Re: [Computer-go] Scoring Network

2016-06-23 Thread Igor Polyakov
I don't know about different stages of the game. Intuitively, a certain 
area is in different stages of being settled. Certain joseki only leave 
2 points up for grabs in the endgame, while other areas might stay 
unsettled (ko for life) for 150 moves.



On 2016-06-22 22:50, Stefan Kaitschick wrote:
Has anyone ever tried to build a value network that is trained on 
finished positions?
I admit that would be less awesome than what AlphaGo's value network 
has achieved.

But reducing the task to status and scoring might help in endgame play.
Generalizing this, there could be several value networks, each 
specialized on a different stage of the game.




___
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go


___
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go

[Computer-go] Scoring Network

2016-06-22 Thread Stefan Kaitschick
Has anyone ever tried to build a value network that is trained on finished
positions?
I admit that would be less awesome than what AlphaGo's value network has
achieved.
But reducing the task to status and scoring might help in endgame play.
Generalizing this, there could be several value networks, each specialized
on a different stage of the game.
___
Computer-go mailing list
Computer-go@computer-go.org
http://computer-go.org/mailman/listinfo/computer-go