[Csgo_servers] Unable to load Steam Support lib
Hey guys, since the todays update all of my servers are only in LAN-Mode ("Unable to load Steam SUpport library"). What i already tried: 1. With and without +sv_setsteamaccount. Both with the same result. 2. Start without meta/sourcemod 3. Update Meta/Sourcemod 4. Remove all custom configs OS: Windows Server 2008R2 x64 Enterprise Startline: srcds.exe -game csgo -console -usercon +net_public_adr XX.XX.XX.XX +ip XX.XX.XX.XX -port 27015 +game_type 0 +game_mode 0 -tickrate 102.4 +mapgroup mg_surf +map surf_mom any ideas? :/ ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Unable to load Steam Support lib
OK found the solution ... i need to install the steam client(!!!) on my server to get the guard code, activate it and all is fine. But why do i need to install the client while using the steamcmd? :/ Am 11.11.2015 um 10:47 schrieb zAfLu - Dennis: Hey guys, since the todays update all of my servers are only in LAN-Mode ("Unable to load Steam SUpport library"). What i already tried: 1. With and without +sv_setsteamaccount. Both with the same result. 2. Start without meta/sourcemod 3. Update Meta/Sourcemod 4. Remove all custom configs OS: Windows Server 2008R2 x64 Enterprise Startline: srcds.exe -game csgo -console -usercon +net_public_adr XX.XX.XX.XX +ip XX.XX.XX.XX -port 27015 +game_type 0 +game_mode 0 -tickrate 102.4 +mapgroup mg_surf +map surf_mom any ideas? :/ ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
OK fyi: Using the same phone number on 2 accounts is not working. "This phone number is already associated with a different Steam account. Adding this phone number to your account will remove its association from any other Steam account" So i need to buy a new phone/number to get server running? that sux -.- Am 14.10.2015 um 04:17 schrieb Daniel Barreiro: A single phone number can be used on two Steam accounts last I checked. On Tue, Oct 13, 2015 at 10:16 PM, zAfLu - Dennis <za...@justgameplay.de <mailto:za...@justgameplay.de>> wrote: Is it possible to link a phone number twice? Because i have a standalone server steam account (because of security reasons) but only one phone number. Am 14.10.2015 um 03:37 schrieb Ido Magal: Q. What is the purpose of this update? A. We had intended to adopt Favorites migration from TF2 for some time now. Game Server Providers' complaint about the impact that the current IP banning method has on their operation has made this more urgent since with this feature we'll also be able to shield GSPs from bad actors. Q. Is this [ new method ] just to generate the token, or if this occurs will the tokens become invalid while that ban/lock is in place? A. Any such or similar infraction by the GSLT owning Steam User will result in the disabling of all of that user's GSLTs. Q. So does this mean I can't run a CS:GO server unless I own CS:GO? A. That will be correct as of Stage 3. Q. So people need to have landlines to run servers now? A. No. But there are currently restrictions on what constitutes a qualifying phone number. VOIP / burner numbers are currently non-qualifying. Q. What specifically happens if you don't log into an account after stage three? A. The result will be identical to the current IP ban: players will not be able to connect. Q. So can these tokens be used in place of the webapi_authkey ? will we need BOTH keys now to use the workshop? A. The webapi authkey was previously an intermediate step to creating a GSLT. It is no longer necessary. Q. And just to be clear, it's 50 at any one time, not 50 total lifetime, correct? A. Correct. You can delete unused GSLTs and generate new ones. We're reevaluating the 50 token limit. Q. Why don't my previously registered servers show up? A. Fixed. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com <mailto:Csgo_servers@list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com <mailto:Csgo_servers@list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
Is it possible to link a phone number twice? Because i have a standalone server steam account (because of security reasons) but only one phone number. Am 14.10.2015 um 03:37 schrieb Ido Magal: Q. What is the purpose of this update? A. We had intended to adopt Favorites migration from TF2 for some time now. Game Server Providers' complaint about the impact that the current IP banning method has on their operation has made this more urgent since with this feature we'll also be able to shield GSPs from bad actors. Q. Is this [ new method ] just to generate the token, or if this occurs will the tokens become invalid while that ban/lock is in place? A. Any such or similar infraction by the GSLT owning Steam User will result in the disabling of all of that user's GSLTs. Q. So does this mean I can't run a CS:GO server unless I own CS:GO? A. That will be correct as of Stage 3. Q. So people need to have landlines to run servers now? A. No. But there are currently restrictions on what constitutes a qualifying phone number. VOIP / burner numbers are currently non-qualifying. Q. What specifically happens if you don't log into an account after stage three? A. The result will be identical to the current IP ban: players will not be able to connect. Q. So can these tokens be used in place of the webapi_authkey ? will we need BOTH keys now to use the workshop? A. The webapi authkey was previously an intermediate step to creating a GSLT. It is no longer necessary. Q. And just to be clear, it's 50 at any one time, not 50 total lifetime, correct? A. Correct. You can delete unused GSLTs and generate new ones. We're reevaluating the 50 token limit. Q. Why don't my previously registered servers show up? A. Fixed. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
