Re: Wiimote, I2C & Neo
Not unless the Neo has a camera. Don't forget that the Wii remote has one. -Steven On 6/11/07, kenneth marken <[EMAIL PROTECTED]> wrote: Florent THIERY wrote: > > In other terms: we could potentially use any Wiimote accessory on a > Neo... A nunchunk has a 3 axis accelerometer, joystick and buttons, > for instance (for a mere 20$). What are the upcoming wii accessories? > :) > or how about going the other way, using the upcoming neo variant as a wiimote replacement? ;) ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Wiimote, I2C & Neo
Florent THIERY wrote: In other terms: we could potentially use any Wiimote accessory on a Neo... A nunchunk has a 3 axis accelerometer, joystick and buttons, for instance (for a mere 20$). What are the upcoming wii accessories? :) or how about going the other way, using the upcoming neo variant as a wiimote replacement? ;) ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Wiimote, I2C & Neo
I guess if what you really want is the joystick ... Or any upcoming Wii accessories (who knows what will come from these prolific brains ^^ ?); i guess a text input accessory will have to come sooner or later. Yet, as you pointed out, here i'm interested by the joystick + buttons you'd want the nunchuck part. But obviously that data is sent via bluetooth as well. Of course, the remote costs $40 instead of just $20 for the nunchuck. Exactly; but using the wiimote as gateway for it's accessories will: * suck battery (wiimote & neo) -- bluetooth's fault * require more pockets :p What applications are you thinking about for this? I have no cparticular application in mind (apart the added input methods -- 3D GPS navigation and games comes to mind ) ; in fact, what i think is really great is that Nintendo uses I2C for accessories. Which means, no need for OpenMoko to spread lots of accessories: just go to your videogames retailer (huge existing distribution network), pick up your favourite Nintendo accessory, and plug it in your I2C expansion pack (adapter required). ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Wiimote, I2C & Neo
The Wii remotes use standard bluetooth. See http://www.wiili.org/index.php/Wiimote_driver for some info on connecting to a Linux box. If you a have better source, please share. So, if you're just looking for the accelerometer, there's no need to splice wires. Plus, the GTA02 will have two 3D accelerometers according to the latest presentations by FIC. I guess if what you really want is the joystick, you'd want the nunchuck part. But obviously that data is sent via bluetooth as well. Of course, the remote costs $40 instead of just $20 for the nunchuck. What applications are you thinking about for this? -Steven On 6/11/07, Florent THIERY <[EMAIL PROTECTED]> wrote: From: http://www.windmeadow.com/node/42 "Data can be read from a wii nunchuck directly into an Arduino, using TWI (aka I2C). " In other terms: we could potentially use any Wiimote accessory on a Neo... A nunchunk has a 3 axis accelerometer, joystick and buttons, for instance (for a mere 20$). What are the upcoming wii accessories? :) On another subject, any updates about neo's I2C/expansion pack wish ? Cheers Florent ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Wiimote, I2C & Neo
From: http://www.windmeadow.com/node/42 "Data can be read from a wii nunchuck directly into an Arduino, using TWI (aka I2C). " In other terms: we could potentially use any Wiimote accessory on a Neo... A nunchunk has a 3 axis accelerometer, joystick and buttons, for instance (for a mere 20$). What are the upcoming wii accessories? :) On another subject, any updates about neo's I2C/expansion pack wish ? Cheers Florent ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community