GTA - Two models? Was: GTA03: New case? Bigger screen!

2008-06-10 Thread Roland Häder
My suggestion here is that OpenMoko may design another phone - if the market 
asks for this:

- An OpenMoko for younger people who need the gaming controls Ortwin is 
mentioning as subject for removal.

- Another OpenMoko for professionals/business/older people without the gameing 
controls but bigger screen. Maybe there is one available? Surely the software 
shipped with this OpenMoko doesn't need include software which requires the 
gaming controls.

Any further ideas? :)

Roland

On Tuesday, 10. June 2008, Ortwin Regel wrote:
 There has been all this fruitless talk about resolution. Well, what is
 really limiting the Neo's screen right now is not resolution
 (obviously), not speed (at least not on the GTA01, no idea how messed
 up the 02 situation is. I'd guess it's faster most of the time.) but
 size! If the GTA03 get's a new case design, please consider making the
 screen twice as big! Then we are finally at a size were
 two-thumb-typing starts to make sense and even people with bad eye
 sight can benefit from the high resolution (although I'm not convinced
 that second point is a positive one... _). The device wouldn't even
 have to be bigger for this because so much space was wasted in the
 original Neo design. The only handheld I have owned where the screen
 could be called big enough was the Tapwave Zodiac (RIP). If you shave
 off the gaming controls and make it a little thicker, you get a very
 decent phone.
 Also, I suggest concentrating more on the horizontal usage. For
 example, bring the stereo speakers back but add one below and one
 above the display so that they are left and right in landscape. You
 can get a pretty good stereo effect at that distance.

 Ortwin

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Re: GTA - Two models? Was: GTA03: New case? Bigger screen!

2008-06-10 Thread Ortwin Regel
For the record: I was talking about the gaming controls of my Tapwave
Zodiac. I realize that this was probably not all that clear from the
context and apologize.

I think branching into multiple devices starts making sense with the
switch to a new SoC. As it is, it looks like GTA03 is supposed to be
the Neo camera edition. I can't think of too much other popular uses
that should be realized with the current configuration. Maybe a keypad
would be popular (though I personally hate it) but that would either
require relatively complex mechanics (and maybe patent issues) or it
would be awful...

Ortwin

On 6/10/08, Roland Häder [EMAIL PROTECTED] wrote:
 My suggestion here is that OpenMoko may design another phone - if the market
 asks for this:

 - An OpenMoko for younger people who need the gaming controls Ortwin is
 mentioning as subject for removal.

 - Another OpenMoko for professionals/business/older people without the
 gameing
 controls but bigger screen. Maybe there is one available? Surely the
 software
 shipped with this OpenMoko doesn't need include software which requires the
 gaming controls.

 Any further ideas? :)

 Roland

 On Tuesday, 10. June 2008, Ortwin Regel wrote:
 There has been all this fruitless talk about resolution. Well, what is
 really limiting the Neo's screen right now is not resolution
 (obviously), not speed (at least not on the GTA01, no idea how messed
 up the 02 situation is. I'd guess it's faster most of the time.) but
 size! If the GTA03 get's a new case design, please consider making the
 screen twice as big! Then we are finally at a size were
 two-thumb-typing starts to make sense and even people with bad eye
 sight can benefit from the high resolution (although I'm not convinced
 that second point is a positive one... _). The device wouldn't even
 have to be bigger for this because so much space was wasted in the
 original Neo design. The only handheld I have owned where the screen
 could be called big enough was the Tapwave Zodiac (RIP). If you shave
 off the gaming controls and make it a little thicker, you get a very
 decent phone.
 Also, I suggest concentrating more on the horizontal usage. For
 example, bring the stereo speakers back but add one below and one
 above the display so that they are left and right in landscape. You
 can get a pretty good stereo effect at that distance.

 Ortwin

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Re: GTA - Two models? Was: GTA03: New case? Bigger screen!

2008-06-10 Thread Robert Taylor
Roland Häder wrote:
 My suggestion here is that OpenMoko may design another phone - if the market 
 asks for this:

 - An OpenMoko for younger people who need the gaming controls Ortwin is 
 mentioning as subject for removal.

 - Another OpenMoko for professionals/business/older people without the 
 gameing 
 controls but bigger screen. Maybe there is one available? Surely the software 
 shipped with this OpenMoko doesn't need include software which requires the 
 gaming controls.

