Re: [crossfire] Arch category... wall dressing?
Hello. Consider this a call for ideas on a directory structure for storing archetypes of this nature. These aren't going to be walls, but probably will sit on a layer just above the wall so as to appear part of the wall. It is doubtful they would be used for anything except redecorating wall tiles. *votes for /wall/overlay directory* Nicolas -- http://nicolas.weeger.org [Petit site d'images, de textes, de code, bref de l'aléatoire !] signature.asc Description: This is a digitally signed message part. ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Arch category... wall dressing?
+1 Nicolas Weeger a écrit : Hello. Consider this a call for ideas on a directory structure for storing archetypes of this nature. These aren't going to be walls, but probably will sit on a layer just above the wall so as to appear part of the wall. It is doubtful they would be used for anything except redecorating wall tiles. *votes for /wall/overlay directory* Nicolas ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Arch category... wall dressing?
After some IRC discussion, it occurred to me that Crossfire is devoid of sewer themes that are so prevalent in dungeon type games from the family that CF hails from. This, alongside some discussion about a brewery got me thinking about creating graphic overlays of pipes, manhole covers, spouts, moss, etc. that could be used to dress up existing walls. Tonight I created a wall spout graphic that does indeed overlay most wall types, though probably a second drawing will be needed to make it usable on the walls that have a fairly short front face. The arch/wall directory already seems a bit cluttered, even sporting non-wall items like roadways, but seems a reasonable home for such wall dressings. Consider this a call for ideas on a directory structure for storing archetypes of this nature. These aren't going to be walls, but probably will sit on a layer just above the wall so as to appear part of the wall. It is doubtful they would be used for anything except redecorating wall tiles. Actually, come to think of it, such tiles would also affect flooring, and that probably explains why arch/wall contains flooring. The roadways are simply floors reused as pavement. Also, consider that pipe arches would naturally include a new kind of switch (valve). The manhole cover would be a new sort of door, and probably a number of other door styles could be made that are appropriate to an underground sewer theme. Regarding other possible wall treatments... banners, coat-of-arms, torches, lamps, windows, etc. come to mind. Why draw unique wall pieces for these items when crossfire supports layers? While some of these items might be naturally associated with arch/wall, I can see that the variety might make that directory somewhat more cluttered. arch/wall/ ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire
Re: [crossfire] Arch category... wall dressing?
The fact that they may be usable without walls (and as floors) suggests that maybe arch/wall isn't the best place. I'm not sure why things like the roadways are in the wall directory and not floor directory. It is probably because those used auto join functionality like the walls (to make laying them out easier), and not that it was necessarily the right place for it. I'd also say that depending on number of objects, further refinement of just a overlay directory may be desirable - for example, could have: arch/overlay/plumbing arch/overlay/carpets arch/overlay/... I'd tend to suggest a top level directory as last I looked, the editor grouped things by top level directory name, and I'd think it may be more useful to find/use them if one didn't have to look in wall. And from a place expecting to find those things, wall might not be the intuitive place to look. ___ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire