Re: [Computer-go] CGOS back online
On Fri, Jan 16, 2015 at 12:13 AM, wrote: > I just connected Valkyria on 13x13! > And last night I connected Brown to just see how it works. :) It seems however that something is wrong again this morning. Urban -- Blog: http://bettong.net/ Twitter: https://twitter.com/ujh Homepage: http://www.urbanhafner.com/ ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] [ANN] Imago - Go board optical recognition
> Tomas Musil (a student of mine), has created a state-of-the-art open > source Go board optical recognition software. We have focused on > completely automatic runs, so it automatically detects the board corners > and then the stones on the board, and the precision seems pretty good > at least in reasonable lighting conditions. > > My personal dream would be if we added video capability and further > improved speed + reliability in time for EGC2015 (in Czech Republic) > and were able to deploy it there to transfer large number of top boards. > But this will depend on how much time Tomas will have after the summer > (and we didn't actually check with EGC2015 organizers yet), so it's > still more of just a dream. Hello mr. Baudis! Musil's work is remarkable indeed. I and my fellow colleague, prof. Mario Corsolini, studied the thesis and found it of the greatest interest, both on the theoretical side and the practical one. BTW, Musil seems to believe that "we have not found any other work that we can meaningfully compare our results with"; but since november 2012 we have developed and distributed PhotoKifu, a program aimed to reconstruct whole Go games by means of a series of photograph. We're now releasing version 2.1 (a paper is also in progress) and are working on version 2.5, which will implement Open CV instead of the external (and slow) suite Image Magick. We're also working on VideoKifu, a program that will reconstruct a game from a live video feed; we could not develop VideoKifu before because of the slow Image Magick suite, but Open CV will allow that. At the moment (version 2.1) we achieve on single pictures the same - very good - results Musil got, and take 1 to 4 seconds for picture depending on its size. But our program is optimized for whole games, for which we have 100% stones recognition, even in the presence of hands and whole arms between the camera and the goban (of course the stones we're looking for must still be visible), given the pictures are not too small (I estimate at least 1024 x 768). That requires about 1/10 of second for each picture plus image optimization either by Image Magick or Open CV. Of course, we too are interested in EGC 2015. We hoped to attend the scientific conference at EGC 2013, but could not find reliable informations. Maybe Musil will now be able to contact EGC 2015's organizers and catch their interest: it would be a remarkable feat if we could both go and talk about (and, of course, demonstrate) two programs making use of different approaches. For the moment we're planning to do such a thing during the big international Pisa tournament at the beginning of March, but the EGC 2015 would be the ideal stage. Let us know if you're interested, of course! mr. Andrea Carta, BSc(IT) ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] CGOS back online
I just connected Valkyria on 13x13! :) On 2015-01-15 20:20, Urban Hafner wrote: On Thu, Jan 15, 2015 at 6:45 PM, Christoph Birk wrote: On Jan 15, 2015, at 9:35 AM, Joshua Shriver wrote: Aye I'm still tinkering with it, and trying to get anchors on. Still having issues. :( The 13x13 server is up and running, Indeed it is! Very nice Joshua! Now I really need to get my bot into a state where it can play there. :) Urban-- Blog: http://bettong.net/ [1] Twitter: https://twitter.com/ujh [2] Homepage: http://www.urbanhafner.com/ [3] Links: -- [1] http://bettong.net/ [2] https://twitter.com/ujh [3] http://www.urbanhafner.com/ ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] CGOS back online
On Thu, Jan 15, 2015 at 6:45 PM, Christoph Birk < b...@obs.carnegiescience.edu> wrote: > > On Jan 15, 2015, at 9:35 AM, Joshua Shriver wrote: > > Aye I'm still tinkering with it, and trying to get anchors on. Still > > having issues. :( > > The 13x13 server is up and running, Indeed it is! Very nice Joshua! Now I really need to get my bot into a state where it can play there. :) Urban -- Blog: http://bettong.net/ Twitter: https://twitter.com/ujh Homepage: http://www.urbanhafner.com/ ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] CGOS back online
On Jan 15, 2015, at 9:35 AM, Joshua Shriver wrote: > Aye I'm still tinkering with it, and trying to get anchors on. Still > having issues. :( The 13x13 server is up and running, Christoph ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] CGOS back online
Aye I'm still tinkering with it, and trying to get anchors on. Still having issues. :( -Josh On Thu, Jan 15, 2015 at 11:24 AM, Christoph Birk wrote: > > On Jan 15, 2015, at 1:03 AM, Urban Hafner wrote: >> On Wed, Jan 14, 2015 at 5:45 PM, Christoph Birk >> wrote: >> http://cgos.boardspace.net/9x9/standings.html >> was updated last about 2 years ago. >> >> I noticed that, too. Also, it seems like there are still games in progress >> from 2012 which is rather unlikely. So it seems like it's not quite up and >> running, yet. > > The 13x13 and 19x19 ‘standings’ pages have a recent date, but are empty. > Christoph > > ___ > Computer-go mailing list > Computer-go@computer-go.org > http://computer-go.org/mailman/listinfo/computer-go ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] CGOS back online
On Jan 15, 2015, at 1:03 AM, Urban Hafner wrote: > On Wed, Jan 14, 2015 at 5:45 PM, Christoph Birk > wrote: > http://cgos.boardspace.net/9x9/standings.html > was updated last about 2 years ago. > > I noticed that, too. Also, it seems like there are still games in progress > from 2012 which is rather unlikely. So it seems like it's not quite up and > running, yet. The 13x13 and 19x19 ‘standings’ pages have a recent date, but are empty. Christoph ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] CGOS back online
On Wed, Jan 14, 2015 at 5:45 PM, Christoph Birk < b...@obs.carnegiescience.edu> wrote: > http://cgos.boardspace.net/9x9/standings.html > was updated last about 2 years ago. > I noticed that, too. Also, it seems like there are still games in progress from 2012 which is rather unlikely. So it seems like it's not quite up and running, yet. Urban -- Blog: http://bettong.net/ Twitter: https://twitter.com/ujh Homepage: http://www.urbanhafner.com/ ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go