Re: bluetooth proximity

2008-06-18 Thread Dave O'Connor
Ok, I just got this email twice. Something's definitely funky with the 
mailing list software. Someone asked to be notified if that happened 
again.

Cheers
Dave

On Wed, 18 Jun 2008, john wrote:

> Saw this at some mobile event:
>
> http://www.vimeo.com/875097
>
> 2008/6/18 Ewan Marshall <[EMAIL PROTECTED]>:
>> W. B. Kranendonk wrote:
>>> --- On Mon, 6/16/08, Tilman Baumann <[EMAIL PROTECTED]> wrote:
>>>
 AVee wrote:

>>  (...) There are a lot of reasons
>> why this is not feasible. Sorry.
>>
> I tend to agree, however, things might change if you
>
 add gps. You'd might just (...) That leaves only the
 'exact measurement' to be

> solved.
>
> It might work, but the precision will probably still
>
 be far to low to be

> useable for anything.
>
>>>
>>>
 (absolute position...) But the
 relative position should be extremely high. (As high as
 DGPS can get)

 At least in theory.

>>>
>>> Thanks for thinking along.
>>>
>>> What I was thinking of, in a game setting, to use the phone as some sort of 
>>> hack & slash device. Given my opponent and me are withing reasonable 
>>> proximity, she with -say- a spear-device, me with a sword or so. She could 
>>> try stabbing me, while I parry. The devices have to calculate the hit ratio.
>>>
>>> Would a sound-code offer a possible solution? Could we measure some doppler 
>>> effect with the built in microphone?
>>>
>> You'll be better off using the accelerometers...
>>> And, on a side note... How impact proof will the phone be, might she try 
>>> throwing her spear? :-P
>>
>> ___
>> Openmoko community mailing list
>> community@lists.openmoko.org
>> http://lists.openmoko.org/mailman/listinfo/community
>>
>
> ___
> Openmoko community mailing list
> community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community
>
>

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-18 Thread john
Saw this at some mobile event:

http://www.vimeo.com/875097

2008/6/18 Ewan Marshall <[EMAIL PROTECTED]>:
> W. B. Kranendonk wrote:
>> --- On Mon, 6/16/08, Tilman Baumann <[EMAIL PROTECTED]> wrote:
>>
>>> AVee wrote:
>>>
>  (...) There are a lot of reasons
> why this is not feasible. Sorry.
>
 I tend to agree, however, things might change if you

>>> add gps. You'd might just (...) That leaves only the
>>> 'exact measurement' to be
>>>
 solved.

 It might work, but the precision will probably still

>>> be far to low to be
>>>
 useable for anything.

>>
>>
>>> (absolute position...) But the
>>> relative position should be extremely high. (As high as
>>> DGPS can get)
>>>
>>> At least in theory.
>>>
>>
>> Thanks for thinking along.
>>
>> What I was thinking of, in a game setting, to use the phone as some sort of 
>> hack & slash device. Given my opponent and me are withing reasonable 
>> proximity, she with -say- a spear-device, me with a sword or so. She could 
>> try stabbing me, while I parry. The devices have to calculate the hit ratio.
>>
>> Would a sound-code offer a possible solution? Could we measure some doppler 
>> effect with the built in microphone?
>>
> You'll be better off using the accelerometers...
>> And, on a side note... How impact proof will the phone be, might she try 
>> throwing her spear? :-P
>
> ___
> Openmoko community mailing list
> community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community
>

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


bluetooth proximity

2008-06-18 Thread Yorick Matthys

Tilman Baumann wrote:
>W. B. Kranendonk wrote:
>> And, on a side note... How impact proof will the phone be, might she
>try throwing her spear? :-P
>
>The weakest link is the screen. :p

With the invisible shield screen protector it should be as well protected as 
the leading edge of a helicopter blade :-).
Devices with a screen protector could get a 1d6 defensive bonus :P.

There would be some practical obstacles though, like walls (unless your 
spear-throwing arch nemesis can pierce walls or cars with her weapon). When in 
the open you could use maps to check if there is a normally unobstructed path 
between you two, but even than the freerunner can’t know if there are 
cars/waste bins that give you “protection”. 

