Re: [computer-go] Great Wall Opening by Bruce Wilcox

2009-10-20 Thread Christian Nentwich


Go has been played long enough, and the proposed great wall opening is 
simple enough, that is should be more than valid to argue that if it 
was a good opening, it would be played more often.


Here are some openings that have been found to lead to high winning 
percentages in real games:

  - The Shusaku opening in the old pre-komi days
  - The Chinese opening (still holds one of the highest winning 
percentages with Black, of all openings, if I remember correctly)

  - Mini-chinese
  - Kobayashi opening

One could try and plonk down those openings and see whether the engine 
has a significantly better result. I would conjecture that current 
engines are not strong enough to use them correctly, and it won't make 
any difference where you place the first three stones, as long as it's 
reasonable distributed and not on the second line.


I may extend my conjecture to amateur players under about 3 kyu :)

Christian


On 20/10/2009 06:56, Mark Boon wrote:


On Oct 19, 2009, at 7:04 PM, Petri Pitkanen wrote:

Not really a compuetr Go issue, but I do not think that great wall is 
superior even when completed. It is not too bad but it needs a 
definite strategy from wall owner. I.e building side moyos using wall 
as a roof and hoping that the other guy gets nervous and jumps in. So 
by being patient is pretty good defence against it.




Even when completed I think it's inferior. But that doesn't mean you 
can take it lightly. There's a psychological component to it that 
makes it easy for the opponent to make a mistake. Also, White may have 
some advantage by having more experience with the strategy.


But I agree with the pro that if you disrupt it by preventing 
completion with the last move it really turns disadvantageous for Black.


Mark

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Re: [computer-go] Great Wall Opening by Bruce Wilcox

2009-10-20 Thread Petr Baudis
On Tue, Oct 20, 2009 at 08:10:47AM +0100, Christian Nentwich wrote:
 Go has been played long enough, and the proposed great wall
 opening is simple enough, that is should be more than valid to argue
 that if it was a good opening, it would be played more often.

A possible explanation I have read some time ago in pro commentaries of
some of the very first shin-fuseki experiments about opening on tengen:
pros don't think it is inferior at all, in fact it may well be the best
opening move for black, but pros avoid it simply because it is way too
complex and complicated - they explained that the corner sequences are
much easier to read (this includes tuning them in accord with the
whole-board strategy) and much better explored than a complex fight
in center, making for a surer winning strategy.

So while black opening on tengen may well be _the_ winning strategy for
black, it simply is too difficult to play it out correctly.

 One could try and plonk down those openings and see whether the
 engine has a significantly better result. I would conjecture that
 current engines are not strong enough to use them correctly, and it
 won't make any difference where you place the first three stones, as
 long as it's reasonable distributed and not on the second line.

This has been my observation from watching pachi closely playing on KGS;
the fuseki matters very little, it may make a difference when pachi is
6d and is going to play drawn-out even games with strong humans, but then
again e.g. High55 does not have that bad a record either. ;-)

 I may extend my conjecture to amateur players under about 3 kyu :)

(So I extend it even further; but to even out bad fuseki, of course you
need to be exceptionally good (for your level) in other parts of the
game and have very fighting playing style.)

-- 
Petr Pasky Baudis
A lot of people have my books on their bookshelves.
That's the problem, they need to read them. -- Don Knuth
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RE: [computer-go] Great Wall Opening by Bruce Wilcox

2009-10-19 Thread dave.devos
I heard about a pro comment that the Great wall and similar openings are quite 
feasible, but also quite easily thwarted. If you opponent plays it, you just 
prevent him from completing it by taking the last point yourself. This should 
give him an inferior position. If you let him complete it, he probably has a 
superior position.
 
Dave
 



Van: computer-go-boun...@computer-go.org namens Ingo Althöfer
Verzonden: vr 16-10-2009 20:55
Aan: computer-go@computer-go.org
Onderwerp: [computer-go] Great Wall Opening by Bruce Wilcox



In the year 2000 I bought the book
EZ-GO: Oriental Strategy in a Nutshell,
by Bruce and Sue Wilcox. Ki Press; 1996.

I can only recommend it for the many fresh ideas.
A few days ago I found time again to read in it.

This time I was impressed by Bruce Wilcox's strange
opening Great Wall, where Black starts with a loose
wall made of 5 stones, spanning over the whole board.

Bruce proposes to play this setup as a surprise weapon,
even against stronger opponents.

Now I made some autoplay tests, starting from the end position
given in the appendix of this mail.
* one game with Leela 3.16; Black won.
* four games with MFoG 12.016; two wins each for Black and White.
So there is some indiciation that the Great Wall works even
for bots, who are not affected by psychology.

I would like to know how other bots perform in autoplay
after this opening.

