am facing same long time delay(more than 60 sec) when i am  
trying to get vended object from the remote machine which gone to  
sleep.

  Below is the code

[...]


On which line is the code blocking?  You can find out by sampling  
the process from Activity Monitor or breaking into the process with  
the debugger.


The delay you're seeing is probably the TCP connection timeout.  On  
most systems, it will take about 9 minutes for TCP to give up all  
attempts to connect and timeout.  I would hope that NSConnection  
would implement its own timeout mechanism as an alternative to  
allowing TCP to exhaust itself.


As near as I can tell from reviewing the documentation, the reply  
timeout should govern the -rootProxy method.  Since you're setting  
that, then I'm not sure why it's not working.


This might be a bug, which you should file at http://bugreport.apple.com 
.


Regards,
Ken




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SocketPort allocating

2008-12-19 Thread Kiran Kumar S
I had Distributed object which can used by any client, i am  
establishing connection using a port , every thing works fine.My  
object is vended and the client can use the vended object . But i am  
getting problem when i restart my server which supplies vended object.  
When i am restarting sometimes my socket is not get allocated , and  
this is beecause the socket is using by any of the client, how can i  
resolve this situation .



	NSSocketPort *serverPort = [[[NSSocketPort alloc] initWithTCPPort: 
3002] autorelease];
	aConnection = [[NSConnection alloc] initWithReceivePort:serverPort  
sendPort:nil];

NSRunLoop *runloop = [NSRunLoop currentRunLoop];
[aConnection setRootObject:[ServerObject sharedServerObject]];


Regards
kiran


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Popups Binding problem

2008-11-20 Thread Kiran Kumar S

Hi,
I have two popups which I want to bind together; the first popup
contains a list of Categories, which has an array of reports. The
reports array is a content array of the second popup.

I want to select a Category in the first popup and get a list of
reports in the second popup. When user changes a Category, the popup
updates with the corresponding list.

 When I open the APP, the popups are populated correctly,
but the second one (with employees) doesn't update after Category
change.
Please Suggest me if any ideas

Regards
SKiran
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