Maybe you could overcome this obstacle by using a (usb) infrared 
receiver/emittor?  Infrared won’t penetrate obstacles, so when hiding behind a 
corner you will be safe. I’m not a programmer, but I think it will be very easy:
-insert a usb infrared receiver in the neo
-hack/slash/throw/cast with a standard tv remote (assign attacks to different 
buttons on your remote, e.g. 1 is block, 2 is sword attack, 3 is spear, 4 is 
bow...)
-Bluetooth can send the information about you and your stats (hp, armor, 
weapons, combat modifiers, active spells...) and your opponents freerunner will 
calculate the amount of damage you inflict with your chosen attack. It then 
sends that information through Bluetooth to your freerunner. And you can see 
what damage that you do and the hp the adversary has left.
-When you have weapons that can overcome obstacles (railguns combined with 
x-ray vision, bazookas penetrating walls, you throw the grenade around the 
corner, use a tactical nuke….) or spells that don’t require your enemy to be in 
sight you can use the Bluetooth or GPS method.

Another nice feature is that you can play your game inside a building, even 
when there is no GPS.


LIRC is a package that allows you to decode and send infra-red signals of many 
(but not all) commonly used remote controls.
http://www.lirc.org/

an IR dongle costs only a few dollar on e-bay


hope you found this useful
y

ps: irda can also transmit, but it seemed safer/more practical to be swinging 
around and aiming with a remote than with a freerunner to me. But come to think 
of it, it would be handy when you attach the freerunner to your wrist in a way 
that the usb port points away when looking at the freerunner like you would 
when looking at your watch. That way you can easly aim, give input 
(touchscreen) and read the data.

_
Probeer Live Search: de zoekmachine van de makers van MSN! 
http://www.live.com/?searchOnly=true___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-18 Thread ian douglas
Tilman Baumann wrote:
> Deamons that trigger events when a bloetooth device comes in range have 
> already been implemented.

In Ubuntu and Fedora, check out "blueproximity" -- you sync your
bluetooth device with your PC, and set a proximity level in feet (1..30)
and when the device goes out of range for a preset number of seconds, it
launches a locked screen saver. When the device comes back into range
for another preset amount of seconds, the screensaver is deactivated.

It's pretty handy in secure environments -- I just implemented it
yesterday with both my Blackberry and Samsung Blackjack2, and it works
fine -- I haven't tried it with the Freerunner yet.

I imagine someone could port the code to the OpenMoko platform easily
enough... then you'd just need to pair the two Freerunners with each
other. I don't know whether "sword fighting" would be feasible due to
signal processing and calculating distance in a fast-paced environment.

-id

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-18 Thread Tilman Baumann
W. B. Kranendonk wrote:
  > And, on a side note... How impact proof will the phone be, might she 
try throwing her spear? :-P

The weakest link is the screen. :p

-- 
Drucken Sie diese Mail bitte nur auf Recyclingpapier aus.
Please print this mail only on recycled paper.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-18 Thread Ewan Marshall
W. B. Kranendonk wrote:
> --- On Mon, 6/16/08, Tilman Baumann <[EMAIL PROTECTED]> wrote:
>   
>> AVee wrote:
>> 
  (...) There are a lot of reasons
 why this is not feasible. Sorry. 
 
>>> I tend to agree, however, things might change if you
>>>   
>> add gps. You'd might just (...) That leaves only the
>> 'exact measurement' to be 
>> 
>>> solved.
>>>
>>> It might work, but the precision will probably still
>>>   
>> be far to low to be 
>> 
>>> useable for anything.
>>>   
>
>   
>> (absolute position...) But the 
>> relative position should be extremely high. (As high as
>> DGPS can get)
>>
>> At least in theory.
>> 
>
> Thanks for thinking along.
>
> What I was thinking of, in a game setting, to use the phone as some sort of 
> hack & slash device. Given my opponent and me are withing reasonable 
> proximity, she with -say- a spear-device, me with a sword or so. She could 
> try stabbing me, while I parry. The devices have to calculate the hit ratio.
>
> Would a sound-code offer a possible solution? Could we measure some doppler 
> effect with the built in microphone?
>   
You'll be better off using the accelerometers...
> And, on a side note... How impact proof will the phone be, might she try 
> throwing her spear? :-P

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


RE: Sony's WII phone - bluetooth proximity

2008-06-18 Thread Crane, Matthew

http://www.physorg.com/news132919041.html

Copy cats..  

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of W. B.
Kranendonk
Sent: Wednesday, June 18, 2008 7:14 AM
To: List for Openmoko community discussion
Subject: Re: bluetooth proximity


--- On Mon, 6/16/08, Tilman Baumann <[EMAIL PROTECTED]> wrote:
> AVee wrote:
> >>  (...) There are a lot of reasons
> >> why this is not feasible. Sorry. 
> > 
> > I tend to agree, however, things might change if you
> add gps. You'd might just (...) That leaves only the
> 'exact measurement' to be 
> > solved.
> > 
> > It might work, but the precision will probably still
> be far to low to be 
> > useable for anything.

> (absolute position...) But the 
> relative position should be extremely high. (As high as
> DGPS can get)
> 
> At least in theory.

Thanks for thinking along.

What I was thinking of, in a game setting, to use the phone as some sort
of hack & slash device. Given my opponent and me are withing reasonable
proximity, she with -say- a spear-device, me with a sword or so. She
could try stabbing me, while I parry. The devices have to calculate the
hit ratio.

Would a sound-code offer a possible solution? Could we measure some
doppler effect with the built in microphone?

And, on a side note... How impact proof will the phone be, might she try
throwing her spear? :-P




  

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: "tossing" contacts / bluetooth proximity

2008-06-18 Thread W. B. Kranendonk

> (Macross tossing...) 
> Would be a cool application of the gesture project.   The
> receiver would
> have to catch, not exactly at the same time, in order to
> confirm
> receipt. 
> 
> Possibly incompatible with consumption of buttered
> toast.

Hey, that app would also enable my opponent to throw her spear!

Boudewijn


  

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-18 Thread W. B. Kranendonk
--- On Mon, 6/16/08, Tilman Baumann <[EMAIL PROTECTED]> wrote:
> AVee wrote:
> >>  (...) There are a lot of reasons
> >> why this is not feasible. Sorry. 
> > 
> > I tend to agree, however, things might change if you
> add gps. You'd might just (...) That leaves only the
> 'exact measurement' to be 
> > solved.
> > 
> > It might work, but the precision will probably still
> be far to low to be 
> > useable for anything.

> (absolute position...) But the 
> relative position should be extremely high. (As high as
> DGPS can get)
> 
> At least in theory.

Thanks for thinking along.

What I was thinking of, in a game setting, to use the phone as some sort of 
hack & slash device. Given my opponent and me are withing reasonable proximity, 
she with -say- a spear-device, me with a sword or so. She could try stabbing 
me, while I parry. The devices have to calculate the hit ratio.

Would a sound-code offer a possible solution? Could we measure some doppler 
effect with the built in microphone?

And, on a side note... How impact proof will the phone be, might she try 
throwing her spear? :-P




  

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread Tilman Baumann
AVee wrote:
> On Monday 16 June 2008 14:40, David Kepplinger wrote:
>> Hi,
>> I don't think that's feasible. To measure (with 2 devices) you need
>> two very synchronous clocks and a very exact measurement. Because the
>> signal travels with approximately the speed of light (about 300.000
>> km/s), an error of 1µs is an error of 300m. There are a lot of reasons
>> why this is not feasible. Sorry.
> 
> I tend to agree, however, things might change if you add gps. You'd might 
> just 
> transmit your own speed and location, although you will probably hate the 
> precision of that without DGPS (which may never work on the Freerunner) and 
> if may not work al that well indoors. 
> But GPS could also solve the first problem you mentioned, it can provide the 
> same clock to the two device. That leaves only the 'exact measurement' to be 
> solved.
> 
> It might work, but the precision will probably still be far to low to be 
> useable for anything.

I don't think so. What you get is effectively something like DGPS. Both 
receivers (while being near each other) receive the same skew/offset.
Both will have wrong readings for the absolute position. But the 
relative position should be extremely high. (As high as DGPS can get)

At least in theory.
DGPS works just this way with the difference that with DGPS one receiver 
is stationary and propagates a correction signal to all receivers nearby.

-- 
Drucken Sie diese Mail bitte nur auf Recyclingpapier aus.
Please print this mail only on recycled paper.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread Peter Nijs
One can also measure the signal strength. I don't know how accurate that is. 
KDE has a tool that locks the desktop if you (and your bluetooth phone 
ofcourse)  are to far away.

Peter

Op Monday 16 June 2008 15:59:45 schreef Alexey Feldgendler:
> On Mon, 16 Jun 2008 12:24:27 +0200, W. B. Kranendonk
>
> <[EMAIL PROTECTED]> wrote:
> > I wondered, can two bluetooth devices ping each other and find out their
> > distance or relative speeds?
>
> Not that I know of, but two cooperating Freerunners can exchange
> information about their GPS coordinates and measured acceleration.




signature.asc
Description: This is a digitally signed message part.
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread AVee
On Monday 16 June 2008 14:40, David Kepplinger wrote:
> Hi,
> I don't think that's feasible. To measure (with 2 devices) you need
> two very synchronous clocks and a very exact measurement. Because the
> signal travels with approximately the speed of light (about 300.000
> km/s), an error of 1µs is an error of 300m. There are a lot of reasons
> why this is not feasible. Sorry.

I tend to agree, however, things might change if you add gps. You'd might just 
transmit your own speed and location, although you will probably hate the 
precision of that without DGPS (which may never work on the Freerunner) and 
if may not work al that well indoors. 
But GPS could also solve the first problem you mentioned, it can provide the 
same clock to the two device. That leaves only the 'exact measurement' to be 
solved.

It might work, but the precision will probably still be far to low to be 
useable for anything.

AVee

-- 
Everything should be made as simple as possible, but not simpler.
  -- Albert Einstein

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread Tilman Baumann
W. B. Kranendonk wrote:
> Hi List,
> 
> I wondered, can two bluetooth devices ping each other and find out their 
> distance or relative speeds?

Very unlikely.
But some bluetooth devices can tell you the signal level of any peer. 
With that, you could aproximate the distance.
Would be interesting if our device can do this.


> Not in the first place as some security tag to unlock my PC or house, but to 
> use in a game-like setting. 

The first option would at least work in any case. One could make hint 
location based subsystem by detecting certain stationary bluetooth devices.
Deamons that trigger events when a bloetooth device comes in range have 
already been implemented.

-- 
Drucken Sie diese Mail bitte nur auf Recyclingpapier aus.
Please print this mail only on recycled paper.

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread Alexey Feldgendler
On Mon, 16 Jun 2008 12:24:27 +0200, W. B. Kranendonk  
<[EMAIL PROTECTED]> wrote:

> I wondered, can two bluetooth devices ping each other and find out their  
> distance or relative speeds?

Not that I know of, but two cooperating Freerunners can exchange  
information about their GPS coordinates and measured acceleration.


-- 
Alexey Feldgendler <[EMAIL PROTECTED]>
[ICQ: 115226275] http://feldgendler.livejournal.com

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread David Kepplinger
Hi,
I don't think that's feasible. To measure (with 2 devices) you need
two very synchronous clocks and a very exact measurement. Because the
signal travels with approximately the speed of light (about 300.000
km/s), an error of 1µs is an error of 300m. There are a lot of reasons
why this is not feasible. Sorry.

David
___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


Re: bluetooth proximity

2008-06-16 Thread Georg Michelitsch
W. B. Kranendonk wrote on 06/16/2008 12:24 PM:
> Hi List,
>
> I wondered, can two bluetooth devices ping each other and find out their 
> distance or relative speeds?
>
> Not in the first place as some security tag to unlock my PC or house, but to 
> use in a game-like setting. Imagine some live role playing game, where 
> weapons not only are simulated using acceleration, but also their 
> speed/distance relative to each other.
>
> Any ideas on this?
>
> Boudewijn
>
>
>   
>
> ___
> Openmoko community mailing list
> community@lists.openmoko.org
> http://lists.openmoko.org/mailman/listinfo/community
>
>   


although I think that it is relatively unlikely to work.. sounds 
interesting! - just manage to plug a laser pointer into your neo, blow 
some dust into your room and start playing around with your new 
lightsaber ;)

may the force be with you..
Georg

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community


bluetooth proximity

2008-06-16 Thread W. B. Kranendonk
Hi List,

I wondered, can two bluetooth devices ping each other and find out their 
distance or relative speeds?

Not in the first place as some security tag to unlock my PC or house, but to 
use in a game-like setting. Imagine some live role playing game, where weapons 
not only are simulated using acceleration, but also their speed/distance 
relative to each other.

Any ideas on this?

Boudewijn


  

___
Openmoko community mailing list
community@lists.openmoko.org
http://lists.openmoko.org/mailman/listinfo/community