Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-15 Thread Matthias "InstantMuffin" Kollek

Well, at least you're honest to yourself.
8 out of these are from you.

On 15.12.2015 12:10, iNilo wrote:

Hello kids,

Out of 55 messages.
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Only 3 were useful.

Thanks for the help kids.

Instead of whining about ads and shaking the tree of money to run your 
adfree server, fire up some debuggers, loggers, file watchers and help 
out.


Valve has been notified and as looking into this.

Thanks for the help






2015-12-15 10:58 GMT+01:00 Nicolas Poublon >:


> if they can or can't watch ads to support my community?

well for one you're not giving them a choice, and i never knew 8
servers was the second largest csgo community in the world.


On 12/15/2015 6:26 PM, Matthias "InstantMuffin" Kollek wrote:

Don't really give them a chance to complain, you're kicking
them right away.

LOL right?

On 15.12.2015 07:38, Kevin wrote:

LOL these servers are ran by their own owners and we
owners can run as many
ads as we want to

I run the second largest CSGO community in the world
(SlayersGaming) and my
servers run pinion(you get kicked if you have
disabled_motd on) and players
have never complained about ads.

You can skip the ads, or go to a different server.

No one is forcing you to play on a server with ads.


Who the fuck are you to tell me or my players if they can
or can't watch ads
to support my community?

Valve *has always* allowed pinion/motddg/whatever and
isn't gonna remove
them.



-- 
View this message in context:


http://csgo-servers.1073505.n5.nabble.com/Latest-steam-update-broke-the-webkit-in-game-tp10930p10984.html
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Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-15 Thread Nicolas Poublon

> if they can or can't watch ads to support my community?

well for one you're not giving them a choice, and i never knew 8 servers 
was the second largest csgo community in the world.


On 12/15/2015 6:26 PM, Matthias "InstantMuffin" Kollek wrote:
Don't really give them a chance to complain, you're kicking them right 
away.


LOL right?

On 15.12.2015 07:38, Kevin wrote:
LOL these servers are ran by their own owners and we owners can run 
as many

ads as we want to

I run the second largest CSGO community in the world (SlayersGaming) 
and my
servers run pinion(you get kicked if you have disabled_motd on) and 
players

have never complained about ads.

You can skip the ads, or go to a different server.

No one is forcing you to play on a server with ads.


Who the fuck are you to tell me or my players if they can or can't 
watch ads

to support my community?

Valve *has always* allowed pinion/motddg/whatever and isn't gonna remove
them.



--
View this message in context: 
http://csgo-servers.1073505.n5.nabble.com/Latest-steam-update-broke-the-webkit-in-game-tp10930p10984.html

Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-15 Thread iNilo
Hello kids,

Out of 55 messages.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55


Only 3 were useful.

Thanks for the help kids.

Instead of whining about ads and shaking the tree of money to run your
adfree server, fire up some debuggers, loggers, file watchers and help out.

Valve has been notified and as looking into this.

Thanks for the help






2015-12-15 10:58 GMT+01:00 Nicolas Poublon :

> > if they can or can't watch ads to support my community?
>
> well for one you're not giving them a choice, and i never knew 8 servers
> was the second largest csgo community in the world.
>
>
> On 12/15/2015 6:26 PM, Matthias "InstantMuffin" Kollek wrote:
>
>> Don't really give them a chance to complain, you're kicking them right
>> away.
>>
>> LOL right?
>>
>> On 15.12.2015 07:38, Kevin wrote:
>>
>>> LOL these servers are ran by their own owners and we owners can run as
>>> many
>>> ads as we want to
>>>
>>> I run the second largest CSGO community in the world (SlayersGaming) and
>>> my
>>> servers run pinion(you get kicked if you have disabled_motd on) and
>>> players
>>> have never complained about ads.
>>>
>>> You can skip the ads, or go to a different server.
>>>
>>> No one is forcing you to play on a server with ads.
>>>
>>>
>>> Who the fuck are you to tell me or my players if they can or can't watch
>>> ads
>>> to support my community?
>>>
>>> Valve *has always* allowed pinion/motddg/whatever and isn't gonna remove
>>> them.
>>>
>>>
>>>
>>> --
>>> View this message in context:
>>> http://csgo-servers.1073505.n5.nabble.com/Latest-steam-update-broke-the-webkit-in-game-tp10930p10984.html
>>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>>
>>> ___
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>>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Absurd Minds
Wait, what? Connecting to gotv is controlled by webkit?
On Dec 15, 2015 6:21 PM, "Patrick W"  wrote:

> This is because webkit is broken for anything other than the initial page
> hit.
>
>
>
> Non-static content doesn’t work basically, as you pointed out since the
> update to the CEF browser. We are communicating with Valve to get this
> fixed ASAP, as it’s affecting a lot of people.
>
>
>
> Thanks
>
>
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Absurd Minds
> *Sent:* 15 December 2015 23:16
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] source tv not working since 9th update
>
>
>
> I can't connect to GOTV even when connecting to the server first and then
> connecting to the GOTV.
>
>
>
> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>
> Apparently it works only if first you try to connect to the gameserver,
> and then connect to the gotv port
>
>
>
> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>
> Hi,
>
>
>
> apparently since yesterday update people cannot connect to our TVs anymore
> (linux).
>
>
>
> No matter if the TVs are password protected or not, they always try to
> join a 0xfff lobby then fail.
>
>
>
> Is this happening to anyone else?
>
>
>
>
>
>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Matthias "InstantMuffin" Kollek
People having an intention isn't a defining criteria for a flame war, 
unless of course you're judging your own intention.

Accusing people of flaming when being criticized, seems to be IMHO.
But it is good that you cleared your previous "mis-phrasing" (as you 
seemingly describe it?) up. Because your initial statement literally 
taken has a different meaning.


On 16.12.2015 00:45, Patrick W wrote:


Using the words “cheap” and “own agenda” will start a flame war, which 
is exactly what I didn’t want, so I will add no more to this thread 
other than:


My main intentions behind my message was ONLY: to confirm a lot of 
stuff has broken since the latest update, irrespective of webkit or GOTV.


I have no agenda, other than for a fix. I don’t know much about GOTV 
period. I just thought I’d have a go at explaining why things are as 
they are, and to let you know Valve have been contacted.


I assumed “GOTV” contained an element of non-static content, which 
would tie in my original statement. It isn’t about MY fix or YOUR fix, 
it is a fix that will benefit many people for various reasons (that’s 
both webkit and GOTV).


A mature, constructive conversation is not much to ask. I can handle 
criticism.


*From:*csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of 
*Absurd Minds

*Sent:* 15 December 2015 23:35
*To:* csgo_servers@list.valvesoftware.com
*Subject:* Re: [Csgo_servers] source tv not working since 9th update

I'm asking a question to learn information. Answering the question 
isn't going to start a flame war. Not answering it isn't helpful, so 
if you're worried about being unhelpful then please answer.


On Dec 15, 2015 6:32 PM, "Patrick W" > wrote:


Guys, I don’t want to start a flame war, I am not a coder at all,
I just pointed something out in-case it was helpful. I apologise
if it wasn’t helpful.


I will leave you to it - thanks

*From:*csgo_servers-boun...@list.valvesoftware.com

[mailto:csgo_servers-boun...@list.valvesoftware.com
] *On Behalf
Of *Absurd Minds
*Sent:* 15 December 2015 23:29
*To:* csgo_servers@list.valvesoftware.com

*Subject:* Re: [Csgo_servers] source tv not working since 9th update

What is non static about a gotv?

On Dec 15, 2015 6:27 PM, "Patrick W" > wrote:

This is my theory, I don’t know 100% about GOTV but the webkit
is broken, and it is causing problems with loads of non-static
in-game stuff right now, including plugins and in-game
commands, music streaming, ads etc.

