Re: [Csgo_servers] Allow maps bigger than 150MB in CSGO client
Solution don't compress to bz2 or upload to workshop? 2017-02-23 16:59 GMT+02:00 darulo: > Agreed, Im running a surf server and we have a bunch of maps that are > bigger > than 150mb, we even decline some maps due to its size because they cant be > compressed. Why is there even a limit here Valve? > > > > -- > View this message in context: http://csgo-servers.1073505. > n5.nabble.com/Allow-maps-bigger-than-150MB-in-CSGO- > client-tp12301p12303.html > Sent from the CSGO_Servers mailing list archive at Nabble.com. > > ___ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
I changed my server ip and 24 hours passed, why people don't get new ip? I used tokens for few days! 2015-11-24 12:15 GMT+02:00 Kristóf Deli: > I think no server will be blacklisted just non shown in the Game Master > Server > On Nov 23, 2015 11:23 PM, "Anders Ekman" wrote: > >> Thanks for the info Ido. Does this also mean that you will be >> transitioning blacklists to GSLTs instead of IPs starting tomorrow? >> >> 2015-11-23 23:05 GMT+01:00 Ido Magal : >> >>> We intend to transition to stage 4 tomorrow. >>> >>> >>> >>> Stage 4: Dedicated Servers that use anonymous login will no longer list >>> in the GMS nor be connectable by CS:GO clients. >>> >>> >>> >>> >>> >>> Cheers. >>> >>> >>> >>> >>> >>> >>> >>> ___ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> ___ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > ___ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
if not week. 2015-11-24 18:09 GMT+02:00 Lukas Urbonas <prefix...@gmail.com>: > I changed my server ip and 24 hours passed, why people don't get new ip? I > used tokens for few days! > > 2015-11-24 12:15 GMT+02:00 Kristóf Deli <delikris...@gmail.com>: > >> I think no server will be blacklisted just non shown in the Game Master >> Server >> On Nov 23, 2015 11:23 PM, "Anders Ekman" <andersekma...@gmail.com> wrote: >> >>> Thanks for the info Ido. Does this also mean that you will be >>> transitioning blacklists to GSLTs instead of IPs starting tomorrow? >>> >>> 2015-11-23 23:05 GMT+01:00 Ido Magal <i...@valvesoftware.com>: >>> >>>> We intend to transition to stage 4 tomorrow. >>>> >>>> >>>> >>>> Stage 4: Dedicated Servers that use anonymous login will no longer list >>>> in the GMS nor be connectable by CS:GO clients. >>>> >>>> >>>> >>>> >>>> >>>> Cheers. >>>> >>>> >>>> >>>> >>>> >>>> >>>> >>>> ___ >>>> Csgo_servers mailing list >>>> Csgo_servers@list.valvesoftware.com >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> ___ >>> Csgo_servers mailing list >>> Csgo_servers@list.valvesoftware.com >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> ___ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
I don't use workshop I would really hate it they would remove sv_fastdownload 2015-11-22 18:28 GMT+02:00 Niko: > Hey, > I don't use gamemodes_server either. New maps end up in maplist.txt which > is hard linked to mapcycle.txt. > Sourcemod then handles the map changes and nominations. > > I also don't appreciate the fact that maps never change the name, unless > you can stop guys like me from grabbing them and using them on local, then > not renaming the maps will hurt both parties. > > A clean solution would be to md5 check the map and if the version is > different then the local one is deleted and the new one is downloaded. > But as we say in italian, i'm probably talking to the wind (nobody will > care) > > I guess I will just happily continue using my method as it works fine > until the day that workshop will be more interesting (not going to happen > soon i guess). > > Greetings > Niko > > PS: by 'cloud' i funnily referred to the fact that files are hosted on > someone's else server where i have no control. > > > On 11/22/2015 15:44, ham5 wrote: > >> It used to fetch the new version when it did it checks - >> sv_ugc_manager_max_new_file_check_interval_secs something got broken >> with this too at some point, you see it doing its checks, but like you >> said >> it will only get the updated map when it is actually played. >> >> >> niko >> >> I don't know what to say if you think a couple clicks to put a map into a >> workshop collection is more efforts then editing the gamemodes_server.txt >> file every time you add a map. >> >> maps show like that to lets users know your using the real workshop >> version! >> it's up to date and they are not going to get kicked because there map >> version is different. :) >> >> you can use host_info_show 2 and it will just show id/name but then you >> don't get the workshop icon in the community browser (another bug imo) >> >> 5) never trust the cloud >> >> very funny this term 'cloud' >> >> >> >> -- >> View this message in context: >> http://csgo-servers.1073505.n5.nabble.com/Notice-of-changes-to-CS-GO-Game-Server-Operation-tp10261p10752.html >> Sent from the CSGO_Servers mailing list archive at Nabble.com. >> >> ___ >> Csgo_servers mailing list >> Csgo_servers@list.valvesoftware.com >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > ___ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] CSGO server choke with latest september update !?