Cheers, Ingo.


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Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01


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Re: [computer-go] Great Wall Opening by Bruce Wilcox

2009-10-19 Thread Petri Pitkanen
Not really a compuetr Go issue, but I do not think that great wall is
superior even when completed. It is not too bad but it needs a definite
strategy from wall owner. I.e building side moyos using wall as a roof and
hoping that the other guy gets nervous and jumps in. So by being patient is
pretty good defence against it.

But to computer go: It may well that MCTS programs have abilities that match
the great wall fuseki. They do like moyo's and fighting so this sound like a
god match, but i doubt that it gives any meaninful boost. Just fun for a
change.

Petri

2009/10/20 dave.de...@planet.nl

  I heard about a pro comment that the Great wall and similar openings are
 quite feasible, but also quite easily thwarted. If you opponent plays it,
 you just prevent him from completing it by taking the last point yourself.
 This should give him an inferior position. If you let him complete it, he
 probably has a superior position.

 Dave


 --
 *Van:* computer-go-boun...@computer-go.org namens Ingo Althöfer
 *Verzonden:* vr 16-10-2009 20:55
 *Aan:* computer-go@computer-go.org
 *Onderwerp:* [computer-go] Great Wall Opening by Bruce Wilcox

  In the year 2000 I bought the book
 EZ-GO: Oriental Strategy in a Nutshell,
 by Bruce and Sue Wilcox. Ki Press; 1996.

 I can only recommend it for the many fresh ideas.
 A few days ago I found time again to read in it.

 This time I was impressed by Bruce Wilcox's strange
 opening Great Wall, where Black starts with a loose
 wall made of 5 stones, spanning over the whole board.

 Bruce proposes to play this setup as a surprise weapon,
 even against stronger opponents.

 Now I made some autoplay tests, starting from the end position
 given in the appendix of this mail.
 * one game with Leela 3.16; Black won.
 * four games with MFoG 12.016; two wins each for Black and White.
 So there is some indiciation that the Great Wall works even
 for bots, who are not affected by psychology.

 I would like to know how other bots perform in autoplay
 after this opening.

 Cheers, Ingo.


 --
 GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT!
 Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01

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-- 
Petri Pitkänen
e-mail: petri.t.pitka...@gmail.com
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Re: [computer-go] Great Wall Opening by Bruce Wilcox

2009-10-19 Thread Mark Boon


On Oct 19, 2009, at 7:04 PM, Petri Pitkanen wrote:

Not really a compuetr Go issue, but I do not think that great wall  
is superior even when completed. It is not too bad but it needs a  
definite strategy from wall owner. I.e building side moyos using  
wall as a roof and hoping that the other guy gets nervous and jumps  
in. So by being patient is pretty good defence against it.




Even when completed I think it's inferior. But that doesn't mean you  
can take it lightly. There's a psychological component to it that  
makes it easy for the opponent to make a mistake. Also, White may have  
some advantage by having more experience with the strategy.


But I agree with the pro that if you disrupt it by preventing  
completion with the last move it really turns disadvantageous for Black.


Mark

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Re: [computer-go] Great Wall Opening by Bruce Wilcox

2009-10-17 Thread David Ongaro

Ingo Althöfer schrieb:

Now I made some autoplay tests, starting from the end position
given in the appendix of this mail.
* one game with Leela 3.16; Black won.
* four games with MFoG 12.016; two wins each for Black and White.
So there is some indiciation that the Great Wall works even
for bots, who are not affected by psychology.

I would like to know how other bots perform in autoplay
after this opening.
  
Have you tried some random Setup for the first 5 stones from Black and 
compared the results? If there's no significant difference, I can't see 
the point in your question.


Regards

David

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[computer-go] Great Wall Opening by Bruce Wilcox

2009-10-16 Thread Ingo Althöfer
In the year 2000 I bought the book
EZ-GO: Oriental Strategy in a Nutshell,
by Bruce and Sue Wilcox. Ki Press; 1996.

I can only recommend it for the many fresh ideas.
A few days ago I found time again to read in it.

This time I was impressed by Bruce Wilcox's strange 
opening Great Wall, where Black starts with a loose 
wall made of 5 stones, spanning over the whole board.

Bruce proposes to play this setup as a surprise weapon,
even against stronger opponents.

Now I made some autoplay tests, starting from the end position
given in the appendix of this mail.
* one game with Leela 3.16; Black won.
* four games with MFoG 12.016; two wins each for Black and White.
So there is some indiciation that the Great Wall works even
for bots, who are not affected by psychology.

I would like to know how other bots perform in autoplay
after this opening.

Cheers, Ingo.


-- 
GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT!
Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01


great-wall-1.sgf
Description: application/go-sgf
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