Thanks :) Am 14.10.2015 um 04:17 schrieb Daniel Barreiro: A single phone number can be used on two Steam accounts last I checked. On Tue, Oct 13, 2015 at 10:16 PM, zAfLu - Dennis <za...@justgameplay.de <mailto:za...@justgameplay.de>> wrote: Is it possible to link a phone number twice? Because i have a standalone server steam account (because of security reasons) but only one phone number. Am 14.10.2015 um 03:37 schrieb Ido Magal: Q. What is the purpose of this update? A. We had intended to adopt Favorites migration from TF2 for some time now. Game Server Providers' complaint about the impact that the current IP banning method has on their operation has made this more urgent since with this feature we'll also be able to shield GSPs from bad actors. Q. Is this [ new method ] just to generate the token, or if this occurs will the tokens become invalid while that ban/lock is in place? A. Any such or similar infraction by the GSLT owning Steam User will result in the disabling of all of that user's GSLTs. Q. So does this mean I can't run a CS:GO server unless I own CS:GO? A. That will be correct as of Stage 3. Q. So people need to have landlines to run servers now? A. No. But there are currently restrictions on what constitutes a qualifying phone number. VOIP / burner numbers are currently non-qualifying. Q. What specifically happens if you don't log into an account after stage three? A. The result will be identical to the current IP ban: players will not be able to connect. Q. So can these tokens be used in place of the webapi_authkey ? will we need BOTH keys now to use the workshop? A. The webapi authkey was previously an intermediate step to creating a GSLT. It is no longer necessary. Q. And just to be clear, it's 50 at any one time, not 50 total lifetime, correct? A. Correct. You can delete unused GSLTs and generate new ones. We're reevaluating the 50 token limit. Q. Why don't my previously registered servers show up? A. Fixed. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com <mailto:Csgo_servers@list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com <mailto:Csgo_servers@list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation
My Server account own's csgo. And i know there shouldnt be a security issue but for safety reasons :) Am 14.10.2015 um 04:18 schrieb Alexander Corn: If your server Steam account doesn't own CS:GO, you won't be able to use it. Regardless, there shouldn't be any security issue with using a gameserver token from your personal account. On Tue, Oct 13, 2015 at 10:16 PM, zAfLu - Dennis <za...@justgameplay.de <mailto:za...@justgameplay.de>> wrote: Is it possible to link a phone number twice? Because i have a standalone server steam account (because of security reasons) but only one phone number. Am 14.10.2015 um 03:37 schrieb Ido Magal: Q. What is the purpose of this update? A. We had intended to adopt Favorites migration from TF2 for some time now. Game Server Providers' complaint about the impact that the current IP banning method has on their operation has made this more urgent since with this feature we'll also be able to shield GSPs from bad actors. Q. Is this [ new method ] just to generate the token, or if this occurs will the tokens become invalid while that ban/lock is in place? A. Any such or similar infraction by the GSLT owning Steam User will result in the disabling of all of that user's GSLTs. Q. So does this mean I can't run a CS:GO server unless I own CS:GO? A. That will be correct as of Stage 3. Q. So people need to have landlines to run servers now? A. No. But there are currently restrictions on what constitutes a qualifying phone number. VOIP / burner numbers are currently non-qualifying. Q. What specifically happens if you don't log into an account after stage three? A. The result will be identical to the current IP ban: players will not be able to connect. Q. So can these tokens be used in place of the webapi_authkey ? will we need BOTH keys now to use the workshop? A. The webapi authkey was previously an intermediate step to creating a GSLT. It is no longer necessary. Q. And just to be clear, it's 50 at any one time, not 50 total lifetime, correct? A. Correct. You can delete unused GSLTs and generate new ones. We're reevaluating the 50 token limit. Q. Why don't my previously registered servers show up? A. Fixed. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com <mailto:Csgo_servers@list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com <mailto:Csgo_servers@list.valvesoftware.com> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
Re: [Csgo_servers] Get knives on surf maps
Yes thats what i mean. The plugin is self writen by us and only give the default knife (weapon_knife). But i don't want to get blacklisted because of a plugin which use !knife to get a knife :) Am 28.07.2015 um 22:15 schrieb Ryan Cloherty: If by that you mean that the map disables knives, then of course having a plugin that enables them by giving ONLY the default knife should be fine. Jut make sure it isn't the normal !knife plugin. On Tue, Jul 28, 2015 at 4:13 PM, zAfLu - Dennis za...@justgameplay.de wrote: Hello my friends, im currently facing some issues with no knives on some surf maps. Most people want to surf with knives and they are missing the !knife plugin. What about a plugin which just give you your knife (weapon_knife)? Are plugins like that allowed? I don't want to give people knives which are not in their inventories. zAfLu - Dennis ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers