[compiz] Re: compiz developers
Mauricio Henriquez wrote: Hi Colin Gutrie: Thanks for your repply about alt-gr problem. And great I'm also a developer (opengl developer), so I very happy to find a developer list of compiz...I'm working in some ideas for pluggins (for now only in a opengl format without nothing about compiz or xgl), so I very interesting in work with you, is this posible??, please guide me on this...what I have to do to set a box for development on compiz?? (official cvs repository, compilationlanguage, etc), please if yuo guide me on this I can relly help you, I have severall ideas but I dont know how to integrate this ideas into compiz or xgl..pluggin?, how?, documentation?, etc... Well, I'm by no means a compiz developer. I'd like to be but just haven't got the time due to other projects I am currently commited to. If you want to work on compiz tho' and discuss your ideas for new plugins etc. the best place is either this list or the forums over at http://www.compiz.net/ - this is the home of the Quinn Compiz semi-fork of compiz which has many user submitted modifications to compiz to make it do more fancy stuff NOW!! We all know an appreciate that David et. al. have larger plans for Xgl/Compiz and while it has really been quite amazing that so many people have wanted to make compiz better, a lot of their contributions do not fit right now with the direction of the main program, hense why the Quinn Compiz version was created. It's not really a fork, as it tries to keep up to date with the vanilla version too, it's more like a instant gratification branch :) So if you've got new plugins etc. it is quite likely that they will be adopted into the QUinn version. Go along to the forums and introduce yourself and you'll soon get to know who the big contributers over there are. Anyone think this is bad advice? I hope not. David, do you think this is the correct pointer for new people/do you approve etc.? Col. ___ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz
Re: [compiz] Re: compiz developers
On Jul 17, 06 11:59:57 +0100, Colin Guthrie wrote: Just an idea, of course this is all up to Quinn himself. Herself ;) Err - Quinn is a girl? Didn't know, I appologize :-] This just happens too seldom in open source development :-/ Matthias -- Matthias Hopf [EMAIL PROTECTED] ____ __ Maxfeldstr. 5 / 90409 Nuernberg(_ | | (_ |__ [EMAIL PROTECTED] Phone +49-911-74053-715__) |_| __) |__ labs www.mshopf.de ___ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz
Re: [compiz] Water plugin don't run error message: GL_ARB_fragment program is missing
On Wed, 2006-07-12 at 17:53 +0200, Mark Rosenstand wrote: On Mon, 2006-07-10 at 11:32 -0400, David Reveman wrote: If your hardware/driver doesn't support GL_ARB_fragment_program, the water plugin is just not going to work. Sorry. :( Out of curiosity, what hardware/drivers do? (It also failed with my radeon(4) card.) It should be listed here: http://www.delphi3d.net/hardware/allexts.php -David ___ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz
Re: [compiz] Water plugin don't run error message: GL_ARB_fragment program is missing
On Mon, 2006-07-17 at 23:09 +0200, reggaemanu wrote: Hi David, In fact, for a Geforce TI 4200 card, and surely some others card... the problem is than GL_ARB_fragment program is available in a regular xorg server (so with nvidia drivers) , and with xgl/compiz it is no longer available. So it is a problem with mesa right? Mesa supports GL_ARB_fragment_program with indirect rendering, I might have pushed a patch into Mesa at some point to make it work but it must have been some time ago so mesa 6.5 and later should be fine. ATI's and nvidia's GL libraries probably don't support GL_ARB_fragment_program with indirect rendering so an application linked to those will not see this extension even though xgl supports it. compiz must be linked to mesa's GL library to work anyhow so it shouldn't be a problem there. -David ___ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz
Re: [compiz] Water plugin don't run error message: GL_ARB_fragment program is missing
On Monday 17 July 2006 02:34 pm, David Reveman wrote: On Mon, 2006-07-17 at 23:09 +0200, reggaemanu wrote: Hi David, In fact, for a Geforce TI 4200 card, and surely some others card... the problem is than GL_ARB_fragment program is available in a regular xorg server (so with nvidia drivers) , and with xgl/compiz it is no longer available. So it is a problem with mesa right? Mesa supports GL_ARB_fragment_program with indirect rendering, I might have pushed a patch into Mesa at some point to make it work but it must have been some time ago so mesa 6.5 and later should be fine. ATI's and nvidia's GL libraries probably don't support GL_ARB_fragment_program with indirect rendering so an application linked to those will not see this extension even though xgl supports it. The NVIDIA GL libraries do actually support GL_ARB_fragment_program with indirect rendering, but we do not support GL_EXT_framebuffer_object with indirect rendering yet. I believe this would also be required for the water plugin. Thanks, -James Jones compiz must be linked to mesa's GL library to work anyhow so it shouldn't be a problem there. -David ___ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz --- This email message is for the sole use of the intended recipient(s) and may contain confidential information. Any unauthorized review, use, disclosure or distribution is prohibited. If you are not the intended recipient, please contact the sender by reply email and destroy all copies of the original message. --- ___ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz