Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread The Rasterman
On Thu, 25 Sep 2008 18:16:30 +0200 Tilman Baumann <[EMAIL PROTECTED]> babbled:

> I like the idea.
> 
> And just for a useless opinion from me, the Nokia770 desktop had 
> something like this. They allowed free positioning of elements with 
> various sizes. The effect whas a cluttered appearance and a real pain to 
> position the widgets in a nile and then puts a little show/ce way. And many of
> these elements wasted just some pixels too much to bring them into position
> next to each other with others.
> 
> Especially on a phone i would like the container to control size and 
> placement of the gadgets.
> The gadget designer could still decide how many 'units' he wants and 
> shape his elements like tetris blocks but the container would enforce 
> placement and size.
> 
> As i said, this is at the moment a useless idea. But i wanted to share 
> my experience with a floating unconstrained gadget layout. *g*

oh maemo just implemented this awfully! sure - core idea is there, but they had
no drag resistance (ie resist being dragged over another element for a it to
allow aligning of things easily) and no form of "auto arrange". ie i cant go
create a "vbox" or "hbox" then drag N elements into it and then let it
auto-arrange (or some hider that taks N elements and groups them into a v/hbox
or table and then shows/hides with a little control tab/button etc.)

it was very raw.

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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread Petr Vanek
On Fri, 26 Sep 2008 01:44:40 +0800
Michael 'Mickey' Lauer <[EMAIL PROTECTED]>
(M'L) wrote:

>Am Donnerstag, den 25.09.2008, 17:06 +0200 schrieb Petr Vanek:
>> One thing though (perhaps discussed previously... i don't know): i
>> can see you have a lot of apps installed. I do the same and then it
>> is really hard to scroll and not to miss and then, by so many scrolls
>> around, i usually accidentally trigger another app. I even tried
>> setting double tap :) What about paging while scrolling? Going up or
>> down given pages seems easier for me than having to scroll around and
>> always miss... or?
>
>Nope, you're 100% right. Given the hardware capabilities of the
>FreeRunner, dragging as a user input concept should be abandoned
>completely.


today i thought of this: up and down drag/slide does so far normal
up/down scrolling. sliding left/right lists through "fixed" pages of
apps...

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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread Clemens Kirchgatterer
Tilman Baumann <[EMAIL PROTECTED]> wrote:

> The top right corner is not used and easily reachable with your
> thumb if you hold the phone just in one hand.

depends on if you are a righty or lefty.

clemens

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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread Michael 'Mickey' Lauer
Am Donnerstag, den 25.09.2008, 17:06 +0200 schrieb Petr Vanek:
> One thing though (perhaps discussed previously... i don't know): i can
> see you have a lot of apps installed. I do the same and then it is
> really hard to scroll and not to miss and then, by so many scrolls
> around, i usually accidentally trigger another app. I even tried
> setting double tap :) What about paging while scrolling? Going up or
> down given pages seems easier for me than having to scroll around and
> always miss... or?

Nope, you're 100% right. Given the hardware capabilities of the
FreeRunner, dragging as a user input concept should be abandoned
completely.

:M:



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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread Michael 'Mickey' Lauer
Am Donnerstag, den 25.09.2008, 00:52 +0200 schrieb Tilman Baumann:
> Am 25.09.2008 um 00:36 schrieb Carsten Haitzler (The Rasterman):
> 
> > On Wed, 24 Sep 2008 19:26:21 +0200 Tilman Baumann  
> > <[EMAIL PROTECTED]> babbled:
> >
> >> woho!
> >> I see great things to come.
> >> I like the slider checkbox from illume-02.ogg
> >
> > that's not part of e/illume - it's a quick and simple toolkit i am  
> > writing
> > though.
> 
> Great. A phony (pun) toolkit seems to be the last thing missing for  
> world domination, or at least world satisfaction. :)

Indeed. I'm glad that it's now getting done, considering that I've been
proposing this for quite some time now (see GSoc ideas page) and back
then almost nobody understood the necessity :D

:M:



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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread Tilman Baumann
Carsten Haitzler (The Rasterman) wrote:

>> really hard to scroll and not to miss and then, by so many scrolls
>> around, i usually accidentally trigger another app. I even tried
>> setting double tap :) What about paging while scrolling? Going up or
>> down given pages seems easier for me than having to scroll around and
>> always miss... or?
> 
> i don't plane to touch the launcher as it is as it is just a filemanager icon
> view widget. i do intend to actually pretty much nuke it in favor of a much
> better launching mechanism/idea. not just launching apps too - though i now
> note that android is kin of doing this (put not just apps but contacts, 
> clocks,
> calendars etc. on your "home screen" anywhere u like - and at any size). a
> launcher with a list of apps could be once such "desktop gadget" type

I like the idea.

And just for a useless opinion from me, the Nokia770 desktop had 
something like this. They allowed free positioning of elements with 
various sizes. The effect whas a cluttered appearance and a real pain to 
position the widgets in a nice way. And many of these elements wasted 
just some pixels too much to bring them into position next to each other 
with others.

Especially on a phone i would like the container to control size and 
placement of the gadgets.
The gadget designer could still decide how many 'units' he wants and 
shape his elements like tetris blocks but the container would enforce 
placement and size.

As i said, this is at the moment a useless idea. But i wanted to share 
my experience with a floating unconstrained gadget layout. *g*

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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread The Rasterman
On Thu, 25 Sep 2008 17:06:11 +0200 Petr Vanek <[EMAIL PROTECTED]> babbled:

> Raster, this is awesome, really :)

:)

> One thing though (perhaps discussed previously... i don't know): i can
> see you have a lot of apps installed. I do the same and then it is

that's only because its running on my desktop finding all desktop apps
installed... seriously i wouldn't expect such a list to be installed on a phone
in reality. how many do you really need and use...? but... that's beside the
point.

> really hard to scroll and not to miss and then, by so many scrolls
> around, i usually accidentally trigger another app. I even tried
> setting double tap :) What about paging while scrolling? Going up or
> down given pages seems easier for me than having to scroll around and
> always miss... or?

i don't plane to touch the launcher as it is as it is just a filemanager icon
view widget. i do intend to actually pretty much nuke it in favor of a much
better launching mechanism/idea. not just launching apps too - though i now
note that android is kin of doing this (put not just apps but contacts, clocks,
calendars etc. on your "home screen" anywhere u like - and at any size). a
launcher with a list of apps could be once such "desktop gadget" type - but i
think from a usability perspective forcing users to live with a bunch of apps
to launch as their "desktop" (home screen) isn't long-term good. its good for a
quick "ok - here u are. something that works". so not going to do much to it as
its really destined to become something entirely different.

> --
> Petr Vaněk
> http://biodynamika.cz
> 
> 
> 
> 
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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread Petr Vanek
On Thu, 25 Sep 2008 02:31:19 +1000
Carsten Haitzler (The Rasterman)
<[EMAIL PROTECTED]> (CH(R) wrote:

>On Wed, 24 Sep 2008 18:00:56 +0200 DJDAS
><[EMAIL PROTECTED]> babbled:
>
>shameless plug:
>
>http://www.rasterman.com/files/illume-01.ogg
>http://www.rasterman.com/files/illume-02.ogg
>http://www.rasterman.com/files/illume-03.ogg
>http://www.rasterman.com/files/illume-04.ogg
>
>new (incomplete though) theme with e's new "scaleability" options
>enabled and demos in multiple dpi's and resolutions - keyboard had a
>few minor tweaks. theme is INCOMPLETE. definitely not done, but on its
>way.

Raster, this is awesome, really :)

One thing though (perhaps discussed previously... i don't know): i can
see you have a lot of apps installed. I do the same and then it is
really hard to scroll and not to miss and then, by so many scrolls
around, i usually accidentally trigger another app. I even tried
setting double tap :) What about paging while scrolling? Going up or
down given pages seems easier for me than having to scroll around and
always miss... or?

--
Petr Vaněk
http://biodynamika.cz




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Re: Concept arts. Interface - how I would like it to see.

2008-09-25 Thread DJDAS
Daniel Hedblom ha scritto:
> Expanding capabilities with gestures is nice and can add usability to
> a device. Using them as the default way of accomplish things makes the
> device very hard to use for a beginner.
>   
That is why configuration dialogs were invented ;) there could be an 
option which let you choose to slide menus and shelves (or anything 
else) by click or gesture (or both :P )
> Having the only way of opening a menu or something only possible if
> you already know exactly what to do is a killer for usability.
>
> I think the main goal should be that anyone can pick a device up and
> use it without prior knowledge.
>
>   
Sad to say but iPhone/iPodTouch teach this (I don't want to say it's 
the ONLY way to do GUIs, and for something I don't like them, but I saw 
a colleague of me using it as he was using a notepad or photo album in a 
very user friendly way...)


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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Breakable
Carsten Haitzler (The Rasterman) wrote:
> same with top-left :) (and its hard to hit accidentally as u need to pop the
> shelf out first - a nice double-purpose safety catch).
>
>   
Nice!
Actually I am just testing if this will break a thread or not :P

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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread The Rasterman
On Thu, 25 Sep 2008 00:52:03 +0200 Tilman Baumann <[EMAIL PROTECTED]> babbled:

> 
> Am 25.09.2008 um 00:36 schrieb Carsten Haitzler (The Rasterman):
> 
> > On Wed, 24 Sep 2008 19:26:21 +0200 Tilman Baumann  
> > <[EMAIL PROTECTED]> babbled:
> >
> >> woho!
> >> I see great things to come.
> >> I like the slider checkbox from illume-02.ogg
> >
> > that's not part of e/illume - it's a quick and simple toolkit i am  
> > writing
> > though.
> 
> Great. A phony (pun) toolkit seems to be the last thing missing for  
> world domination, or at least world satisfaction. :)

that was its intention :)

> >
> >> And if i may throw some ideas in the pot too.
> >> * Move the Remove button as bigger button to the top right corner  
> >> of the
> >> (opened) illume slider. (As proposed in my earlier mail)
> >
> > why top right as opposed to top-left? does it matter? as such the  
> > close cutto
> > n consumes the entire space that the visible shelf region has (just  
> > slid down
> > ) - just the icon uses a sub-section of it, but the "hit area" is  
> > large. (and as
> > such the theme is able to just do this - no code changes needed).
> The top right corner is not used and easily reachable with your thumb  
> if you hold the phone just in one hand.
> I tried how it would feels, and i think it's the best position.

same with top-left :) (and its hard to hit accidentally as u need to pop the
shelf out first - a nice double-purpose safety catch).

-- 
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The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]


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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Tilman Baumann

Am 25.09.2008 um 00:36 schrieb Carsten Haitzler (The Rasterman):

> On Wed, 24 Sep 2008 19:26:21 +0200 Tilman Baumann  
> <[EMAIL PROTECTED]> babbled:
>
>> woho!
>> I see great things to come.
>> I like the slider checkbox from illume-02.ogg
>
> that's not part of e/illume - it's a quick and simple toolkit i am  
> writing
> though.

Great. A phony (pun) toolkit seems to be the last thing missing for  
world domination, or at least world satisfaction. :)
>
>
>> And if i may throw some ideas in the pot too.
>> * Move the Remove button as bigger button to the top right corner  
>> of the
>> (opened) illume slider. (As proposed in my earlier mail)
>
> why top right as opposed to top-left? does it matter? as such the  
> close cutto
> n consumes the entire space that the visible shelf region has (just  
> slid down
> ) - just the icon uses a sub-section of it, but the "hit area" is  
> large. (and as
> such the theme is able to just do this - no code changes needed).
The top right corner is not used and easily reachable with your thumb  
if you hold the phone just in one hand.
I tried how it would feels, and i think it's the best position.


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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread The Rasterman
On Wed, 24 Sep 2008 19:26:21 +0200 Tilman Baumann <[EMAIL PROTECTED]> babbled:

> woho!
> I see great things to come.
> I like the slider checkbox from illume-02.ogg

that's not part of e/illume - it's a quick and simple toolkit i am writing
though.

> And the keyboard zoom thing.

that's been in illume for a long time... i just made it purtier :)

> But i also really like WP's idea for a desktop shelf homescreen with 
> info screen and quicklauncher.

yes. but right now won't be doing major surgery on the layout code. just need
to clean up all the quick and dirty hacks done in the name of "implement what
the designers want" and abstract everything properly in the code so it plugs in
where it should nicely... when that's done, the rest should drop into place
wonderfully :)

> And if i may throw some ideas in the pot too.
> * Move the Remove button as bigger button to the top right corner of the 
> (opened) illume slider. (As proposed in my earlier mail)

why top right as opposed to top-left? does it matter? as such the close cutto
n consumes the entire space that the visible shelf region has (just slid down
) - just the icon uses a sub-section of it, but the "hit area" is large. (and as
such the theme is able to just do this - no code changes needed).

> * App launcher as scrollable list like in the 2008.2 home screen. (with 
> sections as in 2008.2 too)

right now i'm not doing radical changes like that (as such that's simply list
view mode for the filemanager - a toggle option in the code).

> 
> 
> Carsten Haitzler (The Rasterman) wrote:
> > On Wed, 24 Sep 2008 18:00:56 +0200 DJDAS <[EMAIL PROTECTED]> babbled:
> > 
> > shameless plug:
> > 
> > http://www.rasterman.com/files/illume-01.ogg
> > http://www.rasterman.com/files/illume-02.ogg
> > http://www.rasterman.com/files/illume-03.ogg
> > http://www.rasterman.com/files/illume-04.ogg
> > 
> > new (incomplete though) theme with e's new "scaleability" options enabled
> > and demos in multiple dpi's and resolutions - keyboard had a few minor
> > tweaks. theme is INCOMPLETE. definitely not done, but on its way.
> 
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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Daniel Hedblom
Very nice, looks awasome!

You and the grandparent poster could do amazing things together =)

//danielh

2008/9/24 The Rasterman Carsten Haitzler <[EMAIL PROTECTED]>:
> On Wed, 24 Sep 2008 18:00:56 +0200 DJDAS <[EMAIL PROTECTED]> babbled:
>
> shameless plug:
>
> http://www.rasterman.com/files/illume-01.ogg
> http://www.rasterman.com/files/illume-02.ogg
> http://www.rasterman.com/files/illume-03.ogg
> http://www.rasterman.com/files/illume-04.ogg
>
> new (incomplete though) theme with e's new "scaleability" options enabled and
> demos in multiple dpi's and resolutions - keyboard had a few minor tweaks.
> theme is INCOMPLETE. definitely not done, but on its way.
>
>> wp wrote:
>> >
>> > What is your opinion? Say what you like, and what you don't? Make your
>> > own pics, share it with us. Free the imagination!
>> >
>>
>> Very very nice :)
>> Why not substitute the touch for the left panel with an accel gesture
>> that "slides" the panel tilting the phone?
>> This could lock the panel and using other accel gestures like "up" or
>> "down" (to speak like accelgest language) slide the application panels
>> or something else like paper sheets.
>> Touching the icons could launch the application or (in some point of the
>> screen) unlock the panel and go back to the main screen.
>>
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>
>
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> - Codito, ergo sum - "I code, therefore I am" --
> The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
>
>
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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Daniel Hedblom
Expanding capabilities with gestures is nice and can add usability to
a device. Using them as the default way of accomplish things makes the
device very hard to use for a beginner.

Having the only way of opening a menu or something only possible if
you already know exactly what to do is a killer for usability.

I think the main goal should be that anyone can pick a device up and
use it without prior knowledge.



2008/9/24 DJDAS <[EMAIL PROTECTED]>:
> wp wrote:
>>
>> What is your opinion? Say what you like, and what you don't? Make your
>> own pics, share it with us. Free the imagination!
>>
>
> Very very nice :)
> Why not substitute the touch for the left panel with an accel gesture
> that "slides" the panel tilting the phone?
> This could lock the panel and using other accel gestures like "up" or
> "down" (to speak like accelgest language) slide the application panels
> or something else like paper sheets.
> Touching the icons could launch the application or (in some point of the
> screen) unlock the panel and go back to the main screen.
>
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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Tilman Baumann
woho!
I see great things to come.
I like the slider checkbox from illume-02.ogg
And the keyboard zoom thing.

But i also really like WP's idea for a desktop shelf homescreen with 
info screen and quicklauncher.

And if i may throw some ideas in the pot too.
* Move the Remove button as bigger button to the top right corner of the 
(opened) illume slider. (As proposed in my earlier mail)
* App launcher as scrollable list like in the 2008.2 home screen. (with 
sections as in 2008.2 too)



Carsten Haitzler (The Rasterman) wrote:
> On Wed, 24 Sep 2008 18:00:56 +0200 DJDAS <[EMAIL PROTECTED]> babbled:
> 
> shameless plug:
> 
> http://www.rasterman.com/files/illume-01.ogg
> http://www.rasterman.com/files/illume-02.ogg
> http://www.rasterman.com/files/illume-03.ogg
> http://www.rasterman.com/files/illume-04.ogg
> 
> new (incomplete though) theme with e's new "scaleability" options enabled and
> demos in multiple dpi's and resolutions - keyboard had a few minor tweaks.
> theme is INCOMPLETE. definitely not done, but on its way.

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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Tilman Baumann
Petr Vanek wrote:
> On Tue, 23 Sep 2008 15:48:07 -0700
> Kelvie Wong <[EMAIL PROTECTED]> (KW) wrote:
> 
>> On September 23, 2008 15:16:26 wp wrote:
>>> http://server6.theimagehosting.com/image.php?img=artconcept1.png
>> These look really nice :)  One problem I see, though, it seems that
>> without a stylus, the ">>" links (and just hyperlinks in general) are
>> _really_ hard to press.  I think we should be optimizing for
>> finger-based usability instead.
> 
> What you say makes sense. Just think about the "REMOVE" link in Shelve.
> 80% impossible without a stylus. But as far as the REMOVE link stays
> as it is and one has a stylus in his hand already, than the small links
> are actually OK. So the whole concept has to go either one direction or
> another.

I would like to have the 'remove' button in the upper right corner as a 
big button (named close not remove) which i can press with my thumb.
This would even make one handed finger use possible.

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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread The Rasterman
On Wed, 24 Sep 2008 18:00:56 +0200 DJDAS <[EMAIL PROTECTED]> babbled:

shameless plug:

http://www.rasterman.com/files/illume-01.ogg
http://www.rasterman.com/files/illume-02.ogg
http://www.rasterman.com/files/illume-03.ogg
http://www.rasterman.com/files/illume-04.ogg

new (incomplete though) theme with e's new "scaleability" options enabled and
demos in multiple dpi's and resolutions - keyboard had a few minor tweaks.
theme is INCOMPLETE. definitely not done, but on its way.

> wp wrote:
> >
> > What is your opinion? Say what you like, and what you don't? Make your 
> > own pics, share it with us. Free the imagination!
> >
> 
> Very very nice :)
> Why not substitute the touch for the left panel with an accel gesture 
> that "slides" the panel tilting the phone?
> This could lock the panel and using other accel gestures like "up" or 
> "down" (to speak like accelgest language) slide the application panels 
> or something else like paper sheets.
> Touching the icons could launch the application or (in some point of the 
> screen) unlock the panel and go back to the main screen.
> 
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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread DJDAS
wp wrote:
>
> What is your opinion? Say what you like, and what you don't? Make your 
> own pics, share it with us. Free the imagination!
>

Very very nice :)
Why not substitute the touch for the left panel with an accel gesture 
that "slides" the panel tilting the phone?
This could lock the panel and using other accel gestures like "up" or 
"down" (to speak like accelgest language) slide the application panels 
or something else like paper sheets.
Touching the icons could launch the application or (in some point of the 
screen) unlock the panel and go back to the main screen.

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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Natanael Arndt
Am Mittwoch, 24. September 2008 schrieb wp:
> While having some free time, I decided to create some concept arts of
> interface. They are created from what we can have today in Qtopia and Om,
> but I have added some features and polished them a little. So.. here you
> go:
>
> Main idea: http://server6.theimagehosting.com/image.php?img=structure.png
>
> And concept arts.
>
> http://server6.theimagehosting.com/image.php?img=artconcept1.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept2.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept3.png
>
>
> What is your opinion? Say what you like, and what you don't? Make your own
> pics, share it with us. Free the imagination!

cool, I like your mockups.
I have also made some [1], wich are in some points similar to yours.
The main idea is to have multiple workspaces like on a linux desktop.
the first is freely customisable with google, yahoo, apple-dashboard, karamba 
or other widgets, where you can also place quickstarters for the dialprogram 
and so on. so it is a combination of your INFO BOX and the SPEED DIAL area.
the top bar is unneccesery on a freely custobizable screen.
On every other screen there is the topbar wich is also freely custobizable 
with miniwidgets or tools like you know it from the kde-bar.
I would replace he slidermenu with a gesture from left to right to reach the 
config.
And an other gesture to reach an applicationmenu with favorits, taskmanager 
and other program categorys.
With gestures from left to right or rigth to left on the top bar you can 
change throu all running programs.
with a gesture from the top bar down you can change to the homescreen.

I hope you understand my text :-)

[1] http://comiles.eu/~natanael/bilder/omoko/mockups/

be blessed
Natanael

--
Web: http://natanael.comiles.eu
E-Mail: [EMAIL PROTECTED]
Jabber/XMPP: [EMAIL PROTECTED]
ICQ: 168210209
Skype: white_gecko

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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread mailinglist
Really cool,

somthing like that we need at 2008.8, i think..

Am Mittwoch, den 24.09.2008, 00:16 +0200 schrieb wp:
> Dear Community,
> 
> 
> As first, I want to say thank you for all your great job, by which I
> can do what I do now.
> 
> Om2008.* is, (in my opinion!), not very comfortable in use (Qtopia
> goes way better, but it is still not what I want). I mean - I know
> that versions we have today are not supposed to look good, that
> everything can get changed and the biggest prioritaire is to bring it
> all work flawlessly. I know and I'm happy with it and I can't stand
> waiting for everything that lay ahead ;)
> 
> While having some free time, I decided to create some concept arts of
> interface. They are created from what we can have today in Qtopia and
> Om, but I have added some features and polished them a little. So..
> here you go:
> 
> Main
> idea: http://server6.theimagehosting.com/image.php?img=structure.png
> 
> 
> And concept arts. 
> 
> http://server6.theimagehosting.com/image.php?img=artconcept1.png
> 
> http://server6.theimagehosting.com/image.php?img=artconcept2.png
> 
> http://server6.theimagehosting.com/image.php?img=artconcept3.png
> 
> 
> 
> 
> What is your opinion? Say what you like, and what you don't? Make your
> own pics, share it with us. Free the imagination!
> 
> WP
> 
> 
> ___
> Openmoko community mailing list
> community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community


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Re: Concept arts. Interface - how I would like it to see.

2008-09-24 Thread Daniel Hedblom
I think this concept looks very good and it shows you have thought
about it thoroughly.

Starting from top to bottom,

The topmost area with signal levels and should be there all the time
but as small as possible because they steal screen estate.
The running apps area is the best way i can imagine to show what apps
are running and quickly and painlessly switch between them. Its pure
genius and i cant really think of a better way to do it.

Having the applications menu sliding in from the left should work
pretty well and allows it to use almost all of the screen to show
applications. I think the applications menu should split one or two
times in a tree structure to allow for big icons on phones with many
applications installed. That way you can easily start them without a
stylus. Perhaps one should put an icon for closing currently running
application here too.

Speed dial is nice and the big icons makes using phone functions
without a pen easy.

Overall i would really love a phone that looked like this.

The biggest gripe i have with mobiles right now is an easy way to see
what applications are running, switching between them and closing a
running application.

//danielh

2008/9/24 wp <[EMAIL PROTECTED]>:
> Dear Community,
>
> As first, I want to say thank you for all your great job, by which I can do
> what I do now.
>
> Om2008.* is, (in my opinion!), not very comfortable in use (Qtopia goes way
> better, but it is still not what I want). I mean - I know that versions we
> have today are not supposed to look good, that everything can get changed
> and the biggest prioritaire is to bring it all work flawlessly. I know and
> I'm happy with it and I can't stand waiting for everything that lay ahead ;)
>
> While having some free time, I decided to create some concept arts of
> interface. They are created from what we can have today in Qtopia and Om,
> but I have added some features and polished them a little. So.. here you go:
>
> Main idea: http://server6.theimagehosting.com/image.php?img=structure.png
>
> And concept arts.
>
> http://server6.theimagehosting.com/image.php?img=artconcept1.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept2.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept3.png
>
>
> What is your opinion? Say what you like, and what you don't? Make your own
> pics, share it with us. Free the imagination!
>
> WP
>
> ___
> Openmoko community mailing list
> community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community
>
>

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Re: Concept arts. Interface - how I would like it to see.

2008-09-23 Thread Petr Vanek
On Tue, 23 Sep 2008 15:48:07 -0700
Kelvie Wong <[EMAIL PROTECTED]> (KW) wrote:

>On September 23, 2008 15:16:26 wp wrote:
>>
>> http://server6.theimagehosting.com/image.php?img=artconcept1.png
>
>These look really nice :)  One problem I see, though, it seems that
>without a stylus, the ">>" links (and just hyperlinks in general) are
>_really_ hard to press.  I think we should be optimizing for
>finger-based usability instead.

What you say makes sense. Just think about the "REMOVE" link in Shelve.
80% impossible without a stylus. But as far as the REMOVE link stays
as it is and one has a stylus in his hand already, than the small links
are actually OK. So the whole concept has to go either one direction or
another.

--
Petr Vaněk
http://biodynamika.cz




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Re: Concept arts. Interface - how I would like it to see.

2008-09-23 Thread Kelvie Wong
On September 23, 2008 15:16:26 wp wrote:
>
> http://server6.theimagehosting.com/image.php?img=artconcept1.png

These look really nice :)  One problem I see, though, it seems that without a 
stylus, the ">>" links (and just hyperlinks in general) are _really_ hard to 
press.  I think we should be optimizing for finger-based usability instead.

Ideally, each of those widgets would not use hyperlinks but rather buttons 
(i.e. a bigger target a la Fitt's law; perhaps draw a border around each 
display "module", showing that the entire thing can be pressed for a much 
larger click area.

-- 
Kelvie Wong

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Re: Concept arts. Interface - how I would like it to see.

2008-09-23 Thread Bastian Muck
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
 
I think it looks great.
Perhaps the name of the quickstartapps could be added and another,
more speaking symbol for the complete app-list  could be used. And  i
wonder, where the active  apps can be seem  (exept the tray icons).
Perhaps on the right side the list could be slided to the center (as
the  app-list seems to do from left).

But all in all, it seems to be a good idea.

Greetings Bastian

wp schrieb:
>
> Dear Community,
>
> As first, I want to say thank you for all your great job, by which
> I can do what I do now.
>
> Om2008.* is, (in my opinion!), not very comfortable in use (Qtopia
> goes way better, but it is still not what I want). I mean - I know
> that versions we have today are not supposed to look good, that
> everything can get changed and the biggest prioritaire is to bring
> it all work flawlessly. I know and I'm happy with it and I can't
> stand waiting for everything that lay ahead ;)
>
> While having some free time, I decided to create some concept arts
> of interface. They are created from what we can have today in
> Qtopia and Om, but I have added some features and polished them a
> little. So.. here you go:
>
> Main idea:
> http://server6.theimagehosting.com/image.php?img=structure.png
>
> And concept arts.
>
> http://server6.theimagehosting.com/image.php?img=artconcept1.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept2.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept3.png
>
>
> What is your opinion? Say what you like, and what you don't? Make
> your own pics, share it with us. Free the imagination!
>
> WP
>
>
> --
>
>
> ___ Openmoko community
> mailing list community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community

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=gtUb
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Re: Concept arts. Interface - how I would like it to see.

2008-09-23 Thread Fabian Killus
It is good to see concepts how a effective (and nice) UI could look like.  
In my opinion, looking at the artconcept pitures without having seen the  
structure.png they seem to be quite unstructered ;)

Still, it is good to have a starting point ...

Fabian

> Dear Community,
>
> As first, I want to say thank you for all your great job, by which I can  
> do
> what I do now.
>
> Om2008.* is, (in my opinion!), not very comfortable in use (Qtopia goes  
> way
> better, but it is still not what I want). I mean - I know that versions  
> we
> have today are not supposed to look good, that everything can get changed
> and the biggest prioritaire is to bring it all work flawlessly. I know  
> and
> I'm happy with it and I can't stand waiting for everything that lay  
> ahead ;)
>
> While having some free time, I decided to create some concept arts of
> interface. They are created from what we can have today in Qtopia and Om,
> but I have added some features and polished them a little. So.. here you  
> go:
>
> Main idea: http://server6.theimagehosting.com/image.php?img=structure.png
>
> And concept arts.
>
> http://server6.theimagehosting.com/image.php?img=artconcept1.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept2.png
>
> http://server6.theimagehosting.com/image.php?img=artconcept3.png
>
>
> What is your opinion? Say what you like, and what you don't? Make your  
> own
> pics, share it with us. Free the imagination!
>
> WP

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Re: Concept arts. Interface - how I would like it to see.

2008-09-23 Thread carmen r
On Wed Sep 24, 2008 at 12:16:26AM +0200, wp wrote:
> Dear Community,
> 
> As first, I want to say thank you for all your great job, by which I can do
> what I do now.
> 
> Om2008.* is, (in my opinion!), not very comfortable in use (Qtopia goes way
> better, but it is still not what I want). I mean - I know that versions we
> have today are not supposed to look good, that everything can get changed
> and the biggest prioritaire is to bring it all work flawlessly. I know and
> I'm happy with it and I can't stand waiting for everything that lay ahead ;)
> 
> While having some free time, I decided to create some concept arts of
> interface. They are created from what we can have today in Qtopia and Om,
> but I have added some features and polished them a little. So.. here you go:
> 
> Main idea: http://server6.theimagehosting.com/image.php?img=structure.png
> 
> And concept arts.
> 
> http://server6.theimagehosting.com/image.php?img=artconcept1.png
> 
> http://server6.theimagehosting.com/image.php?img=artconcept2.png
> 
> http://server6.theimagehosting.com/image.php?img=artconcept3.png


ive temporarily enabled javascript and cookies and cant get the images to 
display. even whe copying the img src= link to the location bar. 

maybe you want to shrink them down to about 15k each and attach?

> 
> 
> What is your opinion? Say what you like, and what you don't? Make your own
> pics, share it with us. Free the imagination!
> 
> WP

> ___
> Openmoko community mailing list
> community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community


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Concept arts. Interface - how I would like it to see.

2008-09-23 Thread wp
Dear Community,

As first, I want to say thank you for all your great job, by which I can do
what I do now.

Om2008.* is, (in my opinion!), not very comfortable in use (Qtopia goes way
better, but it is still not what I want). I mean - I know that versions we
have today are not supposed to look good, that everything can get changed
and the biggest prioritaire is to bring it all work flawlessly. I know and
I'm happy with it and I can't stand waiting for everything that lay ahead ;)

While having some free time, I decided to create some concept arts of
interface. They are created from what we can have today in Qtopia and Om,
but I have added some features and polished them a little. So.. here you go:

Main idea: http://server6.theimagehosting.com/image.php?img=structure.png

And concept arts.

http://server6.theimagehosting.com/image.php?img=artconcept1.png

http://server6.theimagehosting.com/image.php?img=artconcept2.png

http://server6.theimagehosting.com/image.php?img=artconcept3.png


What is your opinion? Say what you like, and what you don't? Make your own
pics, share it with us. Free the imagination!

WP
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