Re: Xcode 14 minimum deployment target

2022-10-28 Thread Christopher Snowhill via Cocoa-dev


> On Oct 28, 2022, at 9:29 AM, Markus Spoettl via Cocoa-dev 
>  wrote:
> 
> On 10/28/22 1:40 PM, Mark Allan via Cocoa-dev wrote:
>> I've held off upgrading for the same reason. I wonder if it's something to 
>> do with a
>> semantic difference between "is no longer supported" and "is no longer 
>> possible". Maybe
>> what they really mean is "if it appears to work, great, but we can't 
>> guarantee it, and
>> if it fails spectacularly, you're on your own"?
> 
> That would certainly be great to know for sure. And where exactly it would 
> fail spectacularly (if it did), meaning on the development machine or on a 
> user's machine running an unsupported-by-Xcode system. We didn't notice that 
> change and released an update to our app which targets 10.11 as deployment 
> target.
> 
> Regards
> Markus
> -- 
> __
> Markus Spoettl
> 
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This requirement appears to have been delayed to 14.1, since 14.0 had to be 
released before Ventura came out. The hard block is on the macOS 13 SDK, which 
was pushed back to Xcode 14.1. Xcode 14.0 and 14.0.1 as released on the App 
Store still include the 12.3 SDK.
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Re: Xcode 14 minimum deployment target

2022-10-28 Thread Markus Spoettl via Cocoa-dev

On 10/28/22 1:40 PM, Mark Allan via Cocoa-dev wrote:

I've held off upgrading for the same reason. I wonder if it's something to do 
with a
semantic difference between "is no longer supported" and "is no longer 
possible". Maybe
what they really mean is "if it appears to work, great, but we can't guarantee 
it, and
if it fails spectacularly, you're on your own"?


That would certainly be great to know for sure. And where exactly it would fail 
spectacularly (if it did), meaning on the development machine or on a user's machine 
running an unsupported-by-Xcode system. We didn't notice that change and released an 
update to our app which targets 10.11 as deployment target.


Regards
Markus
--
__
Markus Spoettl

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Re: Xcode 14 minimum deployment target

2022-10-28 Thread Mark Allan via Cocoa-dev
I've held off upgrading for the same reason. I wonder if it's something to do 
with a semantic difference between "is no longer supported" and "is no longer 
possible". Maybe what they really mean is "if it appears to work, great, but we 
can't guarantee it, and if it fails spectacularly, you're on your own"?

Mark

> On 28 Oct 2022, at 12:08 pm, Eyal Redler via Cocoa-dev 
>  wrote:
> 
> Could be, but I just found in the xcode 14 release notes:
> 
>• Building for deployment to OS releases older than macOS 10.13, iOS 11, 
> tvOS 11, and watchOS 4 is no longer supported. (92834476)
> 
> https://developer.apple.com/documentation/xcode-release-notes/xcode-14-release-notes
> 
> Yet I'm am able to do just that without an issue...
> 
> Eyal
> 
> 
> 
>> On 28 Oct 2022, at 13:54, Saagar Jha  wrote:
>> 
>> I believe Xcode 14 has the old macOS bits (with the new iOS SDK). Try 14.1?
>> 
>>> On Oct 28, 2022, at 03:51, Eyal Redler via Cocoa-dev 
>>>  wrote:
>>> 
>>> I read somewhere (can't recall where) that xcode 14 will not support 
>>> deployment target < macOS 10.13.
>>> I was bracing myself for having to somehow develop my app on two machines 
>>> for a while or ditching my pre 10.13 users but after installing xcode 14 on 
>>> my new M1 machine I found out that I can compile and build my app with 
>>> minimum deployment target of 10.9 and could not find an issue when running 
>>> it on 10.9.
>>> 
>>> I'm not sure what to make of it, did I misunderstand this, is it a fluke? 
>>> Did Apple change their policy?
>>> 
>>> Eyal Redler
>>> 
>>> "If Uri Geller bends spoons with divine powers, then he's doing it the hard 
>>> way."
>>> --James Randi
>>> www.eyalredler.com
>>> 
>>> 
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Re: Xcode 14 minimum deployment target

2022-10-28 Thread Eyal Redler via Cocoa-dev
Could be, but I just found in the xcode 14 release notes:

• Building for deployment to OS releases older than macOS 10.13, iOS 11, 
tvOS 11, and watchOS 4 is no longer supported. (92834476)

https://developer.apple.com/documentation/xcode-release-notes/xcode-14-release-notes

Yet I'm am able to do just that without an issue...

Eyal



> On 28 Oct 2022, at 13:54, Saagar Jha  wrote:
> 
> I believe Xcode 14 has the old macOS bits (with the new iOS SDK). Try 14.1?
> 
>> On Oct 28, 2022, at 03:51, Eyal Redler via Cocoa-dev 
>>  wrote:
>> 
>> I read somewhere (can't recall where) that xcode 14 will not support 
>> deployment target < macOS 10.13.
>> I was bracing myself for having to somehow develop my app on two machines 
>> for a while or ditching my pre 10.13 users but after installing xcode 14 on 
>> my new M1 machine I found out that I can compile and build my app with 
>> minimum deployment target of 10.9 and could not find an issue when running 
>> it on 10.9.
>> 
>> I'm not sure what to make of it, did I misunderstand this, is it a fluke? 
>> Did Apple change their policy?
>> 
>> Eyal Redler
>> 
>> "If Uri Geller bends spoons with divine powers, then he's doing it the hard 
>> way."
>> --James Randi
>> www.eyalredler.com
>> 
>> 
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Re: Xcode 14 minimum deployment target

2022-10-28 Thread Saagar Jha via Cocoa-dev
I believe Xcode 14 has the old macOS bits (with the new iOS SDK). Try 14.1?

> On Oct 28, 2022, at 03:51, Eyal Redler via Cocoa-dev 
>  wrote:
> 
> I read somewhere (can't recall where) that xcode 14 will not support 
> deployment target < macOS 10.13.
> I was bracing myself for having to somehow develop my app on two machines for 
> a while or ditching my pre 10.13 users but after installing xcode 14 on my 
> new M1 machine I found out that I can compile and build my app with minimum 
> deployment target of 10.9 and could not find an issue when running it on 10.9.
> 
> I'm not sure what to make of it, did I misunderstand this, is it a fluke? Did 
> Apple change their policy?
> 
> Eyal Redler
> 
> "If Uri Geller bends spoons with divine powers, then he's doing it the hard 
> way."
> --James Randi
> www.eyalredler.com
> 
> 
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Xcode 14 minimum deployment target

2022-10-28 Thread Eyal Redler via Cocoa-dev
I read somewhere (can't recall where) that xcode 14 will not support deployment 
target < macOS 10.13.
I was bracing myself for having to somehow develop my app on two machines for a 
while or ditching my pre 10.13 users but after installing xcode 14 on my new M1 
machine I found out that I can compile and build my app with minimum deployment 
target of 10.9 and could not find an issue when running it on 10.9.

I'm not sure what to make of it, did I misunderstand this, is it a fluke? Did 
Apple change their policy?

Eyal Redler

"If Uri Geller bends spoons with divine powers, then he's doing it the hard 
way."
--James Randi
www.eyalredler.com


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