yeah choke increased for my servers too... 2015-10-04 8:31 GMT+03:00 Nguyen Danh: > Hi everybody ! > Lately Valve has been update CSGO with new model animations . And my > server getting very high choke 20-50% > Before, it was all good, no choke , low sv and var , but now it messed up > =.=" > > I'm running a 34 slots 128 tickrate server. > Some one pls help > > server.cfg settings: > > //exec gamemode_competitive_server_2.cfg // if run server2 , create > server2.cfg and put this remove comment > //exec banned_user.cfg > //exec banned_ip.cfg > writeid > writeip > hostname "[ 1Hp ] | Public Competitive HCM - 1" > rcon_password "" > sv_password "" //Only set this if you intend to have a private server! > sv_tags "dust2,vietnam,fun,knife,anticheat,competitive,classic,asia,south > east asia,1hp,vn,rank" > sv_voiceenable "1" > host_name_store 1 > host_info_show 2 > host_players_show 2 > sv_max_queries_sec 5 > mp_backup_round_file "" > sv_hibernate_when_empty "1" > sv_hibernate_postgame_delay "1" > bot_join_after_player 0 > sv_reservation_timeout 5 > sv_region 4 > mp_match_end_restart 0 > mp_endmatch_votenextmap 0 > mp_endmatch_votenextleveltime 2 > > > //RCON PENALTY > sv_rcon_banpenalty 999 > sv_rcon_maxfailures 2 > sv_rcon_minfailures 1 > sv_rcon_minfailuretime 300 > > //LOG > log "off" // Enables logging to file, console, and udp < on | off >. > //sv_rcon_log "1" // Enable/disable rcon logging. > sv_logfile "1" // Log server information in the log file. > //sv_logecho "0" // Echo log information to the console. > sv_log_onefile "0" // Log server information to only one file. > //sv_logbans "1" // Log server bans in the server logs. > mp_logdetail "1" // Log attacks > mp_logmessages "0" // Log chat messages > > //FASTDL > l_allowdownload 1 > cl_allowupload 1 > net_maxfilesize 100 > sv_allowdownload 1 > sv_allowupload 1 > sv_downloadurl "" > sv_pure 0 > > // RESTART SERVER > sm_scheduledshutdown_hintsay 1 //Sets whether messages are shown in the > hint area > sm_scheduledshutdown_chatsay 1 //Sets whether messages are shown in chat > sm_scheduledshutdown_centersay 1 //Sets whether messages are shown in the > center of the screen > sm_scheduledshutdown_time 0300 //Sets the time to shutdown the server > > //Server graphic > sv_server_graphic1 a.png > sv_server_graphic2 a1.png > > //spectators > sm_cvar mp_spectators_max 4 > > // SM MOTD Rules URL > //sm_motd_url "http://1hp-gaming.com; > > //Game setting > mp_freezetime 5 //The amount of time players are frozen to buy items > mp_join_grace_time 15 //The amount of time players can join teams after a > round has started > mp_tkpunish 0 > mp_autokick 0 > sv_cheats 0 //This should always be set, so you know it's not on > sv_lan 0 > sv_allow_votes 0 > sv_allow_lobby_connect_only 0 > sv_consistency 0 > > //CLIENT LIMITER > //sm_admin_slots 2 > //sv_visiblemaxplayers 34 > > //sv_competitive_official_5v5 0 > sv_gameinstructor_disable 0 > sv_spawn_afk_bomb_drop_time 10 > sm_cvar mp_weapons_allow_zeus 1 > > > //RATE > sm_cvar sv_minrate 128000 > sm_cvar sv_maxrate 0 > sm_cvar sv_minupdaterate 66 > sm_cvar sv_maxupdaterate 128 > sm_cvar sv_mincmdrate 66 > sm_cvar sv_maxcmdrate 128 > sm_cvar sv_unlag 1 > sm_cvar sv_unlag .5 > sm_cvar net_splitpacketsplitpacket_maxrate "1048576" > sm_cvar host_framerate "0" > sm_cvar fps_max "1000" > sm_cvar sv_forcepreload 1 > //sv_competitive_minspec "1" > //sv_use_steam_voice "0" > sm_cvar mp_limitteams 2 > > > > //Tag block > sm_tagblocker_adminflag "a" > > //SOUNDCLOUD > sm_sc_url "minhthanh.com/soundcloud.php" // Soundcloud php script > location. Needs to follow the default format > sm_sc_visible 0 // 1 = makes the window popup, 0 = plays in background > > > Thanks and best regards! > > __ > > *Nguyen Bao Danh * > > *Vice Director* > > Head Office:374/25 Le Hong Phong, Ward 1, District 10, Ho Chi Minh City , > Vietnam > > *T **:* (84-8) 2214 7995 - (84-8) 2213 0604 > > *F* : (84-8) 3835 7294 > > *M**: *(+84) 0976 168 179 > > *E :* d...@minhthanh.com > > *W**:* www.minhthanh.com > > > > ___ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers