Re: [crossfire] Monster regeneration

2011-07-14 Thread Nicolas Weeger
   Sounds good to me.

Changed in sources.



Regards


Nicolas
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[crossfire] Monster regeneration

2011-07-13 Thread Nicolas Weeger
Hello.

I wonder why monsters which are asleep in the dark don't regenerate hp/sp.

monster_move() is pretty clear, if the monster is asleep, can't find an enemy, 
and in the dark, then no regeneration.

I'd like to change that, and make monsters regenerate anyway.


What do you think of that?



Regards

Nicolas
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Mon p'tit coin du web - http://nicolas.weeger.org


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Re: [crossfire] Monster regeneration

2011-07-13 Thread Mark Wedel

On 07/13/11 11:46 AM, Nicolas Weeger wrote:

Hello.

I wonder why monsters which are asleep in the dark don't regenerate hp/sp.

monster_move() is pretty clear, if the monster is asleep, can't find an enemy,
and in the dark, then no regeneration.

I'd like to change that, and make monsters regenerate anyway.


What do you think of that?


 Sounds good to me.

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