It seems like a real coincidence this has stopped working
since the update that broke a lot of other stuff, so I am
hedging my bets here.

Just an “educated” guess…

*From:*csgo_servers-boun...@list.valvesoftware.com

[mailto:csgo_servers-boun...@list.valvesoftware.com
] *On
Behalf Of *Absurd Minds
*Sent:* 15 December 2015 23:23
*To:* csgo_servers@list.valvesoftware.com

*Subject:* Re: [Csgo_servers] source tv not working since 9th
update

Wait, what? Connecting to gotv is controlled by webkit?

On Dec 15, 2015 6:21 PM, "Patrick W" > wrote:

This is because webkit is broken for anything other than
the initial page hit.

Non-static content doesn’t work basically, as you pointed
out since the update to the CEF browser. We are
communicating with Valve to get this fixed ASAP, as it’s
affecting a lot of people.

Thanks

*From:*csgo_servers-boun...@list.valvesoftware.com

[mailto:csgo_servers-boun...@list.valvesoftware.com
] *On
Behalf Of *Absurd Minds
*Sent:* 15 December 2015 23:16
*To:* csgo_servers@list.valvesoftware.com

*Subject:* Re: [Csgo_servers] source tv not working since
9th update

I can't connect to GOTV even when connecting to the server
first and then connecting to the GOTV.

On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan
> wrote:

Apparently it works only if first you try to connect
to the gameserver, and 

Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Absurd Minds
So I can't have a TV password anymore? Hopefully that's fixed soon! In the
meantime I'll just disable the password.
On Dec 15, 2015 6:48 PM, "Marco Padovan"  wrote:

> Having
>
> tv_password ""
> tv_relaypassword ""
> tv_advertise_watchable 1
>
>
> into the configs fixes it.
>
> webkit is not involved in this case.
>
> On Wed, Dec 16, 2015 at 12:16 AM, Absurd Minds 
> wrote:
>
>> I can't connect to GOTV even when connecting to the server first and then
>> connecting to the GOTV.
>>
>> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>>
>>> Apparently it works only if first you try to connect to the gameserver,
>>> and then connect to the gotv port
>>>
>>> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>>>
 Hi,

 apparently since yesterday update people cannot connect to our TVs
 anymore (linux).

 No matter if the TVs are password protected or not, they always try to
 join a 0xfff lobby then fail.

 Is this happening to anyone else?


>>>
>>> ___
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>>>
>>
>>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Absurd Minds
I tried just with tv_advertise_watchable 1 and a password but it didn't
work. I just tried setting it in console, though. I wonder if that was the
issue?
On Dec 15, 2015 7:33 PM, "Marco Padovan"  wrote:

> I guess it works with a password too (didn't test was in hurry for a fix)
> as long as you have
>
> tv_advertise_watchable 1
>
> Despite of the description when using that cvar you can still have the tv
> password protected IIRC
>
> On Wed, Dec 16, 2015 at 12:54 AM, Absurd Minds 
> wrote:
>
>> So I can't have a TV password anymore? Hopefully that's fixed soon! In
>> the meantime I'll just disable the password.
>> On Dec 15, 2015 6:48 PM, "Marco Padovan"  wrote:
>>
>>> Having
>>>
>>> tv_password ""
>>> tv_relaypassword ""
>>> tv_advertise_watchable 1
>>>
>>>
>>> into the configs fixes it.
>>>
>>> webkit is not involved in this case.
>>>
>>> On Wed, Dec 16, 2015 at 12:16 AM, Absurd Minds >> > wrote:
>>>
 I can't connect to GOTV even when connecting to the server first and
 then connecting to the GOTV.

 On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:

> Apparently it works only if first you try to connect to the
> gameserver, and then connect to the gotv port
>
> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>
>> Hi,
>>
>> apparently since yesterday update people cannot connect to our TVs
>> anymore (linux).
>>
>> No matter if the TVs are password protected or not, they always try
>> to join a 0xfff lobby then fail.
>>
>> Is this happening to anyone else?
>>
>>
>
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>


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>>>
>>>
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>>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Absurd Minds
I'm asking a question to learn information. Answering the question isn't
going to start a flame war. Not answering it isn't helpful, so if you're
worried about being unhelpful then please answer.
On Dec 15, 2015 6:32 PM, "Patrick W"  wrote:

> Guys, I don’t want to start a flame war, I am not a coder at all, I just
> pointed something out in-case it was helpful. I apologise if it wasn’t
> helpful.
>
>
> I will leave you to it - thanks
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Absurd Minds
> *Sent:* 15 December 2015 23:29
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] source tv not working since 9th update
>
>
>
> What is non static about a gotv?
>
> On Dec 15, 2015 6:27 PM, "Patrick W"  wrote:
>
> This is my theory, I don’t know 100% about GOTV but the webkit is broken,
> and it is causing problems with loads of non-static in-game stuff right
> now, including plugins and in-game commands, music streaming, ads etc.
>
>
>
> It seems like a real coincidence this has stopped working since the update
> that broke a lot of other stuff, so I am hedging my bets here.
>
>
>
> Just an “educated” guess…
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Absurd Minds
> *Sent:* 15 December 2015 23:23
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] source tv not working since 9th update
>
>
>
> Wait, what? Connecting to gotv is controlled by webkit?
>
> On Dec 15, 2015 6:21 PM, "Patrick W"  wrote:
>
> This is because webkit is broken for anything other than the initial page
> hit.
>
>
>
> Non-static content doesn’t work basically, as you pointed out since the
> update to the CEF browser. We are communicating with Valve to get this
> fixed ASAP, as it’s affecting a lot of people.
>
>
>
> Thanks
>
>
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Absurd Minds
> *Sent:* 15 December 2015 23:16
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] source tv not working since 9th update
>
>
>
> I can't connect to GOTV even when connecting to the server first and then
> connecting to the GOTV.
>
>
>
> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>
> Apparently it works only if first you try to connect to the gameserver,
> and then connect to the gotv port
>
>
>
> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>
> Hi,
>
>
>
> apparently since yesterday update people cannot connect to our TVs anymore
> (linux).
>
>
>
> No matter if the TVs are password protected or not, they always try to
> join a 0xfff lobby then fail.
>
>
>
> Is this happening to anyone else?
>
>
>
>
>
>
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>
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>
>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Patrick W
This is because webkit is broken for anything other than the initial page hit.

 

Non-static content doesn’t work basically, as you pointed out since the update 
to the CEF browser. We are communicating with Valve to get this fixed ASAP, as 
it’s affecting a lot of people.

 

Thanks

 

From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:16
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

I can't connect to GOTV even when connecting to the server first and then 
connecting to the GOTV.

 

On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  > wrote:

Apparently it works only if first you try to connect to the gameserver, and 
then connect to the gotv port

 

On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  > wrote:

Hi,

 

apparently since yesterday update people cannot connect to our TVs anymore 
(linux).

 

No matter if the TVs are password protected or not, they always try to join a 
0xfff lobby then fail.

 

Is this happening to anyone else?

 

 


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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Patrick W
This is my theory, I don’t know 100% about GOTV but the webkit is broken, and 
it is causing problems with loads of non-static in-game stuff right now, 
including plugins and in-game commands, music streaming, ads etc.

 

It seems like a real coincidence this has stopped working since the update that 
broke a lot of other stuff, so I am hedging my bets here.

 

Just an “educated” guess…

From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:23
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

Wait, what? Connecting to gotv is controlled by webkit? 

On Dec 15, 2015 6:21 PM, "Patrick W"  > wrote:

This is because webkit is broken for anything other than the initial page hit.

 

Non-static content doesn’t work basically, as you pointed out since the update 
to the CEF browser. We are communicating with Valve to get this fixed ASAP, as 
it’s affecting a lot of people.

 

Thanks

 

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com 
 ] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:16
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

I can't connect to GOTV even when connecting to the server first and then 
connecting to the GOTV.

 

On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  > wrote:

Apparently it works only if first you try to connect to the gameserver, and 
then connect to the gotv port

 

On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  > wrote:

Hi,

 

apparently since yesterday update people cannot connect to our TVs anymore 
(linux).

 

No matter if the TVs are password protected or not, they always try to join a 
0xfff lobby then fail.

 

Is this happening to anyone else?

 

 


___
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Patrick W
Using the words “cheap” and “own agenda” will start a flame war, which is 
exactly what I didn’t want, so I will add no more to this thread other than:

 

My main intentions behind my message was ONLY: to confirm a lot of stuff has 
broken since the latest update, irrespective of webkit or GOTV. 

 

I have no agenda, other than for a fix. I don’t know much about GOTV period. I 
just thought I’d have a go at explaining why things are as they are, and to let 
you know Valve have been contacted.

 

I assumed “GOTV” contained an element of non-static content, which would tie in 
my original statement. It isn’t about MY fix or YOUR fix, it is a fix that will 
benefit many people for various reasons (that’s both webkit and GOTV).

 

A mature, constructive conversation is not much to ask. I can handle criticism.

 

From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:35
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

I'm asking a question to learn information. Answering the question isn't going 
to start a flame war. Not answering it isn't helpful, so if you're worried 
about being unhelpful then please answer. 

On Dec 15, 2015 6:32 PM, "Patrick W"  > wrote:

Guys, I don’t want to start a flame war, I am not a coder at all, I just 
pointed something out in-case it was helpful. I apologise if it wasn’t helpful.


I will leave you to it - thanks

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com 
 ] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:29
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

What is non static about a gotv? 

On Dec 15, 2015 6:27 PM, "Patrick W"  > wrote:

This is my theory, I don’t know 100% about GOTV but the webkit is broken, and 
it is causing problems with loads of non-static in-game stuff right now, 
including plugins and in-game commands, music streaming, ads etc.

 

It seems like a real coincidence this has stopped working since the update that 
broke a lot of other stuff, so I am hedging my bets here.

 

Just an “educated” guess…

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com 
 ] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:23
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

Wait, what? Connecting to gotv is controlled by webkit? 

On Dec 15, 2015 6:21 PM, "Patrick W"  > wrote:

This is because webkit is broken for anything other than the initial page hit.

 

Non-static content doesn’t work basically, as you pointed out since the update 
to the CEF browser. We are communicating with Valve to get this fixed ASAP, as 
it’s affecting a lot of people.

 

Thanks

 

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com 
 ] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:16
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

I can't connect to GOTV even when connecting to the server first and then 
connecting to the GOTV.

 

On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  > wrote:

Apparently it works only if first you try to connect to the gameserver, and 
then connect to the gotv port

 

On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  > wrote:

Hi,

 

apparently since yesterday update people cannot connect to our TVs anymore 
(linux).

 

No matter if the TVs are password protected or not, they always try to join a 
0xfff lobby then fail.

 

Is this happening to anyone else?

 

 


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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Marco Padovan
Having

tv_password ""
tv_relaypassword ""
tv_advertise_watchable 1


into the configs fixes it.

webkit is not involved in this case.

On Wed, Dec 16, 2015 at 12:16 AM, Absurd Minds 
wrote:

> I can't connect to GOTV even when connecting to the server first and then
> connecting to the GOTV.
>
> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>
>> Apparently it works only if first you try to connect to the gameserver,
>> and then connect to the gotv port
>>
>> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>>
>>> Hi,
>>>
>>> apparently since yesterday update people cannot connect to our TVs
>>> anymore (linux).
>>>
>>> No matter if the TVs are password protected or not, they always try to
>>> join a 0xfff lobby then fail.
>>>
>>> Is this happening to anyone else?
>>>
>>>
>>
>> ___
>> Csgo_servers mailing list
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>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
> ___
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Absurd Minds
What is non static about a gotv?
On Dec 15, 2015 6:27 PM, "Patrick W"  wrote:

> This is my theory, I don’t know 100% about GOTV but the webkit is broken,
> and it is causing problems with loads of non-static in-game stuff right
> now, including plugins and in-game commands, music streaming, ads etc.
>
>
>
> It seems like a real coincidence this has stopped working since the update
> that broke a lot of other stuff, so I am hedging my bets here.
>
>
>
> Just an “educated” guess…
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Absurd Minds
> *Sent:* 15 December 2015 23:23
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] source tv not working since 9th update
>
>
>
> Wait, what? Connecting to gotv is controlled by webkit?
>
> On Dec 15, 2015 6:21 PM, "Patrick W"  wrote:
>
> This is because webkit is broken for anything other than the initial page
> hit.
>
>
>
> Non-static content doesn’t work basically, as you pointed out since the
> update to the CEF browser. We are communicating with Valve to get this
> fixed ASAP, as it’s affecting a lot of people.
>
>
>
> Thanks
>
>
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Absurd Minds
> *Sent:* 15 December 2015 23:16
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] source tv not working since 9th update
>
>
>
> I can't connect to GOTV even when connecting to the server first and then
> connecting to the GOTV.
>
>
>
> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>
> Apparently it works only if first you try to connect to the gameserver,
> and then connect to the gotv port
>
>
>
> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>
> Hi,
>
>
>
> apparently since yesterday update people cannot connect to our TVs anymore
> (linux).
>
>
>
> No matter if the TVs are password protected or not, they always try to
> join a 0xfff lobby then fail.
>
>
>
> Is this happening to anyone else?
>
>
>
>
>
>
> ___
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
>
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> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
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>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Patrick W
Guys, I don’t want to start a flame war, I am not a coder at all, I just 
pointed something out in-case it was helpful. I apologise if it wasn’t helpful.


I will leave you to it - thanks

From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:29
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

What is non static about a gotv? 

On Dec 15, 2015 6:27 PM, "Patrick W"  > wrote:

This is my theory, I don’t know 100% about GOTV but the webkit is broken, and 
it is causing problems with loads of non-static in-game stuff right now, 
including plugins and in-game commands, music streaming, ads etc.

 

It seems like a real coincidence this has stopped working since the update that 
broke a lot of other stuff, so I am hedging my bets here.

 

Just an “educated” guess…

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com 
 ] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:23
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

Wait, what? Connecting to gotv is controlled by webkit? 

On Dec 15, 2015 6:21 PM, "Patrick W"  > wrote:

This is because webkit is broken for anything other than the initial page hit.

 

Non-static content doesn’t work basically, as you pointed out since the update 
to the CEF browser. We are communicating with Valve to get this fixed ASAP, as 
it’s affecting a lot of people.

 

Thanks

 

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com 
 ] On Behalf Of Absurd Minds
Sent: 15 December 2015 23:16
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] source tv not working since 9th update

 

I can't connect to GOTV even when connecting to the server first and then 
connecting to the GOTV.

 

On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  > wrote:

Apparently it works only if first you try to connect to the gameserver, and 
then connect to the gotv port

 

On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  > wrote:

Hi,

 

apparently since yesterday update people cannot connect to our TVs anymore 
(linux).

 

No matter if the TVs are password protected or not, they always try to join a 
0xfff lobby then fail.

 

Is this happening to anyone else?

 

 


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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Marco Padovan
I guess it works with a password too (didn't test was in hurry for a fix)
as long as you have

tv_advertise_watchable 1

Despite of the description when using that cvar you can still have the tv
password protected IIRC

On Wed, Dec 16, 2015 at 12:54 AM, Absurd Minds 
wrote:

> So I can't have a TV password anymore? Hopefully that's fixed soon! In the
> meantime I'll just disable the password.
> On Dec 15, 2015 6:48 PM, "Marco Padovan"  wrote:
>
>> Having
>>
>> tv_password ""
>> tv_relaypassword ""
>> tv_advertise_watchable 1
>>
>>
>> into the configs fixes it.
>>
>> webkit is not involved in this case.
>>
>> On Wed, Dec 16, 2015 at 12:16 AM, Absurd Minds 
>> wrote:
>>
>>> I can't connect to GOTV even when connecting to the server first and
>>> then connecting to the GOTV.
>>>
>>> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>>>
 Apparently it works only if first you try to connect to the gameserver,
 and then connect to the gotv port

 On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:

> Hi,
>
> apparently since yesterday update people cannot connect to our TVs
> anymore (linux).
>
> No matter if the TVs are password protected or not, they always try to
> join a 0xfff lobby then fail.
>
> Is this happening to anyone else?
>
>

 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

>>>
>>>
>>> ___
>>> Csgo_servers mailing list
>>> Csgo_servers@list.valvesoftware.com
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
>>
>> ___
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>>
>
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Re: [Csgo_servers] source tv not working since 9th update

2015-12-15 Thread Marco Padovan
Not sure actually... I was so "desperate" that I took out all the passwords
and forced tv_advertise_watchable 1

On Wed, Dec 16, 2015 at 1:36 AM, Absurd Minds 
wrote:

> I tried just with tv_advertise_watchable 1 and a password but it didn't
> work. I just tried setting it in console, though. I wonder if that was the
> issue?
> On Dec 15, 2015 7:33 PM, "Marco Padovan"  wrote:
>
>> I guess it works with a password too (didn't test was in hurry for a fix)
>> as long as you have
>>
>> tv_advertise_watchable 1
>>
>> Despite of the description when using that cvar you can still have the tv
>> password protected IIRC
>>
>> On Wed, Dec 16, 2015 at 12:54 AM, Absurd Minds 
>> wrote:
>>
>>> So I can't have a TV password anymore? Hopefully that's fixed soon! In
>>> the meantime I'll just disable the password.
>>> On Dec 15, 2015 6:48 PM, "Marco Padovan"  wrote:
>>>
 Having

 tv_password ""
 tv_relaypassword ""
 tv_advertise_watchable 1


 into the configs fixes it.

 webkit is not involved in this case.

 On Wed, Dec 16, 2015 at 12:16 AM, Absurd Minds <
 goabs...@absurdminds.net> wrote:

> I can't connect to GOTV even when connecting to the server first and
> then connecting to the GOTV.
>
> On Thu, Dec 10, 2015 at 1:25 PM, Marco Padovan  wrote:
>
>> Apparently it works only if first you try to connect to the
>> gameserver, and then connect to the gotv port
>>
>> On Thu, Dec 10, 2015 at 6:49 PM, Marco Padovan  wrote:
>>
>>> Hi,
>>>
>>> apparently since yesterday update people cannot connect to our TVs
>>> anymore (linux).
>>>
>>> No matter if the TVs are password protected or not, they always try
>>> to join a 0xfff lobby then fail.
>>>
>>> Is this happening to anyone else?
>>>
>>>
>>
>> ___
>> Csgo_servers mailing list
>> Csgo_servers@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>
>
>
> ___
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> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>


 ___
 Csgo_servers mailing list
 Csgo_servers@list.valvesoftware.com
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

>>>
>>> ___
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>>>
>>
>>
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>>
>
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Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-15 Thread Patrick W
Unfortunately it didn’t fix the problem, it was tested – we notified Valve of 
that.

 

Patrick

From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: 15 December 2015 13:42
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Latest steam update broke the webkit in-game

 

There was a steamupdate last night mentioning updating the chromium part. Has 
this had any influence on the working of the motd?

