Re: SDL support
On Jun 29, 2008, at 3:27 PM, Robert Schuster wrote: > sdl Not quite working very well on the current om2007.2 release, updates as of today. seems to suffer from a serious case of scramble, and i don't mean the good kind .. ; -- Jay Vaughan ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: SDL support
Hi, all kind of sdl libs are there and work. SDL just needs X11 and this is available on all OpenMoko variants. Additionally sdl-mixer, sdl-ttf and whatnot are available. I have however one nitpick: libsdl is quite old: 1.2.9. Current stable is 1.2.13. Unfortunately the library is not easy to build and needs fixes. For instance Debian applies a lot of patches. Perhaps it would be best if some of the guys/gals maintaining libsdl for a desktop distro could help us bringing updated libsdl into OE. There is also a bug which affects GTA01 and GTA02 that makes SDL's mouse pointer freak out: http://docs.openmoko.org/trac/ticket/1381 Regards Robert Francesco Cat schrieb: > I have seen SDL support in the wish-list; but I have read an email > telling that a game that should require SDL worked on GTA01. > > Is ths SDL library implemented in OpenMoko? Are there plans about it? > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > signature.asc Description: OpenPGP digital signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
SDL support
I have seen SDL support in the wish-list; but I have read an email telling that a game that should require SDL worked on GTA01. Is ths SDL library implemented in OpenMoko? Are there plans about it? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community