Re: [computer-go] Pattern matching

2009-10-13 Thread elife
I can download the attachment in my gmail. Mark, Thank you for share it.
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Re: [computer-go] CGOS: How to access old sgf games?

2009-05-05 Thread elife
For particular game, you can access it from url like
http://cgos.boardspace.net/9x9/SGF/2009/05/05/752908.sgf

On Tue, May 5, 2009 at 8:42 PM, Łukasz Lew lukasz@gmail.com wrote:
 But not as old as January archive, but for example from yesterday.
 Can I get games of a cgos login?

 Lukasz
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Re: [computer-go] Digital Mars

2009-04-23 Thread elife
Hi Łukasz ,
  It's fixed now. Thanks a lot!

laptop:/u/SW/src/lukaszlew-libego-e4acac7545770fe008c1ff30cf99f874fd7e9272$
build/example/opt/ego
= Benchmarking, please wait ...

= 20 playouts in 2.83218 seconds
70.6171 kpps
34.8904 kpps/GHz (clock independent)
105316/94359 (black wins / white wins)

= 20 playouts in 2.82418 seconds
70.8171 kpps
35.324 kpps/GHz (clock independent)
104924/94746 (black wins / white wins)

= 20 playouts in 2.81217 seconds
71.1193 kpps
35.4917 kpps/GHz (clock independent)
105097/94582 (black wins / white wins)

= 20 playouts in 2.80818 seconds
71.2206 kpps
35.518 kpps/GHz (clock independent)
105139/94547 (black wins / white wins)

= 20 playouts in 2.81618 seconds
71.0183 kpps
35.5761 kpps/GHz (clock independent)
104896/94794 (black wins / white wins)

= Try 'help'
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Re: [computer-go] Digital Mars

2009-04-21 Thread elife
 I forgot about cygwin indeed. It is a good idea.
 But can you ran the binary on a system without cygwin?

We can run the binary on a system without cygwin if we provide cygwin1.dll.
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Re: [computer-go] What Do You Need Most?

2008-07-28 Thread elife
For example,  CrazyStone [1k]and MoGoBot1 [2k].

 i found and played a few bots on kgs. can you tell me the name of yours and
 some of the stronger ones?

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Re: [Housebot-developers] [computer-go] ReadyFreddy on CGOS

2007-09-15 Thread elife


   2. Do you include passes in the random games?  You should not.
 

 No passes are allowed in the random games.  If the random move generator
 says to pass it means no legal moves are available and the game gets
 scored.


Hi,
  I am confused with why passed are not allowed in the random games. If so,
will not the simulation part give wrong evaluation in case such as seki and
so on?
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Re: [computer-go] Binary release of MoGo

2007-09-09 Thread elife
Thanks Sylvain for this  wonderful gift!

Is there a option like gnugo's --capture-all-dead? In my test(./mogo --9
--time 1),  seems mogo  passed when not  capture alldead stones.
By the way, is --time 0.1 valid?
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Re: [computer-go] Re: 9x9 games wanted

2007-08-17 Thread elife
Hi gg,

  Are this database available now? I would like to use it to train my 9x9
bot.

Best Regards


On 7/8/07, Hideki Kato [EMAIL PROTECTED] wrote:

 I've asked Japanese computer Go community if anyone have the database
 (about 250 records of Professionals).

 Dr. Saito replied today. With Mr. Okasaki's acknowledgement for
 research purposes, I will be able to have the records soon. Please
 wait a few days.

 -gg


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Re: [computer-go] Re: 9x9 games wanted

2007-08-17 Thread elife
Hi Chrilly,

  Would you please send these games to me? I would like to use it to train
my 9x9 bot.

Best Regards

Cai Qiang

On 7/7/07, chrilly [EMAIL PROTECTED] wrote:

 I will play with Suzie at the forthcoming European Go championship in
 Villach/Austria some 9x9 demonstration matches against everybody who wants
 to play.
 I want to prepare an opening book and I am looking for a 9x9 games
 collection. So far I have only found in total 244 games, which is for a
 book
 much too less (I am used to have the CB-Megabase).
 Is there a larger collection with at least = 5 Amateur Dan Level
 available?
 If the price is reasonable, I am willing to pay for a professionally made
 collection.

 Chrilly

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Re: [computer-go] EGC2007

2007-08-16 Thread elife
I think CrazyPattern does not do any simulation at all. It just predict the
move according pattern lib and Generalized Bradley-Terry model.


 Remi: it would be nice, if one could change the amount of simulations,
 altough I guess it has to be rather small so that those several hundred
 of games mentioned in your paper can be processed in reasonable time.

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Re: [computer-go] Bit Twiddling Hacks

2007-07-19 Thread elife

No. In my firefox, the page is fine.
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[computer-go] Ask help for testing computer go program

2007-07-03 Thread elife

Hi Sylvain,

 I am a computer go fan in China and I am writing my 9x9 bot(dtlgo in cgos
and dpthougt in kgs). Your and others related paper give me many help.
Currently I use gnugo/libego/CrazyStone-0006 in my test. I also use cgos as
a test method but it's slow for many games. gnugo level 0 is fast but not
strong enough. If it's possible, may you kindly send me the binary of mogo.
I think even the simplefy version such as 3k playouts would help me a lot.
Thanks a lot!

Best Regards!

Cai Qiang
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Re: [computer-go] scalability study - final results

2007-06-25 Thread elife

Hi Don,

 Thanks for doing this valueable work.
 Where can we get the data? I am interested with it.

Cai Qiang
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