 Any further ideas? :)

 Roland

   
Yes.  I propose a modular approach.  1 phone many external similar to 
this idea: http://www.icontrolpad.com/

Additionally, there is a certain cool factor to having a single unit but 
many docking stations if done right, for example:

Quick preview:  http://www.linuxdevices.com/news/NS3871478989.html

Their overbearing website:  http://www.buglabs.net/products

Buglabs is doing something really cool, but you gotta code in java and 
it doesn't fit into a pocket (well it does fit in a really big pocket).

It's pretty clear Mokos core group of users are very demanding, and 
something like that would allow for everyone to be happy. 

However, why I really think this could be a really great approach for 
the moko is the 'Hey Cool!' factor.

Can you picture the conversation when you meet up with  a buddy hey 
whats that on your moko? oh it's my new gamepod.  COL!  can i try it 
on my moko?  sure  ... *CLICK*  ... here you go.   COOL!

It also reduces the dev costs for moko, it allows it to remain a 
smartphone and not move from that niche, reduces the number of formats 
that people will be demanding the moko be made in and will start to 
establish a hardware addon ecosystem beyond what is already being developed.

What the moko manufacturers then can pull is a NIKE.  Instead of relying 
purely on sales of the moko, they can turn them selves into an RD and 
marketing company and not only produce their own hardware if they want 
to, but also licence officially supported modules and addons to control 
quality and get a cut of each sale.

Also when usb3 comes along you can offload all sorts of stuff to that, 
such as gfx co-porcessing if you want so all of a sudden you can get ati 
into the picture with their completely documented processors and really 
start something interesting.


Just some brianstorming ...

Rob

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Re: GTA - Two models? Was: GTA03: New case? Bigger screen!

2008-06-10 Thread Roland Häder
Ah, thanks for making it clear. :)

On Tuesday, 10. June 2008, Ortwin Regel wrote:
 For the record: I was talking about the gaming controls of my Tapwave
 Zodiac. I realize that this was probably not all that clear from the
 context and apologize.


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Re: GTA - Two models? Was: GTA03: New case? Bigger screen!

2008-06-10 Thread Ortwin Regel
I wonder: Might it be useful/possible to add a connector for Bug
modules to a future Openmoko phone?

On 6/10/08, Robert Taylor [EMAIL PROTECTED] wrote:
 Roland Häder wrote:
 My suggestion here is that OpenMoko may design another phone - if the
 market
 asks for this:

 - An OpenMoko for younger people who need the gaming controls Ortwin is
 mentioning as subject for removal.

 - Another OpenMoko for professionals/business/older people without the
 gameing
 controls but bigger screen. Maybe there is one available? Surely the
 software
 shipped with this OpenMoko doesn't need include software which requires
 the
 gaming controls.

 Any further ideas? :)

 Roland


 Yes.  I propose a modular approach.  1 phone many external similar to
 this idea: http://www.icontrolpad.com/

 Additionally, there is a certain cool factor to having a single unit but
 many docking stations if done right, for example:

 Quick preview:  http://www.linuxdevices.com/news/NS3871478989.html

 Their overbearing website:  http://www.buglabs.net/products

 Buglabs is doing something really cool, but you gotta code in java and
 it doesn't fit into a pocket (well it does fit in a really big pocket).

 It's pretty clear Mokos core group of users are very demanding, and
 something like that would allow for everyone to be happy.

 However, why I really think this could be a really great approach for
 the moko is the 'Hey Cool!' factor.

 Can you picture the conversation when you meet up with  a buddy hey
 whats that on your moko? oh it's my new gamepod.  COL!  can i try it
 on my moko?  sure  ... *CLICK*  ... here you go.   COOL!

 It also reduces the dev costs for moko, it allows it to remain a
 smartphone and not move from that niche, reduces the number of formats
 that people will be demanding the moko be made in and will start to
 establish a hardware addon ecosystem beyond what is already being developed.

 What the moko manufacturers then can pull is a NIKE.  Instead of relying
 purely on sales of the moko, they can turn them selves into an RD and
 marketing company and not only produce their own hardware if they want
 to, but also licence officially supported modules and addons to control
 quality and get a cut of each sale.

 Also when usb3 comes along you can offload all sorts of stuff to that,
 such as gfx co-porcessing if you want so all of a sudden you can get ati
 into the picture with their completely documented processors and really
 start something interesting.


 Just some brianstorming ...

 Rob

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