Re: qspectemu - zx spectrum emulator port for Freerunner

2010-01-17 Thread Margo
2010/1/16 Radek Polak pson...@seznam.cz:
 You have to make binding for it. It's just like any other key (displayed on
 the top of the keyboard picture).

 Hope it helps

 Regards

 Radek

Thanks, it helped.

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Re: qspectemu - zx spectrum emulator port for Freerunner

2010-01-17 Thread Timo Jyrinki
2010/1/13 Radek Polak pson...@seznam.cz:
 i have just finished porting of spectemu[1] to Qt and Freerunner.

Thanks. I have to check how my BASIC programs from ca. 1989-1990 work
on my Neo :)

-Timo

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Re: qspectemu - zx spectrum emulator port for Freerunner

2010-01-16 Thread Radek Polak
Margo wrote:

 Hi,
 How do I get the on-screen keyboard during a game? If I press
 somewhere it just gives me the options screen. Where do I have to
 click to get the keyboard?

You have to make binding for it. It's just like any other key (displayed on 
the top of the keyboard picture).

Hope it helps

Regards

Radek

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Re: qspectemu - zx spectrum emulator port for Freerunner

2010-01-15 Thread Margo
2010/1/13 Radek Polak pson...@seznam.cz:
 Hi,
 i have just finished porting of spectemu[1] to Qt and Freerunner. It's now in
 QtMoko package feed if you want to try it or you can compile from sources for
 your favourite distro.

Hi,
How do I get the on-screen keyboard during a game? If I press
somewhere it just gives me the options screen. Where do I have to
click to get the keyboard?

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qspectemu - zx spectrum emulator port for Freerunner

2010-01-13 Thread Radek Polak
Hi,
i have just finished porting of spectemu[1] to Qt and Freerunner. It's now in 
QtMoko package feed if you want to try it or you can compile from sources for 
your favourite distro.

The main work was port to Qt, possibility to use touchscreen and creating GUI 
for loading/saving snapshots and creating mouse/touchscreen bindings.

So the emulator can now do following:

- download my favourite games from internet
- load/save snapshot
- define custom on screen locations for spectrum keys
- rotate, qvga
- vibrate to notice if pressed border location of two keys
- use virtual keyboard for input (longer press requited for some games)
- autocorrect on screen key location during game playing 

Here are some useful tips:

- for QtMoko you will need v17 kernel to get decent speed [3] 
- if you want to disable sounds, delete /dev/dsp ;-)

I have also uploaded ugly video on youtube [4] and have a small homepage [5]

 Cheers

Radek


[1] http://www.inf.bme.hu/~mszeredi/spectemu/
[2] http://github.com/radekp/spectemu
[3] http://activationrecord.net/radekp/qtmoko/download/experimental/
[4] http://www.youtube.com/watch?v=C6Wtvaxz3sQ
[5] http://activationrecord.net/radekp/qspectemu/

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Re: qspectemu - zx spectrum emulator port for Freerunner

2010-01-13 Thread David Garabana Barro
On Wednesday 13 January 2010 16:25:36 Radek Polak wrote:
 Hi,
 i have just finished porting of spectemu[1] to Qt and Freerunner. It's now
 in QtMoko package feed if you want to try it or you can compile from
 sources for your favourite distro.

Thank you! :)


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