On 09/15/12 12:56 PM, Kevin Zheng wrote:
Greetings,

The GTK2 client has an experience bar at the bottom left corner in the default
layout, right underneath the HP, Mana, Grace, and Food bars. As your character
levels up, your experience increases (duh) as well as the experience needed
for the next level. Both these numbers are shown next to the experience bar.

I level up, the experience bar becomes wider as the experience numbers
increase. At some point it is wider than everything else and starts eating up
unnecessary space. This isn't a problem on a big screen beacuse there's lots
of space, but it's annoying on a 1024x768 screen. I don't want to switch
client layouts, either, so here are some of my ideas:

1) Show exp with suffixes. For example, show 10K instead of 10,000, 10M
instead of 10,000,000, and so on. Drawback: can't see small exp increments

2) Show remaining exp instead of total exp. Drawback: counts backwards

3) Show difference between current exp and next exp level. When level up,
start counter at zero and end at next exp stage. Drawback: confusing.

Any ideas?

A couple thoughts I have: Show as a percentage how close/far you are to next level - that sort of duplicates the bar itself, but probably gives a higher level of refinement than try to guess where you to next level.

Changing the layout for the exp might help - instead of the experience numbers being to the left (or right) of the bar, which results in the formatting problems, add another row and put them below the exp bar. However, if you are really tight for space, that extra row for that may not work out either.

Or possible do approach number 1 (exp with suffixes), and add a tooltip to the exp bar that gets updated which shows actual values, so if you really want to see the exp total, you could.

The core stats window also shows experience, so one can always see how much one is gaining on that, even in small increments. But I could certainly see that folks may have the protections tab selected instead to see when spell effects andthe like run out.

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