Re: Sharing literki work

2011-10-17 Thread Timo Jyrinki
2011/10/16 Neil Jerram n...@ossau.homelinux.net:
 Hi there.  I'm doing some incremental work with literki, and wanted to share
 that in case it's of interest to more than just me.

Yes! I still found literki the most interesting keyboard around, which
is why I packaged it in Debian (some patches at [1], probably not
interesting if not the 03). If only I could find out how to force it
to stay on top on my setup so that I wouldn't need to restart it every
time I switch a window and want to write something... (I have a button
for that in my tihos program).

-Timo

[1] 
http://anonscm.debian.org/gitweb/?p=pkg-fso/literki.git;a=tree;f=debian/patches;h=76282552a74781095cb65e8330a4383eea5df808;hb=debian

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Re: Sharing literki work

2011-10-17 Thread Davide Scaini
Interesting!
d
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Re: Sharing literki work

2011-10-17 Thread Neil Jerram

On Mon, 17 Oct 2011 10:34:12 +0300, Timo Jyrinki wrote:


Yes! I still found literki the most interesting keyboard around,


Me too.  Its code is nicely organised and easy to read and modify.  I 
like the transparent overlay approach, and its target of being 
finger-usable, and the hide/show control by swiping.  And the touchpad 
idea...


My only reservation is that I've found it not to look very beautiful.  
Plus I'm interested at the moment in optimising for a landscape UI.  
Those are the motivations for my current work.



which
is why I packaged it in Debian (some patches at [1], probably not
interesting if not the 03).


I have those already, apart from 02, because I started from the Debian 
package.  I've independently implemented something like 02.



If only I could find out how to force it
to stay on top on my setup so that I wouldn't need to restart it 
every
time I switch a window and want to write something... (I have a 
button

for that in my tihos program).


Yes.  My idea about that is that I'd like the Input Method (IM) system 
to tell a small server program (which is pretending to be an IM engine) 
when keyboard input is needed, and then that program could run literki 
and make sure that it is on top.  Do you think that might work?


I believe that ibus is the most modern and actively developed IM 
system, so I've installed that and am looking at its doc, but haven't 
got far yet with working out the detail of what would be needed.


Regards,
   Neil


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Re: Sharing literki work

2011-10-17 Thread Neil Jerram

On Mon, 17 Oct 2011 09:55:36 +0200, Davide Scaini wrote:

Interesting!
d


Thanks.  I've popped up another screenshot - but only showing a little 
more incremental change - at http://www.screenshots.cc/show/50531/frk2a.


Neil


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Re: Sharing literki work

2011-10-17 Thread Michał Brzozowski
On Mon, Oct 17, 2011 at 2:46 PM, Neil Jerram n...@ossau.homelinux.net wrote:

 Me too.  Its code is nicely organised and easy to read and modify.  I like 
 the transparent overlay approach, and its target of being finger-usable, and 
 the hide/show control by swiping.  And the touchpad idea...

I'm glad to hear it!


 If only I could find out how to force it
 to stay on top on my setup so that I wouldn't need to restart it every
 time I switch a window and want to write something... (I have a button
 for that in my tihos program).

 Yes.  My idea about that is that I'd like the Input Method (IM) system to 
 tell a small server program (which is pretending to be an IM engine) when 
 keyboard input is needed, and then that program could run literki and make 
 sure that it is on top.  Do you think that might work?


What setup do you have? I used IceWM, and I remember hacking it to put
windows with override_redirect bit on the top. That gives the user
total control over hiding the keyboard. Some WMs seem to respect this
bit, and it maybe can be considered a bug if the don't.

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Re: Sharing literki work

2011-10-17 Thread Neil Jerram

On Mon, 17 Oct 2011 17:03:56 +0200, Michał Brzozowski wrote:

On Mon, Oct 17, 2011 at 2:46 PM, Neil Jerram
n...@ossau.homelinux.net wrote:


Me too.  Its code is nicely organised and easy to read and modify. 
 I like the transparent overlay approach, and its target of being 
finger-usable, and the hide/show control by swiping.  And the touchpad 
idea...


I'm glad to hear it!


Hi Michał, thanks for commenting on this thread.


What setup do you have?


OpenBox at the moment; but I can change if something else is better.


I used IceWM, and I remember hacking it to put
windows with override_redirect bit on the top.


You mean you had to change IceWM's code for this?

That wouldn't surprise me, because I think override_redirect just means 
don't decorate me and don't mess with my size or position.  I don't 
think it normally implies being always on top.



That gives the user
total control over hiding the keyboard. Some WMs seem to respect this
bit, and it maybe can be considered a bug if the don't.


I doubt it can be considered a bug.  It seems to me that a WM needs to 
take specific action in order to implement always on top for a window, 
and the (normal) overall sense of override_redirect is more WM, please 
just leave me alone.


Regards,
Neil


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QtMoko running on GTA04

2011-10-17 Thread Radek Polak
Hi,
today i finally received my GTA04. After 2 hours i made case. Then compiled 
kernel unpacked qtmoko v36 tar on SD card and it booted on first try to GUI. 

After calibration and initial settings it didnt started because of modem, but 
after editing /opt/qtmoko/qpe.env setting PHONE_VENDOR=Dummy and reboot it 
started just fine.

Here is short video:

http://www.youtube.com/watch?v=PgZzxmHzWtg

My impression from GTA04 are really great. The phone is very fast - much more 
responsive then GTA02. It can play fullscreen video without problem, as you 
can see e.g. reading PDF is really fast too. USB networking works ok and web 
browser is also super fast.

Congratulations to Nikolaus and all GTA04 team. I still can't believe what you 
have done.

Many thanks for my new board and hopefully new phone soon.

Regards

Radek


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Re: QtMoko running on GTA04

2011-10-17 Thread Gennady Kupava
В Пнд, 17/10/2011 в 23:53 +0200, Radek Polak пишет:
 Hi,
 today i finally received my GTA04. After 2 hours i made case. Then compiled 
 kernel unpacked qtmoko v36 tar on SD card and it booted on first try to GUI. 
 
 After calibration and initial settings it didnt started because of modem, but 
 after editing /opt/qtmoko/qpe.env setting PHONE_VENDOR=Dummy and reboot it 
 started just fine.
 
 Here is short video:
 
 http://www.youtube.com/watch?v=PgZzxmHzWtg
 
 My impression from GTA04 are really great. The phone is very fast - much more 
 responsive then GTA02. It can play fullscreen video without problem, as you 
 can see e.g. reading PDF is really fast too. USB networking works ok and web 
 browser is also super fast.
 
 Congratulations to Nikolaus and all GTA04 team. I still can't believe what 
 you 
 have done.
 
 Many thanks for my new board and hopefully new phone soon.

Radek, very impressive case :)

What's the battery life of GTA04-EA while full on? standby time?

Gennady



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Re: QtMoko running on GTA04

2011-10-17 Thread Alex Samorukov

On 10/17/2011 02:53 PM, Radek Polak wrote:

Hi,
today i finally received my GTA04. After 2 hours i made case. Then compiled
kernel unpacked qtmoko v36 tar on SD card and it booted on first try to GUI.

After calibration and initial settings it didnt started because of modem, but
after editing /opt/qtmoko/qpe.env setting PHONE_VENDOR=Dummy and reboot it
started just fine.

Hi Radek. Thank you for this news. I hope to see next OpemMOKO soon, 
this slow and buggy gprs on old board is really killing me sometime.


I think that with all gps application and good webkit enabled browser 3G 
openmoko will be really cool.  And i think that a lot of issues of 
qtmoko are coming from modem bugs, so probably this hw update will help 
a lot.


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Re: [Gta04-owner] QtMoko running on GTA04

2011-10-17 Thread Alexander Lehner



On Tue, 18 Oct 2011, Gennady Kupava wrote:


Radek, very impressive case :)



n++

It should even be harder to get such one than to make one with shapeways 
and others.


A.


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Re: QtMoko running on GTA04

2011-10-17 Thread Lars Hennig
Am Montag 17 Oktober 2011 schrieb Gennady Kupava:
 What's the battery life of GTA04-EA while full on? standby time?

We had our open hard- and software meeting in Munich today and Nikolaus' 
GTA04s were fully on for more than three hours, until we left. Maybe he can 
tell how long the battery actually lasted. 
As far as I understood, there is not powermanagement so far in the kernel he 
uses. Performance is pretty amazing in my opinion having seen the GTA04 
running in the case for the first time.

-- 
Lars

 Lubarsky's Law of Cybernetic Entomology:
   There's always one more bug.

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Re: QtMoko running on GTA04

2011-10-17 Thread fdvjoif

my face now -- :Q___
hope to see soon one of this in my hands! Congrats to the GTA04 team!
A really great job Radek, expecially for the case! (:

Regards
Joif

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Re: [GTA04] When is the next and more powerful openmoko releasing

2011-10-17 Thread Ranjit Pillai
Happen to see the case of Milkymist one[1], it is a transparent
material and would prefer GTA04 embedded in case like that, with full
view of itsy bitsy circuits and chips, don't know how feasible is it.

[1] http://milkymist.org/mmone.html

On 11/15/10, Atilla Filiz atilla.fi...@gmail.com wrote:
 About the case. Would GeeksphoneONE/Zeus case fit us? I know they have a
 sliding keyboards but maybe we can work something out. Even better, I would
 love to see a full keyboard on my Neo.

 On Sun, Nov 14, 2010 at 4:00 PM, W. B. Kranendonk
 wankelwan...@yahoo.comwrote:



 --- On Sat, 11/13/10, Dr. H. Nikolaus Schaller h...@goldelico.com wrote:
  (one series of problems)
 
  We could solve that by adding a jump start resistor.
 
  Then, we soldered the OMAP3530 and Pop Memory chip and
  connected RS232:
 
  http://download.goldelico.com/gta04/images/DSC00679.jpg
 
  It did identify itself as 40W on the RS232 (...) must fit into 64k
  SRAM
 built into
  the OMAP
  chip. So we are back to C64 times :)
 
  With this tool, we could identify that the (external) SDRAM
  (...) quite a long lead time. For the series version this will be
  very easy to fix.
 
 Un-be-lievable! Your updates read as detectives, I am looking forward to
 seeing the plot revolving and coming to a good end :-)

 Thanks again!

 Boudewijn




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 --
 -
 Atilla Filiz
 Eindhoven University of Technology
 Embedded Systems, Master's Programme
 



-- 
Ranjit Pillai
gnumen.org

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Re: QtMoko running on GTA04

2011-10-17 Thread Ranjit Pillai
c00l, GTA04 looks really promising with qtmoko on top of it. The case
as you have opted in thread titled - [GTA04] When is the next and
more powerful openmoko releasing have chiseled it out, Radek :).
Really this community is the place to be in. I Iike it.

Rgds
Rp




On 10/18/11, fdvj...@vodafone.it fdvj...@vodafone.it wrote:
 my face now -- :Q___
 hope to see soon one of this in my hands! Congrats to the GTA04 team!
 A really great job Radek, expecially for the case! (:

 Regards
 Joif

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-- 
Ranjit Pillai
gnumen.org

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Re: [GTA04] When is the next and more powerful openmoko releasing

2011-10-17 Thread Wolfgang Spraul
Ranjit,
hey, thanks for noticing :-)

 Happen to see the case of Milkymist one[1], it is a transparent
 material and would prefer GTA04 embedded in case like that, with full
 view of itsy bitsy circuits and chips, don't know how feasible is it.
 [1] http://milkymist.org/mmone.html

That case was designed and manufactured by fantastic Raumfahrtagentur
in Berlin
http://raumfahrtagentur.org/

roh from Raumfahrtagentur used QCad for design and laser cutting, the
original .dxf files are freely licensed and published
https://github.com/milkymist/extras-m1/blob/master/cad/protocase_v8_laser.dxf

QCad: http://en.wikipedia.org/wiki/Qcad

There are many details that still need improvement, mechanical work
is labor intensive :-) Screws, spacers, feet, etc. In the later
versions we used dichlormethane for gluing the buttons, the entire
button design can probably be improved as well.
Werner just milled some out of wood
http://downloads.qi-hardware.com/people/werner/tmp/m1butwood.jpg

We made a wood version of the Milkymist One case earlier, but wood
bends over time, if we really wanted to use wood we would need to
find out more about that.
http://en.qi-hardware.com/w/images/4/42/Milkymist_One_wood_case.jpg

The Milkymist logo is engraved into the inside of the top acrylic,
it looks nice but as always there is room for improvement there
as well.
https://github.com/milkymist/extras-m1/blob/master/cad/milkymist_logo_engrave_v1.dxf
http://en.qi-hardware.com/w/images/d/d3/Milkymist_engraved_logo_shot.jpg

Bottom line: We learnt a lot, made a beautiful and functional acrylic
case (often used for architecture models as well, btw). Many details
can and will be improved, the process is all open and uses free
tools. Kristian Paul used the same files to make his own Milkymist
One case in Bogota, Colombia.
In the future we may also investigate milling or lasering aluminum,
maybe starting with the same .dxf design files we have right now...

If anybody has questions about a mechanical design and manufacturing
process using free tools, don't hesitate to join the Qi list at
http://lists.en.qi-hardware.com/pipermail/discussion
or the #qi-hardware IRC channel on Freenode, webchat
http://en.qi-hardware.com/webchat

Last but not least - Milkymist One sells for 499 USD plus shipping at
https://sharism.cc/milkymist
About 40 of 80 run3 units have already sold in the last 3 weeks :-)
By buying one you support the entire free supply chain, including
Raumfahrtagentur in Berlin.
Cheers,
Wolfgang

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