 

Saint K.

 

From: csgo_servers-boun...@list.valvesoftware.com 
  
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of iNilo
Sent: Tuesday, December 15, 2015 12:11 PM
To: csgo_servers@list.valvesoftware.com 
 
Subject: Re: [Csgo_servers] Latest steam update broke the webkit in-game

 

Hello kids,

 

Out of 55 messages. 

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

 

 

Only 3 were useful.

 

Thanks for the help kids.

 

Instead of whining about ads and shaking the tree of money to run your adfree 
server, fire up some debuggers, loggers, file watchers and help out.

 

Valve has been notified and as looking into this.

 

Thanks for the help

 

 

 

 

 

 

2015-12-15 10:58 GMT+01:00 Nicolas Poublon  >:

> if they can or can't watch ads to support my community?

well for one you're not giving them a choice, and i never knew 8 servers was 
the second largest csgo community in the world.



On 12/15/2015 6:26 PM, Matthias "InstantMuffin" Kollek wrote:

Don't really give them a chance to complain, you're kicking them right away.

LOL right?

On 15.12.2015 07:38, Kevin wrote:

LOL these servers are ran by their own owners and we owners can run as many
ads as we want to

I run the second largest CSGO community in the world (SlayersGaming) and my
servers run pinion(you get kicked if you have disabled_motd on) and players
have never complained about ads.

You can skip the ads, or go to a different server.

No one is forcing you to play on a server with ads.


Who the fuck are you to tell me or my players if they can or can't watch ads
to support my community?

Valve *has always* allowed pinion/motddg/whatever and isn't gonna remove
them.



-- 
View this message in context: 
http://csgo-servers.1073505.n5.nabble.com/Latest-steam-update-broke-the-webkit-in-game-tp10930p10984.html
Sent from the CSGO_Servers mailing list archive at Nabble.com.

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Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-15 Thread Saint K.
There was a steamupdate last night mentioning updating the chromium part. Has 
this had any influence on the working of the motd?
 
Saint K.
 
From: csgo_servers-boun...@list.valvesoftware.com 
[mailto:csgo_servers-boun...@list.valvesoftware.com] On Behalf Of iNilo
Sent: Tuesday, December 15, 2015 12:11 PM
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Latest steam update broke the webkit in-game
 
Hello kids,
 
Out of 55 messages. 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
 
 
Only 3 were useful.
 
Thanks for the help kids.
 
Instead of whining about ads and shaking the tree of money to run your adfree 
server, fire up some debuggers, loggers, file watchers and help out.
 
Valve has been notified and as looking into this.
 
Thanks for the help
 
 
 
 
 
 
2015-12-15 10:58 GMT+01:00 Nicolas Poublon :
> if they can or can't watch ads to support my community?

well for one you're not giving them a choice, and i never knew 8 servers was 
the second largest csgo community in the world.


On 12/15/2015 6:26 PM, Matthias "InstantMuffin" Kollek wrote:
Don't really give them a chance to complain, you're kicking them right away.

LOL right?

On 15.12.2015 07:38, Kevin wrote:
LOL these servers are ran by their own owners and we owners can run as many
ads as we want to

I run the second largest CSGO community in the world (SlayersGaming) and my
servers run pinion(you get kicked if you have disabled_motd on) and players
have never complained about ads.

You can skip the ads, or go to a different server.

No one is forcing you to play on a server with ads.


Who the fuck are you to tell me or my players if they can or can't watch ads
to support my community?

Valve *has always* allowed pinion/motddg/whatever and isn't gonna remove
them.



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Re: [Csgo_servers] Latest steam update broke the webkit in-game

2015-12-15 Thread Kevin
you have to be a special kind of stupid to measure community popularity by
number of servers rather than the total amount of players...


anyways on topic, the devs are aware of this bug and a supposedly working on
it, this is a steam client issue not csgo



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